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QuaternionBase::slerp was documented twice and one explanation was ambiguous.
(grafted from 548216b7ca
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@ -150,10 +150,6 @@ public:
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/** \returns the conjugated quaternion */
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Quaternion<Scalar> conjugate() const;
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/** \returns an interpolation for a constant motion between \a other and \c *this
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* \a t in [0;1]
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* see http://en.wikipedia.org/wiki/Slerp
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*/
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template<class OtherDerived> Quaternion<Scalar> slerp(const Scalar& t, const QuaternionBase<OtherDerived>& other) const;
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/** \returns \c true if \c *this is approximately equal to \a other, within the precision
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@ -677,8 +673,13 @@ QuaternionBase<Derived>::angularDistance(const QuaternionBase<OtherDerived>& oth
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return static_cast<Scalar>(2 * acos(d));
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}
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/** \returns the spherical linear interpolation between the two quaternions
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* \c *this and \a other at the parameter \a t
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* \c *this and \a other at the parameter \a t in [0;1].
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*
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* This represents an interpolation for a constant motion between \c *this and \a other,
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* see also http://en.wikipedia.org/wiki/Slerp.
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*/
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template <class Derived>
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template <class OtherDerived>
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