mirror of
https://github.com/JannisX11/blockbench.git
synced 2024-12-03 04:40:46 +08:00
1474 lines
48 KiB
JavaScript
1474 lines
48 KiB
JavaScript
const TextureGenerator = {
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background_color: new ColorPicker({
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id: 'background_color',
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name: 'data.color',
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private: true,
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}),
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face_data: {
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up: {c1: '#b4d4e1', c2: '#ecf8fd', place: t => {return {x: t.posx+t.z, y: t.posy, w: t.x, h: t.z}}},
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down: {c1: '#536174', c2: '#6e788c', place: t => {return {x: t.posx+t.z+t.x, y: t.posy, w: t.x, h: t.z}}},
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east: {c1: '#43e88d', c2: '#7BFFA3', place: t => {return {x: t.posx, y: t.posy+t.z, w: t.z, h: t.y}}},
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north: {c1: '#5bbcf4', c2: '#7BD4FF', place: t => {return {x: t.posx+t.z, y: t.posy+t.z, w: t.x, h: t.y}}},
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west: {c1: '#f48686', c2: '#FFA7A4', place: t => {return {x: t.posx+t.z+t.x, y: t.posy+t.z, w: t.z, h: t.y}}},
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south: {c1: '#f8dd72', c2: '#FFF899', place: t => {return {x: t.posx+t.z+t.x+t.z,y: t.posy+t.z, w: t.x, h: t.y}}},
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},
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addBitmapDialog() {
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let type_options = {
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template: 'dialog.create_texture.type.template'
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}
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if (!Project.box_uv) {
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type_options.color_map = 'dialog.create_texture.type.color_map';
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}
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type_options.blank = 'dialog.create_texture.type.blank';
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TextureGenerator.background_color.set('#00000000')
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var dialog = new Dialog({
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id: 'add_bitmap',
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title: tl('action.create_texture'),
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width: 480,
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form: {
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name: {label: 'generic.name', value: 'texture'},
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folder: {label: 'dialog.create_texture.folder', condition: Format.id == 'java_block'},
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type: {label: 'dialog.create_texture.type', type: 'select', options: type_options},
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section2: "_",
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resolution: {label: 'dialog.create_texture.pixel_density', description: 'dialog.create_texture.pixel_density.desc', type: 'select', value: 16, condition: (form) => (form.type == 'template'), options: {
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16: '16x',
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32: '32x',
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64: '64x',
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128: '128x',
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256: '256x',
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512: '512x',
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}},
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resolution_vec: {label: 'dialog.create_texture.resolution', type: 'vector', condition: (form) => (form.type == 'blank'), dimensions: 2, value: [16, 16], min: 16, max: 2048},
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color: {label: 'data.color', type: 'color', colorpicker: TextureGenerator.background_color},
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rearrange_uv:{label: 'dialog.create_texture.rearrange_uv', description: 'dialog.create_texture.rearrange_uv.desc', type: 'checkbox', value: true, condition: (form) => (form.type == 'template')},
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box_uv: {label: 'dialog.project.uv_mode.box_uv', type: 'checkbox', value: false, condition: (form) => (form.type == 'template' && !Project.box_uv)},
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compress: {label: 'dialog.create_texture.compress', description: 'dialog.create_texture.compress.desc', type: 'checkbox', value: true, condition: (form) => (form.type == 'template' && Project.box_uv && form.rearrange_uv)},
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power: {label: 'dialog.create_texture.power', description: 'dialog.create_texture.power.desc', type: 'checkbox', value: true, condition: (form) => (form.type !== 'blank' && (form.rearrange_uv || form.type == 'color_map'))},
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double_use: {label: 'dialog.create_texture.double_use', description: 'dialog.create_texture.double_use.desc', type: 'checkbox', value: true, condition: (form) => (form.type == 'template' && Project.box_uv && form.rearrange_uv)},
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combine_polys: {label: 'dialog.create_texture.combine_polys', description: 'dialog.create_texture.combine_polys.desc', type: 'checkbox', value: true, condition: (form) => (form.type == 'template' && form.rearrange_uv && Mesh.selected.length)},
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padding: {label: 'dialog.create_texture.padding', description: 'dialog.create_texture.padding.desc', type: 'checkbox', value: false, condition: (form) => (form.type == 'template' && form.rearrange_uv)},
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},
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onFormChange(form) {
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if (form.type == 'template' && TextureGenerator.background_color.get().toHex8() === 'ffffffff') {
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TextureGenerator.background_color.set('#00000000')
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}
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if (form.type == 'blank' && TextureGenerator.background_color.get().toHex8() === '00000000') {
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TextureGenerator.background_color.set('#ffffffff')
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}
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},
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onConfirm: function(results) {
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results.particle = 'auto';
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if (results.type == 'blank') {
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results.resolution = results.resolution_vec;
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}
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dialog.hide()
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TextureGenerator.addBitmap(results);
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return false;
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}
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}).show()
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},
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appendToTemplateDialog() {
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let texture = Texture.getDefault();
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if (!texture) return;
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TextureGenerator.background_color.set('#00000000');
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var dialog = new Dialog({
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id: 'add_bitmap',
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title: tl('action.create_texture'),
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width: 480,
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form: {
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color: {label: 'data.color', type: 'color', colorpicker: TextureGenerator.background_color},
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box_uv: {label: 'dialog.project.uv_mode.box_uv', type: 'checkbox', value: false, condition: (form) => (!Project.box_uv)},
