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300 lines
12 KiB
Plaintext
300 lines
12 KiB
Plaintext
namespace Eigen {
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/** \eigenManualPage TutorialLinearAlgebra Linear algebra and decompositions
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This page explains how to solve linear systems, compute various decompositions such as LU,
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QR, %SVD, eigendecompositions... After reading this page, don't miss our
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\link TopicLinearAlgebraDecompositions catalogue \endlink of dense matrix decompositions.
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\eigenAutoToc
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\section TutorialLinAlgBasicSolve Basic linear solving
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\b The \b problem: You have a system of equations, that you have written as a single matrix equation
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\f[ Ax \: = \: b \f]
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Where \a A and \a b are matrices (\a b could be a vector, as a special case). You want to find a solution \a x.
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\b The \b solution: You can choose between various decompositions, depending on the properties of your matrix \a A,
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and depending on whether you favor speed or accuracy. However, let's start with an example that works in all cases,
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and is a good compromise:
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<table class="example">
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<tr><th>Example:</th><th>Output:</th></tr>
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<tr>
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<td>\include TutorialLinAlgExSolveColPivHouseholderQR.cpp </td>
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<td>\verbinclude TutorialLinAlgExSolveColPivHouseholderQR.out </td>
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</tr>
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</table>
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In this example, the colPivHouseholderQr() method returns an object of class ColPivHouseholderQR. Since here the
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matrix is of type Matrix3f, this line could have been replaced by:
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\code
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ColPivHouseholderQR<Matrix3f> dec(A);
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Vector3f x = dec.solve(b);
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\endcode
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Here, ColPivHouseholderQR is a QR decomposition with column pivoting. It's a good compromise for this tutorial, as it
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works for all matrices while being quite fast. Here is a table of some other decompositions that you can choose from,
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depending on your matrix, the problem you are trying to solve, and the trade-off you want to make:
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<table class="manual">
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<tr>
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<th>Decomposition</th>
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<th>Method</th>
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<th>Requirements<br/>on the matrix</th>
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<th>Speed<br/> (small-to-medium)</th>
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<th>Speed<br/> (large)</th>
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<th>Accuracy</th>
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</tr>
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<tr>
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<td>PartialPivLU</td>
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<td>partialPivLu()</td>
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<td>Invertible</td>
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<td>++</td>
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<td>++</td>
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<td>+</td>
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</tr>
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<tr class="alt">
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<td>FullPivLU</td>
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<td>fullPivLu()</td>
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<td>None</td>
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<td>-</td>
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<td>- -</td>
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<td>+++</td>
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</tr>
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<tr>
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<td>HouseholderQR</td>
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<td>householderQr()</td>
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<td>None</td>
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<td>++</td>
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<td>++</td>
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<td>+</td>
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</tr>
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<tr class="alt">
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<td>ColPivHouseholderQR</td>
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<td>colPivHouseholderQr()</td>
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<td>None</td>
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<td>+</td>
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<td>-</td>
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<td>+++</td>
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</tr>
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<tr>
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<td>FullPivHouseholderQR</td>
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<td>fullPivHouseholderQr()</td>
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<td>None</td>
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<td>-</td>
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<td>- -</td>
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<td>+++</td>
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</tr>
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<tr class="alt">
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<td>CompleteOrthogonalDecomposition</td>
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<td>completeOrthogonalDecomposition()</td>
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<td>None</td>
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<td>+</td>
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<td>-</td>
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<td>+++</td>
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</tr>
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<tr class="alt">
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<td>LLT</td>
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<td>llt()</td>
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<td>Positive definite</td>
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<td>+++</td>
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<td>+++</td>
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<td>+</td>
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</tr>
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<tr>
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<td>LDLT</td>
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<td>ldlt()</td>
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<td>Positive or negative<br/> semidefinite</td>
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<td>+++</td>
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<td>+</td>
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<td>++</td>
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</tr>
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<tr class="alt">
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<td>BDCSVD</td>
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<td>bdcSvd()</td>
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<td>None</td>
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<td>-</td>
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<td>-</td>
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<td>+++</td>
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</tr>
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<tr class="alt">
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<td>JacobiSVD</td>
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<td>jacobiSvd()</td>
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<td>None</td>
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<td>-</td>
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<td>- - -</td>
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<td>+++</td>
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</tr>
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</table>
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To get an overview of the true relative speed of the different decompositions, check this \link DenseDecompositionBenchmark benchmark \endlink.
