eigen/test/geo_transformations.cpp
Antonio Sanchez 0c4ae56e37 Remove unaligned assert tests.
Manually constructing an unaligned object declared as aligned
invokes UB, so we cannot technically check for alignment from
within the constructor.  Newer versions of clang optimize away
this check.

Removing the affected tests.
2021-08-18 18:05:24 +00:00

732 lines
26 KiB
C++

// This file is part of Eigen, a lightweight C++ template library
// for linear algebra.
//
// Copyright (C) 2008-2009 Gael Guennebaud <gael.guennebaud@inria.fr>
//
// This Source Code Form is subject to the terms of the Mozilla
// Public License v. 2.0. If a copy of the MPL was not distributed
// with this file, You can obtain one at http://mozilla.org/MPL/2.0/.
#include "main.h"
#include <Eigen/Geometry>
#include <Eigen/LU>
#include <Eigen/SVD>
template<typename T>
Matrix<T,2,1> angleToVec(T a)
{
return Matrix<T,2,1>(std::cos(a), std::sin(a));
}
// This permits to workaround a bug in clang/llvm code generation.
template<typename T>
EIGEN_DONT_INLINE
void dont_over_optimize(T& x) { volatile typename T::Scalar tmp = x(0); x(0) = tmp; }
template<typename Scalar, int Mode, int Options> void non_projective_only()
{
/* this test covers the following files:
Cross.h Quaternion.h, Transform.cpp
*/
typedef Matrix<Scalar,3,1> Vector3;
typedef Quaternion<Scalar> Quaternionx;
typedef AngleAxis<Scalar> AngleAxisx;
typedef Transform<Scalar,3,Mode,Options> Transform3;
typedef DiagonalMatrix<Scalar,3> AlignedScaling3;
typedef Translation<Scalar,3> Translation3;
Vector3 v0 = Vector3::Random(),
v1 = Vector3::Random();
Transform3 t0, t1, t2;
Scalar a = internal::random<Scalar>(-Scalar(EIGEN_PI), Scalar(EIGEN_PI));
Quaternionx q1, q2;
q1 = AngleAxisx(a, v0.normalized());
t0 = Transform3::Identity();
VERIFY_IS_APPROX(t0.matrix(), Transform3::MatrixType::Identity());
t0.linear() = q1.toRotationMatrix();
v0 << 50, 2, 1;
t0.scale(v0);
VERIFY_IS_APPROX( (t0 * Vector3(1,0,0)).template head<3>().norm(), v0.x());
t0.setIdentity();
t1.setIdentity();
v1 << 1, 2, 3;
t0.linear() = q1.toRotationMatrix();
t0.pretranslate(v0);
t0.scale(v1);
t1.linear() = q1.conjugate().toRotationMatrix();
t1.prescale(v1.cwiseInverse());
t1.translate(-v0);
VERIFY((t0 * t1).matrix().isIdentity(test_precision<Scalar>()));
t1.fromPositionOrientationScale(v0, q1, v1);
VERIFY_IS_APPROX(t1.matrix(), t0.matrix());
VERIFY_IS_APPROX(t1*v1, t0*v1);
// translation * vector
t0.setIdentity();
t0.translate(v0);
VERIFY_IS_APPROX((t0 * v1).template head<3>(), Translation3(v0) * v1);
// AlignedScaling * vector
t0.setIdentity();
t0.scale(v0);
VERIFY_IS_APPROX((t0 * v1).template head<3>(), AlignedScaling3(v0) * v1);
}
template<typename Scalar, int Mode, int Options> void transformations()
{
/* this test covers the following files:
Cross.h Quaternion.h, Transform.cpp
*/
using std::cos;
using std::abs;
typedef Matrix<Scalar,3,3> Matrix3;
typedef Matrix<Scalar,4,4> Matrix4;
typedef Matrix<Scalar,2,1> Vector2;
