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91 lines
2.6 KiB
C
91 lines
2.6 KiB
C
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// This file is part of Eigen, a lightweight C++ template library
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// for linear algebra. Eigen itself is part of the KDE project.
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//
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// Copyright (C) 2008 Gael Guennebaud <g.gael@free.fr>
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//
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// Eigen is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 3 of the License, or (at your option) any later version.
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//
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// Alternatively, you can redistribute it and/or
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// modify it under the terms of the GNU General Public License as
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// published by the Free Software Foundation; either version 2 of
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// the License, or (at your option) any later version.
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//
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// Eigen is distributed in the hope that it will be useful, but WITHOUT ANY
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// WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License or the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License and a copy of the GNU General Public License along with
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// Eigen. If not, see <http://www.gnu.org/licenses/>.
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#ifndef EIGEN_QUATERNION_DEMO_H
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#define EIGEN_QUATERNION_DEMO_H
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#include "gpuhelper.h"
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#include "camera.h"
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#include "trackball.h"
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#include <map>
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#include <QTimer>
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#include <QtGui/QApplication>
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#include <QtOpenGL/QGLWidget>
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class QuaternionDemo : public QGLWidget
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{
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Q_OBJECT
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typedef std::map<float,Frame> TimeLine;
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TimeLine m_timeline;
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Frame lerpFrame(float t);
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Frame mInitFrame;
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bool mAnimate;
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float m_alpha;
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enum TrackMode {
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TM_NO_TRACK=0, TM_ROTATE_AROUND, TM_ZOOM,
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TM_QUAKE_ROTATE, TM_QUAKE_WALK, TM_QUAKE_PAN
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};
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Camera mCamera;
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TrackMode mTrackMode;
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Vector2i mMouseCoords;
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Trackball mTrackball;
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QTimer m_timer;
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void setupCamera();
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protected slots:
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virtual void animate(void);
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virtual void drawScene(void);
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virtual void drawPath(void);
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virtual void grabFrame(void);
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virtual void stopAnimation();
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protected:
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virtual void initializeGL();
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virtual void resizeGL(int width, int height);
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virtual void paintGL();
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//--------------------------------------------------------------------------------
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virtual void mousePressEvent(QMouseEvent * e);
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virtual void mouseReleaseEvent(QMouseEvent * e);
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virtual void mouseMoveEvent(QMouseEvent * e);
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virtual void keyPressEvent(QKeyEvent * e);
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//--------------------------------------------------------------------------------
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public:
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QuaternionDemo();
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~QuaternionDemo() { }
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};
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#endif // EIGEN_QUATERNION_DEMO_H
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