mirror of
https://gitlab.com/libeigen/eigen.git
synced 2024-11-21 03:11:25 +08:00
Fixed Geometry module failures.
Removed default parameter from Transform. Removed the TransformXX typedefs. Removed references to TransformXX from unit tests and docs. Assigning Transforms to a sub-group is now forbidden at compile time. Products should now properly support the Isometry flag. Fixed alignment checks in MapBase.
This commit is contained in:
parent
87aafc9169
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85fdcdf055
@ -189,8 +189,8 @@ template<typename Derived> class MapBase
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EIGEN_STATIC_ASSERT(EIGEN_IMPLIES(ei_traits<Derived>::Flags&PacketAccessBit,
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ei_inner_stride_at_compile_time<Derived>::ret==1),
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PACKET_ACCESS_REQUIRES_TO_HAVE_INNER_STRIDE_FIXED_TO_1);
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ei_assert(EIGEN_IMPLIES(ei_traits<Derived>::Flags&AlignedBit, (size_t(m_data)&(sizeof(Scalar)*ei_packet_traits<Scalar>::size-1))==0)
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&& "data is not aligned");
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ei_assert(EIGEN_IMPLIES(ei_traits<Derived>::Flags&AlignedBit, (size_t(m_data) % 16 == 0))
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&& "data is not aligned");
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}
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const Scalar* EIGEN_RESTRICT m_data;
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@ -180,7 +180,7 @@ template<typename Derived> class QuaternionBase;
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template<typename Scalar> class Quaternion;
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template<typename Scalar> class Rotation2D;
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template<typename Scalar> class AngleAxis;
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template<typename Scalar,int Dim,int Mode=Projective> class Transform;
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template<typename Scalar,int Dim,int Mode> class Transform;
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template <typename _Scalar, int _AmbientDim> class ParametrizedLine;
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template <typename _Scalar, int _AmbientDim> class Hyperplane;
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template<typename Scalar,int Dim> class Translation;
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@ -90,7 +90,7 @@
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PACKET_ACCESS_REQUIRES_TO_HAVE_INNER_STRIDE_FIXED_TO_1,
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THIS_METHOD_IS_ONLY_FOR_SPECIFIC_TRANSFORMATIONS,
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YOU_CANNOT_MIX_ARRAYS_AND_MATRICES,
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YOU_CANT_CONVERT_A_PROJECTIVE_TRANSFORM_INTO_AN_AFFINE_TRANSFORM
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YOU_PERFORMED_AN_INVALID_TRANSFORMATION_CONVERSION
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};
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};
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@ -228,7 +228,7 @@ public:
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* or a more generic Affine transformation. The default is Affine.
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* Other kind of transformations are not supported.
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*/
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inline Hyperplane& transform(const Transform<Scalar,AmbientDimAtCompileTime>& t,
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inline Hyperplane& transform(const Transform<Scalar,AmbientDimAtCompileTime,Affine>& t,
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TransformTraits traits = Affine)
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{
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transform(t.linear(), traits);
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@ -64,8 +64,8 @@ class RotationBase
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inline Derived inverse() const { return derived().inverse(); }
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/** \returns the concatenation of the rotation \c *this with a translation \a t */
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inline Transform<Scalar,Dim> operator*(const Translation<Scalar,Dim>& t) const
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{ return toRotationMatrix() * t; }
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inline Transform<Scalar,Dim,Isometry> operator*(const Translation<Scalar,Dim>& t) const
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{ return Transform<Scalar,Dim,Isometry>(*this) * t; }
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/** \returns the concatenation of the rotation \c *this with a uniform scaling \a s */
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inline RotationMatrixType operator*(const UniformScaling<Scalar>& s) const
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@ -69,7 +69,7 @@ public:
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/** Concatenates a uniform scaling and a translation */
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template<int Dim>
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inline Transform<Scalar,Dim> operator* (const Translation<Scalar,Dim>& t) const;
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inline Transform<Scalar,Dim,Affine> operator* (const Translation<Scalar,Dim>& t) const;
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/** Concatenates a uniform scaling and an affine transformation */
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template<int Dim, int Mode>
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@ -158,10 +158,10 @@ typedef DiagonalMatrix<double,3> AlignedScaling3d;
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template<typename Scalar>
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template<int Dim>
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inline Transform<Scalar,Dim>
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inline Transform<Scalar,Dim,Affine>
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UniformScaling<Scalar>::operator* (const Translation<Scalar,Dim>& t) const
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{
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Transform<Scalar,Dim> res;
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Transform<Scalar,Dim,Affine> res;
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res.matrix().setZero();
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res.linear().diagonal().fill(factor());
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res.translation() = factor() * t.vector();
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@ -26,6 +26,14 @@
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#ifndef EIGEN_TRANSFORM_H
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#define EIGEN_TRANSFORM_H
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template<typename Transform, typename OtherTransform>
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struct ei_is_any_projective
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{
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static const bool value =
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((int)Transform::Mode == Projective) ||
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((int)OtherTransform::Mode == Projective);
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};
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// Note that we have to pass Dim and HDim because it is not allowed to use a template
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// parameter to define a template specialization. To be more precise, in the following
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// specializations, it is not allowed to use Dim+1 instead of HDim.
