Commit Graph

356 Commits

Author SHA1 Message Date
Gael Guennebaud
8473a77f2f move CommaInitializer out of MatrixBase and documment it (because of .finished()) 2008-09-13 18:51:51 +00:00
Gael Guennebaud
e5c50afed6 * Quaternion: added dot product and angularDistance functions. The latter is
based on the former.
* opengl_demo: makes IcoSphere better (vertices are instanciated only once) and
               removed the generation of a big geometry for the fancy spheres...
2008-09-11 11:19:34 +00:00
Gael Guennebaud
d3a70b7fac fix a numerical instability in Quaternion::slerp 2008-09-09 15:25:03 +00:00
Gael Guennebaud
703539110b add the missing templated version of block for sub-vectors 2008-09-09 09:30:23 +00:00
Gael Guennebaud
c41ceee750 2 typos 2008-09-08 17:08:27 +00:00
Gael Guennebaud
12e9de4abb fix stupid numerical stability issue in SVD::solve (though it is not yet as stable as LU with full pivoting) 2008-09-04 14:38:42 +00:00
Benoit Jacob
6add33e2c2 fix warning 2008-09-04 01:35:39 +00:00
Gael Guennebaud
52406aecad * Extend a bit ParametrizedLine and move it to a separate file,
add unit-tests for it.
* remove "using namespace std" in test/main.h such that the compilation
  bug found today in SVD won't happen again.
2008-09-03 22:35:45 +00:00
Gael Guennebaud
c29c7b0ea9 Fix bugs reported by Timothy Hunter:
* CholeskyWithoutSqrt with 1x1 matrices
 * .part<Diagonal>()
Updated unit tests to handle these cases
2008-09-03 20:52:26 +00:00
Gael Guennebaud
e14aa8c8aa Add coeff-wise comparisons to scalar operators. You can now write:
mat.cwise() < 2
instead of:
   mat.cwise() < MatrixType::Constant(mat.rows(), mat.cols(), 2)
2008-09-03 17:56:06 +00:00
Gael Guennebaud
59dc1da5bf Add a Select expression in the Array module which mimics a coeff-wise ?: operator.
Example:
  mat = (mat.cwise().abs().cwise() < Ones()).select(0,mat);
replaces all small values by 0. (the scalar version is "s = abs(s)<1 ? 0 : s")
2008-09-03 17:16:28 +00:00
Gael Guennebaud
622f2d5eae trivial compilation fix in SVD 2008-09-03 15:52:44 +00:00
Gael Guennebaud
3bbd1b3114 Bugfix regarding alignent in Assign.h (updated map unit test to detect this bug)
Anyway: LinearVectorization+CompleteUnrolling actually uses the InnerVectorization
unrollers, so these two cases could be merged to a single one...
2008-09-03 14:42:36 +00:00
Gael Guennebaud
75649551c2 compilation fixes with MSVC 2008-09-03 11:26:19 +00:00
Gael Guennebaud
f52d119b9c Solve a big issue with data alignment and dynamic allocation:
* add a WithAlignedOperatorNew class with overloaded operator new
* make Matrix (and Quaternion, Transform, Hyperplane, etc.) use it
  if needed such that "*(new Vector4) = xpr" does not failed anymore.
* Please: make sure your classes having fixed size Eigen's vector
  or matrice attributes inherit WithAlignedOperatorNew
* add a ei_new_allocator STL memory allocator to use with STL containers.
  This allocator really calls operator new on your types (unlike GCC's
  new_allocator). Example:
  std::vector<Vector4f> data(10);
  will segfault if the vectorization is enabled, instead use:
  std::vector<Vector4f,ei_new_allocator<Vector4f> > data(10);
NOTE: you only have to worry if you deal with fixed-size matrix types
with "sizeof(matrix_type)%16==0"...
2008-09-03 00:32:56 +00:00
Gael Guennebaud
d8df318d77 resurrected sparse triangular solver 2008-09-02 19:55:26 +00:00
Daniel Gomez Ferro
8fb1678f0f Extended sparse unit-test: nested blocks and InnerIterators.
