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fix doc of Quaternion::setFromTwoVectors
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@ -342,11 +342,15 @@ Quaternion<Scalar>::toRotationMatrix(void) const
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return res;
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return res;
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}
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}
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/** Sets *this to be a quaternion representing a rotation sending the vector \a a to the vector \a b.
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/** Sets \c *this to be a quaternion representing a rotation between
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* the two arbitrary vectors \a a and \a b. In other words, the built
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* rotation represent a rotation sending the line of direction \a a
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* to the line of direction \a b, both lines passing through the origin.
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*
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*
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* \returns a reference to *this.
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* \returns a reference to \c *this.
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*
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*
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* Note that the two input vectors do \b not have to be normalized.
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* Note that the two input vectors do \b not have to be normalized, and
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* do not need to have the same norm.
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*/
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*/
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template<typename Scalar>
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template<typename Scalar>
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template<typename Derived1, typename Derived2>
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template<typename Derived1, typename Derived2>
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