%Eigen does explicit vectorization, and while that is appreciated by many users, that also leads to some issues in special situations where data alignment is compromised.
Have a look at \link TopicUnalignedArrayAssert it \endlink and see for yourself if that's something that you can cope with.
It contains detailed information about how to deal with each known cause for that issue.
Now what if you don't care about vectorization and so don't want to be annoyed with these alignment issues? Then read \link getrid how to get rid of them \endlink.
In short: do not use the auto keywords with %Eigen's expressions, unless you are 100% sure about what you are doing. In particular, do not use the auto keyword as a replacement for a \c Matrix<> type. Here is an example:
The same is true with %Eigen, but slightly worse: with %Eigen, a method in a class may require an additional \c \#include over what the class itself requires!
In short: avoid the use of the ternary operator <code>(COND ? THEN : ELSE)</code> with %Eigen's expressions for the \c THEN and \c ELSE statements.
To see why, let's consider the following example:
\code
Vector3f A;
A << 1, 2, 3;
Vector3f B = ((1 < 0) ? (A.reverse()) : A);
\endcode
This example will return <code>B = 3, 2, 1</code>. Do you see why?
The reason is that in c++ the type of the \c ELSE statement is inferred from the type of the \c THEN expression such that both match.
Since \c THEN is a <code>Reverse<Vector3f></code>, the \c ELSE statement A is converted to a <code>Reverse<Vector3f></code>, and the compiler thus generates:
\code
Vector3f B = ((1 < 0) ? (A.reverse()) : Reverse<Vector3f>(A));
\endcode
In this very particular case, a workaround would be to call A.reverse().eval() for the \c THEN statement, but the safest and fastest is really to avoid this ternary operator with %Eigen's expressions and use a if/else construct.
If you don't know why passing-by-value is wrong with %Eigen, read this \link TopicPassingByValue page \endlink first.
While you may be extremely careful and use care to make sure that all of your code that explicitly uses %Eigen types is pass-by-reference you have to watch out for templates which define the argument types at compile time.
If a template has a function that takes arguments pass-by-value, and the relevant template parameter ends up being an %Eigen type, then you will of course have the same alignment problems that you would in an explicitly defined function passing %Eigen types by reference.
Using %Eigen types with other third party libraries or even the STL can present the same problem.
<code>boost::bind</code> for example uses pass-by-value to store arguments in the returned functor.
This will of course be a problem.
There are at least two ways around this:
- If the value you are passing is guaranteed to be around for the life of the functor, you can use boost::ref() to wrap the value as you pass it to boost::bind. Generally this is not a solution for values on the stack as if the functor ever gets passed to a lower or independent scope, the object may be gone by the time it's attempted to be used.
- The other option is to make your functions take a reference counted pointer like boost::shared_ptr as the argument. This avoids needing to worry about managing the lifetime of the object being passed.