Block specialization for sparse matrices.
InnerIterators for Blocks and fixes in CoreIterators.
2008-09-02 15:28:49 +00:00
Benoit Jacob
46fe7a3d9e if EIGEN_NICE_RANDOM is defined, the random functions will return numbers with
few bits left of the comma and for floating-point types will never return zero.
This replaces the custom functions in test/main.h, so one does not anymore need
to think about that when writing tests.
2008-09-01 17:31:21 +00:00
Gael Guennebaud
49ff9b204c remove the conceptualy broken "NoShear" transformation traits,
and rename NonAfine => Projective, GenericAffine => Affine, NoScaling => Isometry
2008-09-01 17:14:34 +00:00
Gael Guennebaud
6825c8dd6b QTransform conversion and doc 2008-09-01 06:33:19 +00:00
Gael Guennebaud
7e8aa63bb7 * Add Hyperplane::transform(Matrix/Transform)
* Fix compilations with gcc 3.4, ICC and doxygen
* Fix krazy directives (hopefully)
2008-08-31 13:32:29 +00:00
Benoit Jacob
5c34d8e20a The discussed changes to Hyperplane, the ParametrizedLine class, and the
API update in Regression...
2008-08-31 04:25:30 +00:00
Gael Guennebaud
5c8c09e021 add uniform scale/prescale functions in Tranform 2008-08-30 23:10:46 +00:00
Gael Guennebaud
9c450a52a2 Split Rotation.h to Rotation2D.h and RotationBase.h,
and more code factorization based on RotationBase.
Added notes about the main aim of the Translation and Scaling classes.
2008-08-30 21:36:04 +00:00
Gael Guennebaud
6ba991aa3a * added a RotationBase class following the CRT pattern
This allow code factorization and generic template specialization
  of functions
* added any_rotation * {Translation,Scaling,Transform} products methods
* rewrite of the actually broken ToRoationMatrix helper class to
  a global ei_toRotationMatrix function.
2008-08-30 20:11:04 +00:00
Gael Guennebaud
027ee14f31 api.kde.org is still bugged, let's do another try... 2008-08-30 16:30:58 +00:00
Gael Guennebaud
f1e6c56b77 * rename TranformationKnowledge to TransformTraits
* apply the same principle to extractRotation and fix it to
  extract a rotation corresponding to a positive scaling
2008-08-30 15:22:45 +00:00
Gael Guennebaud
236b7a545d update Transform::inverse() to take an optional argument stating whether the transformation is:
NonAffine, Affine (default), contains NoShear, contains NoScaling
that allows significant speed improvements. If you like it, this concept could be applied to
Transform::extractRotation (or to a more advanced decomposition function) and to Hyperplane::transformed()
and maybe to some other places... e.g., I think a Transform::normalMatrix() function would not harm and
warn user that the transformation of normals is not that trivial (I saw this mistake much too often)
2008-08-30 12:42:06 +00:00
Gael Guennebaud
9e7a9cde14 Add Scaling and Translation class as discussed on ML, still missing:
* handling Quaternion, AngleAxis and Rotation2D, 2 options here:
 1- make all of them inheriting a common base class Rotation such that we can
    have a single version of operator* for all the rotation type (they all get converted to a matrix)
 2- write a version for all type (so 3 rotations types * 3 for Transform,Translation and Scaling)
* real documentation
2008-08-30 00:08:23 +00:00
Gael Guennebaud
6d841512c7 some hyperplane changes:
- the coefficients are stored in a single vector
- added transformation methods
- removed Line* typedef since in 2D this is really an hyperplane
  and not really a line...
- HyperPlane => Hyperplane
2008-08-29 13:30:37 +00:00
Gael Guennebaud
409e82be06 doc and use sed to clean the class hierarchy instead of
preprocessor directives.
