mirror of
https://github.com/curl/curl.git
synced 2024-12-27 06:59:43 +08:00
810 lines
26 KiB
C
810 lines
26 KiB
C
/***************************************************************************
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* _ _ ____ _
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* Project ___| | | | _ \| |
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* / __| | | | |_) | |
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* | (__| |_| | _ <| |___
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* \___|\___/|_| \_\_____|
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*
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* Copyright (C) 1998 - 2006, Daniel Stenberg, <daniel@haxx.se>, et al.
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*
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* This software is licensed as described in the file COPYING, which
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* you should have received as part of this distribution. The terms
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* are also available at http://curl.haxx.se/docs/copyright.html.
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*
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* You may opt to use, copy, modify, merge, publish, distribute and/or sell
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* copies of the Software, and permit persons to whom the Software is
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* furnished to do so, under the terms of the COPYING file.
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*
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* This software is distributed on an "AS IS" basis, WITHOUT WARRANTY OF ANY
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* KIND, either express or implied.
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*
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* $Id$
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***************************************************************************/
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#include "setup.h"
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#include <stdlib.h>
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#include <string.h>
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#ifdef HAVE_SYS_TYPES_H
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#include <sys/types.h>
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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#include <sys/socket.h>
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#endif
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#endif
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#include <curl/curl.h>
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#include "urldata.h"
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#include "transfer.h"
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#include "url.h"
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#include "connect.h"
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#include "progress.h"
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#include "memory.h"
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#include "easyif.h"
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#include "multiif.h"
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#include "sendf.h"
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/* The last #include file should be: */
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#include "memdebug.h"
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struct Curl_message {
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/* the 'CURLMsg' is the part that is visible to the external user */
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struct CURLMsg extmsg;
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struct Curl_message *next;
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};
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typedef enum {
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CURLM_STATE_INIT, /* start in this state */
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CURLM_STATE_CONNECT, /* resolve/connect has been sent off */
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CURLM_STATE_WAITRESOLVE, /* awaiting the resolve to finalize */
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CURLM_STATE_WAITCONNECT, /* awaiting the connect to finalize */
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CURLM_STATE_PROTOCONNECT, /* completing the protocol-specific connect
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phase */
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CURLM_STATE_DO, /* start send off the request (part 1) */
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CURLM_STATE_DOING, /* sending off the request (part 1) */
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CURLM_STATE_DO_MORE, /* send off the request (part 2) */
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CURLM_STATE_PERFORM, /* transfer data */
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CURLM_STATE_DONE, /* post data transfer operation */
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CURLM_STATE_COMPLETED, /* operation complete */
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CURLM_STATE_LAST /* not a true state, never use this */
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} CURLMstate;
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struct Curl_one_easy {
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/* first, two fields for the linked list of these */
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struct Curl_one_easy *next;
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struct Curl_one_easy *prev;
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struct SessionHandle *easy_handle; /* the easy handle for this unit */
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struct connectdata *easy_conn; /* the "unit's" connection */
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CURLMstate state; /* the handle's state */
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CURLcode result; /* previous result */
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struct Curl_message *msg; /* A pointer to one single posted message.
