blockbench/lang/nl.json
2019-08-01 00:01:47 +02:00

970 lines
54 KiB
JSON

{
"dialog.ok": "OK",
"dialog.cancel": "Annuleren",
"dialog.confirm": "Bevestig",
"dialog.close": "Sluit",
"dialog.import": "Importeer",
"dialog.save": "Opslaan",
"dialog.discard": "Weggooien",
"dialog.dontshowagain": "Niet Opnieuw Laten Zien",
"data.cube": "Kubus",
"data.group": "Groep",
"data.texture": "Textuur",
"data.plugin": "Plugin",
"data.preview": "Voorvertoning",
"data.toolbar": "Gereedschapsbalk",
"data.image": "Afbeelding",
"keys.ctrl": "Control",
"keys.shift": "Shift",
"keys.alt": "Alt",
"keys.meta": "Cmd",
"keys.delete": "Verwijder",
"keys.space": "Space",
"keys.leftclick": "Linker muisknop",
"keys.middleclick": "Midden muisknop",
"keys.rightclick": "Rechter muisknop",
"keys.tab": "Tab",
"keys.backspace": "Backspace",
"keys.enter": "Enter",
"keys.escape": "Escape",
"keys.function": "F%0",
"keys.numpad": "Numpad %0",
"keys.caps": "Capslock",
"keys.menu": "Textmenu",
"keys.left": "Links",
"keys.up": "Omhoog",
"keys.right": "Rechts",
"keys.down": "Omlaag",
"keys.pageup": "Pagina Terug",
"keys.pagedown": "Pagina Verder",
"keys.plus": "Plus",
"keys.comma": "Komma",
"keys.point": "Punt",
"keys.minus": "Min",
"keys.cross": "Plus",
"keys.end": "Einde",
"keys.pos1": "Pos 1",
"keys.printscreen": "Schermafbeelding",
"keys.pause": "Pauzeer",
"message.rotation_limit.title": "Rotatie Limiet",
"message.rotation_limit.message": "Rotaties zijn gelimiteerd door Minecraft over één as en 22,5 graden veranderingen. Roteren op een andere as zal de rotaties op overige assen verwijderen. Deze optie kan uitgezet worden in het instellingen menu.",
"message.file_not_found.title": "Bestand Niet Gevonden",
"message.file_not_found.message": "Blockbench kon het gekozen bestand niet vinden. Zorg ervoor dat het lokaal opgeslagen is en niet in de cloud.",
"message.screenshot.title": "Schermafbeelding",
"message.screenshot.message": "Schermafbeeling opgenomen.",
"message.screenshot.clipboard": "Klembord",
"message.screenshot.right_click": "Schermafbeelding - Rechtermuisklik om te kopiëren",
"message.invalid_file.title": "Onjuist Bestand",
"message.invalid_file.message": "Kon model bestand %0 niet openen",
"message.invalid_model.title": "Onjuist Model Bestand",
"message.invalid_model.message": "Dit bestand bevat geen juiste data voor een model",
"message.child_model_only.title": "Leeg Kind Element",
"message.child_model_only.message": "Dit bestand is een kind van %0 en bevat geen model",
"message.drag_background.title": "Achtergrondpositie",
"message.drag_background.message": "Sleep de achtergrond om zijn positie te verplaatsen. Houd shift ingedrukt en sleep naar boven en beneden om zijn grootte te veranderen.",
"message.unsaved_textures.title": "Niet-opgeslagen Texturen",
"message.unsaved_textures.message": "Je model heeft niet-opgeslagen texturen. Zorg ervoor dat ze opgeslagen zijn en plaats ze in de juiste map in je resource pack.",
"message.model_clipping.title": "Model Te Groot",
"message.model_clipping.message": "Je model bevat %0 kubussen die groter zijn dan het toegestane 3x3x3 limiet in Minecraft. Dit model zal niet werken in Minecraft. Gebruik de optie 'Beperkt Canvas' om dit te voorkomen.",
"message.loose_texture.title": "Textuur Import",
"message.loose_texture.message": "De geïnporteerde textuur zit niet in een resource pack. Minecraft kan alleen texturen laden uit de textuur map van een geladen resource pack.",
"message.loose_texture.change": "Bestandsroute Veranderen",
"message.update_res.title": "Textuur Resolutie",
"message.update_res.message": "Wil je de resolutie van het project veranderen naar de resolutie van deze textuur? Klik 'Terug' als je afbeelding een grotere resolutie heeft dan normaal.",
"message.update_res.update": "Update",
"message.bedrock_overwrite_error.message": "Blockbench kan dit model niet combineren met het oude bestand",
"message.bedrock_overwrite_error.backup_overwrite": "Maak een Backup en overschrijf",
"message.bedrock_overwrite_error.overwrite": "Overschrijven",
"message.close_warning.message": "Wil je je model opslaan?",
"message.close_warning.web": "Je huidige werk zal verloren gaan. Weet je zeker dat je wilt afsluiten?",
"message.default_textures.title": "Standaard Texturen",
"message.default_textures.message": "Selecteer de \"textures\"-map van het standaard resource pack",
"message.default_textures.detail": "Pak de standaard resource pack van de Minecraft jar uit of google en download het. Zoek de \"textures\"-map en open hem. Blockbench zal de locatie onthouden en daar afbeeldingen uit halen als ze niet in de huidige resource pack te vinden zijn.",
"message.default_textures.select": "Selecteer de standaard \"textures\"-map",
"message.image_editor.title": "Selecteer een afbeelding-bewerker",
"message.image_editor.file": "Selecteer Bestand...",
"message.image_editor.exe": "Selecteer een foto-editor uitvoerbaar bestand",
"message.display_skin.title": "Toon Skin",
"message.display_skin.message": "Selecteer een skin bestand van je computer of vul een spelernaam in",
"message.display_skin.upload": "Upload Skin",
"message.display_skin.name": "Gebruikersnaam",
"message.display_skin.reset": "Herstel",
"message.invalid_plugin": "Onjuist Plugin Bestand, Zie Console",
"message.load_plugin_app": "Wil je toestaan dat deze plugin verandering aanbrengt aan je PC? Laad alleen plugins van mensen die je vertrouwt.",
"message.load_plugin_web": "Wil je deze plugin laden? Laad alleen plugins van mensen die je vertrouwt.",
"message.preset_no_info": "Preset bevat geen informatie voor dit slot",
"message.restart_to_update": "Herstart Blockbench om wijzigingen aan te brengen",
"message.save_file": "Opgeslagen als %0",
"message.save_obj": "Opgeslagen als .obj model",
"message.rename_cubes": "Hernoem Kubussen",
"dialog.project.title": "Project",
"dialog.project.name": "Bestandsnaam",
"dialog.project.parent": "Ouder model",
"dialog.project.geoname": "Mob Geometrie Naam",
"dialog.project.openparent": "Open Ouder",
"dialog.project.ao": "Ambient Occlusion",
"dialog.project.width": "Breedte",
"dialog.project.height": "Lengte",
"dialog.texture.title": "Textuur",
"dialog.texture.name": "Naam",
"dialog.texture.variable": "Variabele",
"dialog.texture.namespace": "Naamruimte",
"dialog.texture.folder": "Map",
"dialog.extrude.title": "Beeld Extruderen",
"dialog.extrude.mode": "Scanmodus",
"dialog.extrude.mode.areas": "Gebieden",
