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Implement boolean reductions for zero-sized objects
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@ -29,9 +29,9 @@ struct all_unroller
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};
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template<typename Derived>
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struct all_unroller<Derived, 1>
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struct all_unroller<Derived, 0>
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{
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static inline bool run(const Derived &mat) { return mat.coeff(0, 0); }
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static inline bool run(const Derived &/*mat*/) { return true; }
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};
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template<typename Derived>
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@ -55,9 +55,9 @@ struct any_unroller
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};
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template<typename Derived>
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struct any_unroller<Derived, 1>
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struct any_unroller<Derived, 0>
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{
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static inline bool run(const Derived &mat) { return mat.coeff(0, 0); }
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static inline bool run(const Derived & /*mat*/) { return false; }
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};
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template<typename Derived>
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@ -9,12 +9,26 @@
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#include "main.h"
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template<typename MatrixType> void zeroReduction(const MatrixType& m) {
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// Reductions that must hold for zero sized objects
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VERIFY(m.all());
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VERIFY(!m.any());
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VERIFY(m.prod()==1);
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VERIFY(m.sum()==0);
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VERIFY(m.count()==0);
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VERIFY(m.allFinite());
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VERIFY(!m.hasNaN());
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}
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template<typename MatrixType> void zeroSizedMatrix()
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{
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MatrixType t1;
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if (MatrixType::SizeAtCompileTime == Dynamic)
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if (MatrixType::SizeAtCompileTime == Dynamic || MatrixType::SizeAtCompileTime == 0)
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{
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zeroReduction(t1);
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if (MatrixType::RowsAtCompileTime == Dynamic)
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VERIFY(t1.rows() == 0);
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if (MatrixType::ColsAtCompileTime == Dynamic)
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@ -22,9 +36,13 @@ template<typename MatrixType> void zeroSizedMatrix()
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if (MatrixType::RowsAtCompileTime == Dynamic && MatrixType::ColsAtCompileTime == Dynamic)
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{
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MatrixType t2(0, 0);
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VERIFY(t2.rows() == 0);
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VERIFY(t2.cols() == 0);
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zeroReduction(t2);
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VERIFY(t1==t2);
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}
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}
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}
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@ -33,11 +51,15 @@ template<typename VectorType> void zeroSizedVector()
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{
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VectorType t1;
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if (VectorType::SizeAtCompileTime == Dynamic)
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if (VectorType::SizeAtCompileTime == Dynamic || VectorType::SizeAtCompileTime==0)
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{
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zeroReduction(t1);
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VERIFY(t1.size() == 0);
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VectorType t2(DenseIndex(0)); // DenseIndex disambiguates with 0-the-null-pointer (error with gcc 4.4 and MSVC8)
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VERIFY(t2.size() == 0);
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zeroReduction(t2);
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VERIFY(t1==t2);
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}
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}
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@ -51,9 +73,12 @@ void test_zerosized()
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zeroSizedMatrix<Matrix<float, Dynamic, 0, 0, 0, 0> >();
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zeroSizedMatrix<Matrix<float, 0, Dynamic, 0, 0, 0> >();
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zeroSizedMatrix<Matrix<float, Dynamic, Dynamic, 0, 0, 0> >();
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zeroSizedMatrix<Matrix<float, 0, 4> >();
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zeroSizedMatrix<Matrix<float, 4, 0> >();
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zeroSizedVector<Vector2d>();
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zeroSizedVector<Vector3i>();
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zeroSizedVector<VectorXf>();
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zeroSizedVector<Matrix<float, 0, 1> >();
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zeroSizedVector<Matrix<float, 1, 0> >();
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}
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