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Cleanup should be done on this pointer NOT on
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the linked list in Curl_multi. This message
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will be deleted when this handle is removed
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from the multi-handle */
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int msg_num; /* number of messages left in 'msg' to return */
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};
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#define CURL_MULTI_HANDLE 0x000bab1e
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#define GOOD_MULTI_HANDLE(x) \
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((x)&&(((struct Curl_multi *)x)->type == CURL_MULTI_HANDLE))
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#define GOOD_EASY_HANDLE(x) (x)
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/* This is the struct known as CURLM on the outside */
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struct Curl_multi {
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/* First a simple identifier to easier detect if a user mix up
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this multi handle with an easy handle. Set this to CURL_MULTI_HANDLE. */
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long type;
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/* We have a linked list with easy handles */
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struct Curl_one_easy easy;
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/* This is the amount of entries in the linked list above. */
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int num_easy;
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int num_msgs; /* total amount of messages in the easy handles */
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/* Hostname cache */
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struct curl_hash *hostcache;
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};
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/* always use this function to change state, to make debugging easier */
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static void multistate(struct Curl_one_easy *easy, CURLMstate state)
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{
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#ifdef CURLDEBUG
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const char *statename[]={
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"INIT",
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"CONNECT",
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"WAITRESOLVE",
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"WAITCONNECT",
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"PROTOCONNECT",
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"DO",
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"DOING",
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"DO_MORE",
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"PERFORM",
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"DONE",
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"COMPLETED",
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};
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CURLMstate oldstate = easy->state;
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#endif
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easy->state = state;
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#ifdef CURLDEBUG
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infof(easy->easy_handle,
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"STATE: %s => %s handle %p: \n",
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statename[oldstate], statename[easy->state], (char *)easy);
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#endif
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}
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CURLM *curl_multi_init(void)
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{
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struct Curl_multi *multi;
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multi = (void *)malloc(sizeof(struct Curl_multi));
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if(multi) {
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memset(multi, 0, sizeof(struct Curl_multi));
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multi->type = CURL_MULTI_HANDLE;
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}
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else
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return NULL;
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multi->hostcache = Curl_mk_dnscache();
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if(!multi->hostcache) {
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/* failure, free mem and bail out */
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free(multi);
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multi = NULL;
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}
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return (CURLM *) multi;
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}
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CURLMcode curl_multi_add_handle(CURLM *multi_handle,
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CURL *easy_handle)
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{
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struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
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struct Curl_one_easy *easy;
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/* First, make some basic checks that the CURLM handle is a good handle */
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if(!GOOD_MULTI_HANDLE(multi))
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return CURLM_BAD_HANDLE;
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/* Verify that we got a somewhat good easy handle too */
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if(!GOOD_EASY_HANDLE(easy_handle))
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return CURLM_BAD_EASY_HANDLE;
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/* Now, time to add an easy handle to the multi stack */
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easy = (struct Curl_one_easy *)malloc(sizeof(struct Curl_one_easy));
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if(!easy)
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return CURLM_OUT_OF_MEMORY;
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/* clean it all first (just to be sure) */
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memset(easy, 0, sizeof(struct Curl_one_easy));
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/* set the easy handle */
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easy->easy_handle = easy_handle;
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multistate(easy, CURLM_STATE_INIT);
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/* for multi interface connections, we share DNS cache automaticly */
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easy->easy_handle->hostcache = multi->hostcache;
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/* We add this new entry first in the list. We make our 'next' point to the
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previous next and our 'prev' point back to the 'first' struct */
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easy->next = multi->easy.next;
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easy->prev = &multi->easy;
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/* make 'easy' the first node in the chain */
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multi->easy.next = easy;
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/* if there was a next node, make sure its 'prev' pointer links back to
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the new node */
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if(easy->next)
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easy->next->prev = easy;
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Curl_easy_addmulti(easy_handle, multi_handle);
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/* increase the node-counter */
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multi->num_easy++;
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return CURLM_OK;
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}
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CURLMcode curl_multi_remove_handle(CURLM *multi_handle,
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CURL *curl_handle)
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{
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struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
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struct Curl_one_easy *easy;
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/* First, make some basic checks that the CURLM handle is a good handle */
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if(!GOOD_MULTI_HANDLE(multi))
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return CURLM_BAD_HANDLE;
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/* Verify that we got a somewhat good easy handle too */
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if(!GOOD_EASY_HANDLE(curl_handle))
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return CURLM_BAD_EASY_HANDLE;
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/* scan through the list and remove the 'curl_handle' */
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easy = multi->easy.next;
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while(easy) {
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if(easy->easy_handle == (struct SessionHandle *)curl_handle)
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break;
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easy=easy->next;
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}
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if(easy) {
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/* If the 'state' is not INIT or COMPLETED, we might need to do something
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nice to put the easy_handle in a good known state when this returns. */
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/* clear out the usage of the shared DNS cache */
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easy->easy_handle->hostcache = NULL;
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Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association
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to this multi handle */
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/* if we have a connection we must call Curl_done() here so that we
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don't leave a half-baked one around */
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if(easy->easy_conn)
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Curl_done(&easy->easy_conn, easy->result);
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/* make the previous node point to our next */
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if(easy->prev)
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easy->prev->next = easy->next;
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/* make our next point to our previous node */
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if(easy->next)
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easy->next->prev = easy->prev;
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/* NOTE NOTE NOTE
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We do not touch the easy handle here! */
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if (easy->msg)
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free(easy->msg);
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free(easy);
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multi->num_easy--; /* one less to care about now */
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return CURLM_OK;
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}
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else
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return CURLM_BAD_EASY_HANDLE; /* twasn't found */
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}
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CURLMcode curl_multi_fdset(CURLM *multi_handle,
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fd_set *read_fd_set, fd_set *write_fd_set,
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fd_set *exc_fd_set, int *max_fd)
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{
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/* Scan through all the easy handles to get the file descriptors set.