typedef Matrix<Scalar,3,1> Vector3;
typedef Matrix<Scalar,4,1> Vector4;
typedef Quaternion<Scalar> Quaternionx;
typedef AngleAxis<Scalar> AngleAxisx;
typedef Transform<Scalar,2,Mode,Options> Transform2;
typedef Transform<Scalar,3,Mode,Options> Transform3;
typedef typename Transform3::MatrixType MatrixType;
typedef DiagonalMatrix<Scalar,3> AlignedScaling3;
typedef Translation<Scalar,2> Translation2;
typedef Translation<Scalar,3> Translation3;
Vector3 v0 = Vector3::Random(),
v1 = Vector3::Random();
Matrix3 matrot1, m;
Scalar a = internal::random<Scalar>(-Scalar(EIGEN_PI), Scalar(EIGEN_PI));
Scalar s0 = internal::random<Scalar>(), s1 = internal::random<Scalar>();
while(v0.norm() < test_precision<Scalar>()) v0 = Vector3::Random();
while(v1.norm() < test_precision<Scalar>()) v1 = Vector3::Random();
VERIFY_IS_APPROX(v0, AngleAxisx(a, v0.normalized()) * v0);
VERIFY_IS_APPROX(-v0, AngleAxisx(Scalar(EIGEN_PI), v0.unitOrthogonal()) * v0);
if(abs(cos(a)) > test_precision<Scalar>())
{
VERIFY_IS_APPROX(cos(a)*v0.squaredNorm(), v0.dot(AngleAxisx(a, v0.unitOrthogonal()) * v0));
}
m = AngleAxisx(a, v0.normalized()).toRotationMatrix().adjoint();
VERIFY_IS_APPROX(Matrix3::Identity(), m * AngleAxisx(a, v0.normalized()));
VERIFY_IS_APPROX(Matrix3::Identity(), AngleAxisx(a, v0.normalized()) * m);
Quaternionx q1, q2;
q1 = AngleAxisx(a, v0.normalized());
q2 = AngleAxisx(a, v1.normalized());
// rotation matrix conversion
matrot1 = AngleAxisx(Scalar(0.1), Vector3::UnitX())
* AngleAxisx(Scalar(0.2), Vector3::UnitY())
* AngleAxisx(Scalar(0.3), Vector3::UnitZ());
VERIFY_IS_APPROX(matrot1 * v1,
AngleAxisx(Scalar(0.1), Vector3(1,0,0)).toRotationMatrix()
* (AngleAxisx(Scalar(0.2), Vector3(0,1,0)).toRotationMatrix()
* (AngleAxisx(Scalar(0.3), Vector3(0,0,1)).toRotationMatrix() * v1)));
// angle-axis conversion
AngleAxisx aa = AngleAxisx(q1);
VERIFY_IS_APPROX(q1 * v1, Quaternionx(aa) * v1);
// The following test is stable only if 2*angle != angle and v1 is not colinear with axis
if( (abs(aa.angle()) > test_precision<Scalar>()) && (abs(aa.axis().dot(v1.normalized()))<(Scalar(1)-Scalar(4)*test_precision<Scalar>())) )
{
VERIFY( !(q1 * v1).isApprox(Quaternionx(AngleAxisx(aa.angle()*2,aa.axis())) * v1) );
}
aa.fromRotationMatrix(aa.toRotationMatrix());
VERIFY_IS_APPROX(q1 * v1, Quaternionx(aa) * v1);
// The following test is stable only if 2*angle != angle and v1 is not colinear with axis
if( (abs(aa.angle()) > test_precision<Scalar>()) && (abs(aa.axis().dot(v1.normalized()))<(Scalar(1)-Scalar(4)*test_precision<Scalar>())) )
{
VERIFY( !(q1 * v1).isApprox(Quaternionx(AngleAxisx(aa.angle()*2,aa.axis())) * v1) );
}
// AngleAxis
VERIFY_IS_APPROX(AngleAxisx(a,v1.normalized()).toRotationMatrix(),
Quaternionx(AngleAxisx(a,v1.normalized())).toRotationMatrix());
AngleAxisx aa1;
m = q1.toRotationMatrix();
aa1 = m;
VERIFY_IS_APPROX(AngleAxisx(m).toRotationMatrix(),
Quaternionx(m).toRotationMatrix());
// Transform
// TODO complete the tests !
