eigen/test/triangular.cpp

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// This file is triangularView of Eigen, a lightweight C++ template library
// for linear algebra.
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//
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// Copyright (C) 2008-2009 Gael Guennebaud <gael.guennebaud@inria.fr>
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//
// Eigen is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 3 of the License, or (at your option) any later version.
//
// Alternatively, you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of
// the License, or (at your option) any later version.
//
// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License and a copy of the GNU General Public License along with
// Eigen. If not, see <http://www.gnu.org/licenses/>.
#include "main.h"
template<typename MatrixType> void triangular_square(const MatrixType& m)
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{
typedef typename MatrixType::Scalar Scalar;
typedef typename NumTraits<Scalar>::Real RealScalar;
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typedef Matrix<Scalar, MatrixType::RowsAtCompileTime, 1> VectorType;
RealScalar largerEps = 10*test_precision<RealScalar>();
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typename MatrixType::Index rows = m.rows();
typename MatrixType::Index cols = m.cols();
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MatrixType m1 = MatrixType::Random(rows, cols),
m2 = MatrixType::Random(rows, cols),
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m3(rows, cols),
m4(rows, cols),
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r1(rows, cols),
r2(rows, cols);
VectorType v2 = VectorType::Random(rows);
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MatrixType m1up = m1.template triangularView<Upper>();
MatrixType m2up = m2.template triangularView<Upper>();
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if (rows*cols>1)
{
VERIFY(m1up.isUpperTriangular());
VERIFY(m2up.transpose().isLowerTriangular());
VERIFY(!m2.isLowerTriangular());
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}
// VERIFY_IS_APPROX(m1up.transpose() * m2, m1.upper().transpose().lower() * m2);
// test overloaded operator+=
r1.setZero();
r2.setZero();
r1.template triangularView<Upper>() += m1;
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r2 += m1up;
VERIFY_IS_APPROX(r1,r2);
// test overloaded operator=
m1.setZero();
m1.template triangularView<Upper>() = m2.transpose() + m2;
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m3 = m2.transpose() + m2;
VERIFY_IS_APPROX(m3.template triangularView<Lower>().transpose().toDenseMatrix(), m1);
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// test overloaded operator=
m1.setZero();
m1.template triangularView<Lower>() = m2.transpose() + m2;
VERIFY_IS_APPROX(m3.template triangularView<Lower>().toDenseMatrix(), m1);
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VERIFY_IS_APPROX(m3.template triangularView<Lower>().conjugate().toDenseMatrix(),
m3.conjugate().template triangularView<Lower>().toDenseMatrix());
m1 = MatrixType::Random(rows, cols);
for (int i=0; i<rows; ++i)
while (internal::abs2(m1(i,i))<1e-1) m1(i,i) = internal::random<Scalar>();
Transpose<MatrixType> trm4(m4);
// test back and forward subsitution with a vector as the rhs
m3 = m1.template triangularView<Upper>();
VERIFY(v2.isApprox(m3.adjoint() * (m1.adjoint().template triangularView<Lower>().solve(v2)), largerEps));
m3 = m1.template triangularView<Lower>();
VERIFY(v2.isApprox(m3.transpose() * (m1.transpose().template triangularView<Upper>().solve(v2)), largerEps));
m3 = m1.template triangularView<Upper>();
VERIFY(v2.isApprox(m3 * (m1.template triangularView<Upper>().solve(v2)), largerEps));
m3 = m1.template triangularView<Lower>();
VERIFY(v2.isApprox(m3.conjugate() * (m1.conjugate().template triangularView<Lower>().solve(v2)), largerEps));
// test back and forward subsitution with a matrix as the rhs
m3 = m1.template triangularView<Upper>();
VERIFY(m2.isApprox(m3.adjoint() * (m1.adjoint().template triangularView<Lower>().solve(m2)), largerEps));
m3 = m1.template triangularView<Lower>();
VERIFY(m2.isApprox(m3.transpose() * (m1.transpose().template triangularView<Upper>().solve(m2)), largerEps));
m3 = m1.template triangularView<Upper>();
VERIFY(m2.isApprox(m3 * (m1.template triangularView<Upper>().solve(m2)), largerEps));
m3 = m1.template triangularView<Lower>();
VERIFY(m2.isApprox(m3.conjugate() * (m1.conjugate().template triangularView<Lower>().solve(m2)), largerEps));
// check M * inv(L) using in place API
m4 = m3;
m1.transpose().template triangularView<Eigen::Upper>().solveInPlace(trm4);
VERIFY_IS_APPROX(m4 * m1.template triangularView<Eigen::Lower>(), m3);
// check M * inv(U) using in place API
m3 = m1.template triangularView<Upper>();
m4 = m3;