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All of these decompositions offer a solve() method that works as in the above example.
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If you know more about the properties of your matrix, you can use the above table to select the best method.
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For example, a good choice for solving linear systems with a non-symmetric matrix of full rank is PartialPivLU.
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If you know that your matrix is also symmetric and positive definite, the above table says that
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a very good choice is the LLT or LDLT decomposition. Here's an example, also demonstrating that using a general
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matrix (not a vector) as right hand side is possible:
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<table class="example">
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<tr><th>Example:</th><th>Output:</th></tr>
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<tr>
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<td>\include TutorialLinAlgExSolveLDLT.cpp </td>
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<td>\verbinclude TutorialLinAlgExSolveLDLT.out </td>
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</tr>
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</table>
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For a \ref TopicLinearAlgebraDecompositions "much more complete table" comparing all decompositions supported by Eigen (notice that Eigen
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supports many other decompositions), see our special page on
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\ref TopicLinearAlgebraDecompositions "this topic".
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\section TutorialLinAlgLeastsquares Least squares solving
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The most general and accurate method to solve under- or over-determined linear systems
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in the least squares sense, is the SVD decomposition. Eigen provides two implementations.
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The recommended one is the BDCSVD class, which scales well for large problems
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and automatically falls back to the JacobiSVD class for smaller problems.
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For both classes, their solve() method solved the linear system in the least-squares
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sense.
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Here is an example:
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<table class="example">
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<tr><th>Example:</th><th>Output:</th></tr>
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<tr>
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<td>\include TutorialLinAlgSVDSolve.cpp </td>
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<td>\verbinclude TutorialLinAlgSVDSolve.out </td>
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</tr>
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</table>
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An alternative to the SVD, which is usually faster and about as accurate, is CompleteOrthogonalDecomposition.
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Again, if you know more about the problem, the table above contains methods that are potentially faster.
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If your matrix is full rank, HouseHolderQR is the method of choice. If your matrix is full rank and well conditioned,
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using the Cholesky decomposition (LLT) on the matrix of the normal equations can be faster still.
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Our page on \link LeastSquares least squares solving \endlink has more details.
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\section TutorialLinAlgSolutionExists Checking if a matrix is singular
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Only you know what error margin you want to allow for a solution to be considered valid.
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So Eigen lets you do this computation for yourself, if you want to, as in this example:
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<table class="example">
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<tr><th>Example:</th><th>Output:</th></tr>
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<tr>
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<td>\include TutorialLinAlgExComputeSolveError.cpp </td>
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<td>\verbinclude TutorialLinAlgExComputeSolveError.out </td>
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</tr>
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</table>
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\section TutorialLinAlgEigensolving Computing eigenvalues and eigenvectors
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You need an eigendecomposition here, see available such decompositions on \ref TopicLinearAlgebraDecompositions "this page".
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Make sure to check if your matrix is self-adjoint, as is often the case in these problems. Here's an example using
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SelfAdjointEigenSolver, it could easily be adapted to general matrices using EigenSolver or ComplexEigenSolver.
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The computation of eigenvalues and eigenvectors does not necessarily converge, but such failure to converge is
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very rare. The call to info() is to check for this possibility.
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<table class="example">
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<tr><th>Example:</th><th>Output:</th></tr>
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<tr>
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<td>\include TutorialLinAlgSelfAdjointEigenSolver.cpp </td>
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<td>\verbinclude TutorialLinAlgSelfAdjointEigenSolver.out </td>
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</tr>
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</table>
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\section TutorialLinAlgInverse Computing inverse and determinant
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First of all, make sure that you really want this. While inverse and determinant are fundamental mathematical concepts,
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in \em numerical linear algebra they are not as useful as in pure mathematics. Inverse computations are often
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advantageously replaced by solve() operations, and the determinant is often \em not a good way of checking if a matrix
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is invertible.