a = 0;
while (abs(a)<Scalar(0.1))
a = internal::random<Scalar>(-Scalar(0.4)*Scalar(EIGEN_PI), Scalar(0.4)*Scalar(EIGEN_PI));
q1 = AngleAxisx(a, v0.normalized());
Transform3 t0, t1, t2;
// first test setIdentity() and Identity()
t0.setIdentity();
VERIFY_IS_APPROX(t0.matrix(), Transform3::MatrixType::Identity());
t0.matrix().setZero();
t0 = Transform3::Identity();
VERIFY_IS_APPROX(t0.matrix(), Transform3::MatrixType::Identity());
t0.setIdentity();
t1.setIdentity();
v1 << 1, 2, 3;
t0.linear() = q1.toRotationMatrix();
t0.pretranslate(v0);
t0.scale(v1);
t1.linear() = q1.conjugate().toRotationMatrix();
t1.prescale(v1.cwiseInverse());
t1.translate(-v0);
VERIFY((t0 * t1).matrix().isIdentity(test_precision<Scalar>()));
t1.fromPositionOrientationScale(v0, q1, v1);
VERIFY_IS_APPROX(t1.matrix(), t0.matrix());
t0.setIdentity(); t0.scale(v0).rotate(q1.toRotationMatrix());
t1.setIdentity(); t1.scale(v0).rotate(q1);
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t0.setIdentity(); t0.scale(v0).rotate(AngleAxisx(q1));
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
VERIFY_IS_APPROX(t0.scale(a).matrix(), t1.scale(Vector3::Constant(a)).matrix());
VERIFY_IS_APPROX(t0.prescale(a).matrix(), t1.prescale(Vector3::Constant(a)).matrix());
// More transform constructors, operator=, operator*=
Matrix3 mat3 = Matrix3::Random();
Matrix4 mat4;
mat4 << mat3 , Vector3::Zero() , Vector4::Zero().transpose();
Transform3 tmat3(mat3), tmat4(mat4);
if(Mode!=int(AffineCompact))
tmat4.matrix()(3,3) = Scalar(1);
VERIFY_IS_APPROX(tmat3.matrix(), tmat4.matrix());
Scalar a3 = internal::random<Scalar>(-Scalar(EIGEN_PI), Scalar(EIGEN_PI));
Vector3 v3 = Vector3::Random().normalized();
AngleAxisx aa3(a3, v3);
Transform3 t3(aa3);
Transform3 t4;
t4 = aa3;
VERIFY_IS_APPROX(t3.matrix(), t4.matrix());
t4.rotate(AngleAxisx(-a3,v3));
VERIFY_IS_APPROX(t4.matrix(), MatrixType::Identity());
t4 *= aa3;
VERIFY_IS_APPROX(t3.matrix(), t4.matrix());
do {
v3 = Vector3::Random();
dont_over_optimize(v3);
} while (v3.cwiseAbs().minCoeff()<NumTraits<Scalar>::epsilon());
Translation3 tv3(v3);
Transform3 t5(tv3);
t4 = tv3;
VERIFY_IS_APPROX(t5.matrix(), t4.matrix());
t4.translate((-v3).eval());
VERIFY_IS_APPROX(t4.matrix(), MatrixType::Identity());
t4 *= tv3;
VERIFY_IS_APPROX(t5.matrix(), t4.matrix());
AlignedScaling3 sv3(v3);
Transform3 t6(sv3);
t4 = sv3;
VERIFY_IS_APPROX(t6.matrix(), t4.matrix());
t4.scale(v3.cwiseInverse());
VERIFY_IS_APPROX(t4.matrix(), MatrixType::Identity());
t4 *= sv3;
VERIFY_IS_APPROX(t6.matrix(), t4.matrix());
// matrix * transform
VERIFY_IS_APPROX((t3.matrix()*t4).matrix(), (t3*t4).matrix());
// chained Transform product
VERIFY_IS_APPROX(((t3*t4)*t5).matrix(), (t3*(t4*t5)).matrix());
// check that Transform product doesn't have aliasing problems
t5 = t4;
t5 = t5*t5;
VERIFY_IS_APPROX(t5, t4*t4);
// 2D transformation
Transform2 t20, t21;
Vector2 v20 = Vector2::Random();
Vector2 v21 = Vector2::Random();
for (int k=0; k<2; ++k)
if (abs(v21[k])<Scalar(1e-3)) v21[k] = Scalar(1e-3);
t21.setIdentity();
t21.linear() = Rotation2D<Scalar>(a).toRotationMatrix();
VERIFY_IS_APPROX(t20.fromPositionOrientationScale(v20,a,v21).matrix(),
t21.pretranslate(v20).scale(v21).matrix());
t21.setIdentity();
t21.linear() = Rotation2D<Scalar>(-a).toRotationMatrix();
VERIFY( (t20.fromPositionOrientationScale(v20,a,v21)
