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Don't pass matrices by value.
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c23ec3420e
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@ -19,7 +19,7 @@ std::enable_if_t<internal::is_same<T1, T2>::value, bool> is_same_eq(const T1& a,
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}
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template <int Order, typename MatType>
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void check_auto_reshape4x4(MatType m) {
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void check_auto_reshape4x4(const MatType& m) {
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internal::VariableAndFixedInt<MatType::SizeAtCompileTime == Dynamic ? -1 : 1> v1(1);
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internal::VariableAndFixedInt<MatType::SizeAtCompileTime == Dynamic ? -1 : 2> v2(2);
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internal::VariableAndFixedInt<MatType::SizeAtCompileTime == Dynamic ? -1 : 4> v4(4);
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@ -50,10 +50,10 @@ void check_auto_reshape4x4(MatType m) {
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}
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template <typename MatType>
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void check_direct_access_reshape4x4(MatType, internal::FixedInt<RowMajorBit>) {}
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void check_direct_access_reshape4x4(const MatType&, internal::FixedInt<RowMajorBit>) {}
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template <typename MatType>
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void check_direct_access_reshape4x4(MatType m, internal::FixedInt<0>) {
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void check_direct_access_reshape4x4(const MatType& m, internal::FixedInt<0>) {
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VERIFY_IS_EQUAL(m.reshaped(1, 16).data(), m.data());
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VERIFY_IS_EQUAL(m.reshaped(1, 16).innerStride(), 1);
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@ -64,8 +64,9 @@ void check_direct_access_reshape4x4(MatType m, internal::FixedInt<0>) {
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// just test a 4x4 matrix, enumerate all combination manually
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template <typename MatType>
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void reshape4x4(MatType m) {
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void reshape4x4(const MatType& m0) {
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typedef typename MatType::Scalar Scalar;
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MatType m = m0;
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internal::VariableAndFixedInt<MatType::SizeAtCompileTime == Dynamic ? -1 : 1> v1(1);
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internal::VariableAndFixedInt<MatType::SizeAtCompileTime == Dynamic ? -1 : 2> v2(2);
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