m3.transpose().template triangularView<Eigen::Lower>().solveInPlace(trm4);
VERIFY_IS_APPROX(m4 * m1.template triangularView<Eigen::Upper>(), m3);
// check solve with unit diagonal
m3 = m1.template triangularView<UnitUpper>();
VERIFY(m2.isApprox(m3 * (m1.template triangularView<UnitUpper>().solve(m2)), largerEps));
// VERIFY(( m1.template triangularView<Upper>()
// * m2.template triangularView<Upper>()).isUpperTriangular());
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// test swap
m1.setOnes();
m2.setZero();
m2.template triangularView<Upper>().swap(m1);
m3.setZero();
m3.template triangularView<Upper>().setOnes();
VERIFY_IS_APPROX(m2,m3);
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}
template<typename MatrixType> void triangular_rect(const MatrixType& m)
{
typedef const typename MatrixType::Index Index;
typedef typename MatrixType::Scalar Scalar;
typedef typename NumTraits<Scalar>::Real RealScalar;
enum { Rows = MatrixType::RowsAtCompileTime, Cols = MatrixType::ColsAtCompileTime };
typedef Matrix<Scalar, Rows, 1> VectorType;
typedef Matrix<Scalar, Rows, Rows> RMatrixType;
Index rows = m.rows();
Index cols = m.cols();
MatrixType m1 = MatrixType::Random(rows, cols),
m2 = MatrixType::Random(rows, cols),
m3(rows, cols),
m4(rows, cols),
r1(rows, cols),
r2(rows, cols);
MatrixType m1up = m1.template triangularView<Upper>();
MatrixType m2up = m2.template triangularView<Upper>();
if (rows>1 && cols>1)
{
VERIFY(m1up.isUpperTriangular());
VERIFY(m2up.transpose().isLowerTriangular());
VERIFY(!m2.isLowerTriangular());
}
// test overloaded operator+=
r1.setZero();
r2.setZero();
r1.template triangularView<Upper>() += m1;
r2 += m1up;
VERIFY_IS_APPROX(r1,r2);
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// test overloaded operator=
m1.setZero();
m1.template triangularView<Upper>() = 3 * m2;
m3 = 3 * m2;
VERIFY_IS_APPROX(m3.template triangularView<Upper>().toDenseMatrix(), m1);
m1.setZero();
m1.template triangularView<Lower>() = 3 * m2;
VERIFY_IS_APPROX(m3.template triangularView<Lower>().toDenseMatrix(), m1);
m1.setZero();
m1.template triangularView<StrictlyUpper>() = 3 * m2;
VERIFY_IS_APPROX(m3.template triangularView<StrictlyUpper>().toDenseMatrix(), m1);
m1.setZero();
m1.template triangularView<StrictlyLower>() = 3 * m2;
VERIFY_IS_APPROX(m3.template triangularView<StrictlyLower>().toDenseMatrix(), m1);
m1.setRandom();
m2 = m1.template triangularView<Upper>();
VERIFY(m2.isUpperTriangular());
VERIFY(!m2.isLowerTriangular());
m2 = m1.template triangularView<StrictlyUpper>();
VERIFY(m2.isUpperTriangular());
VERIFY(m2.diagonal().isMuchSmallerThan(RealScalar(1)));
m2 = m1.template triangularView<UnitUpper>();
VERIFY(m2.isUpperTriangular());
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m2.diagonal().array() -= Scalar(1);
VERIFY(m2.diagonal().isMuchSmallerThan(RealScalar(1)));
m2 = m1.template triangularView<Lower>();
VERIFY(m2.isLowerTriangular());
VERIFY(!m2.isUpperTriangular());
m2 = m1.template triangularView<StrictlyLower>();
VERIFY(m2.isLowerTriangular());
VERIFY(m2.diagonal().isMuchSmallerThan(RealScalar(1)));
m2 = m1.template triangularView<UnitLower>();
VERIFY(m2.isLowerTriangular());
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m2.diagonal().array() -= Scalar(1);
VERIFY(m2.diagonal().isMuchSmallerThan(RealScalar(1)));
// test swap
m1.setOnes();
m2.setZero();
m2.template triangularView<Upper>().swap(m1);
m3.setZero();
m3.template triangularView<Upper>().setOnes();
VERIFY_IS_APPROX(m2,m3);
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}
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void bug_159()
{
Matrix3d m = Matrix3d::Random().triangularView<Lower>();
EIGEN_UNUSED_VARIABLE(m)
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}
void test_triangular()
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{
int maxsize = (std::min)(EIGEN_TEST_MAX_SIZE,20);
for(int i = 0; i < g_repeat ; i++)
{
int r = internal::random<int>(2,maxsize); EIGEN_UNUSED_VARIABLE(r);
int c = internal::random<int>(2,maxsize); EIGEN_UNUSED_VARIABLE(c);
CALL_SUBTEST_1( triangular_square(Matrix<float, 1, 1>()) );
CALL_SUBTEST_2( triangular_square(Matrix<float, 2, 2>()) );
CALL_SUBTEST_3( triangular_square(Matrix3d()) );
CALL_SUBTEST_4( triangular_square(Matrix<std::complex<float>,8, 8>()) );
CALL_SUBTEST_5( triangular_square(MatrixXcd(r,r)) );
CALL_SUBTEST_6( triangular_square(Matrix<float,Dynamic,Dynamic,RowMajor>(r, r)) );
CALL_SUBTEST_7( triangular_rect(Matrix<float, 4, 5>()) );
CALL_SUBTEST_8( triangular_rect(Matrix<double, 6, 2>()) );
CALL_SUBTEST_9( triangular_rect(MatrixXcf(r, c)) );
CALL_SUBTEST_5( triangular_rect(MatrixXcd(r, c)) );
CALL_SUBTEST_6( triangular_rect(Matrix<float,Dynamic,Dynamic,RowMajor>(r, c)) );
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}
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CALL_SUBTEST_1( bug_159() );
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}