Commit Graph

13 Commits

Author SHA1 Message Date
Benoit Jacob
4716040703 bug #86 : use internal:: namespace instead of ei_ prefix 2010-10-25 10:15:22 -04:00
Hauke Heibel
85fdcdf055 Fixed Geometry module failures.
Removed default parameter from Transform.
Removed the TransformXX typedefs.
Removed references to TransformXX from unit tests and docs.
Assigning Transforms to a sub-group is now forbidden at compile time.
Products should now properly support the Isometry flag.
Fixed alignment checks in MapBase.
2010-08-17 20:03:50 +02:00
Gael Guennebaud
4393f20fea fix compilation of quaternion demo 2010-07-21 17:34:32 +02:00
Gael Guennebaud
28e64b0da3 email change 2010-06-24 23:21:58 +02:00
Benoit Jacob
92480ffd26 * Introduce make targets btest (build tests), blas (build blas lib), demos (build demos).
* remove EIGEN_BUILD_TESTS and siblings
* add summary at the end of cmake run, hopefully not too verbose
* fix build of quaternion demo
* kill remnants of old binary library option
2009-09-27 17:48:53 -04:00
Benoit Jacob
6347b1db5b remove sentence "Eigen itself is part of the KDE project."
it never made very precise sense. but now does it still make any?
2009-05-22 20:25:33 +02:00
Gael Guennebaud
312994fa98 opengl demo: add aligned operator new where appropriate and remove my
mess...
2009-03-13 13:17:19 +00:00
Gael Guennebaud
e6f1104b57 * fix Quaternion::setFromTwoVectors (thanks to "benv" from the forum)
* extend PartialRedux::cross() to any matrix sizes with automatic
  vectorization when possible
* unit tests: add "geo_" prefix to all unit tests related to the
  geometry module and start splitting the big "geometry.cpp" tests to
  multiple smaller ones (also include new tests)
2009-02-17 09:53:05 +00:00
Gael Guennebaud
e5c50afed6 * Quaternion: added dot product and angularDistance functions. The latter is
based on the former.
* opengl_demo: makes IcoSphere better (vertices are instanciated only once) and
               removed the generation of a big geometry for the fancy spheres...
2008-09-11 11:19:34 +00:00
Gael Guennebaud
5e9ee8863e opengl demo, now working:
- quaternion vs euler angles interpolation (though the Euler angle version looks a bit too bad)
 - navigation using either a mapping from 2D screen coordinates to 3D points on a sphere
   or the standard approach mapping mouse displacements as rotations around camera's axes.
2008-09-09 23:17:14 +00:00
Gael Guennebaud
146c9e4494 various stuff in opengl demos such as a better model,
stable trackball for the fly navigation mode, and started
to put some GUI elements...
2008-09-09 18:50:45 +00:00
Gael Guennebaud
c41ceee750 2 typos 2008-09-08 17:08:27 +00:00
Gael Guennebaud
31c33b9ed4 started a small OpenGL demo making use of Eigen's geometry features 2008-09-07 23:15:11 +00:00