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compress: {label: 'dialog.create_texture.compress', description: 'dialog.create_texture.compress.desc', type: 'checkbox', value: true, condition: (form) => Project.box_uv},
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power: {label: 'dialog.create_texture.power', description: 'dialog.create_texture.power.desc', type: 'checkbox', value: Math.isPowerOfTwo(texture.width)},
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double_use: {label: 'dialog.create_texture.double_use', description: 'dialog.create_texture.double_use.desc', type: 'checkbox', value: true, condition: (form) => Project.box_uv},
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combine_polys: {label: 'dialog.create_texture.combine_polys', description: 'dialog.create_texture.combine_polys.desc', type: 'checkbox', value: true, condition: (form) => (form.rearrange_uv && Mesh.selected.length)},
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padding: {label: 'dialog.create_texture.padding', description: 'dialog.create_texture.padding.desc', type: 'checkbox', value: false, condition: (form) => (form.rearrange_uv)},
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},
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onFormChange(form) {
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if (form.type == 'template' && TextureGenerator.background_color.get().toHex8() === 'ffffffff') {
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TextureGenerator.background_color.set('#00000000')
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}
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if (form.type == 'blank' && TextureGenerator.background_color.get().toHex8() === '00000000') {
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TextureGenerator.background_color.set('#ffffffff')
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}
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},
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onConfirm(options) {
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dialog.hide()
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options.rearrange_uv = true;
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options.resolution = 16 * Texture.selected.width / Project.texture_width;
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if (Format.single_texture) {
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options.texture = Texture.getDefault()
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}
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if (Project.box_uv || options.box_uv) {
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TextureGenerator.generateBoxTemplate(options, texture);
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} else {
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TextureGenerator.generateFaceTemplate(options, texture);
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}
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return false;
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}
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}).show()
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},
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addBitmap(options, after) {
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if (typeof options !== 'object') {
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options = {}
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}
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if (!options.resolution || isNaN(options.resolution[0]) || isNaN(options.resolution[1])) {
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options.resolution = [16, 16]
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}
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if (options.color === undefined) {
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options.color = new tinycolor().toRgb()
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}
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if (Format.single_texture) {
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options.texture = Texture.getDefault()
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}
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var texture = new Texture({
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mode: 'bitmap',
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keep_size: true,
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name: options.name ? options.name : 'texture',
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folder: options.folder ? options.folder : 'block'
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})
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function makeTexture(dataUrl) {
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texture.fromDataURL(dataUrl).add(false).select()
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switch (options.particle) {
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case 'auto':
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texture.fillParticle();
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break;
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case true:
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texture.enableParticle();
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break;
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}
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if (typeof after === 'function') {
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after(texture)
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}
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if (options.type == 'blank') {
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Undo.finishEdit('Create blank texture', {textures: [texture], selected_texture: true, bitmap: true})
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}
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return texture;
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}
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if (options.type == 'template') {
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if (Project.box_uv || options.box_uv) {
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TextureGenerator.generateBoxTemplate(options, makeTexture);
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} else {
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TextureGenerator.generateFaceTemplate(options, makeTexture);
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}
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} else if (options.type == 'color_map') {
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TextureGenerator.generateColorMapTemplate(options, makeTexture);
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} else {
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Undo.initEdit({textures: [], selected_texture: true})
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TextureGenerator.generateBlank(options.resolution[1], options.resolution[0], options.color, makeTexture)
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}
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},
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generateBlank(height, width, color, cb) {
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var canvas = document.createElement('canvas')
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canvas.width = width;
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canvas.height = height;
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var ctx = canvas.getContext('2d')
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ctx.fillStyle = new tinycolor(color).toRgbString()
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ctx.fillRect(0, 0, width, height)
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cb(canvas.toDataURL())
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},
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//constructors
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boxUVCubeTemplate: function(obj, min_size) {
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this.x = obj.size(0, true) || min_size;
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this.y = obj.size(1, 'template') || min_size;
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this.z = obj.size(2, true) || min_size;
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this.posx = obj.uv_offset[0];
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this.posy = obj.uv_offset[1];
