eigen/doc/A05_PortingFrom2To3.dox

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namespace Eigen {
/** \page Eigen2ToEigen3 Porting from Eigen2 to Eigen3
The goals of this page is to enumerate the API changes between Eigen2 and Eigen3,
and to help porting an application from Eigen2 to Eigen3.
\b Table \b of \b contents
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- \ref CompatibilitySupport
- \ref VectorBlocks
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- \ref Corners
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- \ref CoefficientWiseOperations
- \ref PartAndExtract
- \ref TriangularSolveInPlace
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- \ref Decompositions
- \ref LinearSolvers
- \ref Using
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- \ref LazyVsNoalias
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- \ref AlignMacros
- \ref AlignedMap
\section CompatibilitySupport Eigen2 compatibility support
In order to ease the switch from Eigen2 to Eigen3, Eigen3 features a compatibility mode which can be enabled by defining the EIGEN2_SUPPORT preprocessor token \b before including any Eigen header (typically it should be set in your project options).
\section VectorBlocks Vector blocks
<table>
<tr><td>Eigen 2</td><td>Eigen 3</td></tr>
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<tr><td>\code
vector.start(length)
vector.start<length>()
vector.end(length)
vector.end<length>()
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\endcode</td><td>\code
vector.head(length)
vector.head<length>()
vector.tail(length)
vector.tail<length>()
\endcode</td></tr>
</table>
\section Corners Matrix Corners
<table>
<tr><td>Eigen 2</td><td>Eigen 3</td></tr>
<tr><td>\code
matrix.corner(TopLeft,r,c)
matrix.corner(TopRight,r,c)
matrix.corner(BottomLeft,r,c)
matrix.corner(BottomRight,r,c)
matrix.corner<r,c>(TopLeft)
matrix.corner<r,c>(TopRight)
matrix.corner<r,c>(BottomLeft)
matrix.corner<r,c>(BottomRight)
\endcode</td><td>\code
matrix.topLeftCorner(r,c)
matrix.topRightCorner(r,c)
matrix.bottomLeftCorner(r,c)
matrix.bottomRightCorner(r,c)
matrix.topLeftCorner<r,c>()
matrix.topRightCorner<r,c>()
matrix.bottomLeftCorner<r,c>()
matrix.bottomRightCorner<r,c>()
\endcode</td>
</tr>
</table>
Notice that Eigen3 also provides these new convenience methods: topRows(), bottomRows(), leftCols(), rightCols(). See in class DenseBase.
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\section CoefficientWiseOperations Coefficient wise operations
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In Eigen2, coefficient wise operations which have no proper mathematical definition (as a coefficient wise product)
were achieved using the .cwise() prefix, e.g.:
\code a.cwise() * b \endcode
In Eigen3 this .cwise() prefix has been superseded by a new kind of matrix type called
Array for which all operations are performed coefficient wise. You can easily view a matrix as an array and vice versa using
the MatrixBase::array() and ArrayBase::matrix() functions respectively. Here is an example:
\code
Vector4f a, b, c;
c = a.array() * b.array();
\endcode
Note that the .array() function is not at all a synonym of the deprecated .cwise() prefix.
While the .cwise() prefix changed the behavior of the following operator, the array() function performs
a permanent conversion to the array world. Therefore, for binary operations such as the coefficient wise product,
both sides must be converted to an \em array as in the above example. On the other hand, when you
concatenate multiple coefficient wise operations you only have to do the conversion once, e.g.:
\code
Vector4f a, b, c;
c = a.array().abs().pow(3) * b.array().abs().sin();
\endcode
With Eigen2 you would have written:
\code
c = (a.cwise().abs().cwise().pow(3)).cwise() * (b.cwise().abs().cwise().sin());
\endcode
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\section PartAndExtract Triangular and self-adjoint matrices
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In Eigen 2 you had to play with the part, extract, and marked functions to deal with triangular and selfadjoint matrices. In Eigen 3, all these functions have been removed in favor of the concept of \em views:
<table>
<tr><td>Eigen 2</td><td>Eigen 3</td></tr>
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<tr><td>\code
A.part<UpperTriangular>();
A.part<StrictlyLowerTriangular>(); \endcode</td>
<td>\code
A.triangularView<Upper>()
A.triangularView<StrictlyLower>()\endcode</td></tr>
<tr><td>\code
A.extract<UpperTriangular>();
A.extract<StrictlyLowerTriangular>();\endcode</td>
<td>\code
A.triangularView<Upper>()
A.triangularView<StrictlyLower>()\endcode</td></tr>
<tr><td>\code
A.marked<UpperTriangular>();
A.marked<StrictlyLowerTriangular>();\endcode</td>
<td>\code
A.triangularView<Upper>()
A.triangularView<StrictlyLower>()\endcode</td></tr>
<tr><td colspan="2"></td></tr>
<tr><td>\code
A.part<SelfAdfjoint|UpperTriangular>();
A.extract<SelfAdfjoint|LowerTriangular>();\endcode</td>
<td>\code
A.selfadjointView<Upper>()
A.selfadjointView<Lower>()\endcode</td></tr>
<tr><td colspan="2"></td></tr>
<tr><td>\code
UpperTriangular
LowerTriangular
UnitUpperTriangular
UnitLowerTriangular
StrictlyUpperTriangular
StrictlyLowerTriangular
\endcode</td><td>\code
Upper
Lower
UnitUpper
UnitLower
StrictlyUpper
StrictlyLower
\endcode</td>
</tr>
</table>
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\sa class TriangularView, class SelfAdjointView
\section TriangularSolveInPlace Triangular in-place solving
<table>
<tr><td>Eigen 2</td><td>Eigen 3</td></tr>
<tr><td>\code A.triangularSolveInPlace<XxxTriangular>(Y);\endcode</td><td>\code A.triangularView<Xxx>().solveInPlace(Y);\endcode</td></tr>
</table>
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\section Decompositions Matrix decompositions
Some of Eigen 2's matrix decompositions have been renamed in Eigen 3, while some others have been removed and are replaced by other decompositions in Eigen 3.