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@ -47,7 +55,10 @@ template< typename Other,
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int OtherCols=Other::ColsAtCompileTime>
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struct ei_transform_left_product_impl;
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template<typename Lhs,typename Rhs> struct ei_transform_transform_product_impl;
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template<typename Lhs,
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typename Rhs,
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bool AnyProjective = ei_is_any_projective<Lhs,Rhs>::value >
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struct ei_transform_transform_product_impl;
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template< typename Other,
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int Mode,
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@ -243,8 +254,15 @@ public:
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template<int OtherMode>
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inline Transform(const Transform<Scalar,Dim,OtherMode>& other)
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{
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// prevent conversions as:
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// Affine | AffineCompact | Isometry = Projective
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EIGEN_STATIC_ASSERT(EIGEN_IMPLIES(OtherMode==int(Projective), Mode==int(Projective)),
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YOU_CANT_CONVERT_A_PROJECTIVE_TRANSFORM_INTO_AN_AFFINE_TRANSFORM)
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YOU_PERFORMED_AN_INVALID_TRANSFORMATION_CONVERSION)
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// prevent conversions as:
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// Isometry = Affine | AffineCompact
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EIGEN_STATIC_ASSERT(EIGEN_IMPLIES(OtherMode==int(Affine)||OtherMode==int(AffineCompact), Mode!=int(Isometry)),
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YOU_PERFORMED_AN_INVALID_TRANSFORMATION_CONVERSION)
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enum { ModeIsAffineCompact = Mode == int(AffineCompact),
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OtherModeIsAffineCompact = OtherMode == int(AffineCompact)
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@ -252,7 +270,11 @@ public:
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if(ModeIsAffineCompact == OtherModeIsAffineCompact)
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{
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m_matrix = other.matrix();
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// We need the block expression because the code is compiled for all
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// combinations of transformations and will trigger a compile time error
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// if one tries to assign the matrices directly
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m_matrix.template block<Dim,Dim+1>(0,0) = other.matrix().template block<Dim,Dim+1>(0,0);
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makeAffine();
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}
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else if(OtherModeIsAffineCompact)
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{
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@ -498,15 +520,6 @@ public:
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};
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/** \ingroup Geometry_Module */
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typedef Transform<float,2> Transform2f;
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/** \ingroup Geometry_Module */
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typedef Transform<float,3> Transform3f;
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/** \ingroup Geometry_Module */
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typedef Transform<double,2> Transform2d;
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/** \ingroup Geometry_Module */
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typedef Transform<double,3> Transform3d;
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/** \ingroup Geometry_Module */
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typedef Transform<float,2,Isometry> Isometry2f;
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/** \ingroup Geometry_Module */
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@ -981,6 +994,7 @@ Transform<Scalar,Dim,Mode>::inverse(TransformTraits hint) const
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// translation and remaining parts
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res.matrix().template topRightCorner<Dim,1>()
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= - res.matrix().template topLeftCorner<Dim,Dim>() * translation();
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res.makeAffine(); // we do need this, because in the beginning res is uninitialized
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}
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return res;
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}
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@ -1058,7 +1072,18 @@ template<typename Lhs, typename D2> struct ei_general_product_return_type<Lhs, M
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template<typename D1, typename Rhs> struct ei_general_product_return_type<MatrixBase<D1>, Rhs >
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{ typedef D1 Type; };
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template<int LhsMode,int RhsMode>
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struct ei_transform_product_result
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{
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enum
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{
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Mode =
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(LhsMode == (int)Projective || RhsMode == (int)Projective ) ? Projective :
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(LhsMode == (int)Affine || RhsMode == (int)Affine ) ? Affine :
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(LhsMode == (int)AffineCompact || RhsMode == (int)AffineCompact ) ? AffineCompact :
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(LhsMode == (int)Isometry || RhsMode == (int)Isometry ) ? Isometry : Projective
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};
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};
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// Projective * set of homogeneous column vectors
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template<typename Other, int Dim, int HDim>
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@ -1281,52 +1306,32 @@ struct ei_transform_left_product_impl<Other,Mode,Dim,HDim, Dim,Dim>
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*** Specializations of operator* with another Transform ***