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this.obj = obj;
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this.template_size = (obj.size(2, true) + obj.size(1, 'template'))+ (obj.size(2, true) + obj.size(0, true))*2;
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this.height = this.z + this.y;
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this.width = 2* (this.x + this.z);
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return this;
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},
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//BoxUV Template
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generateBoxTemplate(options, makeTexture) {
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var res = options.resolution;
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var background_color = options.color;
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var texture = options.texture;
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var min_size = (Project.box_uv || options.box_uv) ? 0 : 1;
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var res_multiple = res / 16
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var templates = [];
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var doubles = {};
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var extend_x = 0;
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var extend_y = 0;
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var avg_size = 0;
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var new_resolution = [];
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var cubes = (Format.single_texture && typeof makeTexture == 'function') ? Cube.all.slice() : Cube.selected.slice();
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Undo.initEdit({
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textures: makeTexture instanceof Texture ? [makeTexture] : [],
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elements: cubes,
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uv_only: true,
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bitmap: true,
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selected_texture: true,
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uv_mode: true
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})
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var i = cubes.length-1
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while (i >= 0) {
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let obj = cubes[i]
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if (obj.visibility === true) {
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var template = new TextureGenerator.boxUVCubeTemplate(obj, min_size);
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if (options.double_use && Project.box_uv && Texture.all.length) {
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var double_key = [...obj.uv_offset, ...obj.size(undefined, true), ].join('_')
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if (doubles[double_key]) {
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// improve chances that original is not mirrored
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if (doubles[double_key][0].obj.mirror_uv && !obj.mirror_uv) {
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templates[templates.indexOf(doubles[double_key][0])] = template;
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doubles[double_key].splice(0, 0, template)
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} else {
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doubles[double_key].push(template)
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}
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doubles[double_key][0].duplicates = doubles[double_key];
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i--;
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continue;
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} else {
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doubles[double_key] = [template]
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}
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}
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templates.push(template)
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avg_size += templates[templates.length-1].template_size
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}
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i--;
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}
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//Cancel if no cubes
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if (templates.length == 0) {
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if (Mesh.selected.length) {
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Blockbench.showMessageBox({
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title: 'message.no_valid_elements',
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message: 'message.meshes_and_box_uv',
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icon: 'fa-gem'
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})
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} else {
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Blockbench.showMessage('message.no_valid_elements', 'center');
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}
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return;
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} else if (Mesh.selected.length) {
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Blockbench.showMessage('message.meshes_and_box_uv', 'center');
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}
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templates.sort(function(a,b) {
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return b.template_size - a.template_size;
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})
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if (options.rearrange_uv) {
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if (options.compress || makeTexture instanceof Texture) {
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var fill_map = {};
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if (makeTexture instanceof Texture) {
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extend_x = makeTexture.width;
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extend_y = makeTexture.height;
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Cube.all.forEach(element => {
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for (let fkey in element.faces) {
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let face = element.faces[fkey];
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if (face.getTexture() !== makeTexture) continue;
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let rect = face.getBoundingRect();
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for (let x = Math.floor(rect.ax); x < Math.ceil(rect.bx); x++) {
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for (let y = Math.floor(rect.ay); y < Math.ceil(rect.by); y++) {
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if (!fill_map[x]) fill_map[x] = {};
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fill_map[x][y] = true;
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}
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}
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}
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})
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}
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function occupy(x, y) {
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if (!fill_map[x]) fill_map[x] = {}
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fill_map[x][y] = true
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}
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function check(x, y) {
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return fill_map[x] && fill_map[x][y]
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}
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function forTemplatePixel(tpl, sx, sy, cb) {
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let w = tpl.width;
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let h = tpl.height;
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if (options.padding) {
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w++; h++;
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}
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for (var x = 0; x < w; x++) {
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for (var y = 0; y < h; y++) {
