2008-07-21 08:34:46 +08:00
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Matrix3d m = Matrix3d::Zero();
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2008-01-07 00:35:21 +08:00
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m(0,2) = 1e-4;
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cout << "Here's the matrix m:" << endl << m << endl;
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cout << "m.isZero() returns: " << m.isZero() << endl;
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cout << "m.isZero(1e-3) returns: " << m.isZero(1e-3) << endl;
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