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more changes in ScalarMultiple, reintroduce FloatingPoint in NumTraits, improve
examples
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05a49547e1
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@ -31,6 +31,7 @@ template<typename T> struct NumTraits;
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template<> struct NumTraits<int>
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{
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typedef int Real;
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typedef double FloatingPoint;
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static const bool IsComplex = false;
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static const bool HasFloatingPoint = false;
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};
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@ -38,6 +39,7 @@ template<> struct NumTraits<int>
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template<> struct NumTraits<float>
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{
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typedef float Real;
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typedef float FloatingPoint;
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static const bool IsComplex = false;
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static const bool HasFloatingPoint = true;
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};
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@ -45,6 +47,7 @@ template<> struct NumTraits<float>
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template<> struct NumTraits<double>
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{
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typedef double Real;
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typedef double FloatingPoint;
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static const bool IsComplex = false;
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static const bool HasFloatingPoint = true;
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};
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@ -52,6 +55,7 @@ template<> struct NumTraits<double>
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template<typename _Real> struct NumTraits<std::complex<_Real> >
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{
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typedef _Real Real;
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typedef std::complex<_Real> FloatingPoint;
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static const bool IsComplex = true;
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static const bool HasFloatingPoint = NumTraits<Real>::HasFloatingPoint;
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};
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@ -76,12 +76,14 @@ operator*(FactorType scalar, \
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} \
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\
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template<typename Scalar, typename Derived> \
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const ScalarMultiple<FactorType, Derived> \
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const ScalarMultiple<typename NumTraits<FactorType>::FloatingPoint, Derived> \
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operator/(const MatrixBase<Scalar, Derived>& matrix, \
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FactorType scalar) \
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{ \
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assert(NumTraits<Scalar>::HasFloatingPoint); \
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return matrix * (static_cast<Scalar>(1) / scalar); \
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return matrix * (static_cast< \
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typename NumTraits<FactorType>::FloatingPoint \
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>(1) / scalar); \
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} \
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\
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template<typename Scalar, typename Derived> \
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@ -7,17 +7,20 @@ Eigen::Block<Derived, 2, 2>
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topLeft2x2Corner(MatrixBase<Scalar, Derived>& m)
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{
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return Eigen::Block<Derived, 2, 2>(m.ref(), 0, 0);
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// note: tempting as it is, writing "m.block<2,2>(0,0)" here
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// causes a compile error with g++ 4.2, apparently due to
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// g++ getting confused by the many template types and
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// template arguments involved.
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}
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template<typename Scalar, typename Derived>
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const Eigen::Block<Derived, 2, 2>
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topLeft2x2Corner(const MatrixBase<Scalar, Derived>& m)
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{
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return Eigen::Block<Derived, 2, 2>(m.ref(), 0, 0);
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}
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int main(int, char**)
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{
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Matrix3d m = Matrix3d::identity();
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cout << topLeft2x2Corner(m) << endl;
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topLeft2x2Corner(m) *= 2;
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cout << topLeft2x2Corner(4*m) << endl; // calls the const version
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topLeft2x2Corner(m) *= 2; // calls the non-const version
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cout << "Now the matrix m is:" << endl << m << endl;
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return 0;
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}
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@ -3,14 +3,16 @@ USING_PART_OF_NAMESPACE_EIGEN
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using namespace std;
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template<typename Scalar, typename Derived>
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Eigen::Cast<double, Derived>
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castToDouble(const MatrixBase<Scalar, Derived>& m)
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const Eigen::Cast<
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typename Eigen::NumTraits<Scalar>::FloatingPoint,
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Derived
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>
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castToFloatingPoint(const MatrixBase<Scalar, Derived>& m)
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{
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return Eigen::Cast<double, Derived>(m.ref());
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// note: tempting as it is, writing "m.cast<double>()" here
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// causes a compile error with g++ 4.2, apparently due to
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// g++ getting confused by the many template types and
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// template arguments involved.
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return Eigen::Cast<
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typename Eigen::NumTraits<Scalar>::FloatingPoint,
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Derived
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>(m.ref());
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}
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int main(int, char**)
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@ -18,6 +20,6 @@ int main(int, char**)
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Matrix2i m = Matrix2i::random();
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cout << "Here's the matrix m. It has coefficients of type int."
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<< endl << m << endl;
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cout << "Here's 0.05*m:" << endl << 0.05 * castToDouble(m) << endl;
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cout << "Here's m/20:" << endl << castToFloatingPoint(m)/20 << endl;
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return 0;
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}
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@ -6,14 +6,21 @@ template<typename Scalar, typename Derived>
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Eigen::Column<Derived>
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firstColumn(MatrixBase<Scalar, Derived>& m)
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{
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return m.col(0);
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return Eigen::Column<Derived>(m.ref(), 0);
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}
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template<typename Scalar, typename Derived>
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const Eigen::Column<Derived>
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firstColumn(const MatrixBase<Scalar, Derived>& m)
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{
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return Eigen::Column<Derived>(m.ref(), 0);
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}
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int main(int, char**)
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{
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Matrix4d m = Matrix4d::identity();
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cout << firstColumn(m) << endl;
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firstColumn(m) *= 5;
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cout << firstColumn(2*m) << endl; // calls the const version
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firstColumn(m) *= 5; // calls the non-const version
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cout << "Now the matrix m is:" << endl << m << endl;
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return 0;
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}
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@ -6,14 +6,21 @@ template<typename Scalar, typename Derived>
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Eigen::DynBlock<Derived>
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topLeftCorner(MatrixBase<Scalar, Derived>& m, int rows, int cols)
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{
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return m.dynBlock(0, 0, rows, cols);
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return Eigen::DynBlock<Derived>(m.ref(), 0, 0, rows, cols);
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}
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template<typename Scalar, typename Derived>
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const Eigen::DynBlock<Derived>
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topLeftCorner(const MatrixBase<Scalar, Derived>& m, int rows, int cols)
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{
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return Eigen::DynBlock<Derived>(m.ref(), 0, 0, rows, cols);
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}
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int main(int, char**)
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{
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Matrix4d m = Matrix4d::identity();
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cout << topLeftCorner(m, 2, 3) << endl;
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topLeftCorner(m, 2, 3) *= 5;
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cout << topLeftCorner(4*m, 2, 3) << endl; // calls the const version
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topLeftCorner(m, 2, 3) *= 5; // calls the non-const version
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cout << "Now the matrix m is:" << endl << m << endl;
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return 0;
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}
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@ -6,14 +6,21 @@ template<typename Scalar, typename Derived>
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Eigen::Row<Derived>
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firstRow(MatrixBase<Scalar, Derived>& m)
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{
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return m.row(0);
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return Eigen::Row<Derived>(m.ref(), 0);
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}
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template<typename Scalar, typename Derived>
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const Eigen::Row<Derived>
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firstRow(const MatrixBase<Scalar, Derived>& m)
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{
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return Eigen::Row<Derived>(m.ref(), 0);
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}
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int main(int, char**)
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{
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Matrix4d m = Matrix4d::identity();
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cout << firstRow(m) << endl;
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firstRow(m) *= 5;
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cout << firstRow(2*m) << endl; // calls the const version
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firstRow(m) *= 5; // calls the non-const version
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cout << "Now the matrix m is:" << endl << m << endl;
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return 0;
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}
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