Documentation fixes. Thanks to Rodney Sparapani for reporting these.

This commit is contained in:
Jitse Niesen 2012-08-17 14:49:18 +01:00
parent a1b405c92e
commit 5eefca637e
3 changed files with 8 additions and 8 deletions

View File

@ -43,8 +43,8 @@ x.head(n) // x(1:n)
x.head<n>() // x(1:n)
x.tail(n) // N = rows(x); x(N - n: N)
x.tail<n>() // N = rows(x); x(N - n: N)
x.segment(i, n) // x(i+1 : i+n)
x.segment<n>(i) // x(i+1 : i+n)
x.segment(i, n) // x(i+1 : i+n+1)
x.segment<n>(i) // x(i+1 : i+n+1)
P.block(i, j, rows, cols) // P(i+1 : i+rows, j+1 : j+cols)
P.block<rows, cols>(i, j) // P(i+1 : i+rows, j+1 : j+cols)
P.topLeftCorner(rows, cols) // P(1:rows, 1:cols)

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@ -6,10 +6,10 @@ using namespace std;
int main()
{
MatrixXf m = MatrixXf::Random(3,3);
m = (m + MatrixXf::Constant(3,3,1.2)) * 50;
MatrixXd m = MatrixXd::Random(3,3);
m = (m + MatrixXd::Constant(3,3,1.2)) * 50;
cout << "m =" << endl << m << endl;
VectorXf v(3);
VectorXd v(3);
v << 1, 2, 3;
cout << "m * v =" << endl << m * v << endl;
}

View File

@ -6,10 +6,10 @@ using namespace std;
int main()
{
Matrix3f m = Matrix3f::Random();
m = (m + Matrix3f::Constant(1.2)) * 50;
Matrix3d m = Matrix3d::Random();
m = (m + Matrix3d::Constant(1.2)) * 50;
cout << "m =" << endl << m << endl;
Vector3f v(1,2,3);
Vector3d v(1,2,3);
cout << "m * v =" << endl << m * v << endl;
}