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tests/server: add CTRL event handler for Win32 consoles
Forward CTRL events as signals to existing signal event handler.
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parent
9869f6dc5a
commit
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@ -567,6 +567,47 @@ static RETSIGTYPE exit_signal_handler(int signum)
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errno = old_errno;
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}
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#ifdef WIN32
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/* CTRL event handler for Windows Console applications to simulate
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* SIGINT, SIGTERM and SIGBREAK on CTRL events and trigger signal handler.
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*
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* Background information from MSDN:
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* SIGINT is not supported for any Win32 application. When a CTRL+C
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* interrupt occurs, Win32 operating systems generate a new thread
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* to specifically handle that interrupt. This can cause a single-thread
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* application, such as one in UNIX, to become multithreaded and cause
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* unexpected behavior.
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* [...]
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* The SIGILL and SIGTERM signals are not generated under Windows.
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* They are included for ANSI compatibility. Therefore, you can set
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* signal handlers for these signals by using signal, and you can also
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* explicitly generate these signals by calling raise. Source:
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* https://docs.microsoft.com/de-de/cpp/c-runtime-library/reference/signal
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*/
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static BOOL WINAPI ctrl_event_handler(DWORD dwCtrlType)
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{
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int signum = 0;
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logmsg("ctrl_event_handler: %d", dwCtrlType);
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switch(dwCtrlType) {
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#ifdef SIGINT
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case CTRL_C_EVENT: signum = SIGINT; break;
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#endif
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#ifdef SIGTERM
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case CTRL_CLOSE_EVENT: signum = SIGTERM; break;
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#endif
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#ifdef SIGBREAK
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case CTRL_BREAK_EVENT: signum = SIGBREAK; break;
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#endif
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default: return FALSE;
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}
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if(signum) {
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logmsg("ctrl_event_handler: %d -> %d", dwCtrlType, signum);
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exit_signal_handler(signum);
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}
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return TRUE;
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}
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#endif
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void install_signal_handlers(bool keep_sigalrm)
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{
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#ifdef SIGHUP
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@ -615,6 +656,10 @@ void install_signal_handlers(bool keep_sigalrm)
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else
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siginterrupt(SIGBREAK, 1);
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#endif
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#ifdef WIN32
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if(!SetConsoleCtrlHandler(ctrl_event_handler, TRUE))
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logmsg("cannot install CTRL event handler");
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#endif
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}
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void restore_signal_handlers(bool keep_sigalrm)
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@ -647,4 +692,7 @@ void restore_signal_handlers(bool keep_sigalrm)
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if(SIG_ERR != old_sigbreak_handler)
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(void)signal(SIGBREAK, old_sigbreak_handler);
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#endif
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#ifdef WIN32
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(void)SetConsoleCtrlHandler(ctrl_event_handler, FALSE);
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#endif
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}
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