fix compilation of Transform * UniformScaling

This commit is contained in:
Gael Guennebaud 2014-02-12 13:37:23 +01:00
parent e170e7070b
commit 31c63ef0b4
2 changed files with 9 additions and 2 deletions

View File

@ -530,9 +530,9 @@ public:
inline Transform& operator=(const UniformScaling<Scalar>& t);
inline Transform& operator*=(const UniformScaling<Scalar>& s) { return scale(s.factor()); }
inline Transform<Scalar,Dim,(int(Mode)==int(Isometry)?Affine:Isometry)> operator*(const UniformScaling<Scalar>& s) const
inline Transform<Scalar,Dim,(int(Mode)==int(Isometry)?Affine:Mode)> operator*(const UniformScaling<Scalar>& s) const
{
Transform<Scalar,Dim,(int(Mode)==int(Isometry)?Affine:Isometry),Options> res = *this;
Transform<Scalar,Dim,(int(Mode)==int(Isometry)?Affine:Mode),Options> res = *this;
res.scale(s.factor());
return res;
}

View File

@ -279,6 +279,13 @@ template<typename Scalar, int Mode, int Options> void transformations()
t1 = Eigen::Scaling(s0,s0,s0) * t1;
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t0 = t3;
t0.scale(s0);
t1 = t3 * Eigen::Scaling(s0);
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t0.prescale(s0);
t1 = Eigen::Scaling(s0) * t1;
VERIFY_IS_APPROX(t0.matrix(), t1.matrix());
t0.setIdentity();
t0.prerotate(q1).prescale(v0).pretranslate(v0);