* (t21.prescale(v21.cwiseInverse()).translate(-v20))).matrix().isIdentity(test_precision<Scalar>()) );
// Transform - new API
// 3D
t0.setIdentity();
t0.rotate(q1).scale(v0).translate(v0);
// mat * aligned scaling and mat * translation
t1 = (Matrix3(q1) * AlignedScaling3(v0)) * Translation3(v0);
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t1 = (Matrix3(q1) * Eigen::Scaling(v0)) * Translation3(v0);
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t1 = (q1 * Eigen::Scaling(v0)) * Translation3(v0);
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
// mat * transformation and aligned scaling * translation
t1 = Matrix3(q1) * (AlignedScaling3(v0) * Translation3(v0));
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t0.setIdentity();
t0.scale(s0).translate(v0);
t1 = Eigen::Scaling(s0) * Translation3(v0);
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t0.prescale(s0);
t1 = Eigen::Scaling(s0) * t1;
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t0 = t3;
t0.scale(s0);
t1 = t3 * Eigen::Scaling(s0,s0,s0);
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t0.prescale(s0);
t1 = Eigen::Scaling(s0,s0,s0) * t1;
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t0 = t3;
t0.scale(s0);
t1 = t3 * Eigen::Scaling(s0);
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t0.prescale(s0);
t1 = Eigen::Scaling(s0) * t1;
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t0.setIdentity();
t0.prerotate(q1).prescale(v0).pretranslate(v0);
// translation * aligned scaling and transformation * mat
t1 = (Translation3(v0) * AlignedScaling3(v0)) * Transform3(q1);
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
// scaling * mat and translation * mat
t1 = Translation3(v0) * (AlignedScaling3(v0) * Transform3(q1));
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t0.setIdentity();
t0.scale(v0).translate(v0).rotate(q1);
// translation * mat and aligned scaling * transformation
t1 = AlignedScaling3(v0) * (Translation3(v0) * Transform3(q1));
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
// transformation * aligned scaling
t0.scale(v0);
t1 *= AlignedScaling3(v0);
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t1 = AlignedScaling3(v0) * (Translation3(v0) * Transform3(q1));
t1 = t1 * v0.asDiagonal();
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
// transformation * translation
t0.translate(v0);
t1 = t1 * Translation3(v0);
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
// translation * transformation
t0.pretranslate(v0);
t1 = Translation3(v0) * t1;
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
// transform * quaternion
t0.rotate(q1);
t1 = t1 * q1;
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
// translation * quaternion
t0.translate(v1).rotate(q1);
t1 = t1 * (Translation3(v1) * q1);
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
// aligned scaling * quaternion
t0.scale(v1).rotate(q1);
t1 = t1 * (AlignedScaling3(v1) * q1);
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
// quaternion * transform
t0.prerotate(q1);
t1 = q1 * t1;
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
// quaternion * translation
t0.rotate(q1).translate(v1);
t1 = t1 * (q1 * Translation3(v1));
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
// quaternion * aligned scaling
t0.rotate(q1).scale(v1);
