Go to file
JannisX11 69e0ccea01 Fix #2277 Cannot drag cube UV with "Move Texture with UV" enabled
Fix knife tool breaking when switching tab while it's enabled
2024-04-19 18:00:56 +02:00
.github Merge branch 'next' 2023-12-01 20:02:27 +01:00
.vscode
assets Add 4.9 splash art 2023-11-28 17:22:18 +01:00
build Custom icon for bbmodel files 2023-09-29 22:37:14 +02:00
content Add 4.9 update screen images 2023-11-28 18:08:43 +01:00
css Fix orbit gizmo code [ci-build] 2024-04-18 21:34:25 +02:00
font feat: fontawesome Update 2024-03-29 13:39:58 -07:00
js Fix #2277 Cannot drag cube UV with "Move Texture with UV" enabled 2024-04-19 18:00:56 +02:00
keymaps Adding axis-independent stretching (like inflate but multiplicative) 2023-04-20 22:50:05 -07:00
lang Fix missing or incorrect translations 2024-04-19 13:55:39 +02:00
lib Fix #2077 Freeze when loading particle with lifetime expressions 2023-11-25 17:17:07 +01:00
scripts Fix orbit gizmo code [ci-build] 2024-04-18 21:34:25 +02:00
src Add Vietnamese language 2023-04-14 22:27:23 +02:00
themes Update contrast theme 2023-01-07 00:01:48 +01:00
types Update types 2020-12-29 00:09:26 +01:00
.gitignore Move bundle file to root 2023-11-11 22:42:11 +01:00
.travis.yml Update xcode version [ci-build] 2024-04-18 21:45:20 +02:00
CNAME Create CNAME 2020-07-25 13:30:15 +02:00
CODE_OF_CONDUCT.MD Include Code of Conduct 2021-06-14 15:00:42 +02:00
CONTRIBUTING.md Add Discord channel name to contributing.md 2023-04-08 11:08:24 +02:00
favicon.png
icon_full.png
icon_maskable.png Fix icon crop on android 2023-12-08 12:52:08 +01:00
icon.icns
icon.ico
icon.png
index.html Fix project loading issues 2024-04-18 18:27:08 +02:00
jsconfig.json Add jsconfig and jQuery types 2020-12-05 14:12:37 +01:00
LICENSE.MD v3.6.0 2020-07-16 09:32:59 +02:00
main.js Update GPU blocklist flag 2024-04-11 19:12:31 +02:00
manifest.webmanifest Merge branch 'patch' 2023-12-16 13:38:08 +01:00
package-lock.json Fix orbit gizmo code [ci-build] 2024-04-18 21:34:25 +02:00
package.json Fix orbit gizmo code [ci-build] 2024-04-18 21:34:25 +02:00
README.md Update contribution guidelines 2023-02-22 19:29:36 +01:00
webpack.config.js Move bundle file to root 2023-11-11 22:42:11 +01:00

Blockbench

Blockbench is a free, modern model editor for low-poly and boxy models with pixel art textures. Models can be exported into standardized formats, to be shared, rendered, 3D-printed, or used in game engines. There are also multiple dedicated formats for Minecraft Java and Bedrock Edition with format-specific features.

Blockbench features a modern and intuitive UI, plugin support and innovative features. It is the industry standard for creating custom 3D models for the Minecraft Marketplace.

Website and download: blockbench.net

Interface

Contribution

Contributor Covenant

Check out the Contribution Guidelines.

Launching Blockbench

To launch Blockbench from source, you can clone the repository, navigate to the correct branch and launch the program in development mode using the instructions below. If you just want to use the latest version, please download the app from the website.

  • Install NodeJS.
  • Then install all dependencies via npm install
  • Finally, launch Blockbench using npm run dev

Plugins

Blockbench supports Javascript-based plugins. Learn more about creating plugins on https://www.blockbench.net/wiki/api/index.

License

  • The Blockbench source-code is licensed under the GPL license version 3. See LICENSE.MD.
  • Modifications to the source code can be made under the terms of that license.
  • Blockbench plugins (external scripts) and themes (theme files to customize the design) that interact with the Blockbench API are an exception. Plugins and themes can be created and/or published as open source, proprietary or paid software.
  • All assets created with Blockbench (models, textures, animations, screenshots etc.) are your own!