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Extend unit test of Map<> with stack allocated buffers and less trivial operations.
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@ -22,7 +22,6 @@ template<typename VectorType> void map_class_vector(const VectorType& m)
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Index size = m.size();
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// test Map.h
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Scalar* array1 = internal::aligned_new<Scalar>(size);
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Scalar* array2 = internal::aligned_new<Scalar>(size);
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Scalar* array3 = new Scalar[size+1];
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@ -56,23 +55,64 @@ template<typename MatrixType> void map_class_matrix(const MatrixType& m)
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typedef typename MatrixType::Scalar Scalar;
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Index rows = m.rows(), cols = m.cols(), size = rows*cols;
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Scalar s1 = internal::random<Scalar>();
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// test Map.h
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// array1 and array2 -> aligned heap allocation
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Scalar* array1 = internal::aligned_new<Scalar>(size);
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for(int i = 0; i < size; i++) array1[i] = Scalar(1);
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Scalar* array2 = internal::aligned_new<Scalar>(size);
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for(int i = 0; i < size; i++) array2[i] = Scalar(1);
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// array3unaligned -> unaligned pointer to heap
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Scalar* array3 = new Scalar[size+1];
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for(int i = 0; i < size+1; i++) array3[i] = Scalar(1);
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Scalar* array3unaligned = size_t(array3)%EIGEN_ALIGN_BYTES == 0 ? array3+1 : array3;
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Map<MatrixType, Aligned>(array1, rows, cols) = MatrixType::Ones(rows,cols);
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Map<MatrixType>(array2, rows, cols) = Map<MatrixType>(array1, rows, cols);
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Map<MatrixType>(array3unaligned, rows, cols) = Map<MatrixType>(array1, rows, cols);
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MatrixType ma1 = Map<MatrixType>(array1, rows, cols);
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MatrixType ma2 = Map<MatrixType, Aligned>(array2, rows, cols);
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Scalar array4[256];
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if(size<=256)
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for(int i = 0; i < size; i++) array4[i] = Scalar(1);
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Map<MatrixType> map1(array1, rows, cols);
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Map<MatrixType, Aligned> map2(array2, rows, cols);
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Map<MatrixType> map3(array3unaligned, rows, cols);
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Map<MatrixType> map4(array4, rows, cols);
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VERIFY_IS_EQUAL(map1, MatrixType::Ones(rows,cols));
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VERIFY_IS_EQUAL(map2, MatrixType::Ones(rows,cols));
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VERIFY_IS_EQUAL(map3, MatrixType::Ones(rows,cols));
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map1 = MatrixType::Random(rows,cols);
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map2 = map1;
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map3 = map1;
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MatrixType ma1 = map1;
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MatrixType ma2 = map2;
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MatrixType ma3 = map3;
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VERIFY_IS_EQUAL(map1, map2);
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VERIFY_IS_EQUAL(map1, map3);
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VERIFY_IS_EQUAL(ma1, ma2);
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MatrixType ma3 = Map<MatrixType>(array3unaligned, rows, cols);
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VERIFY_IS_EQUAL(ma1, ma3);
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VERIFY_IS_EQUAL(ma1, map3);
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VERIFY_IS_APPROX(s1*map1, s1*map2);
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VERIFY_IS_APPROX(s1*ma1, s1*ma2);
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VERIFY_IS_EQUAL(s1*ma1, s1*ma3);
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VERIFY_IS_APPROX(s1*map1, s1*map3);
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map2 *= s1;
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map3 *= s1;
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VERIFY_IS_APPROX(s1*map1, map2);
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VERIFY_IS_APPROX(s1*map1, map3);
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if(size<=256)
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{
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VERIFY_IS_EQUAL(map4, MatrixType::Ones(rows,cols));
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map4 = map1;
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MatrixType ma4 = map4;
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VERIFY_IS_EQUAL(map1, map4);
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VERIFY_IS_EQUAL(ma1, map4);
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VERIFY_IS_EQUAL(ma1, ma4);
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VERIFY_IS_APPROX(s1*map1, s1*map4);
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map4 *= s1;
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VERIFY_IS_APPROX(s1*map1, map4);
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}
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internal::aligned_delete(array1, size);
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internal::aligned_delete(array2, size);
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@ -86,7 +126,6 @@ template<typename VectorType> void map_static_methods(const VectorType& m)
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Index size = m.size();
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// test Map.h
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Scalar* array1 = internal::aligned_new<Scalar>(size);
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Scalar* array2 = internal::aligned_new<Scalar>(size);
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Scalar* array3 = new Scalar[size+1];
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