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Some easy handles may not have connected to the remote host yet,
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and then we must make sure that is done. */
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struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
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struct Curl_one_easy *easy;
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int this_max_fd=-1;
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if(!GOOD_MULTI_HANDLE(multi))
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return CURLM_BAD_HANDLE;
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*max_fd = -1; /* so far none! */
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easy=multi->easy.next;
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while(easy) {
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switch(easy->state) {
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default:
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break;
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case CURLM_STATE_WAITRESOLVE:
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/* waiting for a resolve to complete */
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Curl_resolv_fdset(easy->easy_conn, read_fd_set, write_fd_set,
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&this_max_fd);
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if(this_max_fd > *max_fd)
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*max_fd = this_max_fd;
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break;
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case CURLM_STATE_PROTOCONNECT:
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Curl_protocol_fdset(easy->easy_conn, read_fd_set, write_fd_set,
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&this_max_fd);
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if(this_max_fd > *max_fd)
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*max_fd = this_max_fd;
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break;
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case CURLM_STATE_DOING:
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Curl_doing_fdset(easy->easy_conn, read_fd_set, write_fd_set,
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&this_max_fd);
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if(this_max_fd > *max_fd)
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*max_fd = this_max_fd;
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break;
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case CURLM_STATE_WAITCONNECT:
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case CURLM_STATE_DO_MORE:
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{
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/* when we're waiting for a connect, we wait for the socket to
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become writable */
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struct connectdata *conn = easy->easy_conn;
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curl_socket_t sockfd;
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if(CURLM_STATE_WAITCONNECT == easy->state) {
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sockfd = conn->sock[FIRSTSOCKET];
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FD_SET(sockfd, write_fd_set);
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}
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else {
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/* When in DO_MORE state, we could be either waiting for us
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to connect to a remote site, or we could wait for that site
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to connect to us. It makes a difference in the way: if we
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connect to the site we wait for the socket to become writable, if
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the site connects to us we wait for it to become readable */
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sockfd = conn->sock[SECONDARYSOCKET];
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FD_SET(sockfd, write_fd_set);
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}
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if((int)sockfd > *max_fd)
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*max_fd = (int)sockfd;
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}
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break;
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case CURLM_STATE_PERFORM:
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/* This should have a set of file descriptors for us to set. */
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/* after the transfer is done, go DONE */
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Curl_single_fdset(easy->easy_conn,
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read_fd_set, write_fd_set,