"dialog.extrude.mode.lines": "Lijnen",
"dialog.extrude.mode.columns": "Kolommen",
"dialog.extrude.mode.pixels": "Pixels",
"dialog.extrude.opacity": "Minimum Ondoorzichtigheid",
"dialog.extrude.scan": "Scan en Importeer",
"dialog.display_preset.title": "Creëer Preset",
"dialog.display_preset.message": "Selecteer de slots die je wilt opslaan",
"dialog.display_preset.create": "Creëer",
"dialog.select.title": "Selecteer",
"dialog.select.new": "Nieuwe Selectie",
"dialog.select.group": "In Geselecteerde Groep",
"dialog.select.name": "Naam Bevat",
"dialog.select.random": "Willekeurig",
"dialog.select.select": "Selecteer",
"dialog.scale.title": "Schaal Model",
"dialog.scale.axis": "As",
"dialog.scale.scale": "Schaal",
"dialog.scale.clipping": "Model clipping: Je model is te groot voor het canvas",
"dialog.scale.confirm": "Herschaal",
"dialog.plugins.title": "Plugins",
"dialog.plugins.installed": "Geïnstalleerd",
"dialog.plugins.available": "Beschikbaar",
"dialog.plugins.install": "Installeer",
"dialog.plugins.uninstall": "de-installeren",
"dialog.plugins.reload": "Herlaad",
"dialog.plugins.none_installed": "Geen plugins geïnstalleerd",
"dialog.plugins.none_available": "Geen plugins beschikbaar",
"dialog.plugins.outdated": "Vereist een nieuwere versie van Blockbench",
"dialog.plugins.web_only": "Alleen voor de web app",
"dialog.plugins.app_only": "Alleen voor de desktop app",
"dialog.plugins.author": "door %0",
"dialog.plugins.show_less": "Laat Minder Zien",
"dialog.entitylist.title": "Open Entity Model",
"dialog.entitylist.text": "Selecteer het model dat je wilt importeren",
"dialog.entitylist.bones": "Botten",
"dialog.entitylist.cubes": "Kubussen",
"dialog.create_texture.title": "Maak Afbeelding",
"dialog.create_texture.name": "Naam",
"dialog.create_texture.folder": "Map",
"dialog.create_texture.template": "Sjabloon",
"dialog.create_texture.resolution": "Resolutie",
"dialog.input.title": "Invoer",
"dialog.update.title": "Updates",
"dialog.update.refresh": "Herlaad",
"dialog.update.up_to_date": "Blockbench is up-to-date",
"dialog.update.connecting": "Verbinden met de server",
"dialog.settings.settings": "Instellingen",
"dialog.settings.keybinds": "Sneltoetsen",
"dialog.settings.layout": "Lay-out",
"dialog.settings.about": "Over",
"layout.color.back": "Terug",
"layout.color.back.desc": "Achtergronden en invoervelden",
"layout.color.dark": "Donker",
"layout.color.dark.desc": "Canvas achtergrond",
"layout.color.ui": "UI",
"layout.color.ui.desc": "Hoofdinterface kleur",
"layout.color.bright_ui": "Helder UI",
"layout.color.bright_ui.desc": "Context menu's en tooltips",
"layout.color.button": "Knop",
"layout.color.button.desc": "Knoppen en Schakelaars",
"layout.color.selected": "Geselecteerd",
"layout.color.selected.desc": "Geselecteerde tabladen en objecten",
"layout.color.border": "Rand",
"layout.color.border.desc": "Rand van knoppen en invoer",
"layout.color.accent": "Accent",
"layout.color.accent.desc": "Schuifknop en andere details",
"layout.color.grid": "Rooster",
"layout.color.grid.desc": "3D voorvertooning rooster",
"layout.color.text": "Tekst",
"layout.color.text.desc": "Normale tekst",
"layout.color.light": "Licht",
"layout.color.light.desc": "Geselecteerde tekst",
"layout.color.accent_text": "Accent Tekst",
"layout.color.accent_text.desc": "Tekst op accent elementen",
"layout.font.main": "Hoofd lettertype",
"layout.font.headline": "Opschriftlettertype",
"about.version": "Versie:",
"about.creator": "Maker:",
"about.website": "Website:",
"about.bugtracker": "Bug Tracker:",
"about.electron": "Deze app is gemaakt met Electron, een framework om applicaties te maken met web technologien zoals Javascript, HTML en CSS.",
"about.vertex_snap": "Vertex Snapping is gebaseerd op een plug-in door SirBenet",
"about.icons": "Icon Pakketten:",
"about.libraries": "Bibliotheken:",
"settings.category.general": "Algemeen:",
"settings.category.preview": "Voorvertooning",
"settings.category.grid": "Rooster",
"settings.category.edit": "Wijzigen",
"settings.category.snapping": "Snapping",
"settings.category.defaults": "Standaard",
"settings.category.dialogs": "Dialogen",
"settings.category.export": "Exporteren",
"settings.language": "Taal",
"settings.language.desc": "Interface taal. Herstart Blockbench om wijzigingen aan te brengen",
"settings.show_actions": "Laat Acties Zien",
"settings.show_actions.desc": "Laat alle acties in de status balk zien",
"settings.backup_interval": "Backup Frequentie",
"settings.backup_interval.desc": "Frequentie van de automatische backups in minuten",
"settings.origin_size": "Draai Oorsprong",
"settings.origin_size.desc": "Grootte van de rotatie oorsprong",
"settings.control_size": "As Controle Grootte",
"settings.control_size.desc": "Grootte van de 3 assen controle gereedschap",
"settings.display_skin": "Toon Skin",
"settings.display_skin.desc": "Skin gebruikt voor ",
"settings.shading": "Shading",
"settings.shading.desc": "Gebruik shading",
"settings.transparency": "Doorzichtigheid",
"settings.transparency.desc": "Render transparante texturen transparant",
"settings.texture_fps": "Geanimeerde beelden FPS",
"settings.texture_fps.desc": "Frames per seconde voor geanimeerde afbeeldingen",
"settings.base_grid": "Klein Rooster",
"settings.base_grid.desc": "Toon klein grid en assen",
"settings.large_grid": "Groot Rooster",
"settings.large_grid.desc": "Toon 3x3 blok rooster",
"settings.full_grid": "Volledig Groot Rooster",
"settings.full_grid.desc": "Toon precies 3x3 rooster",
"settings.large_box": "Groote Omranding",
"settings.large_box.desc": "Toon 3x3 blok omranding",
"settings.display_grid": "Weergavemodus",
"settings.display_grid.desc": "Toon rooster in weergavemodus",
"settings.undo_limit": "Ongedaan maken Limiet",
"settings.undo_limit.desc": "Aantal stappen dat je ongedaan kan maken",
"settings.local_move": "Beweeg op Relatieve Assen",
"settings.local_move.desc": "Beweeg gedraaide elementen op hun eigen assen indien mogelijk",
"settings.canvas_unselect": "Canvas Klik Deselecteer",
"settings.canvas_unselect.desc": "Deselecteerd alle elementen wanneer er op de canvas achtergrond wordt geklikt",
"settings.paint_side_restrict": "Beperk Penseel tot Oppervlak",
"settings.paint_side_restrict.desc": "Beperk Penseel om enkel op het huidige oppervlak te tekenen",
"settings.autouv": "Auto UV",
"settings.autouv.desc": "Pas Auto UV standaard toe",
"settings.create_rename": "Geef Nieuwe Kubus Een Naam",
