Fix NEON compilation: use EIGEN_ARM_PREFETCH instead of __pld

This commit is contained in:
Gael Guennebaud 2015-01-13 09:25:24 +01:00
parent 8638dbb809
commit 5023afc0af
2 changed files with 3 additions and 3 deletions

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@ -110,7 +110,7 @@ template<> EIGEN_STRONG_INLINE Packet2cf ploaddup<Packet2cf>(const std::complex<
template<> EIGEN_STRONG_INLINE void pstore <std::complex<float> >(std::complex<float> * to, const Packet2cf& from) { EIGEN_DEBUG_ALIGNED_STORE pstore((float*)to, from.v); }
template<> EIGEN_STRONG_INLINE void pstoreu<std::complex<float> >(std::complex<float> * to, const Packet2cf& from) { EIGEN_DEBUG_UNALIGNED_STORE pstoreu((float*)to, from.v); }
template<> EIGEN_STRONG_INLINE void prefetch<std::complex<float> >(const std::complex<float> * addr) { __pld((float *)addr); }
template<> EIGEN_STRONG_INLINE void prefetch<std::complex<float> >(const std::complex<float> * addr) { EIGEN_ARM_PREFETCH((float *)addr); }
template<> EIGEN_STRONG_INLINE std::complex<float> pfirst<Packet2cf>(const Packet2cf& a)
{

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@ -218,8 +218,8 @@ template<> EIGEN_STRONG_INLINE void pstore<int>(int* to, const Packet4i& f
template<> EIGEN_STRONG_INLINE void pstoreu<float>(float* to, const Packet4f& from) { EIGEN_DEBUG_UNALIGNED_STORE vst1q_f32(to, from); }
template<> EIGEN_STRONG_INLINE void pstoreu<int>(int* to, const Packet4i& from) { EIGEN_DEBUG_UNALIGNED_STORE vst1q_s32(to, from); }
template<> EIGEN_STRONG_INLINE void prefetch<float>(const float* addr) { __pld(addr); }
template<> EIGEN_STRONG_INLINE void prefetch<int>(const int* addr) { __pld(addr); }
template<> EIGEN_STRONG_INLINE void prefetch<float>(const float* addr) { EIGEN_ARM_PREFETCH(addr); }
template<> EIGEN_STRONG_INLINE void prefetch<int>(const int* addr) { EIGEN_ARM_PREFETCH(addr); }
// FIXME only store the 2 first elements ?
template<> EIGEN_STRONG_INLINE float pfirst<Packet4f>(const Packet4f& a) { float EIGEN_ALIGN16 x[4]; vst1q_f32(x, a); return x[0]; }