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if (y >= tpl.z || (x >= tpl.z && x < (tpl.z + 2*tpl.x + (options.padding ? 1 : 0)))) {
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if (cb(sx+x, sy+y)) return;
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}
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}
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}
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}
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function place(tpl, x, y) {
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var works = true;
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forTemplatePixel(tpl, x, y, (tx, ty) => {
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if (check(tx, ty)) {
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works = false;
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return true;
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}
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})
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if (works) {
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forTemplatePixel(tpl, x, y, occupy)
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tpl.posx = x;
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tpl.posy = y;
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extend_x = Math.max(extend_x, x + tpl.width);
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extend_y = Math.max(extend_y, y + tpl.height);
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return true;
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}
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}
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templates.forEach(tpl => {
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var vert = extend_x > extend_y;
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//Scan for empty spot
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for (var line = 0; line < 2e3; line++) {
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for (var space = 0; space <= line; space++) {
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if (place(tpl, space, line)) return;
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if (space == line) continue;
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if (place(tpl, line, space)) return;
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}
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}
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})
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} else {
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//OLD -------------------------------------------
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var lines = [[]]
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var line_length = Math.sqrt(cubes.length/2)
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avg_size /= templates.length
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var o = 0
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var i = 0
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var ox = 0
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templates.forEach(function(tpl) {
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if (ox >= line_length) {
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o = ox = 0
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i++
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lines[i] = []
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}
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lines[i][o] = tpl
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o++;
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ox += tpl.template_size/avg_size
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})
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lines.forEach(function(temps) {
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var x_pos = 0
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var y_pos = 0 //Y Position of current area relative to this bone
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var filled_x_pos = 0;
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var max_height = 0
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//Find the maximum height of the line
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temps.forEach(function(t) {
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max_height = Math.max(max_height, t.height + (options.padding ? 1 : 0))
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})
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//Place
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temps.forEach(function(t) {
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let w = t.width;
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let h = t.height;
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if (options.padding) {
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w++; h++;
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}
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if (y_pos > 0 && (y_pos + h) <= max_height) {
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//same column
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t.posx = x_pos
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t.posy = y_pos + extend_y
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filled_x_pos = Math.max(filled_x_pos, x_pos + w)
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y_pos += h
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} else {
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//new column
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x_pos = filled_x_pos
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y_pos = h
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t.posx = x_pos
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t.posy = extend_y
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filled_x_pos = Math.max(filled_x_pos, x_pos + w)
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}
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//size of widest bone
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extend_x = Math.max(extend_x, filled_x_pos)
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})
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extend_y += max_height
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})
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}
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var max_size = Math.max(extend_x, extend_y);
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if (options.power) {
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max_size = Math.getNextPower(max_size, 16);
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} else {
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max_size = Math.ceil(max_size/16)*16;
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}
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new_resolution = [max_size, max_size];
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} else {
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new_resolution = [Project.texture_width, Project.texture_height];
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}
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if (background_color.getAlpha() != 0) {
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background_color = background_color.toRgbString()
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}
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let canvas = document.createElement('canvas');
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let ctx = canvas.getContext('2d');
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ctx.imageSmoothingEnabled = false;
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if (makeTexture instanceof Texture) {
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if (makeTexture.mode === 'link') {
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makeTexture.source = 'data:image/png;base64,' + makeTexture.getBase64();
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makeTexture.mode = 'bitmap';
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makeTexture.saved = false;
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delete Painter.current.canvas;
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}
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canvas.width = Math.max(new_resolution[0] * res_multiple, makeTexture.width);
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canvas.height = Math.max(new_resolution[1] * res_multiple, makeTexture.height);
