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add an AlignedVector3 module suitable for vectorization of 3D vectors
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191
unsupported/Eigen/AlignedVector3
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191
unsupported/Eigen/AlignedVector3
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// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra. Eigen itself is part of the KDE project.
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//
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// Copyright (C) 2009 Gael Guennebaud <g.gael@free.fr>
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//
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// Eigen is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 3 of the License, or (at your option) any later version.
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//
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// Alternatively, you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of
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// the License, or (at your option) any later version.
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//
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// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License and a copy of the GNU General Public License along with
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// Eigen. If not, see <http://www.gnu.org/licenses/>.
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#ifndef EIGEN_ALIGNED_VECTOR3
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#define EIGEN_ALIGNED_VECTOR3
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#include <Eigen/Geometry>
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namespace Eigen {
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/** \ingroup Unsupported_modules
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* \defgroup AlignedVector3_Module Aligned vector3 module
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*
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* \code
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* #include <unsupported/Eigen/AlignedVector3>
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* \endcode
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*/
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//@{
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/** \class AlignedVector3
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*
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* \brief A vectorization frinedly 3D vector
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*
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* This class represents a 3D vector internally using a 4D vector
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* such that vectorization can be seamlessly enabled. Of course,
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* the same result can be achieved by directly using a 4D vector.
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* This class makes this process simpler.
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*
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*/
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// TODO specialize Cwise
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template<typename _Scalar> class AlignedVector3;
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template<typename _Scalar> struct ei_traits<AlignedVector3<_Scalar> >
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: ei_traits<Matrix<_Scalar,3,1,0,4,1> >
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{
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};
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template<typename _Scalar> class AlignedVector3
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: public MatrixBase<AlignedVector3<_Scalar> >
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{
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typedef Matrix<_Scalar,4,1> CoeffType;
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CoeffType m_coeffs;
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public:
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EIGEN_GENERIC_PUBLIC_INTERFACE(AlignedVector3)
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using Base::operator*;
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inline int rows() const { return 3; }
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inline int cols() const { return 1; }
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inline const Scalar coeff(int row, int col) const
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{ return m_coeffs.coeff(row, col); }
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inline Scalar& coeffRef(int row, int col)
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{ return m_coeffs.coeffRef(row, col); }
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inline const Scalar coeff(int index) const
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{ return m_coeffs.coeff(index); }
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inline Scalar& coeffRef(int index)
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{ return m_coeffs.coeffRef(index);}
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inline AlignedVector3(const Scalar& x, const Scalar& y, const Scalar& z)
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: m_coeffs(x, y, z, Scalar(0))
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{}
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inline AlignedVector3(const AlignedVector3& other)
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: m_coeffs(other.m_coeffs)
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{}
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template<typename XprType, int Size=XprType::SizeAtCompileTime>
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struct generic_assign_selector;
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template<typename XprType> struct generic_assign_selector<XprType,4>
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{
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inline static void run(AlignedVector3& dest, const XprType& src)
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{
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dest.m_coeffs = src;
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}
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};
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template<typename XprType> struct generic_assign_selector<XprType,3>
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{
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inline static void run(AlignedVector3& dest, const XprType& src)
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{
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dest.m_coeffs.template start<3>() = src;
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dest.m_coeffs.w() = Scalar(0);
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}
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};
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template<typename Derived>
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inline explicit AlignedVector3(const MatrixBase<Derived>& other)
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{
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generic_assign_selector<Derived>::run(*this,other.derived());
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}
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inline AlignedVector3& operator=(const AlignedVector3& other)
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{ m_coeffs = other.m_coeffs; return *this; }
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inline AlignedVector3 operator+(const AlignedVector3& other) const
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{ return AlignedVector3(m_coeffs + other.m_coeffs); }
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inline AlignedVector3& operator+=(const AlignedVector3& other)
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{ m_coeffs += other.m_coeffs; return *this; }
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inline AlignedVector3 operator-(const AlignedVector3& other) const
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{ return AlignedVector3(m_coeffs - other.m_coeffs); }
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inline AlignedVector3 operator-=(const AlignedVector3& other)
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{ m_coeffs -= other.m_coeffs; return *this; }
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inline AlignedVector3 operator*(const Scalar& s) const