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However, for \em very \em small matrices, the above may not be true, and inverse and determinant can be very useful.
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While certain decompositions, such as PartialPivLU and FullPivLU, offer inverse() and determinant() methods, you can also
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call inverse() and determinant() directly on a matrix. If your matrix is of a very small fixed size (at most 4x4) this
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allows Eigen to avoid performing a LU decomposition, and instead use formulas that are more efficient on such small matrices.
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Here is an example:
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<table class="example">
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<tr><th>Example:</th><th>Output:</th></tr>
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<tr>
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<td>\include TutorialLinAlgInverseDeterminant.cpp </td>
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<td>\verbinclude TutorialLinAlgInverseDeterminant.out </td>
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</tr>
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</table>
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\section TutorialLinAlgSeparateComputation Separating the computation from the construction
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In the above examples, the decomposition was computed at the same time that the decomposition object was constructed.
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There are however situations where you might want to separate these two things, for example if you don't know,
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at the time of the construction, the matrix that you will want to decompose; or if you want to reuse an existing
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decomposition object.
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What makes this possible is that:
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\li all decompositions have a default constructor,
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\li all decompositions have a compute(matrix) method that does the computation, and that may be called again
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on an already-computed decomposition, reinitializing it.
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For example:
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<table class="example">
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<tr><th>Example:</th><th>Output:</th></tr>
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<tr>
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<td>\include TutorialLinAlgComputeTwice.cpp </td>
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<td>\verbinclude TutorialLinAlgComputeTwice.out </td>
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</tr>
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</table>
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Finally, you can tell the decomposition constructor to preallocate storage for decomposing matrices of a given size,
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so that when you subsequently decompose such matrices, no dynamic memory allocation is performed (of course, if you
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are using fixed-size matrices, no dynamic memory allocation happens at all). This is done by just
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passing the size to the decomposition constructor, as in this example:
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\code
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HouseholderQR<MatrixXf> qr(50,50);
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MatrixXf A = MatrixXf::Random(50,50);
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qr.compute(A); // no dynamic memory allocation
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\endcode
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\section TutorialLinAlgRankRevealing Rank-revealing decompositions
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Certain decompositions are rank-revealing, i.e. are able to compute the rank of a matrix. These are typically
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also the decompositions that behave best in the face of a non-full-rank matrix (which in the square case means a
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singular matrix). On \ref TopicLinearAlgebraDecompositions "this table" you can see for all our decompositions
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whether they are rank-revealing or not.
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Rank-revealing decompositions offer at least a rank() method. They can also offer convenience methods such as isInvertible(),
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and some are also providing methods to compute the kernel (null-space) and image (column-space) of the matrix, as is the
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case with FullPivLU:
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<table class="example">
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<tr><th>Example:</th><th>Output:</th></tr>
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<tr>
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<td>\include TutorialLinAlgRankRevealing.cpp </td>
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<td>\verbinclude TutorialLinAlgRankRevealing.out </td>
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</tr>
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</table>
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Of course, any rank computation depends on the choice of an arbitrary threshold, since practically no
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floating-point matrix is \em exactly rank-deficient. Eigen picks a sensible default threshold, which depends
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on the decomposition but is typically the diagonal size times machine epsilon. While this is the best default we
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could pick, only you know what is the right threshold for your application. You can set this by calling setThreshold()
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on your decomposition object before calling rank() or any other method that needs to use such a threshold.
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The decomposition itself, i.e. the compute() method, is independent of the threshold. You don't need to recompute the
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decomposition after you've changed the threshold.
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<table class="example">
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<tr><th>Example:</th><th>Output:</th></tr>
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<tr>
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<td>\include TutorialLinAlgSetThreshold.cpp </td>
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<td>\verbinclude TutorialLinAlgSetThreshold.out </td>
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</tr>
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</table>
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*/
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}
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