`Curl_bufq_slurp()` will invoke the given `reader` callback, passing it its own internal
buffer memory to write to. It may invoke the `reader` several times, as long as it has space
and while the `reader` always returns the length that was requested. There are variations of `slurp` that call the `reader` at most once or only read in a
maximum amount of bytes.
The analog mechanism for write out buffer data is:
The `bufq` is told how many "chunks" of data it shall hold at maximum and how large those
"chunks" should be. There are some variants of this, allowing for more options. How "chunks" are handled in a `bufq` is presented in the section about memory management.
The user of the `bufq` has the responsibility to call:
```
void Curl_bufq_free(struct bufq *q);
```
to free all resources held by `q`. It is possible to reset a `bufq` to empty via:
```
void Curl_bufq_reset(struct bufq *q);
```
## memory management
Internally, a `bufq` uses allocation of fixed size, e.g. the "chunk_size", up to a maximum number, e.g. "max_chunks". These chunks are allocated on demand, therefore writing to a `bufq` may return `CURLE_OUT_OF_MEMORY`. Once the max number of chunks are used, the `bufq` will report that it is "full".
Each chunks has a `read` and `write` index. A `bufq` keeps its chunks in a list. Reading happens always at the head chunk, writing always goes to the tail chunk. When the head chunk becomes empty, it is removed. When the tail chunk becomes full, another chunk is added to the end of the list, becoming the new tail.
Chunks that are no longer used are returned to a `spare` list by default. If the `bufq` is created with option `BUFQ_OPT_NO_SPARES` those chunks will be freed right away.
If a `bufq` is created with a `bufc_pool`, the no longer used chunks are returned to the pool. Also `bufq` will ask the pool for a chunk when it needs one. More in section "pools".
`Curl_bufq_is_full(q)`, etc. The amount of data held by a `bufq` is the sum of the data in all its chunks. This is what is reported by `Curl_bufq_len(q)`.
* create a `bufq` with chunk_size=1000 and max_chunks=4.
* write 4000 bytes to it, it will report "full"
* read 1 bytes from it, it will still report "full"
* read 999 more bytes from it, and it will no longer be "full"
The reason for this is that full really means: *bufq uses max_chunks and the last one cannot be written to*.
So when you read 1 byte from the head chunk in the example above, the head still hold 999 unread bytes. Only when those are also read, can the head chunk be removed and a new tail be added.
There is another variation to this. If you initialized a `bufq` with option `BUFQ_OPT_SOFT_LIMIT`, it will allow writes **beyond** the `max_chunks`. It will report **full**, but one can **still** write. This option is necessary, if partial writes need to be avoided. But it means that you will need other checks to keep the `bufq` from growing ever larger and larger.
## pools
A `struct bufc_pool` may be used to create chunks for a `bufq` and keep spare ones around. It is initialized
The pool gets the size and the mount of spares to keep. The `bufq` gets the pool and the `max_chunks`. It no longer needs to know the chunk sizes, as those are managed by the pool.
A pool can be shared between many `bufq`s, as long as all of them operate in the same thread. In curl that would be true for all transfers using the same multi handle. The advantages of a pool are:
* when all `bufq`s are empty, only memory for `max_spare` chunks in the pool is used. Empty `bufq`s will hold no memory.
* the latest spare chunk is the first to be handed out again, no matter which `bufq` needs it. This keeps the footprint of "recently used" memory smaller.