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Add EIGEN_HAS_INTRINSIC_INT128 macro
Add a new EIGEN_HAS_INTRINSIC_INT128 macro, and use this instead of __SIZEOF_INT128__. This fixes related issues with TensorIntDiv.h when building with Clang for Windows, where support for 128-bit integer arithmetic is advertised but broken in practice.
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@ -757,6 +757,21 @@
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#endif
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#endif
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// Does the compiler support the __int128 and __uint128_t extensions for 128-bit
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// integer arithmetic?
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//
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// Clang and GCC define __SIZEOF_INT128__ when these extensions are supported,
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// but we avoid using them in certain cases:
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//
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// * Building using Clang for Windows, where the Clang runtime library has
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// 128-bit support only on LP64 architectures, but Windows is LLP64.
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#ifndef EIGEN_HAS_BUILTIN_INT128
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#if defined(__SIZEOF_INT128__) && !(EIGEN_OS_WIN && EIGEN_COMP_CLANG)
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#define EIGEN_HAS_BUILTIN_INT128 1
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#else
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#define EIGEN_HAS_BUILTIN_INT128 0
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#endif
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#endif
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//------------------------------------------------------------------------------------------
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// Preprocessor programming helpers
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@ -105,7 +105,7 @@ namespace {
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return __umul64hi(a, b);
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#elif defined(SYCL_DEVICE_ONLY)
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return cl::sycl::mul_hi(a, static_cast<uint64_t>(b));
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#elif defined(__SIZEOF_INT128__)
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#elif EIGEN_HAS_BUILTIN_INT128
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__uint128_t v = static_cast<__uint128_t>(a) * static_cast<__uint128_t>(b);
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return static_cast<uint64_t>(v >> 64);
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#else
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@ -124,7 +124,7 @@ namespace {
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template <typename T>
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struct DividerHelper<64, T> {
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static EIGEN_DEVICE_FUNC EIGEN_ALWAYS_INLINE uint64_t computeMultiplier(const int log_div, const T divider) {
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#if defined(__SIZEOF_INT128__) && !defined(EIGEN_GPU_COMPILE_PHASE) && !defined(SYCL_DEVICE_ONLY)
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#if EIGEN_HAS_BUILTIN_INT128 && !defined(EIGEN_GPU_COMPILE_PHASE) && !defined(SYCL_DEVICE_ONLY)
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return static_cast<uint64_t>((static_cast<__uint128_t>(1) << (64+log_div)) / static_cast<__uint128_t>(divider) - (static_cast<__uint128_t>(1) << 64) + 1);
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#else
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const uint64_t shift = 1ULL << log_div;
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