<table>
<tr>
<td>Eigen 2</td>
<td>Eigen 3</td>
<td>Notes</td>
</tr>
<tr>
<td>LU</td>
<td>FullPivLU</td>
<td>See also the new PartialPivLU, it's much faster</td>
</tr>
<tr>
<td>QR</td>
<td>HouseholderQR</td>
<td>See also the new ColPivHouseholderQR, it's more reliable</td>
</tr>
<tr>
<td>SVD</td>
<td>JacobiSVD</td>
<td>We currently don't have a bidiagonalizing SVD; of course this is planned.</td>
</tr>
<tr>
<td>EigenSolver and friends</td>
<td>\code #include<Eigen/Eigenvalues> \endcode </td>
<td>Moved to separate module</td>
</tr>
<tr>
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\section LinearSolvers Linear solvers
<table>
<tr><td>Eigen 2</td><td>Eigen 3</td><td>Notes</td></tr>
<tr><td>\code A.lu();\endcode</td>
<td>\code A.fullPivLu();\endcode</td>
<td>Now A.lu() returns a PartialPivLU</td></tr>
<tr><td>\code A.lu().solve(B,&X);\endcode</td>
<td>\code X = A.lu().solve(B);
X = A.fullPivLu().solve(B);\endcode</td>
<td>The returned by value is fully optimized</td></tr>
<tr><td>\code A.llt().solve(B,&X);\endcode</td>
<td>\code X = A.llt().solve(B);
X = A.selfadjointView<Lower>.llt().solve(B);
X = A.selfadjointView<Upper>.llt().solve(B);\endcode</td>
<td>The returned by value is fully optimized and \n
the selfadjointView API allows you to select the \n
triangular part to work on (default is lower part)</td></tr>
<tr><td>\code A.llt().solveInPlace(B);\endcode</td>
<td>\code B = A.llt().solve(B);
B = A.selfadjointView<Lower>.llt().solve(B);
B = A.selfadjointView<Upper>.llt().solve(B);\endcode</td>
<td>In place solving</td></tr>
<tr><td>\code A.ldlt().solve(B,&X);\endcode</td>
<td>\code X = A.ldlt().solve(B);
X = A.selfadjointView<Lower>.ldlt().solve(B);
X = A.selfadjointView<Upper>.ldlt().solve(B);\endcode</td>
<td>The returned by value is fully optimized and \n
the selfadjointView API allows you to select the \n
triangular part to work on</td></tr>
</table>
\section Using The USING_PART_OF_NAMESPACE_EIGEN macro
The USING_PART_OF_NAMESPACE_EIGEN macro has been removed. In Eigen 3, just do:
\code
using namespace Eigen;
\endcode
\section LazyVsNoalias Lazy evaluation and noalias
In Eigen all operations are performed in a lazy fashion except the matrix products which are always evaluated into a temporary by default.
In Eigen2, lazy evaluation could be enforced by tagging a product using the .lazy() function. However, in complex expressions it was not
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easy to determine where to put the lazy() function. In Eigen3, the lazy() feature has been superseded by the MatrixBase::noalias() function
which can be used on the left hand side of an assignment when no aliasing can occur. Here is an example:
\code
MatrixXf a, b, c;
...
c.noalias() += 2 * a.transpose() * b;
\endcode
However, the noalias mechanism does not cover all the features of the old .lazy(). Indeed, in some extremely rare cases,
it might be useful to explicit request for a lay product, i.e., for a product which will be evaluated one coefficient at once, on request,
just like any other expressions. To this end you can use the MatrixBase::lazyProduct() function, however we strongly discourage you to
use it unless you are sure of what you are doing, i.e., you have rigourosly measured a speed improvement.
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\section AlignMacros Alignment-related macros
The EIGEN_ALIGN_128 macro has been renamed to EIGEN_ALIGN16. Don't be surprised, it's just that we switched to counting in bytes ;-)
The EIGEN_DONT_ALIGN option still exists in Eigen 3, but it has a new cousin: EIGEN_DONT_ALIGN_STATICALLY. It allows to get rid of all static alignment issues while keeping alignment of dynamic-size heap-allocated arrays, thus keeping vectorization for dynamic-size objects.
\section AlignedMap Aligned Map objects
A common issue with Eigen 2 was that when mapping an array with Map, there was no way to tell Eigen that your array was aligned. There was a ForceAligned option but it didn't mean that; it was just confusing and has been removed.
New in Eigen3 is the Aligned option. See the documentation of class Map. Use it like this:
\code
Map<Vector4f, Aligned> myMappedVector(some_aligned_array);
\endcode
There also are related convenience static methods:
\code
result = Vector4f::MapAligned(some_aligned_array);
\endcode
*/
}