"settings.create_rename.desc": "Focus naam veld bij het creëren van een nieuw element of groep",
"settings.edit_size": "Rooster Resolutie",
"settings.edit_size.desc": "Resolutie van het rooster waar kubussen naartoe snappen",
"settings.shift_size": "Shift Resolutie",
"settings.shift_size.desc": "Resolutie van het rooster waneer je shift inhoudt",
"settings.ctrl_size": "Control Resolutie",
"settings.ctrl_size.desc": "Resolutie van het rooster waneer je control inhoudt",
"settings.negative_size": "Negatieve Grootte",
"settings.negative_size.desc": "Toestaan om negatieve grootte te gebruiken",
"settings.dialog_unsaved_textures": "Niet opgeslagen textures",
"settings.dialog_unsaved_textures.desc": "Laat \"Niet opgeslagen textures\" dialoog zien",
"settings.dialog_larger_cubes": "Model te groot",
"settings.dialog_larger_cubes.desc": "Laat \"Model te groot\" dialoog zien",
"settings.dialog_rotation_limit": "Rotatie Limiet",
"settings.dialog_rotation_limit.desc": "Laat “Rotatie Limiet” dialoog zien",
"settings.minifiedout": "Geminimaliseerde Export",
"settings.minifiedout.desc": "Schrijf JSON bestand op een lijn",
"settings.export_groups": "Exporteer Groepen",
"settings.export_groups.desc": "Sla groepen op in blokmodel bestanden",
"settings.credit": "Credit Opmerking",
"settings.credit.desc": "Voeg een credit opmerking toe aan geëxporteerde bestanden",
"settings.default_path": "Standaard Bestandsroute",
"settings.default_path.desc": "Map waarvan Blockbench de standaard texturen laadt",
"settings.image_editor": "Afbeelding Bewerker",
"settings.image_editor.desc": "Standaard afbeelding verwerker om textures mee te bewerken",
"category.navigate": "Navigatie",
"category.tools": "Gereedschap",
"category.file": "Bestand",
"category.blockbench": "Blockbench",
"category.edit": "Bewerk",
"category.transform": "Transformeren",
"category.filter": "Filter",
"category.view": "Bekijken",
"category.display": "Tentoonstel instellingen",
"category.textures": "Texturen",
"category.misc": "Overig",
"keybind.preview_select": "Selecteer",
"keybind.preview_rotate": "Beeld draaien",
"keybind.preview_drag": "Zicht verplaatsen",
"keybind.confirm": "Bevestig",
"keybind.cancel": "Annuleer",
"action.slider_pos_x": "Beweeg X",
"action.slider_pos_x.desc": "Kubussen op X-as verplaatsen",
"action.slider_pos_y": "Beweeg Y",
"action.slider_pos_y.desc": "Kubussen op Y-as verplaatsen",
"action.slider_pos_z": "Beweeg Z",
"action.slider_pos_z.desc": "Kubussen op Z-as verplaatsen",
"action.slider_size_x": "Formaat X",
"action.slider_size_x.desc": "Kubussen op de X-as een ander formaat geven",
"action.slider_size_y": "Formaat Y",
"action.slider_size_y.desc": "Kubussen op de Y-as een ander formaat geven",
"action.slider_size_z": "Formaat Z",
"action.slider_size_z.desc": "Kubussen op de Z-as een ander formaat geven",
"action.slider_inflate": "Opblazen",
"action.slider_inflate.desc": "Kubussen alle kanten op opblazen zonder de UV te veranderen",
"action.slider_rotation_x": "Draaien Om De X-as",
"action.slider_rotation_x.desc": "Draai kubussen om de X-as",
"action.slider_rotation_y": "Draaien Om De Y-as",
"action.slider_rotation_y.desc": "Draai kubussen om de Y-as",
"action.slider_rotation_z": "Draaien Om De Z-as",
"action.slider_rotation_z.desc": "Draai kubussen om de Z-as",
"action.slider_origin_x": "Oorsprong X",
"action.slider_origin_x.desc": "Beweeg oorsprong op de X-as",
"action.slider_origin_y": "Oorsprong Y",
"action.slider_origin_y.desc": "Beweeg Oorsprong op de Y-as",
"action.slider_origin_z": "Oorsprong Z",
"action.slider_origin_z.desc": "Beweeg Oorsprong op de Z-as",
"action.brush_mode": "Mode",
"action.brush_mode.desc": "Modus van de kwast",
"action.slider_brush_size": "Grootte",
"action.slider_brush_size.desc": "Formaat van de kwast",
"action.slider_brush_opacity": "Doorzichtigheid",
"action.slider_brush_opacity.desc": "Doorzichtigheid van de kwast in %",
"action.slider_brush_softness": "Zachtheid",
"action.slider_brush_softness.desc": "Zacheid van de kwast in %",
"action.background_color": "Achtergrond Kleur",
"action.background_color.desc": "Achtergrond kleur van de gecreëerde textuur",
"action.uv_slider_pos_x": "Beweeg Horizontaal",
"action.uv_slider_pos_x.desc": "Beweeg de UV selectie van alle kubussen horizontaal",
"action.uv_slider_pos_y": "Beweeg Verticaal",
"action.uv_slider_pos_y.desc": "De UV selectie van alle geselecteerde kubussen verticaal verplaatsen",
"action.uv_slider_size_x": "Herschaal Horizontaal",
"action.uv_slider_size_x.desc": "Herschaal de UV selectie van alle geselecteerde kubussen horizontaal",
"action.uv_slider_size_y": "Herschaal Verticaal",
"action.uv_slider_size_y.desc": "Herschaal de UV selectie van alle geselecteerde kubussen verticaal",
"action.vertex_snap_mode": "Mode",
"action.vertex_snap_mode.desc": "Selecteer of Vertex Snap elementen verplaatst of herschaalt naar de geselecteerde positie",
"action.move_tool": "Verplaatsen",
"action.move_tool.desc": "Gereedschap om elementen te selecteren en te verplaatsen",
"action.resize_tool": "Formaat veranderen",
"action.resize_tool.desc": "Gereedschap om elementen te selecteren en te vergrootten",
"action.brush_tool": "Verfkwast",
"action.brush_tool.desc": "Gereedschap om te tekenen op bitmap texturen op oppervlakken of in de UV editor.",
"action.vertex_snap_tool": "Hoeken Snap",
"action.vertex_snap_tool.desc": "Beweeg een kubus naar een ander kubus door twee hoeken te verbinden",
"action.swap_tools": "Verwissel Gereedschap",
"action.swap_tools.desc": "Verwissel verplaats en vergroot gereedschap",
"action.project_window": "Project...",
"action.project_window.desc": "Opend het project scherm, waar de metadata van je model kan wijzigen",
"action.new_block_model": "Nieuw Model",
"action.new_block_model.desc": "Creëerd een nieuw blok/item model",
"action.new_entity_model": "Nieuw Entity Model",
"action.new_entity_model.desc": "Creëert een nieuw Bedrock entity model",
"action.open_model": "Open Model",
"action.open_model.desc": "Open een model bestand op je computer",
"action.add_model": "Voeg Model Toe",
"action.add_model.desc": "Voeg een model bestand toe aan het huidige model",
"action.extrude_texture": "Geëxtrudeerde textuur",
"action.extrude_texture.desc": "Genereer een model door een textuur uit te rekken",
"action.export_blockmodel": "Exporteer Blockmodel",
"action.export_blockmodel.desc": "Exporteer Minecraft blok of item model",
"action.export_entity": "Exporteer Bedrock Entity",
