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Fix oversharding bug in parallelFor.
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@ -189,9 +189,11 @@ struct ThreadPoolDevice {
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// of blocks to be evenly dividable across threads.
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double block_size_f = 1.0 / CostModel::taskSize(1, cost);
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Index block_size = numext::mini(n, numext::maxi<Index>(1, block_size_f));
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const Index max_block_size =
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numext::mini(n, numext::maxi<Index>(1, 2 * block_size_f));
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const Index max_oversharding_factor = 4;
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Index block_size = numext::mini(
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n, numext::maxi<Index>(divup<Index>(n, max_oversharding_factor * numThreads()),
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block_size_f));
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const Index max_block_size = numext::mini(n, 2 * block_size);
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if (block_align) {
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Index new_block_size = block_align(block_size);
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eigen_assert(new_block_size >= block_size);
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@ -205,7 +207,8 @@ struct ThreadPoolDevice {
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(divup<int>(block_count, numThreads()) * numThreads());
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// Now try to increase block size up to max_block_size as long as it
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// doesn't decrease parallel efficiency.
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for (Index prev_block_count = block_count; prev_block_count > 1;) {
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for (Index prev_block_count = block_count;
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max_efficiency < 1.0 && prev_block_count > 1;) {
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// This is the next block size that divides size into a smaller number
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// of blocks than the current block_size.
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Index coarser_block_size = divup(n, prev_block_count - 1);
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