2008-08-28 23:25:27 +00:00
Gael Guennebaud
7ea821d18e spelling + some krazy directives 2008-08-28 21:44:56 +00:00
Gael Guennebaud
80be1ea515 remove CoreDeclaration from the documentation 2008-08-28 19:11:03 +00:00
Gael Guennebaud
9b4d46c82e * Add an HyperPlane class in the Geometry module
with its respective unit-test.
  Feel free to discuss the API on the ML.
* Some bugfix in unitOrthogonal found by the hyperplane unit test.
2008-08-28 17:44:27 +00:00
Jure Repinc
ee2df6026a CoreDeclarations was removed 2008-08-28 17:33:27 +00:00
Gael Guennebaud
3ced3f91c2 * temporarily remove doxygen customization, we'll see if that fix api.kde.org
but I no hope, that would be too simple !
* added Rotation2D typedefs
* remove CoreDeclarations header file
2008-08-28 15:28:23 +00:00
Gael Guennebaud
70266b4d05 doc + quick bug fix in Matrix ctor 2008-08-28 00:33:58 +00:00
Benoit Jacob
f7de12de69 Missing inline keywords in AltiVec/PacketMath were making Avogadro fail
to compile (duplicate symbols).
2008-08-27 20:06:15 +00:00
Benoit Jacob
a0cfe6ebdc remove double ; 2008-08-27 02:58:04 +00:00
Gael Guennebaud
083ffa8c41 #undef vector after including altivec.h 2008-08-27 00:09:58 +00:00
Benoit Jacob
12c6b45ae5 replace vector by __vector to prevent conflict with std::vector 2008-08-26 23:25:10 +00:00
Gael Guennebaud
63d3ef8204 * remove debug code commited by mistake in Assign
* keep going on the doc: added a short geometry tutorial
2008-08-26 23:07:33 +00:00
Gael Guennebaud
00a8d314c5 * move memory related stuff to util/Memory.h
* clean ugly doxygen inheritence of expressions
* keep improving the documentation... slowly !
2008-08-26 19:12:23 +00:00
Gael Guennebaud
8f9d30cb20 * patch from Konstantinos Margaritis: bugfix in Altivec version of ei_pdiv
and various cleaning in Altivec code. Altivec vectorization have been re-enabled
  in CoreDeclaration
* added copy constructors in non empty functors because I observed weird behavior with
  std::complex<>
2008-08-25 16:22:56 +00:00
Benoit Jacob
da674fa032 Shut up two bogus gcc 4.3 warnings 2008-08-25 03:13:14 +00:00
Benoit Jacob
5ac883b10a Fix a bug discovered in Avogadro: the AngleAxis*Matrix and the newer
AngleAxis*Vector products were wrong because they returned the product
_expression_
   toRotationMatrix()*other;
and toRotationMatrix() died before that expression would be later
evaluated. Here it would not have been practical to NestByValue as this
is a whole matrix. So, let them simply evaluate and return the result by
value.

The geometry.cpp unit-test only checked for compatibility between
various rotations, it didn't check the correctness of the rotations
themselves. That's why this bug escaped us. So, this commit checks that
the rotations produced by AngleAxis have all the expected properties.
Since the compatibility with the other rotations is already checked,
this should validate them as well.
2008-08-24 23:16:51 +00:00
Benoit Jacob
aa54d6bef0 arf, of course a meta-selector was required here 2008-08-24 21:36:14 +00:00
Benoit Jacob
124ec71c50 allow constructing Transform from small-matrix (like fromPosOrientScale
but with trivial Pos and Scale)
2008-08-24 21:25:04 +00:00
Benoit Jacob
bf31d81aac argh, gael you're more clever than i remembered. diagonal product is
optimized. so, i almost revert, just reordering to reduce # of
load/store.
2008-08-24 20:53:04 +00:00
Benoit Jacob
d3529e9c40 optimization: spare the 3x3 matrix product in
fromPositionOrientationScale
2008-08-24 20:50:18 +00:00