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ctx.drawImage(makeTexture.img, 0, 0);
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} else {
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canvas.width = new_resolution[0] * res_multiple;
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canvas.height = new_resolution[1] * res_multiple;
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}
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|
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//Drawing
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TextureGenerator.old_project_resolution = [Project.texture_width, Project.texture_height]
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let affected_elements = TextureGenerator.changeProjectResolution(new_resolution[0], new_resolution[1]);
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templates.forEach(function(t) {
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if (options.rearrange_uv) {
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t.obj.uv_offset[0] = t.posx;
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t.obj.uv_offset[1] = t.posy;
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//if true, dupes must be flipped
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let reverse_flip = t.obj.mirror_uv;
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t.obj.mirror_uv = false;
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|
|
if (t.duplicates) {
|
|
t.duplicates.forEach(dupl => {
|
|
if (dupl.obj !== t.obj) {
|
|
dupl.obj.mirror_uv = dupl.obj.mirror_uv !== reverse_flip;
|
|
}
|
|
})
|
|
}
|
|
}
|
|
TextureGenerator.paintCubeBoxTemplate(t.obj, texture, canvas, t);
|
|
})
|
|
|
|
var dataUrl = canvas.toDataURL()
|
|
var texture = typeof makeTexture == 'function' ? makeTexture(dataUrl) : makeTexture;
|
|
if (makeTexture instanceof Texture) {
|
|
makeTexture.updateSource(dataUrl);
|
|
}
|
|
if (texture) {
|
|
cubes.forEach(function(cube) {
|
|
if (!Format.single_texture) {
|
|
cube.applyTexture(texture, true);
|
|
}
|
|
cube.preview_controller.updateUV(cube);
|
|
cube.autouv = 0;
|
|
})
|
|
}
|
|
if (options.box_uv && !Project.box_uv && Project.optional_box_uv) {
|
|
Project.box_uv = true;
|
|
}
|
|
templates.forEach(function(t) {
|
|
if (options.rearrange_uv) {
|
|
t.obj.uv_offset[0] = t.posx;
|
|
t.obj.uv_offset[1] = t.posy;
|
|
|
|
if (t.duplicates) {
|
|
t.duplicates.forEach(dupl => {
|
|
if (dupl.obj !== t.obj) {
|
|
dupl.obj.uv_offset[0] = t.posx;
|
|
dupl.obj.uv_offset[1] = t.posy;
|
|
}
|
|
})
|
|
}
|
|
}
|
|
})
|
|
|
|
updateSelection()
|
|
let updated_elements = cubes.slice();
|
|
updated_elements.safePush(...affected_elements);
|
|
Undo.finishEdit('Create template', {
|
|
textures: [texture],
|
|
bitmap: true,
|
|
elements: updated_elements,
|
|
selected_texture: true,
|
|
uv_only: true,
|
|
uv_mode: true
|
|
})
|
|
// Warning
|
|
if (cubes.find(cube => {
|
|
let size = cube.size();
|
|
return (size[0] > 0.001 && size[0] < 0.999) || (size[1] > 0.001 && size[1] < 0.999) || (size[2] > 0.001 && size[2] < 0.999)
|
|
})) {
|
|
Blockbench.showMessageBox({
|
|
title: 'message.small_face_dimensions.title',
|
|
message: tl('message.small_face_dimensions.message') + (Format.optional_box_uv ? '\n\n' + tl('message.small_face_dimensions.face_uv') : ''),
|
|
icon: 'warning',
|
|
})
|
|
}
|
|
},
|
|
boxUVdrawTemplateRectangle(border_color, color, face, coords, texture, canvas) {
|
|
if (typeof background_color === 'string') {
|
|
border_color = background_color
|
|
color = undefined
|
|
}
|
|
var res_multiple = canvas.width/Project.texture_width;
|
|
var ctx = canvas.getContext('2d');
|
|
ctx.fillStyle = border_color;
|
|
ctx.fillRect(
|
|
coords.x*res_multiple,
|
|
coords.y*res_multiple,
|
|
coords.w*res_multiple,
|
|
coords.h*res_multiple
|
|
)
|
|
if (coords.w*res_multiple > 2 && coords.h*res_multiple > 2) {
|
|
if (color == null) {
|
|
ctx.clearRect(
|
|
coords.x * res_multiple + 1,
|
|
coords.y * res_multiple + 1,
|
|
coords.w * res_multiple - 2,
|
|
coords.h * res_multiple - 2
|
|
)
|
|
} else if (color) {
|
|
ctx.fillStyle = color
|
|
ctx.fillRect(
|
|
coords.x * res_multiple + 1,
|
|
coords.y * res_multiple + 1,
|
|
coords.w * res_multiple - 2,
|
|
coords.h * res_multiple - 2
|
|
)
|
|
}
|
|
}
|
|
},
|
|
boxUVdrawTexture(face, coords, texture, canvas) {
|
|
if (!Format.single_texture) {
|
|
if (face.texture === undefined || face.texture === null) return false;
|
|
texture = face.getTexture()
|
|
}
|
|
if (!texture || !texture.img) return false;
|
|
|
|
var ctx = canvas.getContext('2d');
|
|
var res_multiple = canvas.width/Project.texture_width;
|
|
ctx.save()
|
|
var uv = face.uv.slice();
|
|
|
|
if (face.direction === 'up') {
|
|
uv = [uv[2], uv[3], uv[0], uv[1]]
|
|
} else if (face.direction === 'down') {
|
|
uv = [uv[2], uv[1], uv[0], uv[3]]
|
|
}
|
|
|
|
var src = getRectangle(uv[0], uv[1], uv[2], uv[3])
|
|
var flip = [
|
|
uv[0] > uv[2] ? -1 : 1,
|
|
uv[1] > uv[3] ? -1 : 1
|
|
]
|
|
if (flip[0] + flip[1] < 1) {
|
|
ctx.scale(flip[0], flip[1])
|
|
}
|
|
if (face.rotation) {
|
|
ctx.rotate(Math.degToRad(face.rotation))
|
|
let rot = face.rotation
|
|
|
|
if (rot <= 180) flip[1] *= -1;
|
|
if (rot >= 180) flip[0] *= -1;
|
|
|
|
while (rot > 0) {
|
|
[coords.x, coords.y] = [coords.y, coords.x];
|
|
[coords.w, coords.h] = [coords.h, coords.w];
|
|
rot -= 90;
|
|
}
|
|
}
|
|
ctx.drawImage(
|
|
texture.img,
|
|
src.ax/TextureGenerator.old_project_resolution[0] * texture.img.naturalWidth,
|
|
src.ay/TextureGenerator.old_project_resolution[1] * texture.img.naturalHeight,
|
|
src.x /TextureGenerator.old_project_resolution[0] * texture.img.naturalWidth,
|
|
src.y /TextureGenerator.old_project_resolution[1] * texture.img.naturalHeight,
|
|
coords.x*res_multiple*flip[0],
|
|
coords.y*res_multiple*flip[1],
|
|
coords.w*res_multiple*flip[0],
|
|
coords.h*res_multiple*flip[1]
|
|
)
|
|
ctx.restore()
|
|
return true;
|
|
},
|
|
paintCubeBoxTemplate(cube, texture, canvas, template, transparent) {
|
|
|
|
if (!template) {
|
|
template = new TextureGenerator.boxUVCubeTemplate(cube, Project.box_uv ? 0 : 1);
|
|
}
|
|
|
|
for (var face in TextureGenerator.face_data) {
|
|
let d = TextureGenerator.face_data[face]
|
|
|
|
if (face == 'west' && cube.size(0) == 0) continue;
|
|
if (face == 'down' && cube.size(1) == 0) continue;
|
|
if (face == 'south' && cube.size(2) == 0) continue;
|
|
|
|
if (!cube.faces[face].getTexture() ||
|
|
!TextureGenerator.boxUVdrawTexture(cube.faces[face], d.place(template), texture, canvas)
|
|
) {
|
|
TextureGenerator.boxUVdrawTemplateRectangle(d.c1, transparent ? null : d.c2, cube.faces[face], d.place(template), texture, canvas)
|
|
}
|
|
}
|
|
|
|
if (template && template.duplicates) {
|
|
template.duplicates.forEach(t_2 => {
|
|
t_2.obj.uv_offset[0] = cube.uv_offset[0];
|
|
t_2.obj.uv_offset[1] = cube.uv_offset[1];
|
|
if (t_2.obj !== cube) {
|
|
t_2.obj.mirror_uv = t_2.obj.mirror_uv != cube.mirror_uv;
|
|
}
|
|
})
|
|
}
|
|
|
|
if (!Project.box_uv) {
|
|
var size = cube.size(undefined, true);
|
|
size.forEach((n, i) => {
|
|
size[i] = n;
|
|
})
|
|
|
|
var face_list = [
|
|
{face: 'north', fIndex: 10, from: [size[2], size[2]], size: [size[0], size[1]]},
|
|
{face: 'east', fIndex: 0, from: [0, size[2]], size: [size[2], size[1]]},
|
|
{face: 'south', fIndex: 8, from: [size[2]*2 + size[0], size[2]], size: [size[0], size[1]]},
|
|
{face: 'west', fIndex: 2, from: [size[2] + size[0], size[2]], size: [size[2], size[1]]},
|
|
{face: 'up', fIndex: 4, from: [size[2]+size[0], size[2]], size: [-size[0], -size[2]]},
|
|
{face: 'down', fIndex: 6, from: [size[2]+size[0]*2, 0], size: [-size[0], size[2]]}
|
|
]
|
|
face_list.forEach(function(f) {
|
|
cube.faces[f.face].uv[0] = (f.from[0] + Math.floor(cube.uv_offset[0]+0.0000001)) / canvas.width * Project.texture_width;
|
|
cube.faces[f.face].uv[1] = (f.from[1] + Math.floor(cube.uv_offset[1]+0.0000001)) / canvas.height * Project.texture_height;
|
|
cube.faces[f.face].uv[2] = (f.from[0]+f.size[0]+ Math.floor(cube.uv_offset[0]+0.0000001)) / canvas.width * Project.texture_width;
|
|
cube.faces[f.face].uv[3] = (f.from[1]+f.size[1]+ Math.floor(cube.uv_offset[1]+0.0000001)) / canvas.height * Project.texture_height;
|
|
cube.faces[f.face].rotation = 0;
|
|
})
|
|
}
|
|
},
|
|
//Face Template
|
|
generateFaceTemplate(options, makeTexture) {
|
|
|
|
var res_multiple = options.resolution / 16;
|
|
var background_color = options.color;
|
|
var texture = options.texture;
|
|
var new_resolution = [];
|
|
|
|
let vec1 = new THREE.Vector3(),
|
|
vec2 = new THREE.Vector3(),
|
|
vec3 = new THREE.Vector3(),
|
|
vec4 = new THREE.Vector3();
|
|
|
|