t1 = t1 * (q1 * AlignedScaling3(v1));
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
// test transform inversion
t0.setIdentity();
t0.translate(v0);
do {
t0.linear().setRandom();
} while(t0.linear().jacobiSvd().singularValues()(2)<test_precision<Scalar>());
Matrix4 t044 = Matrix4::Zero();
t044(3,3) = 1;
t044.block(0,0,t0.matrix().rows(),4) = t0.matrix();
VERIFY_IS_APPROX(t0.inverse(Affine).matrix(), t044.inverse().block(0,0,t0.matrix().rows(),4));
t0.setIdentity();
t0.translate(v0).rotate(q1);
t044 = Matrix4::Zero();
t044(3,3) = 1;
t044.block(0,0,t0.matrix().rows(),4) = t0.matrix();
VERIFY_IS_APPROX(t0.inverse(Isometry).matrix(), t044.inverse().block(0,0,t0.matrix().rows(),4));
Matrix3 mat_rotation, mat_scaling;
t0.setIdentity();
t0.translate(v0).rotate(q1).scale(v1);
t0.computeRotationScaling(&mat_rotation, &mat_scaling);
VERIFY_IS_APPROX(t0.linear(), mat_rotation * mat_scaling);
VERIFY_IS_APPROX(mat_rotation*mat_rotation.adjoint(), Matrix3::Identity());
VERIFY_IS_APPROX(mat_rotation.determinant(), Scalar(1));
t0.computeScalingRotation(&mat_scaling, &mat_rotation);
VERIFY_IS_APPROX(t0.linear(), mat_scaling * mat_rotation);
VERIFY_IS_APPROX(mat_rotation*mat_rotation.adjoint(), Matrix3::Identity());
VERIFY_IS_APPROX(mat_rotation.determinant(), Scalar(1));
// test casting
Transform<float,3,Mode> t1f = t1.template cast<float>();
VERIFY_IS_APPROX(t1f.template cast<Scalar>(),t1);
Transform<double,3,Mode> t1d = t1.template cast<double>();
VERIFY_IS_APPROX(t1d.template cast<Scalar>(),t1);
Translation3 tr1(v0);
Translation<float,3> tr1f = tr1.template cast<float>();
VERIFY_IS_APPROX(tr1f.template cast<Scalar>(),tr1);
Translation<double,3> tr1d = tr1.template cast<double>();
VERIFY_IS_APPROX(tr1d.template cast<Scalar>(),tr1);
AngleAxis<float> aa1f = aa1.template cast<float>();
VERIFY_IS_APPROX(aa1f.template cast<Scalar>(),aa1);
AngleAxis<double> aa1d = aa1.template cast<double>();
VERIFY_IS_APPROX(aa1d.template cast<Scalar>(),aa1);
Rotation2D<Scalar> r2d1(internal::random<Scalar>());
Rotation2D<float> r2d1f = r2d1.template cast<float>();
VERIFY_IS_APPROX(r2d1f.template cast<Scalar>(),r2d1);
Rotation2D<double> r2d1d = r2d1.template cast<double>();
VERIFY_IS_APPROX(r2d1d.template cast<Scalar>(),r2d1);
for(int k=0; k<100; ++k)
{
Scalar angle = internal::random<Scalar>(-100,100);
Rotation2D<Scalar> rot2(angle);
VERIFY( rot2.smallestPositiveAngle() >= 0 );
VERIFY( rot2.smallestPositiveAngle() <= Scalar(2)*Scalar(EIGEN_PI) );
VERIFY_IS_APPROX( angleToVec(rot2.smallestPositiveAngle()), angleToVec(rot2.angle()) );
VERIFY( rot2.smallestAngle() >= -Scalar(EIGEN_PI) );
VERIFY( rot2.smallestAngle() <= Scalar(EIGEN_PI) );
VERIFY_IS_APPROX( angleToVec(rot2.smallestAngle()), angleToVec(rot2.angle()) );
Matrix<Scalar,2,2> rot2_as_mat(rot2);
Rotation2D<Scalar> rot3(rot2_as_mat);
VERIFY_IS_APPROX( angleToVec(rot2.smallestAngle()), angleToVec(rot3.angle()) );
}
s0 = internal::random<Scalar>(-100,100);
s1 = internal::random<Scalar>(-100,100);
Rotation2D<Scalar> R0(s0), R1(s1);
t20 = Translation2(v20) * (R0 * Eigen::Scaling(s0));
t21 = Translation2(v20) * R0 * Eigen::Scaling(s0);
VERIFY_IS_APPROX(t20,t21);
t20 = Translation2(v20) * (R0 * R0.inverse() * Eigen::Scaling(s0));
t21 = Translation2(v20) * Eigen::Scaling(s0);
VERIFY_IS_APPROX(t20,t21);
VERIFY_IS_APPROX(s0, (R0.slerp(0, R1)).angle());