"action.export_entity.desc": "Voeg het huidige model toe als entity in een mobs.json bestand",
"action.export_optifine_part": "Exporteer OptiFine JPM",
"action.export_optifine_part.desc": "Exporteer een entity deel model voor OptiFine",
"action.export_optifine_full": "Exporteer OptiFine JEM",
"action.export_optifine_full.desc": "Exporteer een volledig OptiFine entity model",
"action.export_obj": "Exporteer OBJ Model",
"action.export_obj.desc": "Exporteer een Wavefront OBJ model om in andere programma's te gebuiken",
"action.settings_window": "Instellingen...",
"action.settings_window.desc": "Open het Blockbench instellingen venster",
"action.plugins_window": "Plugins...",
"action.plugins_window.desc": "Open het plugin venster",
"action.update_window": "Updates...",
"action.update_window.desc": "Zoek voor Blockbench updates.",
"action.reset_keybindings": "Herstel Sneltoetsen",
"action.reset_keybindings.desc": "Herstel alle sneltoetsen naar Blockbench's standaard",
"action.import_layout": "Importeer Lay-out",
"action.import_layout.desc": "Importeer een lay-out bestand",
"action.export_layout": "Exporteer Lay-out",
"action.export_layout.desc": "Maak een lay-out bestand van de huidige instellingen",
"action.reset_layout": "Herstel Lay-out",
"action.reset_layout.desc": "Herstel de lay-out naar Blockbench's standaard",
"action.load_plugin": "Laad Plugin uit Bestand",
"action.load_plugin.desc": "Laad een plugin door het bronbestand te importeren",
"action.reload_plugins": "Herlaad Plugins",
"action.reload_plugins.desc": "Herlaadt alle development plugins.",
"action.uv_dialog": "UV Venster",
"action.uv_dialog.desc": "Open het UV venster om alle oppervlakken naast elkaar te zien",
"action.uv_dialog_full": "Volledig Beeld",
"action.uv_dialog_full.desc": "Open het UV Venster om een oppervlak te bewerken in volledig scherm",
"action.undo": "Ongedaan Maken",
"action.undo.desc": "Maakt de laatste verandering ongedaan",
"action.redo": "Herhalen",
"action.redo.desc": "Herhaalt de laatste ongedaanmaking",
"action.copy": "Kopiëren",
"action.copy.desc": "Kopieer de geselecteerde selectie, oppervlak of weergave-instelling",
"action.paste": "Plakken",
"action.paste.desc": "Plak de geselecteerde selectie, oppervlak of weergave-instelling",
"action.cut": "Knippen",
"action.cut.desc": "Knip de geselecteerde selectie, oppervlak of weergave-instelling",
"action.add_cube": "Voeg Kubus Toe",
"action.add_cube.desc": "Voegt een nieuwe kubus toe",
"action.add_group": "Nieuwe Groep",
"action.add_group.desc": "Voegt een nieuwe groep of been toe",
"action.outliner_toggle": "Meer Opties",
"action.outliner_toggle.desc": "Zet knoppen voor meer opties in de omlijner aan/uit",
"action.duplicate": "Dupliceren",
"action.duplicate.desc": "Dupliceert de geselecteerde kubus of groep",
"action.delete": "Verwijderen",
"action.delete.desc": "Verwijdert de geselecteerde kubus of groep",
"action.sort_outliner": "Outliner Sorteren",
"action.sort_outliner.desc": "Sorteert de outliner alfabetisch",
"action.local_move": "Relatief Verplaatsen",
"action.local_move.desc": "Verplaatst gedraaide elementen volgens hun eigen assen indien mogenlijk",
"action.select_window": "Selecteer...",
"action.select_window.desc": "Zoek en selecteer kubussen op basis van hun eigenschappen",
"action.invert_selection": "Selectie Omkeren",
"action.invert_selection.desc": "Keer de selectie van kubussen om",
"action.select_all": "Alles Selecteren",
"action.select_all.desc": "Selecteert alle kubussen",
"action.collapse_groups": "Groepen Samenvouwen",
"action.collapse_groups.desc": "Vouwt alle groepen samen",
"action.scale": "Schalen...",
"action.scale.desc": "Schaal de geselecteerde kubussen",
"action.rotate_x_cw": "Met De Klok Mee Draaien",
"action.rotate_x_cw.desc": "Draait de geselecteerde kubussen 90° om de X-as",
"action.rotate_x_ccw": "Tegen De Klok In Draaien",
"action.rotate_x_ccw.desc": "Draait de geselecteerde kubussen -90° om de X-as",
"action.rotate_y_cw": "Met De Klok Mee Draaien",
"action.rotate_y_cw.desc": "Draai de geselecteerde kubussen 90° om de Y-as",
"action.rotate_y_ccw": "Tegen De Klok In Draaien",
"action.rotate_y_ccw.desc": "Draait de geselecteerde kubussen -90° om de Y-as",
"action.rotate_z_cw": "Met De Klok Mee Draaien",
"action.rotate_z_cw.desc": "Draait de geselecteerde kubussen 90° om de Z-as",
"action.rotate_z_ccw": "Tegen De Klok In Draaien",
"action.rotate_z_ccw.desc": "Draait de geselecteerde kubussen -90° om de Z-as",
"action.flip_x": "X Omdraaien",
"action.flip_x.desc": "Draait de geselecteerde kubussen om de X-as",
"action.flip_y": "Y Omdraaien",
"action.flip_y.desc": "Draait de geselecteerde kubussen om de Y-as",
"action.flip_z": "Z Omdraaien",
"action.flip_z.desc": "Draait de geselecteerde kubussen om de Z-as",
"action.center_x": "Centreer X",
"action.center_x.desc": "Centreer de geselecteerde kubussen op de X-as",
"action.center_y": "Centreer Y",
"action.center_y.desc": "Centreer de geselecteerde kubussen op de Y-as",
"action.center_z": "Centreer Z",
"action.center_z.desc": "Centreer de geselecteerde kubussen op de Z-as",
"action.center_all": "Centreer",
"action.center_all.desc": "Centreer de geselecteerde kubussen",
"action.toggle_visibility": "Zet Zichtbaarheid Aan/Uit",
"action.toggle_visibility.desc": "Zet de zichtbaarheid van de geselecteerde kubussen aan/uit",
"action.toggle_export": "Zet Export Aan/Uit",
"action.toggle_export.desc": "Zet de expoteer instellingen van de geselecteerde kubusen aan/uit.",
"action.toggle_autouv": "Zet Auto UV Aan/Uit",
"action.toggle_autouv.desc": "Zet de auto UV setting van de geselecteerde kubusen aan/uit.",
"action.toggle_shade": "Zet Shading Aan/Uit",
"action.toggle_shade.desc": "Zet de shading van de geselecteerde kubussen aan/uit.",
"action.rename": "Een Andere Naam Geven",
"action.rename.desc": "Wijzig de naam van de geselecteerde kubussen",
"action.add_display_preset": "Nieuwe Preset",
"action.add_display_preset.desc": "Voeg een nieuwe weergave preset toe",
"action.fullscreen": "Volledig Scherm",
"action.fullscreen.desc": "Zet volledig scherm modus aan/uit.",
"action.zoom_in": "Zoom In",
"action.zoom_in.desc": "Zoom in om de interface te vergrootten",
"action.zoom_out": "Zoom Uit",
"action.zoom_out.desc": "Zoom uit om de interface the verkleinen",
"action.zoom_reset": "Herstel Zoom",
"action.zoom_reset.desc": "Herstel zoom tot de standaard 100%",
"action.reset_interface": "Herstel Interface",
