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Reduce dispatch overhead in parallelFor by only calling thread_pool.Schedule() for one of the two recursive calls in handleRange. This avoids going through the scedule path to push both recursive calls onto another thread-queue in the binary tree, but instead executes one of them on the main thread. At the leaf level this will still activate a full complement of threads, but will save up to 50% of the overhead in Schedule (random number generation, insertion in queue which includes signaling via atomics).
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@ -256,7 +256,7 @@ struct ThreadPoolDevice {
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// Split into halves and submit to the pool.
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Index mid = first + divup((last - first) / 2, block_size) * block_size;
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pool_->Schedule([=, &handleRange]() { handleRange(mid, last); });
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pool_->Schedule([=, &handleRange]() { handleRange(first, mid); });
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handleRange(first, mid);
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};
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handleRange(0, n);
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barrier.Wait();
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