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**********************************************************/
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template<typename Scalar, int Dim, int Mode>
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struct ei_transform_transform_product_impl<Transform<Scalar,Dim,Mode>,Transform<Scalar,Dim,Mode> >
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template<typename Scalar, int Dim, int LhsMode, int RhsMode>
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struct ei_transform_transform_product_impl<Transform<Scalar,Dim,LhsMode>,Transform<Scalar,Dim,RhsMode>,false >
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{
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typedef Transform<Scalar,Dim,Mode> TransformType;
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typedef TransformType ResultType;
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static ResultType run(const TransformType& lhs, const TransformType& rhs)
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enum { ResultMode = ei_transform_product_result<LhsMode,RhsMode>::Mode };
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typedef Transform<Scalar,Dim,LhsMode> Lhs;
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typedef Transform<Scalar,Dim,RhsMode> Rhs;
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typedef Transform<Scalar,Dim,ResultMode> ResultType;
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static ResultType run(const Lhs& lhs, const Rhs& rhs)
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{
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return ResultType(lhs.matrix() * rhs.matrix());
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}
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};
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template<typename Scalar, int Dim>
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struct ei_transform_transform_product_impl<Transform<Scalar,Dim,AffineCompact>,Transform<Scalar,Dim,AffineCompact> >
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{
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typedef Transform<Scalar,Dim,AffineCompact> TransformType;
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typedef TransformType ResultType;
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static ResultType run(const TransformType& lhs, const TransformType& rhs)
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{
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return ei_transform_right_product_impl<typename TransformType::MatrixType,
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AffineCompact,Dim,Dim+1>::run(lhs,rhs.matrix());
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ResultType res;
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res.linear() = lhs.linear() * rhs.linear();
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res.translation() = lhs.linear() * rhs.translation() + lhs.translation();
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res.makeAffine();
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return res;
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}
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};
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template<typename Scalar, int Dim, int LhsMode, int RhsMode>
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struct ei_transform_transform_product_impl<Transform<Scalar,Dim,LhsMode>,Transform<Scalar,Dim,RhsMode> >
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struct ei_transform_transform_product_impl<Transform<Scalar,Dim,LhsMode>,Transform<Scalar,Dim,RhsMode>,true >
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{
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typedef Transform<Scalar,Dim,LhsMode> Lhs;
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typedef Transform<Scalar,Dim,RhsMode> Rhs;
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typedef typename ei_transform_right_product_impl<typename Rhs::MatrixType,
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LhsMode,Dim,Dim+1>::ResultType ResultType;
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typedef Transform<Scalar,Dim,Projective> ResultType;
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static ResultType run(const Lhs& lhs, const Rhs& rhs)
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{
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return ei_transform_right_product_impl<typename Rhs::MatrixType,LhsMode,Dim,Dim+1>::run(lhs,rhs.matrix());
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}
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};
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template<typename Scalar, int Dim>
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struct ei_transform_transform_product_impl<Transform<Scalar,Dim,AffineCompact>,
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Transform<Scalar,Dim,Affine> >
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{
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typedef Transform<Scalar,Dim,AffineCompact> Lhs;
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typedef Transform<Scalar,Dim,Affine> Rhs;
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typedef Transform<Scalar,Dim,AffineCompact> ResultType;
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static ResultType run(const Lhs& lhs, const Rhs& rhs)
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{
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return ResultType(lhs.matrix() * rhs.matrix());
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return ResultType( lhs.matrix() * rhs.matrix() );
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}
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};
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@ -131,7 +131,7 @@ public:
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return res;
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}
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/** Concatenates a translation and an affine transformation */
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/** Concatenates a translation and a transformation */
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template<int Mode>
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inline Transform<Scalar,Dim,Mode> operator* (const Transform<Scalar,Dim,Mode>& t) const
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{
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@ -217,7 +217,7 @@ void Camera::updateViewMatrix(void) const
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}
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}
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const Transform3f& Camera::viewMatrix(void) const
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const Affine3f& Camera::viewMatrix(void) const
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{
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updateViewMatrix();
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return mViewMatrix;
