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1. changed order of two include files to build fine on MPE/iX
2. now reads the socket error before check connect status, also to make us run fine on MPE/iX
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@ -26,8 +26,12 @@
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#ifndef WIN32
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#ifndef WIN32
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/* headers for non-win32 */
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/* headers for non-win32 */
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#include <sys/time.h>
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#include <sys/time.h>
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#include <sys/socket.h>
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#ifdef HAVE_SYS_TYPES_H
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#include <sys/types.h>
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#include <sys/types.h>
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#endif
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#ifdef HAVE_SYS_SOCKET_H
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#include <sys/socket.h>
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#endif
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#include <sys/ioctl.h>
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#include <sys/ioctl.h>
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#ifdef HAVE_UNISTD_H
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#ifdef HAVE_UNISTD_H
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#include <unistd.h>
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#include <unistd.h>
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@ -171,6 +175,11 @@ int waitconnect(int sockfd, /* socket */
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struct timeval interval;
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struct timeval interval;
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int rc;
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int rc;
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/* Call this function once now, and ignore the results. We do this to
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"clear" the error state on the socket so that we can later read it
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reliably. This is reported necessary on the MPE/iX operating system. */
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verifyconnect();
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/* now select() until we get connect or timeout */
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/* now select() until we get connect or timeout */
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FD_ZERO(&fd);
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FD_ZERO(&fd);
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FD_SET(sockfd, &fd);
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FD_SET(sockfd, &fd);
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