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some hyperplane changes:
- the coefficients are stored in a single vector - added transformation methods - removed Line* typedef since in 2D this is really an hyperplane and not really a line... - HyperPlane => Hyperplane
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@ -31,7 +31,7 @@ namespace Eigen {
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#include "src/Geometry/AngleAxis.h"
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#include "src/Geometry/Rotation.h"
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#include "src/Geometry/Transform.h"
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#include "src/Geometry/HyperPlane.h"
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#include "src/Geometry/Hyperplane.h"
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} // namespace Eigen
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@ -22,12 +22,12 @@
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// License and a copy of the GNU General Public License along with
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// Eigen. If not, see <http://www.gnu.org/licenses/>.
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#ifndef EIGEN_HYPERPLANE_H
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#define EIGEN_HYPERPLANE_H
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#ifndef EIGEN_Hyperplane_H
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#define EIGEN_Hyperplane_H
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/** \geometry_module \ingroup GeometryModule
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*
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* \class HyperPlane
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* \class Hyperplane
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*
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* \brief Represents an hyper plane in any dimensions
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*
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@ -40,9 +40,8 @@
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*
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*/
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// FIXME default to 3 (because plane => dim=3, or default to Dynamic ?)
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template <typename _Scalar, int _Dim = 3>
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class HyperPlane
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template <typename _Scalar, int _Dim>
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class Hyperplane
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{
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public:
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@ -51,81 +50,86 @@ class HyperPlane
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typedef _Scalar Scalar;
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typedef typename NumTraits<Scalar>::Real RealScalar;
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typedef Matrix<Scalar,DimAtCompileTime,1> VectorType;
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typedef Matrix<Scalar,DimAtCompileTime==Dynamic
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? Dynamic
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: DimAtCompileTime+1,1> Coefficients;
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typedef Block<Coefficients,DimAtCompileTime,1> NormalReturnType;
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HyperPlane(int _dim = DimAtCompileTime)
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: m_normal(_dim)
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{}
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/** Default constructor without initialization */
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inline Hyperplane(int _dim = DimAtCompileTime) : m_coeffs(_dim+1) {}
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/** Construct a plane from its normal \a normal and a point \a e onto the plane.
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/** Construct a plane from its normal \a n and a point \a e onto the plane.
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* \warning the vector normal is assumed to be normalized.
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*/
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HyperPlane(const VectorType& normal, const VectorType e)
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: m_normal(normal), m_offset(-e.dot(normal))
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{}
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inline Hyperplane(const VectorType& n, const VectorType e)
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: m_coeffs(n.size()+1)
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{
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_normal() = n;
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_offset() = -e.dot(n);
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}
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/** Constructs a plane from its normal \a normal and distance to the origin \a d.
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/** Constructs a plane from its normal \a n and distance to the origin \a d.
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* \warning the vector normal is assumed to be normalized.
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*/
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HyperPlane(const VectorType& normal, Scalar d)
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: m_normal(normal), m_offset(d)
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{}
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inline Hyperplane(const VectorType& n, Scalar d)
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: m_coeffs(n.size()+1)
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{
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_normal() = n;
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_offset() = d;
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}
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~HyperPlane() {}
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~Hyperplane() {}
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/** \returns the dimension in which the plane holds */
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int dim() const { return m_normal.size(); }
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inline int dim() const { return DimAtCompileTime==Dynamic ? m_coeffs.size()-1 : DimAtCompileTime; }
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/** normalizes \c *this */
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void normalize(void)
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{
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RealScalar l = Scalar(1)/m_normal.norm();
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m_normal *= l;
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m_offset *= l;
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}
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void normalize(void);
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/** \returns the signed distance between the plane \c *this and a point \a p.
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*/
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inline Scalar distanceTo(const VectorType& p) const
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{
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return p.dot(m_normal) + m_offset;
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}
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inline Scalar distanceTo(const VectorType& p) const { return p.dot(normal()) + offset(); }
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/** \returns the projection of a point \a p onto the plane \c *this.
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*/
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inline VectorType project(const VectorType& p) const
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{
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return p - distanceTo(p) * m_normal;
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}
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inline VectorType project(const VectorType& p) const { return p - distanceTo(p) * normal(); }
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/** \returns the normal of the plane, which corresponds to the linear part of the implicit equation. */
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inline const VectorType& normal(void) const { return m_normal; }
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inline const NormalReturnType normal() const { return NormalReturnType(m_coeffs,0,0,dim(),1); }
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/** \returns the distance to the origin, which is also the constant part
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* of the implicit equation */
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inline Scalar offset(void) const { return m_offset; }
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inline Scalar offset() const { return m_coeffs(dim()); }
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/** Set the normal of the plane.
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* \warning the vector normal is assumed to be normalized. */
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inline void setNormal(const VectorType& normal) { m_normal = normal; }
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inline void setNormal(const VectorType& normal) { _normal() = normal; }
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/** Set the distance to origin */
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inline void setOffset(Scalar d) { m_offset = d; }
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inline void setOffset(Scalar d) { _offset() = d; }
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/** \returns a pointer the coefficients c_i of the plane equation:
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* c_0*x_0 + ... + c_d-1*x_d-1 + offset = 0
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* \warning this is only for fixed size dimensions !