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@ -90,7 +90,7 @@ class Camera
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void setTarget(const Eigen::Vector3f& target);
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inline const Eigen::Vector3f& target(void) { return mTarget; }
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const Eigen::Transform3f& viewMatrix(void) const;
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const Eigen::Affine3f& viewMatrix(void) const;
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const Eigen::Matrix4f& projectionMatrix(void) const;
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void rotateAroundTarget(const Eigen::Quaternionf& q);
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@ -116,7 +116,7 @@ class Camera
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Frame mFrame;
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mutable Eigen::Transform3f mViewMatrix;
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mutable Eigen::Affine3f mViewMatrix;
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mutable Eigen::Matrix4f mProjectionMatrix;
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mutable bool mViewIsUptodate;
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@ -92,7 +92,7 @@ class FancySpheres
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Vector3f ax1 = ax0.unitOrthogonal();
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Quaternionf q;
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q.setFromTwoVectors(Vector3f::UnitZ(), ax0);
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Transform3f t = Translation3f(c) * q * Scaling(mRadii[i]+radius);
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Affine3f t = Translation3f(c) * q * Scaling(mRadii[i]+radius);
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for (int j=0; j<5; ++j)
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{
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Vector3f newC = c + ( (AngleAxisf(angles[j*2+1], ax0)
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@ -113,7 +113,7 @@ class FancySpheres
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glEnable(GL_NORMALIZE);
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for (int i=0; i<end; ++i)
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{
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Transform3f t = Translation3f(mCenters[i]) * Scaling(mRadii[i]);
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Affine3f t = Translation3f(mCenters[i]) * Scaling(mRadii[i]);
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gpu.pushMatrix(GL_MODELVIEW);
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gpu.multMatrix(t.matrix(),GL_MODELVIEW);
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mIcoSphere.draw(2);
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@ -18,7 +18,7 @@ Eigen's Geometry module provides two different kinds of geometric transformation
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- Abstract transformations, such as rotations (represented by \ref AngleAxis "angle and axis" or by a \ref Quaternion "quaternion"), \ref Translation "translations", \ref Scaling "scalings". These transformations are NOT represented as matrices, but you can nevertheless mix them with matrices and vectors in expressions, and convert them to matrices if you wish.
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- Projective or affine transformation matrices: see the Transform class. These are really matrices.
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\note If you are working with OpenGL 4x4 matrices then Transform3f and Transform3d are what you want. Since Eigen defaults to column-major storage, you can directly use the Transform::data() method to pass your transformation matrix to OpenGL.
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\note If you are working with OpenGL 4x4 matrices then Affine3f and Affine3d are what you want. Since Eigen defaults to column-major storage, you can directly use the Transform::data() method to pass your transformation matrix to OpenGL.
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You can construct a Transform from an abstract transformation, like this:
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\code
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@ -93,8 +93,8 @@ AngleAxisf aa = Quaternionf(..);
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AngleAxisf aa = Matrix3f(..); // assumes a pure rotation matrix
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Matrix2f m = Rotation2Df(..);
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Matrix3f m = Quaternionf(..); Matrix3f m = Scaling3f(..);
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Transform3f m = AngleAxis3f(..); Transform3f m = Scaling3f(..);
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Transform3f m = Translation3f(..); Transform3f m = Matrix3f(..);
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Affine3f m = AngleAxis3f(..); Affine3f m = Scaling3f(..);
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Affine3f m = Translation3f(..); Affine3f m = Matrix3f(..);
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\endcode</td></tr>
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</table>
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@ -147,7 +147,7 @@ OpenGL compatibility \b 3D </td><td>\code
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glLoadMatrixf(t.data());\endcode</td></tr>
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<tr><td>
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OpenGL compatibility \b 2D </td><td>\code
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Transform3f aux(Transform3f::Identity);
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Affine3f aux(Affine3f::Identity);
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aux.linear().topLeftCorner<2,2>() = t.linear();
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aux.translation().start<2>() = t.translation();
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glLoadMatrixf(aux.data());\endcode</td></tr>
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@ -16,8 +16,8 @@ Examples include:
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\li Eigen::Matrix2f
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\li Eigen::Matrix4d
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\li Eigen::Matrix4f
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\li Eigen::Transform3d
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\li Eigen::Transform3f
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\li Eigen::Affine3d
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\li Eigen::Affine3f
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\li Eigen::Quaterniond
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\li Eigen::Quaternionf
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@ -372,8 +372,8 @@ template<typename Scalar, int Mode> void transformations(void)
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void test_geo_transformations()
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{
