eigen/doc/snippets/MatrixBase_hnormalized.cpp
Aaron Franke 5c22c7a7de Make file formatting comply with POSIX and Unix standards
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2020-03-23 18:09:02 +00:00

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Vector4d v = Vector4d::Random();
Projective3d P(Matrix4d::Random());
cout << "v = " << v.transpose() << "]^T" << endl;
cout << "v.hnormalized() = " << v.hnormalized().transpose() << "]^T" << endl;
cout << "P*v = " << (P*v).transpose() << "]^T" << endl;
cout << "(P*v).hnormalized() = " << (P*v).hnormalized().transpose() << "]^T" << endl;