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/** \returns the coefficients c_i of the plane equation:
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* \f$ c_0*x_0 + ... + c_{d-1}*x_{d-1} + c_d = 0 \f$
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*/
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inline const Scalar* equation(void) const { return m_normal.data(); }
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// FIXME name: equation vs coeffs vs coefficients ???
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inline Coefficients equation(void) const { return m_coeffs; }
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/** \brief Plane/ray intersection.
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Returns the parameter value of the intersection between the plane \a *this
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and the parametric ray of origin \a rayOrigin and axis \a rayDir
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*/
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Scalar rayIntersection(const VectorType& rayOrigin, const VectorType& rayDir)
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inline Scalar rayIntersection(const VectorType& rayOrigin, const VectorType& rayDir)
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{
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return -(m_offset+rayOrigin.dot(m_normal))/(rayDir.dot(m_normal));
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return -(_offset()+rayOrigin.dot(_normal()))/(rayDir.dot(_normal()));
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}
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template<typename XprType>
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inline Hyperplane operator* (const MatrixBase<XprType>& mat) const
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{ return Hyperplane(mat.inverse().transpose() * _normal(), _offset()); }
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template<typename XprType>
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inline Hyperplane& operator*= (const MatrixBase<XprType>& mat) const
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{ _normal() = mat.inverse().transpose() * _normal(); return *this; }
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// TODO some convenient functions to fit a 3D plane on 3 points etc...
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// void makePassBy(const VectorType& p0, const VectorType& p1, const VectorType& p2)
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// {
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@ -143,24 +147,33 @@ class HyperPlane
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protected:
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VectorType m_normal;
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Scalar m_offset;
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inline NormalReturnType _normal() { return NormalReturnType(m_coeffs,0,0,dim(),1); }
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inline Scalar& _offset() { return m_coeffs(dim()); }
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Coefficients m_coeffs;
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};
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/** \addtogroup GeometryModule */
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//@{
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typedef HyperPlane<float, 2> HyperPlane2f;
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typedef HyperPlane<double,2> HyperPlane2d;
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typedef HyperPlane<float, 3> HyperPlane3f;
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typedef HyperPlane<double,3> HyperPlane3d;
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typedef Hyperplane<float, 2> Hyperplane2f;
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typedef Hyperplane<double,2> Hyperplane2d;
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typedef Hyperplane<float, 3> Hyperplane3f;
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typedef Hyperplane<double,3> Hyperplane3d;
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typedef HyperPlane<float, 2> Linef;
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typedef HyperPlane<double,2> Lined;
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typedef HyperPlane<float, 3> Planef;
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typedef HyperPlane<double,3> Planed;
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typedef Hyperplane<float, 3> Planef;
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typedef Hyperplane<double,3> Planed;
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typedef HyperPlane<float, Dynamic> HyperPlaneXf;
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typedef HyperPlane<double,Dynamic> HyperPlaneXd;
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typedef Hyperplane<float, Dynamic> HyperplaneXf;
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typedef Hyperplane<double,Dynamic> HyperplaneXd;
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//@}
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#endif // EIGEN_HYPERPLANE_H
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/** normalizes \c *this */
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template <typename _Scalar, int _Dim>
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void Hyperplane<_Scalar,_Dim>::normalize(void)
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{
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RealScalar l = Scalar(1)/_normal().norm();
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_normal() *= l;
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_offset() *= l;
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}
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#endif // EIGEN_Hyperplane_H
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template<typename PlaneType> void hyperplane(const PlaneType& _plane)
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{
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/* this test covers the following files:
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HyperPlane.h
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Hyperplane.h
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*/
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const int dim = _plane.dim();
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@ -62,10 +62,10 @@ template<typename PlaneType> void hyperplane(const PlaneType& _plane)
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void test_hyperplane()
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{
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for(int i = 0; i < g_repeat; i++) {
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CALL_SUBTEST( hyperplane(HyperPlane<float,2>()) );
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CALL_SUBTEST( hyperplane(HyperPlane<float,3>()) );
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CALL_SUBTEST( hyperplane(HyperPlane<double,4>()) );
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CALL_SUBTEST( hyperplane(HyperPlane<std::complex<double>,5>()) );
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CALL_SUBTEST( hyperplane(HyperPlane<double,Dynamic>(13)) );
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CALL_SUBTEST( hyperplane(Hyperplane<float,2>()) );
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CALL_SUBTEST( hyperplane(Hyperplane<float,3>()) );
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CALL_SUBTEST( hyperplane(Hyperplane<double,4>()) );
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CALL_SUBTEST( hyperplane(Hyperplane<std::complex<double>,5>()) );
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CALL_SUBTEST( hyperplane(Hyperplane<double,Dynamic>(13)) );
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}
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}
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