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exc_fd_set, &this_max_fd);
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/* remember the maximum file descriptor */
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if(this_max_fd > *max_fd)
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*max_fd = this_max_fd;
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break;
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}
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easy = easy->next; /* check next handle */
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}
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return CURLM_OK;
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}
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CURLMcode curl_multi_perform(CURLM *multi_handle, int *running_handles)
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{
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struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
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struct Curl_one_easy *easy;
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bool done;
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CURLMcode result=CURLM_OK;
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struct Curl_message *msg = NULL;
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bool connected;
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bool async;
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bool protocol_connect;
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bool dophase_done;
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*running_handles = 0; /* bump this once for every living handle */
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if(!GOOD_MULTI_HANDLE(multi))
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return CURLM_BAD_HANDLE;
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easy=multi->easy.next;
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while(easy) {
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do {
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if (CURLM_STATE_WAITCONNECT <= easy->state &&
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easy->state <= CURLM_STATE_DO &&
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easy->easy_handle->change.url_changed) {
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char *gotourl;
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Curl_posttransfer(easy->easy_handle);
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easy->result = Curl_done(&easy->easy_conn, CURLE_OK);
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if(CURLE_OK == easy->result) {
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gotourl = strdup(easy->easy_handle->change.url);
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if(gotourl) {
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easy->easy_handle->change.url_changed = FALSE;
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easy->result = Curl_follow(easy->easy_handle, gotourl, FALSE);
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if(CURLE_OK == easy->result)
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multistate(easy, CURLM_STATE_CONNECT);
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else
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free(gotourl);
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}
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else {
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easy->result = CURLE_OUT_OF_MEMORY;
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multistate(easy, CURLM_STATE_COMPLETED);
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break;
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}
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}
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}
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easy->easy_handle->change.url_changed = FALSE;
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switch(easy->state) {
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case CURLM_STATE_INIT:
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/* init this transfer. */
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easy->result=Curl_pretransfer(easy->easy_handle);
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if(CURLE_OK == easy->result) {
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/* after init, go CONNECT */
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multistate(easy, CURLM_STATE_CONNECT);
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result = CURLM_CALL_MULTI_PERFORM;
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easy->easy_handle->state.used_interface = Curl_if_multi;
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}
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break;
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case CURLM_STATE_CONNECT:
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/* Connect. We get a connection identifier filled in. */