var face_list = [];
|
|
var element_list = ((Format.single_texture && typeof makeTexture == 'function') ? Outliner.elements : Outliner.selected).filter(el => {
|
|
return (el instanceof Cube || el instanceof Mesh) && el.visibility;
|
|
});
|
|
function faceRect(cube, face_key, tex, x, y) {
|
|
this.cube = cube;
|
|
if (options.rearrange_uv) {
|
|
this.width = Math.abs(x) * res_multiple;
|
|
this.height = Math.abs(y) * res_multiple;
|
|
this.width = ((this.width >= 0.01 && this.width < 1) ? 1 : Math.round(this.width)) / res_multiple;
|
|
this.height = ((this.height >= 0.01 && this.height < 1) ? 1 : Math.round(this.height)) / res_multiple;
|
|
} else {
|
|
this.posx = cube.faces[face_key].uv[0], cube.faces[face_key].uv[0+2];
|
|
this.posy = cube.faces[face_key].uv[1], cube.faces[face_key].uv[1+2];
|
|
this.width = cube.faces[face_key].uv[0+2] - cube.faces[face_key].uv[0];
|
|
this.height = cube.faces[face_key].uv[1+2] - cube.faces[face_key].uv[1];
|
|
}
|
|
this.size = this.width * this.height;
|
|
this.face_key = face_key;
|
|
this.texture = tex
|
|
this.face = cube.faces[face_key];
|
|
face_list.push(this);
|
|
}
|
|
|
|
Undo.initEdit({
|
|
textures: makeTexture instanceof Texture ? [makeTexture] : [],
|
|
elements: element_list,
|
|
uv_only: true,
|
|
bitmap: true,
|
|
selected_texture: true,
|
|
uv_mode: true
|
|
})
|
|
|
|
element_list.forEach(element => {
|
|
if (element instanceof Cube) {
|
|
for (var face_key in element.faces) {
|
|
var face = element.faces[face_key];
|
|
var tex = face.getTexture();
|
|
if (tex !== null) {
|
|
var x = 0;
|
|
var y = 0;
|
|
switch (face_key) {
|
|
case 'north': x = element.size(0); y = element.size(1); break;
|
|
case 'east': x = element.size(2); y = element.size(1); break;
|
|
case 'south': x = element.size(0); y = element.size(1); break;
|
|
case 'west': x = element.size(2); y = element.size(1); break;
|
|
case 'up': x = element.size(0); y = element.size(2); break;
|
|
case 'down': x = element.size(0); y = element.size(2); break;
|
|
}
|
|
new faceRect(element, face_key, tex, x, y)
|
|
}
|
|
}
|
|
} else {
|
|
let mesh = element;
|
|
let face_groups = [];
|
|
for (let key in mesh.faces) {
|
|
let face = mesh.faces[key];
|
|
if (face.vertices.length < 3) continue;
|
|
if (makeTexture instanceof Texture && BarItems.selection_mode.value !== 'object' && !face.isSelected()) continue;
|
|
face_groups.push({
|
|
type: 'face_group',
|
|
mesh,
|
|
faces: [face],
|
|
keys: [0],
|
|
normal: face.getNormal(true),
|
|
texture: face.getTexture()
|
|
})
|
|
}
|
|
|
|
if (options.combine_polys) {
|
|
function tryToMergeFaceGroup(face_group) {
|
|
if (!face_groups.includes(face_group)) return;
|
|
|
|
let matches = face_groups.filter(group_b => {
|
|
if (group_b == face_group) return false;
|
|
if (face_group.faces.find(face => face.vertices.find(vkey => group_b.faces.find(face => face.vertices.includes(vkey)))) == undefined) return false;
|
|
return face_group.normal.find((v, i) => !Math.epsilon(v, group_b.normal[i], 0.002)) == undefined;
|
|
});
|
|
matches.forEach(match => {
|
|
face_group.faces.push(...match.faces);
|
|
face_group.keys.push(...match.keys);
|
|
face_groups.remove(match);
|
|
})
|
|
}
|
|
|
|
face_groups.slice().forEach(tryToMergeFaceGroup);
|
|
}
|
|
|
|
face_groups.forEach(face_group => {
|
|
// Project vertex coords onto plane
|
|
let normal_vec = vec1.fromArray(face_group.normal);
|
|
let plane = new THREE.Plane().setFromNormalAndCoplanarPoint(
|
|
normal_vec,
|
|
vec2.fromArray(mesh.vertices[face_group.faces[0].vertices[0]])
|
|
)
|
|
let rot = cameraTargetToRotation([0, 0, 0], normal_vec.toArray());
|
|
let e = new THREE.Euler(Math.degToRad(rot[1] - 90), Math.degToRad(rot[0] + 180), 0);
|
|
let vertex_uvs = {};
|
|
face_group.faces.forEach(face => {
|
|
face.vertices.forEach(vkey => {
|
|
if (!vertex_uvs[vkey]) {
|
|
let coplanar_pos = plane.projectPoint(vec3.fromArray(mesh.vertices[vkey]), vec4);
|
|
coplanar_pos.applyEuler(e);
|
|
vertex_uvs[vkey] = [
|
|
Math.roundTo(coplanar_pos.x, 4),
|
|
Math.roundTo(coplanar_pos.z, 4),
|
|
]
|
|
}
|
|
})
|
|
})
|
|
// Rotate UV to match corners
|
|
let rotation_angles = {};
|
|
let precise_rotation_angle = {};
|
|
face_group.faces.forEach(face => {
|
|
let vertices = face.getSortedVertices();
|
|
vertices.forEach((vkey, i) => {
|
|
let vkey2 = vertices[i+1] || vertices[0];
|
|
let rot = Math.atan2(
|
|
vertex_uvs[vkey2][0] - vertex_uvs[vkey][0],
|
|
vertex_uvs[vkey2][1] - vertex_uvs[vkey][1],
|
|
)
|
|
let snap = 2;
|
|
rot = (Math.radToDeg(rot) + 360) % 90;
|
|
let rounded
|
|
let last_difference = snap;
|
|
for (let rounded_angle in precise_rotation_angle) {
|
|
let precise = precise_rotation_angle[rounded_angle];
|
|
if (Math.abs(rot - precise) < last_difference) {
|
|
last_difference = Math.abs(rot - precise);
|
|
rounded = rounded_angle;
|
|
}
|
|
}
|
|
if (!rounded) rounded = Math.round(rot / snap) * snap;
|
|
if (rotation_angles[rounded]) {
|
|
rotation_angles[rounded]++;
|
|
} else {
|
|
rotation_angles[rounded] = 1;
|
|
precise_rotation_angle[rounded] = rot;
|
|
}
|
|
})
|
|
})
|
|
let angles = Object.keys(rotation_angles).map(k => parseInt(k));
|
|
angles.sort((a, b) => {
|
|
let diff = rotation_angles[b] - rotation_angles[a];
|
|
if (diff) {
|
|
return diff;
|
|
} else {
|
|
return a < b ? -1 : 1;
|
|
}
|
|
})
|
|
let angle = Math.degToRad(precise_rotation_angle[angles[0]]);
|
|
let s = Math.sin(angle);
|
|
let c = Math.cos(angle);
|
|
for (let vkey in vertex_uvs) {
|
|
let point = vertex_uvs[vkey].slice();
|
|
vertex_uvs[vkey][0] = point[0] * c - point[1] * s;
|
|
vertex_uvs[vkey][1] = point[0] * s + point[1] * c;
|
|
}
|
|
|
|
|
|
// Define UV bounding box
|
|
let min_x = Infinity;
|
|
let min_z = Infinity;
|
|
for (let vkey in vertex_uvs) {
|
|
min_x = Math.min(min_x, vertex_uvs[vkey][0]);
|
|
min_z = Math.min(min_z, vertex_uvs[vkey][1]);
|
|
}
|
|
for (let vkey in vertex_uvs) {
|
|
vertex_uvs[vkey][0] -= min_x;
|
|
vertex_uvs[vkey][1] -= min_z;
|
|
}
|
|
|
|
// Round
|
|
if (face_group.faces.length == 1 && face_group.faces[0].vertices.length == 4) {
|
|
let sorted_vertices = face_group.faces[0].getSortedVertices();
|
|
sorted_vertices.forEach((vkey, vi) => {
|
|
let vkey2 = sorted_vertices[vi+1] || sorted_vertices[0];
|
|
let vkey0 = sorted_vertices[vi-1] || sorted_vertices.last();
|
|
let snap = 1;
|
|
|
|
if (Math.epsilon(vertex_uvs[vkey][0], vertex_uvs[vkey2][0], 0.001)) {
|
|
let min = vertex_uvs[vkey][0] > vertex_uvs[vkey0][0] ? 1 : 0;
|
|
vertex_uvs[vkey][0] = vertex_uvs[vkey2][0] = Math.round(Math.max(min, vertex_uvs[vkey][0] * snap)) / snap;
|
|
}
|
|
if (Math.epsilon(vertex_uvs[vkey][1], vertex_uvs[vkey2][1], 0.001)) {
|
|
let min = vertex_uvs[vkey][1] > vertex_uvs[vkey0][1] ? 1 : 0;
|
|
vertex_uvs[vkey][1] = vertex_uvs[vkey2][1] = Math.round(Math.max(min, vertex_uvs[vkey][1] * snap)) / snap;
|
|
}
|
|
})
|
|
}
|
|
|
|
|
|
let max_x = -Infinity;
|
|
let max_z = -Infinity;
|
|
for (let vkey in vertex_uvs) {
|
|
max_x = Math.max(max_x, vertex_uvs[vkey][0]);
|
|
max_z = Math.max(max_z, vertex_uvs[vkey][1]);
|
|
}
|
|
face_group.posx = 0;
|
|
face_group.posy = 0;
|
|
face_group.vertex_uvs = vertex_uvs;
|
|
face_group.width = max_x;
|
|
face_group.height = max_z;
|
|
face_group.size = max_x * max_z;
|
|
|
|
let axis = [0, 1, 2].sort((a, b) => {
|
|
return Math.abs(face_group.normal[b]) - Math.abs(face_group.normal[a]) - 0.0001
|
|
})[0]
|
|
if (axis == 0 && face_group.normal[0] >= 0) face_group.face_key = 'east';
|
|
if (axis == 0 && face_group.normal[0] <= 0) face_group.face_key = 'west';
|
|
if (axis == 1 && face_group.normal[1] >= 0) face_group.face_key = 'up';
|
|
if (axis == 1 && face_group.normal[1] <= 0) face_group.face_key = 'down';
|
|
if (axis == 2 && face_group.normal[2] >= 0) face_group.face_key = 'south';
|
|
if (axis == 2 && face_group.normal[2] <= 0) face_group.face_key = 'north';
|
|
|
|
|
|
})
|
|
face_list.push(...face_groups);
|
|
}
|
|
})
|
|
|
|
if (face_list.length == 0) {
|
|
Blockbench.showMessage('message.no_valid_elements', 'center')
|
|
return;
|
|
}
|
|
|
|
if (options.rearrange_uv) {
|
|
|
|
var extend_x = 0;
|
|
var extend_y = 0;
|
|
var fill_map = {};
|
|
|
|
if (makeTexture instanceof Texture) {
|
|
extend_x = makeTexture.width;
|
|
extend_y = makeTexture.height;
|
|
[...Cube.all, ...Mesh.all].forEach(element => {
|
|
for (let fkey in element.faces) {
|
|
let face = element.faces[fkey];
|
|
if (face.getTexture() !== makeTexture) continue;
|
|
|
|
let rect = face.getBoundingRect();
|
|
let face_matrix;
|
|
if (face instanceof MeshFace) {
|
|
face_matrix = face.getOccupationMatrix(false, [Math.floor(rect.ax), Math.floor(rect.ay)])
|
|
}
|
|
|
|
for (let x = Math.floor(rect.ax); x < Math.ceil(rect.bx); x++) {