"action.reset_interface.desc": "Herstel grootte en positie van de GUI",
"action.toggle_wireframe": "Zet Wireframe Aan/Uit",
"action.toggle_wireframe.desc": "Zet het wireframe beeld modus uit/aan.",
"action.screenshot_model": "Screenshot Model",
"action.screenshot_model.desc": "Neem een screenshot van het model vanuit het huidige standpunt",
"action.screenshot_app": "Screenshot App",
"action.screenshot_app.desc": "Neem een screenshot van de hele applicatie",
"action.toggle_quad_view": "Zet Vierdelige Weergave Aan/Uit",
"action.toggle_quad_view.desc": "Zet de 4 beelden modus aan/uit",
"action.import_texture": "Textuur Importeren",
"action.import_texture.desc": "Importeer een of meerdere texturen van je bestandssysteem",
"action.create_texture": "Maak Textuur Aan",
"action.create_texture.desc": "Maak een nieuwe textuur of sjabloon aan",
"action.save_textures": "Texturen Opslaan",
"action.save_textures.desc": "Sla alle niet-opgeslagen texturen op",
"action.animated_textures": "Start Geanimeerde Texturen",
"action.animated_textures.desc": "Start en pauzeer de weergave van geanimeerde texturen",
"action.origin_to_geometry": "Oorsprong Naar Geometrie",
"action.origin_to_geometry.desc": "Zet de oorsprong naar het midden van de geometrie",
"action.rescale_toggle": "Zet Herschaal Aan/Uit",
"action.rescale_toggle.desc": "Herschaal kubussen gebaseerd op hun huidige rotatie",
"action.bone_reset_toggle": "Herstel bot",
"action.bone_reset_toggle.desc": "Stop het bot van de kubussen van de ouder te laten zien ",
"action.reload": "Herlaad Blockbench",
"action.reload.desc": "Herstart Blockbench. Alle niet-opgeslagen veranderingen zullen verloren gaan.",
"menu.file": "Bestand",
"menu.edit": "Bewerken",
"menu.transform": "Transformeren",
"menu.filter": "Filteren",
"menu.display": "Weergave",
"menu.view": "Beeld",
"menu.file.new": "Nieuw",
"menu.file.recent": "Recente",
"menu.file.import": "Importeren",
"menu.file.export": "Exporteren",
"menu.transform.rotate": "Draaien",
"menu.transform.flip": "Omdraaien",
"menu.transform.center": "Centreren",
"menu.transform.properties": "Eigenschappen",
"menu.display.preset": "Pas Preset Toe",
"menu.display.preset_all": "Pas Preset Overal Toe",
"menu.display.remove_preset": "Verwijder Preset",
"menu.view.zoom": "Zoom",
"menu.view.background": "Achtergrond",
"menu.view.screenshot": "Schermafbeelding",
"menu.cube.duplicate": "Dupliceer",
"menu.cube.color": "Markeerkleur",
"menu.cube.texture": "Afbeelding",
"menu.cube.texture.transparent": "Transparant",
"menu.cube.texture.blank": "Leeg",
"menu.group.duplicate": "Dupliceren",
"menu.group.sort": "Sorteren",
"menu.group.resolve": "Oplossen",
"menu.texture.face": "Pas Toe op Oppervlak",
"menu.texture.cube": "Pas Toe op Kubus",
"menu.texture.file": "Bestand",
"menu.texture.refresh": "Ververs",
"menu.texture.change": "Wijzig Bestand",
"menu.texture.folder": "Open in Map",
"menu.texture.edit": "Bewerken",
"menu.texture.export": "Opslaan Als",
"menu.texture.save": "Opslaan",
"menu.texture.properties": "Eigenschappen",
"menu.preview.background": "Achtergrond",
"menu.preview.background.load": "Laden",
"menu.preview.background.position": "Positie",
"menu.preview.background.lock": "Vastzetten Op De Camera",
"menu.preview.background.remove": "Verwijderen",
"menu.preview.screenshot": "Schermafbeelding",
"menu.preview.perspective": "Perspectief",
"menu.preview.perspective.normal": "Normaal",
"menu.preview.quadview": "Vierdelige Weergave",
"menu.preview.fullview": "Volledige Weergave",
"menu.preview.stop_drag": "Stop Achtergrong Positionering",
"menu.uv.mapping": "UV Mapping",
"menu.uv.mapping.export": "Exporteren",
"menu.uv.mapping.rotation": "Rotatie",
"menu.uv.mapping.mirror_x": "Spiegel X",
"menu.uv.mapping.mirror_y": "Spiegel Y",
"menu.uv.tint": "Tint",
"menu.uv.texture": "Afbeelding",
"cube.color.light_blue": "Lichtblauw",
"cube.color.yellow": "Geel",
"cube.color.orange": "Oranje",
"cube.color.red": "Rood",
"cube.color.purple": "Paars",
"cube.color.blue": "Blauw",
"cube.color.green": "Groen",
"cube.color.lime": "Lichtgroen",
"switches.visibility": "Zichtbaarheid",
"switches.export": "Exporteer",
"switches.shading": "Schaduw",
"switches.autouv": "Auto UV",
"panel.uv": "UV",
"panel.display": "Toning",
"panel.textures": "Afbeeldingen",
"panel.outliner": "Outliner",
"uv_editor.title": "UV Editor",
"uv_editor.all_faces": "Alle",
"uv_editor.no_faces": "Geen",
"face.north": "Noord",
"face.south": "Zuid",
"face.west": "West",
"face.east": "Oost",
"face.up": "Boven",
"face.down": "Onder",
"direction.north": "Noord",
"direction.south": "Zuid",
"direction.west": "West",
"direction.east": "Oost",
"direction.top": "Bovenkant",
"direction.bottom": "Onderkant",
"display.slot.third_right": "Derde Persoon Rechts",
"display.slot.third_left": "Derde Persoon Links",
"display.slot.first_right": "Eerste Persoon Rechts",
"display.slot.first_left": "Eerste Persoon Links",
"display.slot.head": "Hoofd",
"display.slot.ground": "Grond",
"display.slot.frame": "Voorwerplijst",
"display.slot.gui": "GUI",
"display.rotation": "Rotatie",
"display.translation": "Translatie",
"display.scale": "Schaal",
"display.slot": "Slot",
"display.reference": "Verwijs Naar Model",
"display.presetname": "Naam",
"display.reference.player": "Speler",
"display.reference.zombie": "Zombie",
"display.reference.armor_stand": "Armor Stand",
"display.reference.baby_zombie": "Baby Zombie",
"display.reference.armor_stand_small": "Small Armor Stand",
"display.reference.monitor": "Normaal",
"display.reference.bow": "Boog",
"display.reference.block": "Blok",
"display.reference.frame": "Item Frame",
"display.reference.inventory_nine": "3x3",
"display.reference.inventory_full": "Inventaris",
"display.reference.hud": "HUD",
"display.preset.blank_name": "Vul een naam in a.u.b.",
"display.preset.item": "Standaard Item",
"display.preset.block": "Standaard Blok",
"display.preset.handheld": "Standaard Wapen",
"display.preset.rod": "Standaard Rod",
"dialog.continue": "Doorgaan",
"message.square_textures": "Texturen moeten vierkant zijn",
"message.unsaved_texture.title": "Niet Opgeslagen Textuur",
"message.unsaved_texture.message": "Alle niet opgeslagen veranderingen van deze textuur zullen verloren gaan. Wil je doorgaan?",
"dialog.update.no_connection": "Geen internet connectie",
"dialog.update.latest": "Laatste Versie",
"dialog.update.installed": "Geïnstalleerde Versie",
"dialog.update.update": "Update",
"action.brush_mode.brush": "Penseel",