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Curl_pgrsTime(easy->easy_handle, TIMER_STARTSINGLE);
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easy->result = Curl_connect(easy->easy_handle, &easy->easy_conn,
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&async, &protocol_connect);
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if(CURLE_OK == easy->result) {
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if(async)
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/* We're now waiting for an asynchronous name lookup */
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multistate(easy, CURLM_STATE_WAITRESOLVE);
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else {
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/* after the connect has been sent off, go WAITCONNECT unless the
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protocol connect is already done and we can go directly to
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DO! */
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result = CURLM_CALL_MULTI_PERFORM;
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if(protocol_connect)
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multistate(easy, CURLM_STATE_DO);
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else
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multistate(easy, CURLM_STATE_WAITCONNECT);
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}
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}
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break;
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case CURLM_STATE_WAITRESOLVE:
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/* awaiting an asynch name resolve to complete */
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{
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struct Curl_dns_entry *dns = NULL;
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/* check if we have the name resolved by now */
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easy->result = Curl_is_resolved(easy->easy_conn, &dns);
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if(dns) {
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/* Perform the next step in the connection phase, and then move on
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to the WAITCONNECT state */
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easy->result = Curl_async_resolved(easy->easy_conn,
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&protocol_connect);
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if(CURLE_OK != easy->result)
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/* if Curl_async_resolved() returns failure, the connection struct
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is already freed and gone */
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easy->easy_conn = NULL; /* no more connection */
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else {
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/* FIX: what if protocol_connect is TRUE here?! */
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multistate(easy, CURLM_STATE_WAITCONNECT);
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}
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}
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if(CURLE_OK != easy->result) {
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/* failure detected */
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Curl_disconnect(easy->easy_conn); /* disconnect properly */
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easy->easy_conn = NULL; /* no more connection */
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break;
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}
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}
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break;
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case CURLM_STATE_WAITCONNECT:
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/* awaiting a completion of an asynch connect */
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easy->result = Curl_is_connected(easy->easy_conn, FIRSTSOCKET,
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&connected);
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if(connected)
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easy->result = Curl_protocol_connect(easy->easy_conn,
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&protocol_connect);
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if(CURLE_OK != easy->result) {
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/* failure detected */
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Curl_disconnect(easy->easy_conn); /* close the connection */
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easy->easy_conn = NULL; /* no more connection */
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break;
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}
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if(connected) {
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if(!protocol_connect) {