VERIFY_IS_APPROX( angleToVec(R1.smallestPositiveAngle()), angleToVec((R0.slerp(1, R1)).smallestPositiveAngle()) );
VERIFY_IS_APPROX(R0.smallestPositiveAngle(), (R0.slerp(0.5, R0)).smallestPositiveAngle());
if(std::cos(s0)>0)
VERIFY_IS_MUCH_SMALLER_THAN((R0.slerp(0.5, R0.inverse())).smallestAngle(), Scalar(1));
else
VERIFY_IS_APPROX(Scalar(EIGEN_PI), (R0.slerp(0.5, R0.inverse())).smallestPositiveAngle());
// Check path length
Scalar l = 0;
int path_steps = 100;
for(int k=0; k<path_steps; ++k)
{
Scalar a1 = R0.slerp(Scalar(k)/Scalar(path_steps), R1).angle();
Scalar a2 = R0.slerp(Scalar(k+1)/Scalar(path_steps), R1).angle();
l += std::abs(a2-a1);
}
VERIFY(l<=Scalar(EIGEN_PI)*(Scalar(1)+NumTraits<Scalar>::epsilon()*Scalar(path_steps/2)));
// check basic features
{
Rotation2D<Scalar> r1; // default ctor
r1 = Rotation2D<Scalar>(s0); // copy assignment
VERIFY_IS_APPROX(r1.angle(),s0);
Rotation2D<Scalar> r2(r1); // copy ctor
VERIFY_IS_APPROX(r2.angle(),s0);
}
{
Transform3 t32(Matrix4::Random()), t33, t34;
t34 = t33 = t32;
t32.scale(v0);
t33*=AlignedScaling3(v0);
VERIFY_IS_APPROX(t32.matrix(), t33.matrix());
t33 = t34 * AlignedScaling3(v0);
VERIFY_IS_APPROX(t32.matrix(), t33.matrix());
}
}
template<typename A1, typename A2, typename P, typename Q, typename V, typename H>
void transform_associativity_left(const A1& a1, const A2& a2, const P& p, const Q& q, const V& v, const H& h)
{
VERIFY_IS_APPROX( q*(a1*v), (q*a1)*v );
VERIFY_IS_APPROX( q*(a2*v), (q*a2)*v );
VERIFY_IS_APPROX( q*(p*h).hnormalized(), ((q*p)*h).hnormalized() );
}
template<typename A1, typename A2, typename P, typename Q, typename V, typename H>
void transform_associativity2(const A1& a1, const A2& a2, const P& p, const Q& q, const V& v, const H& h)
{
VERIFY_IS_APPROX( a1*(q*v), (a1*q)*v );
VERIFY_IS_APPROX( a2*(q*v), (a2*q)*v );
VERIFY_IS_APPROX( p *(q*v).homogeneous(), (p *q)*v.homogeneous() );
transform_associativity_left(a1, a2,p, q, v, h);
}
template<typename Scalar, int Dim, int Options,typename RotationType>
void transform_associativity(const RotationType& R)
{
typedef Matrix<Scalar,Dim,1> VectorType;
typedef Matrix<Scalar,Dim+1,1> HVectorType;
typedef Matrix<Scalar,Dim,Dim> LinearType;
typedef Matrix<Scalar,Dim+1,Dim+1> MatrixType;
typedef Transform<Scalar,Dim,AffineCompact,Options> AffineCompactType;
typedef Transform<Scalar,Dim,Affine,Options> AffineType;
typedef Transform<Scalar,Dim,Projective,Options> ProjectiveType;
typedef DiagonalMatrix<Scalar,Dim> ScalingType;
typedef Translation<Scalar,Dim> TranslationType;
AffineCompactType A1c; A1c.matrix().setRandom();
AffineCompactType A2c; A2c.matrix().setRandom();
AffineType A1(A1c);
AffineType A2(A2c);
ProjectiveType P1; P1.matrix().setRandom();
VectorType v1 = VectorType::Random();
VectorType v2 = VectorType::Random();
HVectorType h1 = HVectorType::Random();
Scalar s1 = internal::random<Scalar>();
LinearType L = LinearType::Random();
MatrixType M = MatrixType::Random();
CALL_SUBTEST( transform_associativity2(A1c, A1, P1, A2, v2, h1) );
CALL_SUBTEST( transform_associativity2(A1c, A1, P1, A2c, v2, h1) );
CALL_SUBTEST( transform_associativity2(A1c, A1, P1, v1.asDiagonal(), v2, h1) );
CALL_SUBTEST( transform_associativity2(A1c, A1, P1, ScalingType(v1), v2, h1) );
CALL_SUBTEST( transform_associativity2(A1c, A1, P1, Scaling(v1), v2, h1) );