"action.brush_mode.noise": "Lawaai ",
"action.vertex_snap_mode.move": "Beweeg",
"action.vertex_snap_mode.scale": "Schaal",
"action.open_model_folder": "Open Model Map",
"action.open_model_folder.desc": "Opend de map waar het model in zit",
"action.change_textures_folder": "Verander Textuur Locatie",
"action.change_textures_folder.desc": "Verander de map waar alle texturen zijn opgeslagen",
"menu.texture.particle": "Gebruik voor Deeltjes",
"message.update_notification.title": "Er is een update van Blockbench beschikbaar.",
"message.update_notification.message": "Blockbench versie %0 is uit. Wil je deze installeren?",
"message.update_notification.install": "Installeren",
"message.update_notification.later": "Later",
"message.untextured": "Dit oppervlak heeft geen texture.",
"dialog.toolbar_edit.title": "Aangepast Gereedschap",
"dialog.shift_uv.title": "Shift UV",
"dialog.shift_uv.message": "Voer het getal waarmee je de UV offset coördinaten mee wilt vermenigvuldigen. ",
"dialog.shift_uv.horizontal": "Horizontaal",
"dialog.shift_uv.vertical": "Verticaal",
"keybindings.reset": "Reset",
"keybindings.clear": "Leeg",
"action.cube_counter": "Blok teller",
"action.uv_rotation": "UV Rotatie",
"action.uv_rotation.desc": "Rotatie van het UV oppervlak",
"action.uv_grid": "UV Rooster",
"action.uv_grid.desc": "De resolutie van het rooster waarnaar de UV selector snapt",
"action.uv_grid.auto": "Automatisch",
"action.uv_grid.none": "Geen",
"action.uv_maximize": "Maximaliseer UV",
"action.uv_maximize.desc": "Stelt de UV voor dit oppervlak in op de hele textuur",
"action.uv_auto": "Auto UV",
"action.uv_auto.desc": "Stelt de UV grootte voor dit oppervlak in op de werkelijke grootte van het oppervlak",
"action.uv_rel_auto": "Rel. Auto UV",
"action.uv_rel_auto.desc": "Veranderd de positie van de UV van dit oppervlak naar de positie en grootte van de zijkant.",
"action.uv_mirror_x": "UV Spiegelen X",
"action.uv_mirror_x.desc": "Spiegelt de UV van deze kant op de X as",
"action.uv_mirror_y": "UV spiegel Y",
"action.uv_mirror_y.desc": "Spiegelt de UV van deze kant op de Y as",
"action.uv_transparent": "Doorzichtige kant",
"action.uv_transparent.desc": "Maakt het huidige aanzicht doorzichtig",
"action.uv_reset": "Kant resetten",
"action.uv_reset.desc": "Huidige kant resetten",
"action.cullface": "Cullface",
"action.cullface.desc": "Verbergt dit oppervlak wanneer de geselecteerde zijkant van dit model is bedekt",
"action.auto_cullface": "Auto Cullface",
"action.auto_cullface.desc": "Verandert de cullface voor dit oppervlak naar zichzelf",
"action.face_tint": "Tint",
"action.face_tint.desc": "Zet de tint optie voor het huidige oppervlak aan",
"action.uv_shift": "Shift UV",
"action.uv_shift.desc": "Verplaatst alle UV regio's met een vastgestelde hoeveelheid of wiskundige expressie ",
"menu.toolbar.edit": "Aanpassen",
"menu.toolbar.reset": "Resetten",
"uv_editor.rotated": "Geroteerd",
"uv_editor.auto_cull": "Cullface Naar Zichzelf",
"uv_editor.copied": "Oppervlak Gekopieerd",
"uv_editor.pasted": "Oppervlak Geplakt",
"uv_editor.copied_x": "%0 Oppervlakken Gecopieerd",
"uv_editor.reset": "Herstel Oppervlak",
"uv_editor.maximized": "Gemaximaliseerd",
"uv_editor.autouv": "Auto Grootte",
"uv_editor.mirrored": "Gespiegeld",
"uv_editor.to_all": "Toegepast Op Alle Oppervlakken",
"uv_editor.transparent": "Doorzichtig Gemaakt",
"uv_editor.cullface_on": "Cullface Aan",
"uv_editor.cullface_off": "Cullface Uit",
"uv_editor.tint_on": "Tint Aan",
"uv_editor.tint_off": "Tint Uit",
"action.uv_apply_all": "Pas Toe Op Alle Oppervlakken",
"action.uv_apply_all.desc": "Past de huidige instelling toe op alle oppervlakken",
"message.image_editor_missing.title": "Standaard Afbeelding Editor",
"message.image_editor_missing.message": "Selecteer het executeerbare bestand van je afbeeldingsbewerker.",
"message.image_editor_missing.detail": "Blockbench kon geen afbeelding editor vinden op jouw computer. Selecteer het executeerbare bestand van jouw gewenste afbeeldingsbewerker.",
"action.update_autouv": "Update Auto UV",
"action.update_autouv.desc": "Update de auto UV van de geselecteerde",
"category.uv": "UV",
"status_bar.saved": "Model is opgeslagen",
"status_bar.unsaved": "Er zijn onopgeslagen veranderingen",
"action.move_up": "Beweeg omhoog",
"action.move_up.desc": "Beweeg de geselecteerde kubussen omhoog in opzicht van de huidige camerahoek",
"action.move_down": "Beweeg naar beneden",
"action.move_down.desc": "Beweeg de geselecteerde kubussen naar beneden ten opzichte van de huidige camerahoek",
"action.move_left": "Beweeg Naar Links",
"action.move_left.desc": "Beweeg de geselecteerde kubussen naar links ten opzichte van de huidige camera hoek",
"action.move_right": "Beweeg Naar Rechts",
"action.move_right.desc": "Beweeg de geselecteerde kubussen naar rechts ten opzichte van de huidige camera hoek",
"action.move_forth": "Beweeg naar voren",
"action.move_forth.desc": "Beweeg de geselecteerde kubussen naar voren ten opzichte van de huidige camera hoek",
"action.move_back": "Beweeg naar achteren",
"action.move_back.desc": "Beweeg de geselecteerde kubussen naar achteren ten opzichte van de huidige camera hoek",
"layout.color.wireframe": "Wireframe",
"layout.color.wireframe.desc": "Wireframe bekijk lijnen",
"action.add_animation": "Voeg Animatie Toe",
"action.add_animation.desc": "Creëer een blanco animatie ",
"action.load_animation_file": "Import Animatie",
"action.load_animation_file.desc": "Import een animatie bestand",
"action.play_animation": "Speel Animaties",
"action.play_animation.desc": "Preview de geselecteerde animatie",
"action.export_animation_file": "Exporteer Animaties",
"action.export_animation_file.desc": "Exporteer een json file met de huidige animaties",
"action.slider_keyframe_time": "Tijdcode",
"action.slider_keyframe_time.desc": "Verander de tijdcode van de geselecteerde keyframes",
"timeline.rotation": "Rotatie",
"timeline.position": "Positie",
"timeline.scale": "Vergroot/Verklein",
"menu.timeline.add": "Voeg KeyframeToe",
"menu.keyframe.quaternion": "Quaternion",
"panel.animations": "Animaties",
"panel.keyframe": "Keyframe",
"panel.keyframe.type": "Keyframe (%0)",
"generic.delete": "Verwijder",
"generic.rename": "Hernoem",
"message.rename_animation": "Hernoem Animatie",
"message.animation_update_var": "Animatie Update Variabele",
"message.no_animation_selected": "Je moet een animatie selecteren om dit te doen",
