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Revert bit_cast to use memcpy for CUDA.
To elide the memcpy, we need to first load the `src` value into registers by making a local copy. This avoids the need to resort to potential UB by using `reinterpret_cast`. This change doesn't seem to affect CPU (at least not with gcc/clang). With optimizations on, the copy is also elided.
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@ -91,20 +91,14 @@ EIGEN_STRONG_INLINE EIGEN_DEVICE_FUNC Tgt bit_cast(const Src& src) {
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EIGEN_STATIC_ASSERT(std::is_trivially_copyable<Tgt>::value && std::is_default_constructible<Tgt>::value,
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THIS_TYPE_IS_NOT_SUPPORTED);
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#endif
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EIGEN_STATIC_ASSERT(sizeof(Src) == sizeof(Tgt), THIS_TYPE_IS_NOT_SUPPORTED);
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// On GPU, the standard memcpy approach is not elided, actually producing an
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// expensive memcpy. The standard (as used by the CUDA library, and suggested
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// in multiple forums) seems to be to violate strict aliasing rules.
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#if defined(EIGEN_GPU_COMPILE_PHASE)
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return *reinterpret_cast<const Tgt*>(&src);
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#else
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Tgt tgt;
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// Load src into registers first. This allows the memcpy to be elided by CUDA.
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const Src staged = src;
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EIGEN_USING_STD(memcpy)
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memcpy(&tgt, &src, sizeof(Tgt));
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memcpy(&tgt, &staged, sizeof(Tgt));
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return tgt;
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#endif
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}
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} // namespace numext
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