If we have explicit conversion operators available (C++11) we define
explicit casts from bfloat16 to other types. If not (C++03), we don't
define conversion operators but rely on implicit conversion chains from
bfloat16 over float to other types.
Specialized `bfloat16_impl::float_to_bfloat16_rtne(float)` for normal floating point numbers, infinity and zero, in order to improve the performance of `bfloat16::bfloat16(const T&)` for integer argument types.
A reduction of more than 20% of the runtime duration of conversion from int to bfloat16 was observed, using Visual C++ 2019 on Windows 10.
Conversion from `bfloat16` to `float` and `double` is lossless. It seems natural to allow the conversion to be implicit, as the C++ language also support implicit conversion from a smaller to a larger floating point type.
Intel's OneDLL bfloat16 implementation also has an implicit `operator float()`: https://github.com/oneapi-src/oneDNN/blob/v1.5/src/common/bfloat16.hpp
- Guard fundamental types that are not available pre C++11
- Separate subsequent angle brackets >> by spaces
- Allow casting of Eigen::half and Eigen::bfloat16 to complex types
The original tensor casts were only defined for
`SrcCoeffRatio`:`TgtCoeffRatio` 1:1, 1:2, 2:1, 4:1. Here we add the
missing 1:N and 8:1.
We also add casting `Eigen::half` to/from `std::complex<T>`, which
was missing to make it consistent with `Eigen:bfloat16`, and
generalize the overload to work for any complex type.
Tests were added to `basicstuff`, `packetmath`, and
`cxx11_tensor_casts` to test all cast configurations.
Added missing `pmadd<Packet2f>` for NEON. This leads to significant
improvement in precision than previous `pmul+padd`, which was causing
the `pcos` tests to fail. Also added an approx test with
`std::sin`/`std::cos` since otherwise returning any `a^2+b^2=1` would
pass.
Modified `log(denorm)` tests. Denorms are not always supported by all
systems (returns `::min`), are always flushed to zero on 32-bit arm,
and configurably flush to zero on sse/avx/aarch64. This leads to
inconsistent results across different systems (i.e. `-inf` vs `nan`).
Added a check for existence and exclude ARM.
Removed logistic exactness test, since scalar and vectorized versions
follow different code-paths due to differences in `pexp` and `pmadd`,
which result in slightly different values. For example, exactness always
fails on arm, aarch64, and altivec.
The NEON `pcast` operators are all implemented and tested for existing
packets. This requires adding a `pcast(a,b,c,d,e,f,g,h)` for casting
between `int64_t` and `int8_t` in `GenericPacketMath.h`.
Removed incorrect `HasHalfPacket` definition for NEON's
`Packet2l`/`Packet2ul`.
Adjustments were also made to the `packetmath` tests. These include
- minor bug fixes for cast tests (i.e. 4:1 casts, only casting for
packets that are vectorizable)
- added 8:1 cast tests
- random number generation
- original had uninteresting 0 to 0 casts for many casts between
floating-point and integers, and exhibited signed overflow
undefined behavior
Tested:
```
$ aarch64-linux-gnu-g++ -static -I./ '-DEIGEN_TEST_PART_ALL=1' test/packetmath.cpp -o packetmath
$ adb push packetmath /data/local/tmp/
$ adb shell "/data/local/tmp/packetmath"
```
The use of the `packet_traits<>::HasCast` field is currently inconsistent with
`type_casting_traits<>`, and is unused apart from within
`test/packetmath.cpp`. In addition, those packetmath cast tests do not
currently reflect how casts are performed in practice: they ignore the
`SrcCoeffRatio` and `TgtCoeffRatio` fields, assuming a 1:1 ratio.
Here we remove the unsed `HasCast`, and modify the packet cast tests to
better reflect their usage.
This change also contains a few minor cleanups:
1. Remove packet op pnot, which is not needed for anything other than pcmp_le_or_nan,
which can be done in other ways.
2. Remove the "HasInsert" enum, which is no longer needed since we removed the
corresponding packet ops.
3. Add faster pselect op for Packet4i when SSE4.1 is supported.
Among other things, this makes the fast transposeInPlace() method available for Matrix<bool>.
Run on ************** (72 X 2994 MHz CPUs); 2020-05-09T10:51:02.372347913-07:00
CPU: Intel Skylake Xeon with HyperThreading (36 cores) dL1:32KB dL2:1024KB dL3:24MB
Benchmark Time(ns) CPU(ns) Iterations
-----------------------------------------------------------------------
BM_TransposeInPlace<float>/4 9.77 9.77 71670320
BM_TransposeInPlace<float>/8 21.9 21.9 31929525
BM_TransposeInPlace<float>/16 66.6 66.6 10000000
BM_TransposeInPlace<float>/32 243 243 2879561
BM_TransposeInPlace<float>/59 844 844 829767
BM_TransposeInPlace<float>/64 933 933 750567
BM_TransposeInPlace<float>/128 3944 3945 177405
BM_TransposeInPlace<float>/256 16853 16853 41457
BM_TransposeInPlace<float>/512 204952 204968 3448
BM_TransposeInPlace<float>/1k 1053889 1053861 664
BM_TransposeInPlace<bool>/4 14.4 14.4 48637301
BM_TransposeInPlace<bool>/8 36.0 36.0 19370222
BM_TransposeInPlace<bool>/16 31.5 31.5 22178902
BM_TransposeInPlace<bool>/32 111 111 6272048
BM_TransposeInPlace<bool>/59 626 626 1000000
BM_TransposeInPlace<bool>/64 428 428 1632689
BM_TransposeInPlace<bool>/128 1677 1677 417377
BM_TransposeInPlace<bool>/256 7126 7126 96264
BM_TransposeInPlace<bool>/512 29021 29024 24165
BM_TransposeInPlace<bool>/1k 116321 116330 6068
commainitialier unit-test never actually called `test_block_recursion`, which also was not correctly implemented and would have caused too deep template recursion.
For random matrices with integer coefficients, many of the tests here lead to
integer overflows. When taking the norm() of a row/column, the squaredNorm()
often overflows to a negative value, leading to domain errors when taking the
sqrt(). This leads to a crash on some systems. By replacing the norm() call by
a squaredNorm(), the values still overflow, but at least there is no domain
error.
Addresses https://gitlab.com/libeigen/eigen/-/issues/1856