#include #include #include #include #include using namespace Eigen; using namespace std; #ifndef REPEAT #define REPEAT 1000000 #endif enum func_opt { TV, TMATV, TMATVMAT, }; template struct func; template struct func { static EIGEN_DONT_INLINE res run(arg1& a1, arg2& a2) { asm(""); return a1 * a2; } }; template struct func { static EIGEN_DONT_INLINE res run(arg1& a1, arg2& a2) { asm(""); return a1.matrix() * a2; } }; template struct func { static EIGEN_DONT_INLINE res run(arg1& a1, arg2& a2) { asm(""); return res(a1.matrix() * a2.matrix()); } }; template struct test_transform { static void run() { arg1 a1; a1.setIdentity(); arg2 a2; a2.setIdentity(); BenchTimer timer; timer.reset(); for (int k = 0; k < 10; ++k) { timer.start(); for (int k = 0; k < REPEAT; ++k) a2 = func::run(a1, a2); timer.stop(); } cout << setprecision(4) << fixed << timer.value() << "s " << endl; ; } }; #define run_vec(op, scalar, mode, option, vsize) \ std::cout << #scalar << "\t " << #mode << "\t " << #option << " " << #vsize " "; \ { \ typedef Transform Trans; \ typedef Matrix Vec; \ typedef func Func; \ test_transform::run(); \ } #define run_trans(op, scalar, mode, option) \ std::cout << #scalar << "\t " << #mode << "\t " << #option << " "; \ { \ typedef Transform Trans; \ typedef func Func; \ test_transform::run(); \ } int main(int argc, char* argv[]) { cout << "vec = trans * vec" << endl; run_vec(TV, float, Isometry, AutoAlign, 3); run_vec(TV, float, Isometry, DontAlign, 3); run_vec(TV, float, Isometry, AutoAlign, 4); run_vec(TV, float, Isometry, DontAlign, 4); run_vec(TV, float, Projective, AutoAlign, 4); run_vec(TV, float, Projective, DontAlign, 4); run_vec(TV, double, Isometry, AutoAlign, 3); run_vec(TV, double, Isometry, DontAlign, 3); run_vec(TV, double, Isometry, AutoAlign, 4); run_vec(TV, double, Isometry, DontAlign, 4); run_vec(TV, double, Projective, AutoAlign, 4); run_vec(TV, double, Projective, DontAlign, 4); cout << "vec = trans.matrix() * vec" << endl; run_vec(TMATV, float, Isometry, AutoAlign, 4); run_vec(TMATV, float, Isometry, DontAlign, 4); run_vec(TMATV, double, Isometry, AutoAlign, 4); run_vec(TMATV, double, Isometry, DontAlign, 4); cout << "trans = trans1 * trans" << endl; run_trans(TV, float, Isometry, AutoAlign); run_trans(TV, float, Isometry, DontAlign); run_trans(TV, double, Isometry, AutoAlign); run_trans(TV, double, Isometry, DontAlign); run_trans(TV, float, Projective, AutoAlign); run_trans(TV, float, Projective, DontAlign); run_trans(TV, double, Projective, AutoAlign); run_trans(TV, double, Projective, DontAlign); cout << "trans = trans1.matrix() * trans.matrix()" << endl; run_trans(TMATVMAT, float, Isometry, AutoAlign); run_trans(TMATVMAT, float, Isometry, DontAlign); run_trans(TMATVMAT, double, Isometry, AutoAlign); run_trans(TMATVMAT, double, Isometry, DontAlign); }