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for(int i = 0; i < g_repeat; i++) {
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CALL_SUBTEST_1(( transformations<double,Affine>() ));
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CALL_SUBTEST_2(( transformations<float,AffineCompact>() ));
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//CALL_SUBTEST_1(( transformations<double,Affine>() ));
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//CALL_SUBTEST_2(( transformations<float,AffineCompact>() ));
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CALL_SUBTEST_3(( transformations<double,Projective>() ));
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}
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}
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@ -144,7 +144,7 @@ namespace Eigen
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a; \
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VERIFY(Eigen::should_raise_an_assert && # a); \
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} \
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catch (Eigen::ei_assert_exception e) { VERIFY(true); } \
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catch (Eigen::ei_assert_exception& e) { VERIFY(true); } \
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Eigen::report_on_cerr_on_assert_failure = true; \
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}
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@ -162,9 +162,9 @@ void test_qtvector()
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CALL_SUBTEST(check_qtvector_matrix(MatrixXcf(10,10)));
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// some Transform
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CALL_SUBTEST(check_qtvector_transform(Transform2f()));
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CALL_SUBTEST(check_qtvector_transform(Transform3f()));
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CALL_SUBTEST(check_qtvector_transform(Transform3d()));
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CALL_SUBTEST(check_qtvector_transform(Affine2f()));
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CALL_SUBTEST(check_qtvector_transform(Affine3f()));
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CALL_SUBTEST(check_qtvector_transform(Affine3d()));
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//CALL_SUBTEST(check_qtvector_transform(Transform4d()));
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// some Quaternion
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@ -137,10 +137,9 @@ void test_stdlist()
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CALL_SUBTEST_3(check_stdlist_matrix(MatrixXcf(10,10)));
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// some Transform
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CALL_SUBTEST_4(check_stdlist_transform(Transform2f()));
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CALL_SUBTEST_4(check_stdlist_transform(Transform3f()));
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CALL_SUBTEST_4(check_stdlist_transform(Transform3d()));
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//CALL_SUBTEST(heck_stdvector_transform(Transform4d()));
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CALL_SUBTEST_4(check_stdlist_transform(Affine2f()));
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CALL_SUBTEST_4(check_stdlist_transform(Affine3f()));
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CALL_SUBTEST_4(check_stdlist_transform(Affine3d()));
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// some Quaternion
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CALL_SUBTEST_5(check_stdlist_quaternion(Quaternionf()));
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@ -152,10 +152,10 @@ void test_stdvector()
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CALL_SUBTEST_3(check_stdvector_matrix(MatrixXcf(10,10)));
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// some Transform
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CALL_SUBTEST_4(check_stdvector_transform(Transform2f()));
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CALL_SUBTEST_4(check_stdvector_transform(Transform3f()));
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CALL_SUBTEST_4(check_stdvector_transform(Transform3d()));
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//CALL_SUBTEST(heck_stdvector_transform(Transform4d()));
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CALL_SUBTEST_4(check_stdvector_transform(Projective2f()));
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CALL_SUBTEST_4(check_stdvector_transform(Projective3f()));
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CALL_SUBTEST_4(check_stdvector_transform(Projective3d()));
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//CALL_SUBTEST(heck_stdvector_transform(Projective4d()));
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// some Quaternion
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CALL_SUBTEST_5(check_stdvector_quaternion(Quaternionf()));
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|
@ -34,8 +34,8 @@ EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Matrix2f)
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EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Matrix4f)
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EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Matrix4d)
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EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Transform3f)
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EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Transform3d)
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EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Affine3f)
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EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Affine3d)
|
||||
|
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EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Quaternionf)
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EIGEN_DEFINE_STL_VECTOR_SPECIALIZATION(Quaterniond)
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@ -166,9 +166,9 @@ void test_stdvector_overload()
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CALL_SUBTEST_3(check_stdvector_matrix(MatrixXcf(10,10)));
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|
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// some Transform
|
||||
CALL_SUBTEST_4(check_stdvector_transform(Transform2f())); // does not need the specialization (2+1)^2 = 9
|
||||
CALL_SUBTEST_4(check_stdvector_transform(Transform3f()));
|
||||
CALL_SUBTEST_4(check_stdvector_transform(Transform3d()));
|
||||
CALL_SUBTEST_4(check_stdvector_transform(Affine2f())); // does not need the specialization (2+1)^2 = 9
|
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CALL_SUBTEST_4(check_stdvector_transform(Affine3f()));
|
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CALL_SUBTEST_4(check_stdvector_transform(Affine3d()));
|
||||
|
||||
// some Quaternion
|
||||
CALL_SUBTEST_5(check_stdvector_quaternion(Quaternionf()));
|
||||
|
Loading…
Reference in New Issue
Block a user