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/* We have a TCP connection, but 'protocol_connect' may be false
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and then we continue to 'STATE_PROTOCONNECT'. If protocol
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connect is TRUE, we move on to STATE_DO. */
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multistate(easy, CURLM_STATE_PROTOCONNECT);
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}
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else {
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/* after the connect has completed, go DO */
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multistate(easy, CURLM_STATE_DO);
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result = CURLM_CALL_MULTI_PERFORM;
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}
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}
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break;
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case CURLM_STATE_PROTOCONNECT:
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/* protocol-specific connect phase */
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easy->result = Curl_protocol_connecting(easy->easy_conn,
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&protocol_connect);
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if(protocol_connect) {
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/* after the connect has completed, go DO */
|
|
multistate(easy, CURLM_STATE_DO);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
else if(easy->result) {
|
|
/* failure detected */
|
|
Curl_posttransfer(easy->easy_handle);
|
|
Curl_done(&easy->easy_conn, easy->result);
|
|
Curl_disconnect(easy->easy_conn); /* close the connection */
|
|
easy->easy_conn = NULL; /* no more connection */
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DO:
|
|
if(easy->easy_handle->set.connect_only) {
|
|
/* keep connection open for application to use the socket */
|
|
easy->easy_conn->bits.close = FALSE;
|
|
multistate(easy, CURLM_STATE_DONE);
|
|
easy->result = CURLE_OK;
|
|
result = CURLM_OK;
|
|
}
|
|
else {
|
|
/* Perform the protocol's DO action */
|
|
easy->result = Curl_do(&easy->easy_conn, &dophase_done);
|
|
|
|
if(CURLE_OK == easy->result) {
|
|
|
|
if(!dophase_done) {
|
|
/* DO was not completed in one function call, we must continue
|
|
DOING... */
|
|
multistate(easy, CURLM_STATE_DOING);
|
|
result = CURLM_OK;
|
|
}
|
|
|
|
/* after DO, go PERFORM... or DO_MORE */
|
|
else if(easy->easy_conn->bits.do_more) {
|
|
/* we're supposed to do more, but we need to sit down, relax
|
|
and wait a little while first */
|
|
multistate(easy, CURLM_STATE_DO_MORE);
|
|
result = CURLM_OK;
|
|
}
|
|
else {
|
|
/* we're done with the DO, now PERFORM */
|
|
easy->result = Curl_readwrite_init(easy->easy_conn);
|
|
if(CURLE_OK == easy->result) {
|
|
multistate(easy, CURLM_STATE_PERFORM);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
/* failure detected */
|
|
Curl_posttransfer(easy->easy_handle);
|
|
Curl_done(&easy->easy_conn, easy->result);
|
|
Curl_disconnect(easy->easy_conn); /* close the connection */
|
|
easy->easy_conn = NULL; /* no more connection */
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DOING:
|
|
/* we continue DOING until the DO phase is complete */
|
|
easy->result = Curl_protocol_doing(easy->easy_conn, &dophase_done);
|
|
if(CURLE_OK == easy->result) {
|
|
if(dophase_done) {
|
|
/* after DO, go PERFORM... or DO_MORE */
|
|
if(easy->easy_conn->bits.do_more) {
|
|
/* we're supposed to do more, but we need to sit down, relax
|
|
and wait a little while first */
|
|
multistate(easy, CURLM_STATE_DO_MORE);
|
|
result = CURLM_OK;
|
|
}
|
|
else {
|
|
/* we're done with the DO, now PERFORM */
|
|
easy->result = Curl_readwrite_init(easy->easy_conn);
|
|
if(CURLE_OK == easy->result) {
|
|
multistate(easy, CURLM_STATE_PERFORM);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
} /* dophase_done */
|
|
}
|
|
else {
|
|
/* failure detected */
|
|
Curl_posttransfer(easy->easy_handle);
|
|
Curl_done(&easy->easy_conn, easy->result);
|
|
Curl_disconnect(easy->easy_conn); /* close the connection */
|
|
easy->easy_conn = NULL; /* no more connection */
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_DO_MORE:
|
|
/* Ready to do more? */
|
|
easy->result = Curl_is_connected(easy->easy_conn, SECONDARYSOCKET,
|
|
&connected);
|
|
if(connected) {
|
|
/*
|
|
* When we are connected, DO MORE and then go PERFORM
|
|
*/
|
|
easy->result = Curl_do_more(easy->easy_conn);
|
|
|
|
if(CURLE_OK == easy->result)
|
|
easy->result = Curl_readwrite_init(easy->easy_conn);
|
|
|
|
if(CURLE_OK == easy->result) {
|
|
multistate(easy, CURLM_STATE_PERFORM);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
break;
|
|
|
|
case CURLM_STATE_PERFORM:
|
|
/* read/write data if it is ready to do so */
|
|
easy->result = Curl_readwrite(easy->easy_conn, &done);
|
|
|
|
if(easy->result) {
|
|
/* The transfer phase returned error, we mark the connection to get
|
|