CALL_SUBTEST( transform_associativity2(A1c, A1, P1, Scaling(s1), v2, h1) );
CALL_SUBTEST( transform_associativity2(A1c, A1, P1, TranslationType(v1), v2, h1) );
CALL_SUBTEST( transform_associativity_left(A1c, A1, P1, L, v2, h1) );
CALL_SUBTEST( transform_associativity2(A1c, A1, P1, R, v2, h1) );
VERIFY_IS_APPROX( A1*(M*h1), (A1*M)*h1 );
VERIFY_IS_APPROX( A1c*(M*h1), (A1c*M)*h1 );
VERIFY_IS_APPROX( P1*(M*h1), (P1*M)*h1 );
VERIFY_IS_APPROX( M*(A1*h1), (M*A1)*h1 );
VERIFY_IS_APPROX( M*(A1c*h1), (M*A1c)*h1 );
VERIFY_IS_APPROX( M*(P1*h1), ((M*P1)*h1) );
}
template<typename Scalar> void transform_alignment()
{
typedef Transform<Scalar,3,Projective,AutoAlign> Projective3a;
typedef Transform<Scalar,3,Projective,DontAlign> Projective3u;
EIGEN_ALIGN_MAX Scalar array1[16];
EIGEN_ALIGN_MAX Scalar array2[16];
EIGEN_ALIGN_MAX Scalar array3[16+1];
Scalar* array3u = array3+1;
Projective3a *p1 = ::new(reinterpret_cast<void*>(array1)) Projective3a;
Projective3u *p2 = ::new(reinterpret_cast<void*>(array2)) Projective3u;
Projective3u *p3 = ::new(reinterpret_cast<void*>(array3u)) Projective3u;
p1->matrix().setRandom();
*p2 = *p1;
*p3 = *p1;
VERIFY_IS_APPROX(p1->matrix(), p2->matrix());
VERIFY_IS_APPROX(p1->matrix(), p3->matrix());
VERIFY_IS_APPROX( (*p1) * (*p1), (*p2)*(*p3));
}
template<typename Scalar, int Dim, int Options> void transform_products()
{
typedef Matrix<Scalar,Dim+1,Dim+1> Mat;
typedef Transform<Scalar,Dim,Projective,Options> Proj;
typedef Transform<Scalar,Dim,Affine,Options> Aff;
typedef Transform<Scalar,Dim,AffineCompact,Options> AffC;
Proj p; p.matrix().setRandom();
Aff a; a.linear().setRandom(); a.translation().setRandom();
AffC ac = a;
Mat p_m(p.matrix()), a_m(a.matrix());
VERIFY_IS_APPROX((p*p).matrix(), p_m*p_m);
VERIFY_IS_APPROX((a*a).matrix(), a_m*a_m);
VERIFY_IS_APPROX((p*a).matrix(), p_m*a_m);
VERIFY_IS_APPROX((a*p).matrix(), a_m*p_m);
VERIFY_IS_APPROX((ac*a).matrix(), a_m*a_m);
VERIFY_IS_APPROX((a*ac).matrix(), a_m*a_m);
VERIFY_IS_APPROX((p*ac).matrix(), p_m*a_m);
VERIFY_IS_APPROX((ac*p).matrix(), a_m*p_m);
}
template<typename Scalar, int Mode, int Options> void transformations_no_scale()
{
/* this test covers the following files:
Cross.h Quaternion.h, Transform.h
*/
typedef Matrix<Scalar,3,1> Vector3;
typedef Matrix<Scalar,4,1> Vector4;
typedef Quaternion<Scalar> Quaternionx;
typedef AngleAxis<Scalar> AngleAxisx;
typedef Transform<Scalar,3,Mode,Options> Transform3;
typedef Translation<Scalar,3> Translation3;
typedef Matrix<Scalar,4,4> Matrix4;
Vector3 v0 = Vector3::Random(),
v1 = Vector3::Random();
Transform3 t0, t1, t2;
Scalar a = internal::random<Scalar>(-Scalar(EIGEN_PI), Scalar(EIGEN_PI));
Quaternionx q1, q2;
q1 = AngleAxisx(a, v0.normalized());
t0 = Transform3::Identity();
VERIFY_IS_APPROX(t0.matrix(), Transform3::MatrixType::Identity());
t0.setIdentity();
t1.setIdentity();
v1 = Vector3::Ones();
t0.linear() = q1.toRotationMatrix();
t0.pretranslate(v0);
t1.linear() = q1.conjugate().toRotationMatrix();
t1.translate(-v0);
VERIFY((t0 * t1).matrix().isIdentity(test_precision<Scalar>()));
t1.fromPositionOrientationScale(v0, q1, v1);
VERIFY_IS_APPROX(t1.matrix(), t0.matrix());
VERIFY_IS_APPROX(t1*v1, t0*v1);
// translation * vector
t0.setIdentity();
t0.translate(v0);
VERIFY_IS_APPROX((t0 * v1).template head<3>(), Translation3(v0) * v1);
// Conversion to matrix.