|
|
if (face_matrix && !face_matrix[x]) continue;
|
|
for (let y = Math.floor(rect.ay); y < Math.ceil(rect.by); y++) {
|
|
if (face_matrix && !face_matrix[x][y]) continue;
|
|
if (!fill_map[x]) fill_map[x] = {};
|
|
fill_map[x][y] = true;
|
|
}
|
|
}
|
|
|
|
}
|
|
})
|
|
}
|
|
|
|
face_list.forEach(face_group => {
|
|
if (!face_group.mesh) return;
|
|
let face_uvs = face_group.faces.map((face) => {
|
|
return face.getSortedVertices().map(vkey => {
|
|
return face_group.vertex_uvs[vkey];
|
|
})
|
|
});
|
|
face_group.matrix = getPolygonOccupationMatrix(face_uvs, face_group.width, face_group.height);
|
|
})
|
|
|
|
face_list.sort(function(a,b) {
|
|
return b.size - a.size;
|
|
})
|
|
|
|
function occupy(x, y) {
|
|
if (!fill_map[x]) fill_map[x] = {}
|
|
fill_map[x][y] = true
|
|
}
|
|
function check(x, y) {
|
|
return fill_map[x] && fill_map[x][y]
|
|
}
|
|
function forTemplatePixel(tpl, sx, sy, cb) {
|
|
let w = tpl.width;
|
|
let h = tpl.height;
|
|
if (options.padding) {
|
|
w++; h++;
|
|
}
|
|
for (var x = 0; x < w; x++) {
|
|
if (tpl.matrix && !tpl.matrix[x]) continue;
|
|
for (var y = 0; y < h; y++) {
|
|
if (tpl.matrix && !tpl.matrix[x][y]) continue;
|
|
if (cb(sx+x, sy+y)) return;
|
|
}
|
|
}
|
|
}
|
|
function place(tpl, x, y) {
|
|
var works = true;
|
|
forTemplatePixel(tpl, x, y, (tx, ty) => {
|
|
if (check(tx, ty)) {
|
|
works = false;
|
|
return true;
|
|
}
|
|
})
|
|
if (works) {
|
|
forTemplatePixel(tpl, x, y, occupy)
|
|
tpl.posx = x;
|
|
tpl.posy = y;
|
|
extend_x = Math.max(extend_x, x + tpl.width);
|
|
extend_y = Math.max(extend_y, y + tpl.height);
|
|
return true;
|
|
}
|
|
}
|
|
face_list.forEach(tpl => {
|
|
//Scan for empty spot
|
|
for (var line = 0; line < 2e3; line++) {
|
|
for (var space = 0; space <= line; space++) {
|
|
if (place(tpl, space, line)) return;
|
|
if (space == line) continue;
|
|
if (place(tpl, line, space)) return;
|
|
}
|
|
}
|
|
})
|
|
|
|
|
|
var max_size = Math.max(extend_x, extend_y)
|
|
if (options.power) {
|
|
max_size = Math.getNextPower(max_size, 16);
|
|
} else {
|
|
max_size = Math.ceil(max_size/16)*16;
|
|
}
|
|
new_resolution = [max_size, max_size];
|
|
} else {
|
|
new_resolution = [Project.texture_width, Project.texture_height];
|
|
}
|
|
|
|
if (background_color.getAlpha() != 0) {
|
|
background_color = background_color.toRgbString()
|
|
}
|
|
let canvas = document.createElement('canvas');
|
|
let ctx = canvas.getContext('2d');
|
|
ctx.imageSmoothingEnabled = false;
|
|
if (makeTexture instanceof Texture) {
|
|
if (makeTexture.mode === 'link') {
|
|
makeTexture.source = 'data:image/png;base64,' + makeTexture.getBase64();
|
|
makeTexture.mode = 'bitmap';
|
|
makeTexture.saved = false;
|
|
delete Painter.current.canvas;
|
|
}
|
|
canvas.width = Math.max(new_resolution[0] * res_multiple, makeTexture.width);
|
|
canvas.height = Math.max(new_resolution[1] * res_multiple, makeTexture.height);
|
|
ctx.drawImage(makeTexture.img, 0, 0);
|
|
} else {
|
|
canvas.width = new_resolution[0] * res_multiple;
|
|
canvas.height = new_resolution[1] * res_multiple;
|
|
}
|
|
|
|
function getPolygonOccupationMatrix(vertex_uv_faces, width, height) {
|
|
let matrix = {};
|
|
function vSub(a, b) {
|
|
return [a[0]-b[0], a[1]-b[1]];
|
|
}
|
|
function getSide(a, b) {
|
|
let cosine_sign = a[0]*b[1] - a[1]*b[0];
|
|
if (cosine_sign > 0) return 1;
|
|
if (cosine_sign < 0) return -1;
|
|
}
|
|
function pointInsidePolygon(x, y) {
|
|
face_uvs:
|
|
for (let vertex_uvs of vertex_uv_faces) {
|
|
let previous_side;
|
|
let i = 0;
|
|
vertices:
|
|
for (let a of vertex_uvs) {
|
|
let b = vertex_uvs[i+1] || vertex_uvs[0];
|
|
let affine_segment = vSub(b, a);
|
|
let affine_point = vSub([x, y], a);
|
|
let side = getSide(affine_segment, affine_point);
|
|
if (!side) continue face_uvs;
|
|
if (!previous_side) previous_side = side;
|
|
if (side !== previous_side) continue face_uvs;
|
|
i++;
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
for (let x = 0; x < (0 + width); x++) {
|
|
for (let y =0; y < (0 + height); y++) {
|
|
let inside = ( pointInsidePolygon(x+0.00001, y+0.00001)
|
|
|| pointInsidePolygon(x+0.99999, y+0.00001)
|
|
|| pointInsidePolygon(x+0.00001, y+0.99999)
|
|
|| pointInsidePolygon(x+0.99999, y+0.99999));
|
|
if (inside) {
|
|
if (!matrix[x]) matrix[x] = {};
|
|
matrix[x][y] = true;
|
|
}
|
|
}
|
|
}
|
|
return matrix;
|
|
}
|
|
|
|
|
|
function drawTemplateRectangle(border_color, color, coords) {
|
|
if (typeof background_color === 'string') {
|
|
border_color = background_color
|
|
color = undefined
|
|
}
|
|
ctx.fillStyle = border_color
|
|
ctx.fillRect(
|
|
Math.floor(coords.x * res_multiple),
|
|
Math.floor(coords.y * res_multiple),
|
|
Math.ceil(coords.w * res_multiple),
|
|
Math.ceil(coords.h * res_multiple)
|
|
)
|
|
if (coords.w*res_multiple > 2 && coords.h*res_multiple > 2 && color) {
|
|
ctx.fillStyle = color
|
|
ctx.fillRect(
|
|
Math.floor(coords.x * res_multiple + 1),
|
|
Math.floor(coords.y * res_multiple + 1),
|
|
Math.ceil(coords.w * res_multiple - 2),
|
|
Math.ceil(coords.h * res_multiple - 2)
|
|
)
|
|
}
|
|
}
|
|
function drawTemplatePolygons(border_color, color, ftemp, pos) {
|
|
if (typeof background_color === 'string') {
|
|
border_color = background_color
|
|
color = undefined
|
|
}
|
|
|
|
if (border_color) border_color = tinycolor(border_color).toRgb();
|
|
if (color) color = tinycolor(color).toRgb();
|
|
|
|
let R = res_multiple;
|
|
let matrix = ftemp.matrix;
|
|
Painter.scanCanvas(ctx, pos.x * R, pos.y * R, pos.w * R, pos.h * R, (x, y) => {
|
|
x -= pos.x*R;
|
|
y -= pos.y*R;
|
|
if (matrix[Math.floor(x / R)] && matrix[Math.floor(x / R)][Math.floor(y / R)]) {
|
|
if (
|
|
color &&
|
|
(matrix[Math.floor((x+1) / R)] && matrix[Math.floor((x+1) / R)][Math.floor(y / R) ]) &&
|
|
(matrix[Math.floor((x-1) / R)] && matrix[Math.floor((x-1) / R)][Math.floor(y / R) ]) &&
|
|
(matrix[Math.floor(x / R) ] && matrix[Math.floor(x / R) ][Math.floor((y+1) / R)]) &&
|
|
(matrix[Math.floor(x / R) ] && matrix[Math.floor(x / R) ][Math.floor((y-1) / R)])
|
|
) {
|
|
return [color.r, color.g, color.b, color.a * 255];
|
|
} else {
|
|
return [border_color.r, border_color.g, border_color.b, border_color.a * 255];
|
|
}
|
|
}
|
|
})
|
|
}
|
|
function drawCubeTexture(face, coords) {
|
|
if (!Format.single_texture) {
|
|
if (face.texture === undefined || face.texture === null) return false;
|
|
texture = face.getTexture()
|
|
} else {
|
|
texture = Texture.getDefault();
|
|
}
|
|
if (!texture || !texture.img) return false;
|
|
|
|
ctx.save()
|
|
var uv = face.uv.slice();
|
|
|
|
if (face.direction === 'up') {
|
|
uv = [uv[2], uv[3], uv[0], uv[1]]
|
|
} else if (face.direction === 'down') {
|
|
uv = [uv[2], uv[1], uv[0], uv[3]]
|
|
}
|
|
|
|
var src = getRectangle(uv[0], uv[1], uv[2], uv[3])
|
|
var flip = [
|
|
uv[0] > uv[2] ? -1 : 1,
|
|
uv[1] > uv[3] ? -1 : 1
|
|
]
|
|
if (flip[0] + flip[1] < 1) {
|
|
ctx.scale(flip[0], flip[1])
|
|
}
|
|
if (face.rotation) {
|
|
ctx.rotate(Math.degToRad(face.rotation))
|
|
let rot = face.rotation
|
|
|
|
if (rot <= 180) flip[1] *= -1;
|
|
if (rot >= 180) flip[0] *= -1;
|
|
|
|
while (rot > 0) {
|
|
[coords.x, coords.y] = [coords.y, coords.x];
|
|
[coords.w, coords.h] = [coords.h, coords.w];
|
|
rot -= 90;
|
|
}
|
|
}
|
|
ctx.drawImage(
|
|
texture.img,
|
|
src.ax/Project.texture_width * texture.img.naturalWidth,
|
|
src.ay/Project.texture_height * texture.img.naturalHeight,
|
|
src.x /Project.texture_width * texture.img.naturalWidth,
|
|
src.y /Project.texture_height * texture.img.naturalHeight,
|
|
coords.x*res_multiple*flip[0],
|
|
coords.y*res_multiple*flip[1],
|
|
coords.w*res_multiple*flip[0],
|
|
coords.h*res_multiple*flip[1]
|
|
)
|
|
ctx.restore()
|
|
return true;
|
|
}
|
|
function drawMeshTexture(ftemp, coords) {
|
|
if (!Format.single_texture) {
|
|
if (ftemp.faces[0].texture === undefined) return false;
|
|
texture = ftemp.faces[0].getTexture()
|
|
} else {
|
|
texture = Texture.getDefault();
|
|
}
|
|
if (!texture || !texture.img) return false;
|
|
|
|
/*
|
|
ctx.save()
|
|
let a_old = ftemp.faces[0].uv[ftemp.faces[0].vertices[0]];
|
|
let b_old = ftemp.faces[0].uv[ftemp.faces[0].vertices[1]];
|
|
let a_new = ftemp.vertex_uvs[ftemp.faces[0].vertices[0]];
|
|
let b_new = ftemp.vertex_uvs[ftemp.faces[0].vertices[1]];
|
|
let _old = Math.atan2(
|
|
b_old[1] - a_old[1],
|
|
b_old[0] - a_old[0],
|
|
)
|
|
let _new = Math.atan2(
|
|
b_new[1] - a_new[1],
|
|
b_new[0] - a_new[0],
|
|
)
|
|
let rotation_difference = Math.radToDeg(_new - _old);
|
|
if (Math.abs(((rotation_difference + 540) % 360) - 180) > 15) return false;
|
|
*/
|
|
|
|
ctx.save()
|
|
let R = res_multiple;
|
|
let min = [Infinity, Infinity];
|
|
let max = [0, 0];
|
|
ftemp.faces.forEach(face => {
