* remove the automatic resizing feature of operator =
* add function Matrix::set() to be used when the previous
behavior is wanted
* the default constructor of dynamic-size matrices now
creates a "null" matrix (data=0, rows = cols = 0)
instead of a 1x1 matrix
* fix UnixX typos ;)
It is only a first draft and I think it should be reorganized a bit in 2 parts:
1 - a compact table summarizing the main API and its use
(this is what would expect an "expert" user)
2 - a discussion about the various algorithm in Eigen to guide the newbies in linear algebra
Currently I mixed the discussion with the API, but it is still better than nothing !
NonAffine, Affine (default), contains NoShear, contains NoScaling
that allows significant speed improvements. If you like it, this concept could be applied to
Transform::extractRotation (or to a more advanced decomposition function) and to Hyperplane::transformed()
and maybe to some other places... e.g., I think a Transform::normalMatrix() function would not harm and
warn user that the transformation of normals is not that trivial (I saw this mistake much too often)
* added a meta.cpp unit test
* EIGEN_TUNE_FOR_L2_CACHE_SIZE now represents L2 block size in Bytes (whence the ei_meta_sqrt...)
* added a CustomizeEigen.dox page
* added a TOC to QuickStartGuide.dox
* add some explanations in the typedefs page
* expand a bit the new QuickStartGuide. Some placeholders (not a pb since
it's not even yet linked to from other pages). The point I want to make is
that it's super important to have fully compilable short programs (even
with compile instructions for the first one) not just small snippets, at
least at the beginning. Let's start with examples of compilable programs.