Benoit Jacob
69124cfca2
Automatic relicensing to MPL2 using Keirs script. Manual fixup follows.
2012-07-13 14:42:47 -04:00
Benoit Jacob
4716040703
bug #86 : use internal:: namespace instead of ei_ prefix
2010-10-25 10:15:22 -04:00
Gael Guennebaud
f1104a3b0f
fix mandelbrot compilation, and make it use Array instead of Matrix
2010-07-21 17:13:02 +02:00
Benoit Jacob
92480ffd26
* Introduce make targets btest (build tests), blas (build blas lib), demos (build demos).
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* remove EIGEN_BUILD_TESTS and siblings
* add summary at the end of cmake run, hopefully not too verbose
* fix build of quaternion demo
* kill remnants of old binary library option
2009-09-27 17:48:53 -04:00
Benoit Jacob
6347b1db5b
remove sentence "Eigen itself is part of the KDE project."
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it never made very precise sense. but now does it still make any?
2009-05-22 20:25:33 +02:00
Gael Guennebaud
20c11bc52c
prefix all Eigen cmake variable with EIGEN_ and switched to lowercase for all cmake files
2008-12-02 12:59:10 +00:00
Benoit Jacob
00f89a8f37
Update e-mail address
2008-11-24 13:40:43 +00:00
Benoit Jacob
247f2b0ffa
* block() for vectors ---> segment()
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* documentation improvements, especially in quickstart guide
2008-09-15 15:45:41 +00:00
Gael Guennebaud
a6d387a359
Various compilation fixes for MSVC 9. All tests compile but some
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still fail at runtime in ei_aligned_free() (even without vectorization).
2008-08-19 11:06:40 +00:00
Benoit Jacob
6f09d3a67d
- many updates after Cwise change
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- fix compilation in product.cpp with std::complex
- fix bug in MatrixBase::operator!=
2008-07-08 07:56:01 +00:00
Benoit Jacob
f5791eeb70
the big Array/Cwise rework as discussed on the mailing list. The new API
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can be seen in Eigen/src/Core/Cwise.h.
2008-07-08 00:49:10 +00:00
Benoit Jacob
95549007b3
* fix error in divergence test, now it is even faster
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* add comments in render() in case anyone ever reads that :P
2008-07-01 14:23:01 +00:00
Benoit Jacob
a356ebd47d
interleaved rendering balances the load better
2008-07-01 14:12:32 +00:00
Benoit Jacob
56d03f181e
* multi-threaded rendering
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* increased number of iterations, with more iterations done before
testing divergence. results in x2 speedup from vectorization.
2008-07-01 12:01:58 +00:00
Benoit Jacob
cacf986a7f
- use double precision to store the position / zoom / other stuff
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- some temporary fix to get a +50% improvement from vectorization until
we have vectorisation for comparisons and redux
2008-06-30 07:33:08 +00:00
Benoit Jacob
fbdecf09e1
fix little bug in computation of max_iter
2008-06-29 12:20:07 +00:00
Benoit Jacob
97a1038653
improve greatly mandelbrot demo:
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- much better coloring
- determine max number of iterations and choice between float and double
at runtime based on zoom level
- do draft renderings with increasing resolution before final rendering
2008-06-29 12:04:00 +00:00
Benoit Jacob
6917be9113
add mandelbrot demo
2008-06-28 20:33:47 +00:00