* closed to prevent being re-used. This is becasue we can't
|
|
* possibly know if the connection is in a good shape or not now. */
|
|
easy->easy_conn->bits.close = TRUE;
|
|
|
|
if(CURL_SOCKET_BAD != easy->easy_conn->sock[SECONDARYSOCKET]) {
|
|
/* if we failed anywhere, we must clean up the secondary socket if
|
|
it was used */
|
|
sclose(easy->easy_conn->sock[SECONDARYSOCKET]);
|
|
easy->easy_conn->sock[SECONDARYSOCKET]=-1;
|
|
}
|
|
Curl_posttransfer(easy->easy_handle);
|
|
Curl_done(&easy->easy_conn, easy->result);
|
|
}
|
|
|
|
else if(TRUE == done) {
|
|
char *newurl;
|
|
bool retry = Curl_retry_request(easy->easy_conn, &newurl);
|
|
|
|
/* call this even if the readwrite function returned error */
|
|
Curl_posttransfer(easy->easy_handle);
|
|
|
|
/* When we follow redirects, must to go back to the CONNECT state */
|
|
if(easy->easy_conn->newurl || retry) {
|
|
if(!retry) {
|
|
/* if the URL is a follow-location and not just a retried request
|
|
then figure out the URL here */
|
|
newurl = easy->easy_conn->newurl;
|
|
easy->easy_conn->newurl = NULL;
|
|
}
|
|
easy->result = Curl_done(&easy->easy_conn, CURLE_OK);
|
|
if(easy->result == CURLE_OK)
|
|
easy->result = Curl_follow(easy->easy_handle, newurl, retry);
|
|
if(CURLE_OK == easy->result) {
|
|
multistate(easy, CURLM_STATE_CONNECT);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
else
|
|
/* Since we "took it", we are in charge of freeing this on
|
|
failure */
|
|
free(newurl);
|
|
}
|
|
else {
|
|
/* after the transfer is done, go DONE */
|
|
multistate(easy, CURLM_STATE_DONE);
|
|
result = CURLM_CALL_MULTI_PERFORM;
|
|
}
|
|
}
|
|
break;
|
|
case CURLM_STATE_DONE:
|
|
/* post-transfer command */
|
|
easy->result = Curl_done(&easy->easy_conn, CURLE_OK);
|
|
|
|
/* after we have DONE what we're supposed to do, go COMPLETED, and
|
|
it doesn't matter what the Curl_done() returned! */
|
|
multistate(easy, CURLM_STATE_COMPLETED);
|
|
break;
|
|
|
|
case CURLM_STATE_COMPLETED:
|
|
/* this is a completed transfer, it is likely to still be connected */
|
|
|
|
/* This node should be delinked from the list now and we should post
|
|
an information message that we are complete. */
|
|
break;
|
|
default:
|
|
return CURLM_INTERNAL_ERROR;
|
|
}
|
|
|
|
if(CURLM_STATE_COMPLETED != easy->state) {
|
|
if(CURLE_OK != easy->result) {
|
|
/*
|
|
* If an error was returned, and we aren't in completed state now,
|
|
* then we go to completed and consider this transfer aborted. */
|
|
multistate(easy, CURLM_STATE_COMPLETED);
|
|
}
|
|
else
|
|
/* this one still lives! */
|
|
(*running_handles)++;
|
|
}
|
|
|
|
} while (easy->easy_handle->change.url_changed);
|
|
|
|
if ((CURLM_STATE_COMPLETED == easy->state) && !easy->msg) {
|
|
/* clear out the usage of the shared DNS cache */
|
|
easy->easy_handle->hostcache = NULL;
|
|
|
|
/* now add a node to the Curl_message linked list with this info */
|
|
msg = (struct Curl_message *)malloc(sizeof(struct Curl_message));
|
|
|
|
if(!msg)
|
|
return CURLM_OUT_OF_MEMORY;
|
|
|
|
msg->extmsg.msg = CURLMSG_DONE;
|
|
msg->extmsg.easy_handle = easy->easy_handle;
|
|
msg->extmsg.data.result = easy->result;
|
|
msg->next=NULL;
|
|
|
|
easy->msg = msg;
|
|
easy->msg_num = 1; /* there is one unread message here */
|
|
|
|
multi->num_msgs++; /* increase message counter */
|
|
}
|
|
easy = easy->next; /* operate on next handle */
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
/* This is called when an easy handle is cleanup'ed that is part of a multi
|
|
handle */
|
|
void Curl_multi_rmeasy(void *multi_handle, CURL *easy_handle)
|
|
{
|
|
curl_multi_remove_handle(multi_handle, easy_handle);
|
|
}
|
|
|
|
CURLMcode curl_multi_cleanup(CURLM *multi_handle)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
struct Curl_one_easy *easy;
|
|
struct Curl_one_easy *nexteasy;
|
|
|
|
if(GOOD_MULTI_HANDLE(multi)) {
|
|
multi->type = 0; /* not good anymore */
|
|
Curl_hash_destroy(multi->hostcache);
|
|
|
|
/* remove all easy handles */
|
|
easy = multi->easy.next;
|
|
while(easy) {
|
|
nexteasy=easy->next;
|
|
/* clear out the usage of the shared DNS cache */
|
|
easy->easy_handle->hostcache = NULL;
|
|
Curl_easy_addmulti(easy->easy_handle, NULL); /* clear the association */
|
|
|
|
if (easy->msg)
|
|
free(easy->msg);
|
|
free(easy);
|
|
easy = nexteasy;
|
|
}
|
|
|
|
free(multi);
|
|
|
|
return CURLM_OK;
|
|
}
|
|
else
|
|
return CURLM_BAD_HANDLE;
|
|
}
|
|
|
|
CURLMsg *curl_multi_info_read(CURLM *multi_handle, int *msgs_in_queue)
|
|
{
|
|
struct Curl_multi *multi=(struct Curl_multi *)multi_handle;
|
|
|
|
*msgs_in_queue = 0; /* default to none */
|
|
|
|
if(GOOD_MULTI_HANDLE(multi)) {
|
|
struct Curl_one_easy *easy;
|
|
|
|
if(!multi->num_msgs)
|
|
return NULL; /* no messages left to return */
|
|
|
|
easy=multi->easy.next;
|
|
while(easy) {
|
|
if(easy->msg_num) {
|
|
easy->msg_num--;
|
|
break;
|
|
}
|
|
easy = easy->next;
|
|
}
|
|
if(!easy)
|
|
return NULL; /* this means internal count confusion really */
|
|
|
|
multi->num_msgs--;
|
|
*msgs_in_queue = multi->num_msgs;
|
|
|
|
return &easy->msg->extmsg;
|
|
}
|
|
else
|
|
return NULL;
|
|
}
|