Transform3 t3;
t3.linear() = q1.toRotationMatrix();
t3.translation() = v1;
Matrix4 m3 = t3.matrix();
VERIFY((m3 * m3.inverse()).isIdentity(test_precision<Scalar>()));
// Verify implicit last row is initialized.
VERIFY_IS_APPROX(Vector4(m3.row(3)), Vector4(0.0, 0.0, 0.0, 1.0));
VERIFY_IS_APPROX(t3.rotation(), t3.linear());
if(Mode==Isometry)
VERIFY(t3.rotation().data()==t3.linear().data());
}
template<typename Scalar, int Mode, int Options> void transformations_computed_scaling_continuity()
{
typedef Matrix<Scalar, 3, 1> Vector3;
typedef Transform<Scalar, 3, Mode, Options> Transform3;
typedef Matrix<Scalar, 3, 3> Matrix3;
// Given: two transforms that differ by '2*eps'.
Scalar eps(1e-3);
Vector3 v0 = Vector3::Random().normalized(),
v1 = Vector3::Random().normalized(),
v3 = Vector3::Random().normalized();
Transform3 t0, t1;
// The interesting case is when their determinants have different signs.
Matrix3 rank2 = 50 * v0 * v0.adjoint() + 20 * v1 * v1.adjoint();
t0.linear() = rank2 + eps * v3 * v3.adjoint();
t1.linear() = rank2 - eps * v3 * v3.adjoint();
// When: computing the rotation-scaling parts
Matrix3 r0, s0, r1, s1;
t0.computeRotationScaling(&r0, &s0);
t1.computeRotationScaling(&r1, &s1);
// Then: the scaling parts should differ by no more than '2*eps'.
const Scalar c(2.1); // 2 + room for rounding errors
VERIFY((s0 - s1).norm() < c * eps);
}
EIGEN_DECLARE_TEST(geo_transformations)
{
for(int i = 0; i < g_repeat; i++) {
CALL_SUBTEST_1(( transformations<double,Affine,AutoAlign>() ));
CALL_SUBTEST_1(( non_projective_only<double,Affine,AutoAlign>() ));
CALL_SUBTEST_1(( transformations_computed_scaling_continuity<double,Affine,AutoAlign>() ));
CALL_SUBTEST_2(( transformations<float,AffineCompact,AutoAlign>() ));
CALL_SUBTEST_2(( non_projective_only<float,AffineCompact,AutoAlign>() ));
CALL_SUBTEST_2(( transform_alignment<float>() ));
CALL_SUBTEST_3(( transformations<double,Projective,AutoAlign>() ));
CALL_SUBTEST_3(( transformations<double,Projective,DontAlign>() ));
CALL_SUBTEST_3(( transform_alignment<double>() ));
CALL_SUBTEST_4(( transformations<float,Affine,RowMajor|AutoAlign>() ));
CALL_SUBTEST_4(( non_projective_only<float,Affine,RowMajor>() ));
CALL_SUBTEST_5(( transformations<double,AffineCompact,RowMajor|AutoAlign>() ));
CALL_SUBTEST_5(( non_projective_only<double,AffineCompact,RowMajor>() ));
CALL_SUBTEST_6(( transformations<double,Projective,RowMajor|AutoAlign>() ));
CALL_SUBTEST_6(( transformations<double,Projective,RowMajor|DontAlign>() ));
CALL_SUBTEST_7(( transform_products<double,3,RowMajor|AutoAlign>() ));
CALL_SUBTEST_7(( transform_products<float,2,AutoAlign>() ));
CALL_SUBTEST_8(( transform_associativity<double,2,ColMajor>(Rotation2D<double>(internal::random<double>()*double(EIGEN_PI))) ));
CALL_SUBTEST_8(( transform_associativity<double,3,ColMajor>(Quaterniond::UnitRandom()) ));
CALL_SUBTEST_9(( transformations_no_scale<double,Affine,AutoAlign>() ));
CALL_SUBTEST_9(( transformations_no_scale<double,Isometry,AutoAlign>() ));
}
}