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{ return AlignedVector3(m_coeffs * s); }
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inline friend AlignedVector3 operator*(const Scalar& s,const AlignedVector3& vec)
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{ return AlignedVector3(s * vec.m_coeffs); }
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inline AlignedVector3& operator*=(const Scalar& s)
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{ m_coeffs *= s; return *this; }
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inline AlignedVector3 operator/(const Scalar& s) const
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{ return AlignedVector3(m_coeffs / s); }
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inline AlignedVector3& operator/=(const Scalar& s)
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{ m_coeffs /= s; return *this; }
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inline Scalar dot(const AlignedVector3& other) const
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{
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ei_assert(m_coeffs.w()==Scalar(0));
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ei_assert(other.m_coeffs.w()==Scalar(0));
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return m_coeffs.dot(other.m_coeffs);
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}
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inline Scalar sum() const
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{
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ei_assert(m_coeffs.w()==Scalar(0));
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return m_coeffs.sum();
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}
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inline Scalar squaredNorm() const
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{
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ei_assert(m_coeffs.w()==Scalar(0));
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return m_coeffs.squaredNorm();
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}
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inline Scalar norm() const
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{
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return ei_sqrt(squaredNorm());
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}
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inline AlignedVector3 cross(const AlignedVector3& other) const
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{
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return AlignedVector3(m_coeffs.cross3(other.m_coeffs));
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}
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template<typename Derived>
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inline bool isApprox(const MatrixBase<Derived>& other, RealScalar eps=precision<Scalar>()) const
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{
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return m_coeffs.template start<3>().isApprox(other,eps);
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}
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};
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//@}
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}
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#endif // EIGEN_ALIGNED_VECTOR3
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set(Eigen_HEADERS AdolcForward BVH IterativeSolvers MoreVectorization)
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set(Eigen_HEADERS AdolcForward BVH IterativeSolvers MoreVectorization AutoDiff AlignedVector3)
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install(FILES
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${Eigen_HEADERS}
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ei_add_test(autodiff)
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ei_add_test(BVH)
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ei_add_test(alignedvector3)
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71
unsupported/test/alignedvector3.cpp
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71
unsupported/test/alignedvector3.cpp
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// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra. Eigen itself is part of the KDE project.
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//
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// Copyright (C) 2009 Gael Guennebaud <g.gael@free.fr>
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//
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// Eigen is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 3 of the License, or (at your option) any later version.
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//
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// Alternatively, you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of
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// the License, or (at your option) any later version.
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//
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// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License and a copy of the GNU General Public License along with
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// Eigen. If not, see <http://www.gnu.org/licenses/>.
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#include "main.h"
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#include <unsupported/Eigen/AlignedVector3>
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template<typename Scalar>
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void alignedvector3()
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{
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Scalar s1 = ei_random<Scalar>();
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Scalar s2 = ei_random<Scalar>();
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Scalar s3 = ei_random<Scalar>();
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typedef Matrix<Scalar,3,1> RefType;
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typedef Matrix<Scalar,3,3> Mat33;
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typedef AlignedVector3<Scalar> FastType;
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RefType r1(RefType::Random()), r2(RefType::Random()), r3(RefType::Random()),
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r4(RefType::Random()), r5(RefType::Random()), r6(RefType::Random());
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FastType f1(r1), f2(r2), f3(r3), f4(r4), f5(r5), f6(r6);
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Mat33 m1(Mat33::Random());
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VERIFY_IS_APPROX(f1,r1);
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VERIFY_IS_APPROX(f4,r4);
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VERIFY_IS_APPROX(f4+f1,r4+r1);
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VERIFY_IS_APPROX(f4-f1,r4-r1);
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VERIFY_IS_APPROX(f4+f1-f2,r4+r1-r2);
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VERIFY_IS_APPROX(f4+=f3,r4+=r3);
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VERIFY_IS_APPROX(f4-=f5,r4-=r5);
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VERIFY_IS_APPROX(f4-=f5+f1,r4-=r5+r1);
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VERIFY_IS_APPROX(f5+f1-s1*f2,r5+r1-s1*r2);
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VERIFY_IS_APPROX(f5+f1/s2-s1*f2,r5+r1/s2-s1*r2);
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VERIFY_IS_APPROX(m1*f4,m1*r4);
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VERIFY_IS_APPROX(f4.transpose()*m1,r4.transpose()*m1);
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VERIFY_IS_APPROX(f2.dot(f3),r2.dot(r3));
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VERIFY_IS_APPROX(f2.cross(f3),r2.cross(r3));
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VERIFY_IS_APPROX(f2.norm(),r2.norm());
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f2.normalize();
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r2.normalize();
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VERIFY_IS_APPROX(f2,r2);
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}
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void test_alignedvector3()
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{
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for(int i = 0; i < g_repeat; i++) {
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CALL_SUBTEST(( alignedvector3<float>() ));
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}
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}
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