#elif -> #else to fix GPU build.

This commit is contained in:
Rasmus Munk Larsen 2018-12-05 13:19:31 -08:00
parent 8a02883d58
commit 47d8b741b2

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@ -53,7 +53,7 @@
// GPU code is always vectorized and requires memory alignment for
// statically allocated buffers.
#define EIGEN_IDEAL_MAX_ALIGN_BYTES 16
#elif
#else
#define EIGEN_IDEAL_MAX_ALIGN_BYTES 0
#endif
#elif defined(__AVX512F__)