|
|
face.vertices.forEach(vkey => {
|
|
min[0] = Math.min(min[0], face.uv[vkey][0]);
|
|
min[1] = Math.min(min[1], face.uv[vkey][1]);
|
|
max[0] = Math.max(max[0], face.uv[vkey][0]);
|
|
max[1] = Math.max(max[1], face.uv[vkey][1]);
|
|
})
|
|
})
|
|
|
|
ctx.beginPath()
|
|
// Mask
|
|
for (let x in ftemp.matrix) {
|
|
x = parseInt(x);
|
|
for (let y in ftemp.matrix[x]) {
|
|
y = parseInt(y);
|
|
ctx.rect((coords.x + x)*R, (coords.y + y)*R, R, R);
|
|
}
|
|
}
|
|
ctx.closePath();
|
|
ctx.clip();
|
|
|
|
ctx.drawImage(
|
|
texture.img,
|
|
min[0] / Project.texture_width * texture.img.naturalWidth,
|
|
min[1] / Project.texture_height * texture.img.naturalHeight,
|
|
Math.ceil((max[0] - min[0]) / Project.texture_width * texture.img.naturalWidth),
|
|
Math.ceil((max[1] - min[1]) / Project.texture_height * texture.img.naturalHeight),
|
|
coords.x*R,
|
|
coords.y*R,
|
|
coords.w*R,
|
|
coords.h*R
|
|
)
|
|
ctx.restore()
|
|
return true;
|
|
}
|
|
|
|
//Drawing
|
|
face_list.forEach(function(ftemp) {
|
|
var pos = {
|
|
x: ftemp.posx,
|
|
y: ftemp.posy,
|
|
w: Math.ceil(ftemp.width * res_multiple) / res_multiple,
|
|
h: Math.ceil(ftemp.height * res_multiple) / res_multiple
|
|
}
|
|
var d = TextureGenerator.face_data[ftemp.face_key];
|
|
var flip_rotation = false;
|
|
|
|
if (ftemp.cube) {
|
|
// Cube
|
|
if (!ftemp.texture ||
|
|
!drawCubeTexture(ftemp.face, pos)
|
|
) {
|
|
drawTemplateRectangle(d.c1, d.c2, pos)
|
|
} else if (ftemp.cube) {
|
|
flip_rotation = ftemp.face.rotation % 180 != 0;
|
|
}
|
|
} else if (ftemp.mesh) {
|
|
// Mesh
|
|
if (!ftemp.texture ||
|
|
!drawMeshTexture(ftemp, pos)
|
|
) {
|
|
drawTemplatePolygons(d.c1, d.c2, ftemp, pos)
|
|
}
|
|
}
|
|
|
|
if (options.rearrange_uv) {
|
|
if (ftemp.cube) {
|
|
ftemp.face.extend({
|
|
rotation: 0,
|
|
uv: flip_rotation ? [pos.y, pos.x] : [pos.x, pos.y]
|
|
})
|
|
ftemp.face.uv_size = flip_rotation ? [pos.h, pos.w] : [pos.w, pos.h];
|
|
if (ftemp.face_key == 'up') {
|
|
[ftemp.face.uv[2], ftemp.face.uv[0]] = [ftemp.face.uv[0], ftemp.face.uv[2]];
|
|
[ftemp.face.uv[3], ftemp.face.uv[1]] = [ftemp.face.uv[1], ftemp.face.uv[3]];
|
|
}
|
|
if (ftemp.face_key == 'down') {
|
|
[ftemp.face.uv[2], ftemp.face.uv[0]] = [ftemp.face.uv[0], ftemp.face.uv[2]];
|
|
}
|
|
} else {
|
|
ftemp.faces.forEach(face => {
|
|
face.vertices.forEach(vkey => {
|
|
if (!face.uv[vkey]) face.uv[vkey] = [];
|
|
face.uv[vkey][0] = ftemp.vertex_uvs[vkey][0] + ftemp.posx;
|
|
face.uv[vkey][1] = ftemp.vertex_uvs[vkey][1] + ftemp.posy;
|
|
})
|
|
})
|
|
}
|
|
}
|
|
})
|
|
var dataUrl = canvas.toDataURL()
|
|
var texture = typeof makeTexture == 'function' ? makeTexture(dataUrl) : makeTexture;
|
|
if (makeTexture instanceof Texture) {
|
|
makeTexture.updateSource(dataUrl);
|
|
}
|
|
|
|
let affected_elements = TextureGenerator.changeProjectResolution(new_resolution[0], new_resolution[1], makeTexture instanceof Texture ? makeTexture : undefined);
|
|
|
|
if (texture) {
|
|
element_list.forEach(function(element) {
|
|
if (!Format.single_texture) {
|
|
for (var key in element.faces) {
|
|
if (element.faces[key].texture !== null) {
|
|
element.faces[key].texture = texture.uuid;
|
|
}
|
|
}
|
|
element.preview_controller.updateFaces(element);
|
|
}
|
|
element.preview_controller.updateUV(element);
|
|
if (typeof element.autouv !== 'undefined') {
|
|
element.autouv = 0;
|
|
}
|
|
})
|
|
}
|
|
updateSelection()
|
|
Undo.finishEdit(makeTexture instanceof Texture ? 'Append to template' : 'Create template', {
|
|
textures: [texture],
|
|
bitmap: true,
|
|
elements: [...element_list, ...affected_elements],
|
|
selected_texture: true,
|
|
uv_only: true,
|
|
uv_mode: true
|
|
})
|
|
},
|
|
generateColorMapTemplate(options, cb) {
|
|
|
|
var background_color = options.color;
|
|
var texture = options.texture;
|
|
var new_resolution = [];
|
|
|
|
var face_list = [];
|
|
var element_list = (Format.single_texture ? Outliner.elements : Outliner.selected).filter(el => {
|
|
return (el instanceof Cube || el instanceof Mesh) && el.visibility;
|
|
});
|
|
|
|
Undo.initEdit({
|
|
textures: [],
|
|
elements: element_list,
|
|
uv_only: true,
|
|
selected_texture: true,
|
|
uv_mode: true
|
|
})
|
|
|
|
element_list.forEach(element => {
|
|
for (let fkey in element.faces) {
|
|
let face = element.faces[fkey];
|
|
if (element instanceof Mesh && face.vertices.length <= 2) continue;
|
|
if (element instanceof Cube && face.texture === null) continue;
|
|
face_list.push({element, fkey, face});
|
|
}
|
|
})
|
|
|
|
if (face_list.length == 0) {
|
|
Blockbench.showMessage('message.no_valid_elements', 'center')
|
|
return;
|
|
}
|
|
|
|
var max_size = Math.ceil(Math.sqrt(face_list.length));
|
|
if (options.power) {
|
|
max_size = Math.getNextPower(max_size, 16);
|
|
} else {
|
|
max_size = Math.ceil(max_size/16)*16;
|
|
}
|
|
new_resolution = [max_size, max_size];
|
|
|
|
if (background_color.getAlpha() != 0) {
|
|
background_color = background_color.toRgbString()
|
|
}
|
|
var canvas = document.createElement('canvas')
|
|
canvas.width = new_resolution[0];
|
|
canvas.height = new_resolution[1];
|
|
var ctx = canvas.getContext('2d');
|
|
ctx.fillStyle = typeof background_color == 'string' ? background_color : 'white';
|
|
ctx.imageSmoothingEnabled = false;
|
|
let texture_ctxs = {};
|
|
|
|
//Drawing
|
|
face_list.forEach(({face}, i) => {
|
|
let x = i % max_size;
|
|
let y = Math.floor(i / max_size);
|
|
|
|
let texture;
|
|
if (!Format.single_texture) {
|
|
if (face.texture !== undefined && face.texture !== null) {
|
|
texture = face.getTexture()
|
|
}
|
|
} else {
|
|
texture = Texture.getDefault();
|
|
}
|
|
if (texture && texture.img) {
|
|
if (!texture_ctxs[texture.uuid]) {
|
|
texture_ctxs[texture.uuid] = new CanvasFrame(texture.img).ctx;
|
|
}
|
|
let color = Painter.getPixelColor(
|
|
texture_ctxs[texture.uuid],
|
|
Math.floor((face instanceof CubeFace ? face.uv : face.uv[face.vertices[0]])[0] / Project.texture_width * texture.width),
|
|
Math.floor((face instanceof CubeFace ? face.uv : face.uv[face.vertices[0]])[1] / Project.texture_height * texture.height),
|
|
);
|
|
ctx.fillStyle = color ? color.toHexString() : 'white';
|
|
} else {
|
|
ctx.fillStyle = typeof background_color == 'string' ? background_color : 'white';
|
|
}
|
|
|
|
ctx.fillRect(x, y, 1, 1);
|
|
|
|
if (face instanceof CubeFace) {
|
|
face.uv = [x+0.25, y+0.25, x+0.75, y+0.75];
|
|
} else if (face instanceof MeshFace) {
|
|
let vertices = face.getSortedVertices();
|
|
face.uv[vertices[0]] = [x+0.75, y+0.25];
|
|
face.uv[vertices[1]] = [x+0.25, y+0.25];
|
|
face.uv[vertices[2]] = [x+0.25, y+0.75];
|
|
if (vertices[3]) face.uv[vertices[3]] = [x+0.75, y+0.75];
|
|
}
|
|
})
|
|
var dataUrl = canvas.toDataURL()
|
|
var texture = cb(dataUrl)
|
|
|
|
let affected_elements = TextureGenerator.changeProjectResolution(new_resolution[0], new_resolution[1]);
|
|
|
|
if (texture) {
|
|
face_list.forEach(({face, fkey}, i) => {
|
|
face.texture = texture.uuid;
|
|
})
|
|
element_list.forEach(function(element) {
|
|
element.preview_controller.updateFaces(element);
|
|
element.preview_controller.updateUV(element);
|
|
if (typeof element.autouv !== 'undefined') {
|
|
element.autouv = 0;
|
|
}
|
|
})
|
|
}
|
|
updateSelection()
|
|
Undo.finishEdit('Create template', {
|
|
textures: [texture],
|
|
bitmap: true,
|
|
elements: [...element_list, ...affected_elements],
|
|
selected_texture: true,
|
|
uv_only: true,
|
|
uv_mode: true
|
|
})
|
|
},
|
|
//Misc
|
|
changeProjectResolution(width, height, texture) {
|
|
let factor_x = width / Project.texture_width;
|
|
let factor_y = height / Project.texture_height;
|
|
Project.texture_width = width;
|
|
Project.texture_height = height;
|
|
let changed_elements = [];
|
|
|
|
if (!Project.box_uv && !Format.single_texture && (factor_x !== 1 || factor_y !== 1)) {
|
|
changed_elements = Outliner.elements.filter(el => el.faces && !el.selected);
|
|
Undo.current_save.addElements(changed_elements, {uv_only: true});
|
|
|
|
changed_elements.forEach(element => {
|
|
if (element instanceof Cube) {
|
|
for (var key in element.faces) {
|
|
let face = element.faces[key];
|
|
if (texture && face.getTexture() == texture) continue;
|
|
if (face.texture) {
|
|
face.uv[0] *= factor_x
|
|
face.uv[1] *= factor_y;
|
|
face.uv[2] *= factor_x;
|
|
face.uv[3] *= factor_y;
|
|
}
|
|
}
|
|
} else if (element instanceof Mesh) {
|
|
for (var fkey in element.faces) {
|
|
let face = element.faces[fkey];
|
|
if (texture && face.getTexture() == texture) continue;
|
|
for (let vkey in face.uv) {
|
|
face.uv[vkey][0] *= factor_x;
|
|
face.uv[vkey][1] *= factor_y;
|
|
}
|
|
}
|
|
}
|
|
element.preview_controller.updateUV(element);
|
|
})
|
|
}
|
|
return changed_elements;
|
|
}
|
|
} |