"message.no_bone_selected": "Je moet een bot selecteren om dit te doen",
"message.duplicate_groups.title": "Bone Name Duplicate",
"message.duplicate_groups.message": "The name of this bone exists on multiple bones. This can cause problems.",
"action.select_all_keyframes": "Select All Keyframes",
"action.select_all_keyframes.desc": "Select all keyframes of the current bone",
"action.delete_keyframes": "Delete Keyframes",
"action.delete_keyframes.desc": "Delete all selected keyframes",
"menu.animation": "Animation",
"menu.animation.loop": "Loop",
"menu.animation.override": "Override",
"menu.animation.anim_time_update": "Update Variable",
"message.display_skin_model.title": "Skin Model",
"message.display_skin_model.message": "Chose the model type of your skin",
"message.display_skin_model.classic": "Classic",
"message.display_skin_model.slim": "Slim",
"message.bone_material": "Change bone material",
"action.slider_animation_length": "Animation Length",
"action.slider_animation_length.desc": "Change the length of the selected animation",
"menu.group.material": "Set Material",
"action.camera_reset": "Reset Camera",
"action.camera_reset.desc": "Reset the current preview to the default camera angle",
"panel.variable_placeholders": "Variable Placeholders",
"panel.variable_placeholders.info": "List the variables you want to preview via name=value",
"status_bar.vertex_distance": "Distance: %0",
"dialog.create_gif.title": "Record GIF",
"dialog.create_gif.length": "Length (Seconds)",
"dialog.create_gif.fps": "FPS",
"dialog.create_gif.compression": "Compression Amount",
"dialog.create_gif.play": "Start Animation",
"category.animation": "Animation",
"action.record_model_gif": "Record GIF",
"action.record_model_gif.desc": "Record an animated GIF of the model from the current angle",
"display.mirror": "Mirror",
"data.separator": "Scheidingsteken",
"message.set_background_position.title": "Background Position",
"menu.preview.background.set_position": "Set Position",
"dialog.toolbar_edit.hidden": "Hidden",
"action.export_class_entity": "Export Java Entity",
"action.export_class_entity.desc": "Export the entity model as a Java class",
"settings.seethrough_outline": "X-Ray Outlines",
"settings.seethrough_outline.desc": "Show outlines through objects",
"mode.edit": "Edit",
"mode.paint": "Paint",
"mode.display": "Display",
"mode.animate": "Animate",
"status_bar.recording_gif": "Recording GIF",
"status_bar.processing_gif": "Processing GIF",
"settings.backup_retain": "Backup Retain Duration",
"settings.backup_retain.desc": "Set how long Blockbench retains old backups in days",
"action.rotate_tool": "Rotate",
"action.rotate_tool.desc": "Tool to select and rotate elements",
"action.fill_tool": "Paint Bucket",
"action.fill_tool.desc": "Paint bucket to fill entire faces with one color",
"action.eraser": "Eraser",
"action.eraser.desc": "Eraser tool to replace colors on a texture with transparency",
"action.color_picker": "Color Picker",
"action.color_picker.desc": "Tool to pick the color of pixels on your texture",
"action.open_backup_folder": "Open Backup Folder",
"action.open_backup_folder.desc": "Opens the Blockbench backup folder",
"switches.mirror": "Mirror UV",
"Name of the Language you are editing, NOT English": {
"language_name": "Nederlands"
},
"message.plugin_reload": "Reloaded %0 local plugins",
"settings.brightness": "Brightness",
"settings.brightness.desc": "Brightness of the preview. Default is 50",
"menu.preview.perspective.reset": "Reset Camera",
"action.fill_mode": "Fill Mode",
"action.fill_mode.desc": "Mode of the fill tool",
"action.fill_mode.face": "Face",
"action.fill_mode.color": "Color",
"action.fill_mode.cube": "Cube",
"action.toggle_mirror_uv": "Mirror UV",
"action.toggle_mirror_uv.desc": "Toggle the UV mirroring on the X axis of the selected cubes.",
"action.toggle_uv_overlay": "Toggle UV Overlay",
"action.toggle_uv_overlay.desc": "When enabled, displays all UV mapping overlays above the texture.",
"menu.texture.blank": "Apply to Untextured Faces",
"dialog.scale.select_overflow": "Select Overflow",
"dialog.create_texture.compress": "Compress Template",
"action.action_control": "Action Control",
"action.action_control.desc": "Search and execute any available action",
"keybindings.recording": "Recording Keybinding",
"keybindings.press": "Press a key or key combination or click anywhere on the screen to record your keybinding.",
"action.pivot_tool": "Pivot Tool",
"action.pivot_tool.desc": "Tool to change the pivot point of cubes and bones",
"action.slider_animation_speed": "Playback Speed",
"action.slider_animation_speed.desc": "Playback speed of the timeline in percent",
"action.previous_keyframe": "Previous Keyframe",
"action.previous_keyframe.desc": "Jump to the previous keyframe",
"action.next_keyframe": "Next Keyframe",
"action.next_keyframe.desc": "Jump to the next keyframe",
"message.outdated_client.title": "Outdated client",
"message.outdated_client.message": "Please update to the latest version of Blockbench to do this.",
"action.export_asset_archive": "Download Archive",
"action.export_asset_archive.desc": "Download an archive with the model and all textures in it",
"action.upload_sketchfab": "Sketchfab Upload",
"message.sketchfab.name_or_token": "Please enter your Sketchfab token and a name",
"dialog.sketchfab_uploader.title": "Upload Sketchfab Model",
"dialog.sketchfab_uploader.token": "API Token",
"dialog.sketchfab_uploader.about_token": "The token is used to connect Blockbench to your Sketchfab account. You can find it on %0",
"dialog.sketchfab_uploader.name": "Model Name",
"dialog.sketchfab_uploader.description": "Description",
"dialog.sketchfab_uploader.tags": "Tags",
"settings.sketchfab_token": "Sketchfab Token",
"settings.sketchfab_token.desc": "Token to authorize Blockbench to upload to your Sketchfab account",
"panel.color": "Color",
"data.origin": "Origin",
"message.sketchfab.success": "Uploaded model successfully",
"message.sketchfab.error": "Failed to upload model to Sketchfab",
"settings.outliner_colors": "Outliner Colors",
"settings.outliner_colors.desc": "Display cube colors in the outliner",
"action.upload_sketchfab.desc": "Upload your model to Sketchfab",
"action.element_colors": "Cube Colors",
"action.element_colors.desc": "Show cube colors in the outliner",
"texture.error.file": "File not found",
"texture.error.invalid": "Invalid file",
"texture.error.ratio": "Invalid aspect ratio",
"texture.error.parent": "Texture file provided by parent model",
"message.recover_backup.title": "Recover Model",
"message.recover_backup.message": "Blockbench was closed without saving. Do you want to recover the model?",
"message.install_plugin": "Installing the plugin %0",
"message.invalid_session.title": "Invalid Session Token",
"message.invalid_session.message": "The session you are trying to join has expired or the token provided is invalid.",
"dialog.create_texture.power": "Power-of-2 Size",
"dialog.create_gif.turn": "Turntable Speed",
"action.edit_session": "Edit Session...",
"action.edit_session.desc": "Connect to an edit session to collaborate with other users",
"action.reset_keyframe": "Reset Keyframe",
"action.reset_keyframe.desc": "Reset all values of the selected keyframes",
"dialog.edit_session.title": "Edit Session",
"edit_session.username": "Username",
"edit_session.token": "Token",
"edit_session.about": "Edit Sessions can be used to collaborate on models across the internet. Create a session and copy the token and send it to friends, who can then use it to join.",
"edit_session.join": "Join Session",
"edit_session.create": "Create Session",
"edit_session.quit": "Quit Session",
"edit_session.joined": "%0 joined the session",
"edit_session.left": "%0 left the session",
"edit_session.quit_session": "Left current session",
"edit_session.status": "Status",
"edit_session.hosting": "Hosting",
"edit_session.connected": "Connected to a session",
"dialog.sketchfab_uploader.private": "Private (Pro)",
"dialog.sketchfab_uploader.password": "Password (Pro)",
"action.toggle_chat": "Toggle Chat",
"action.toggle_chat.desc": "Toggle the visibility of the chat history",
"action.uv_select_all": "Select All",
"action.uv_select_all.desc": "Select all faces in the UV dialog",
"panel.chat": "Chat",
"edit_session.welcome": "Welcome to this session by %0",
"dialog.yes": "Yes",
"dialog.no": "No",
"generic.remove": "Remove",
"generic.download": "Download",
"generic.search": "Search",
"dates.today": "Today",
"dates.yesterday": "Yesterday",
"dates.this_week": "This Week",
"dates.weeks_ago": "%0 weeks ago",
"mode.start": "Start",
"mode.start.new": "New",
"mode.start.recent": "Recent",
"format.free": "Free Model",
"format.free.desc": "Model without restrictions for Unity etc.",
"format.java_block": "Java Block/Item",
"format.java_block.desc": "Block model for Java Edition. Size and rotations are limited.",
"format.bedrock": "Bedrock Model",
"format.bedrock.desc": "Model for Bedrock Edition",
"format.bedrock_old": "Bedrock Legacy Model",
"format.bedrock_old.desc": "Pre-1.12 Bedrock Edition entity model",
"format.modded_entity": "Modded Entity",
"format.modded_entity.desc": "Entity model for mods. Can be exported as .java class files.",
"format.optifine_entity": "OptiFine Entity",
"format.optifine_entity.desc": "Custom entity model for OptiFine",
"keys.mouse": "Mouse Button %0",
"message.cleared_blank_faces.title": "Blank Faces",
"message.cleared_blank_faces.message": "Blockbench has found %0 cubes without any texture. Do you want to remove those elements?",
"message.wireframe.enabled": "Wireframe view enabled",
"message.wireframe.disabled": "Wireframe view disabled",
"dialog.project.box_uv": "Box UV",
"dialog.convert_project.title": "Convert Project",
"dialog.convert_project.format": "Format",
"dialog.convert_project.text": "Are you sure you want to convert this project? You cannot undo this step.",
"dialog.create_texture.double_use": "Keep Multi Texture Occupancy",
"dialog.model_stats.title": "Model Stats",
"dialog.model_stats.cubes": "Cubes",
"dialog.model_stats.locators": "Locators",
"dialog.model_stats.groups": "Groups",
"dialog.model_stats.vertices": "Vertices",
"dialog.model_stats.faces": "Faces",
"settings.username": "Username",
"settings.username.desc": "Username for edit sessions",
"settings.painting_grid": "Painting Grid",
"settings.painting_grid.desc": "Show grid on textured cubes in paint mode",
"action.slider_brush_min_opacity": "Minimum Opacity",
"action.slider_brush_min_opacity.desc": "Minimum opacity of the noise brush in percent",
"action.convert_project": "Convert Project",
"action.convert_project.desc": "Converts the current project to a project for another model format",
"action.close_project": "Close Project",
"action.close_project.desc": "Closes the currently open project",
"action.export_bedrock": "Export Bedrock Geometry",
"action.export_bedrock.desc": "Export the model as a bedrock edition geometry file.",
"action.save_project": "Save Project",
"action.save_project.desc": "Saves the current model as a project file",
"action.save_project_as": "Save Project As",
"action.save_project_as.desc": "Saves the current model as a project file at a new location",
"action.export_over": "Overwrite Model",
"action.export_over.desc": "Saves the model, textures and animations by overwriting the files",
"action.add_locator": "Add Locator",
"action.add_locator.desc": "Adds a new locator to control positions of particles, leashes etc",
"action.sidebar_left": "Textures and UV",
"action.sidebar_left.desc": "Open the interface for UV and textures",
"action.sidebar_right": "Elements",
"action.sidebar_right.desc": "Open the interface to edit elements",
"action.uv_turn_mapping": "Turn Mapping",
"action.uv_turn_mapping.desc": "Turn the UV mapping around 90 degrees",
"action.remove_blank_faces": "Remove Blank Faces",
"action.remove_blank_faces.desc": "Deletes all untextured faces of the selection",
"menu.uv.select": "Select Cubes",
"web.download_app": "Download App",
"uv_editor.turned": "Turned Mapping",
"display.reference.crossbow": "Crossbow",
"dialog.settings.search_results": "Search Results",
"settings.animation_snap": "Animation Snap",
"settings.animation_snap.desc": "Snap interval for keyframes in the animation timeline in steps per second",
"action.import_optifine_part": "Import OptiFine Part",
"action.import_optifine_part.desc": "Import an entity part model for OptiFine",
"data.locator": "Locator",
"mode.start.no_recents": "No recently opened models",
"panel.element": "Element",
"panel.element.position": "Position",
"panel.element.size": "Size",
"panel.element.origin": "Pivot Point",
"panel.element.rotation": "Rotation",
"message.canvas_limit_error.title": "Canvas Limit Error",
"message.canvas_limit_error.message": "The action could not be performed correctly because the format limits the canvas to 48 units. Shift the origin to prevent this."
}