Go to file
2022-12-31 01:05:51 +01:00
.github Clarify contribution guidelines 2022-12-10 22:24:05 +01:00
.vscode v3.5.0 2020-04-25 20:25:07 +02:00
assets 4.5.0 Beta 3 [ci-build] 2022-11-07 19:57:05 +01:00
build Fix MacOS build issue 2022-11-11 20:18:07 +01:00
content 4.5 update screen 2022-11-10 13:18:09 +01:00
css Improve settings profiles 2022-12-31 01:05:51 +01:00
font Improvements to tab overview 2022-12-19 12:43:27 +01:00
js Improve settings profiles 2022-12-31 01:05:51 +01:00
keymaps Fix fontawesome link 2021-10-14 21:36:57 +02:00
lang Add placeholder texts in controller condition fields 2022-12-30 01:07:25 +01:00
lib Update MolangJS to 1.6 2022-12-30 01:13:42 +01:00
scripts 4.1 Beta 2 [ci-build] 2021-12-14 14:46:49 +01:00
src Bump version to 4.6 beta 0 2022-12-22 13:22:30 +01:00
themes Add Merge Vertices tool 2021-09-17 22:32:53 +02:00
types Update types 2020-12-29 00:09:26 +01:00
.gitignore v3.6.0 2020-07-16 09:32:59 +02:00
.travis.yml Revert temp fix for #1091, now fixed in Electron 2022-03-29 17:40:36 +02:00
CNAME Create CNAME 2020-07-25 13:30:15 +02:00
CODE_OF_CONDUCT.MD Include Code of Conduct 2021-06-14 15:00:42 +02:00
favicon.png Add files via upload 2017-10-26 19:00:52 +02:00
icon_full.png v3.5.0 2020-04-25 20:25:07 +02:00
icon.icns Add files via upload 2017-10-26 19:00:52 +02:00
icon.ico Add files via upload 2017-10-26 19:00:52 +02:00
icon.png Add files via upload 2017-10-26 19:00:52 +02:00
index.html Bump version to 4.6 beta 0 2022-12-22 13:22:30 +01:00
jsconfig.json Add jsconfig and jQuery types 2020-12-05 14:12:37 +01:00
LICENSE.MD v3.6.0 2020-07-16 09:32:59 +02:00
main.js Highlight windows when dragging detached tab 2022-11-04 20:09:16 +01:00
manifest.webmanifest Update MolangJS to 1.6 2022-12-30 01:13:42 +01:00
package-lock.json Bump version to 4.6 beta 0 2022-12-22 13:22:30 +01:00
package.json Bump version to 4.6 beta 0 2022-12-22 13:22:30 +01:00
README.md Clarify contribution guidelines 2022-12-10 22:24:05 +01:00
service_worker.js v4.5.2 [ci-build] 2022-11-20 14:11:50 +01:00
webpack.config.js Bump version to 4.6 beta 0 2022-12-22 13:22:30 +01:00
workbox-2d118ab0.js v4.2.5 [ci-build] 2022-06-10 19:54:33 +02:00
workbox-14ff3674.js 4.1 Beta 2 [ci-build] 2021-12-14 14:46:49 +01:00
workbox-f6829f63.js v4.0.0 [ci-build] 2021-10-14 21:47:49 +02:00

Blockbench

Blockbench is a free, modern model editor for low-poly and boxy models with pixel art textures. Models can be exported into standardized formats, to be shared, rendered, 3D-printed, or used in game engines. There are also multiple dedicated formats for Minecraft Java and Bedrock Edition with format-specific features.

Blockbench features a modern and intuitive UI, plugin support and innovative features. It is the industry standard for creating custom 3D models for the Minecraft Marketplace.

Website and download: blockbench.net

Interface

Contribution

Contributor Covenant

If you are contributing to Blockbench in any way, you must adhere to the Code of Conduct.

  • To submit a suggestion or report a bug, please open an issue.
  • Localizations are handled on an external platform. If you want to contribute Blockbench translations, you can visit blockbench.net/translations. Thank you!
  • If you want to contribute to the Blockbench code, please contact me (@Jannis) on Discord before to discuss whether a change is necessary and how it can be approached.
  • By contributing to the Blockbench source, you agree that the changes are in accordance with the applicable GPL-3.0 license.

Launching Blockbench

To launch Blockbench from source, you can clone the repository, navigate to the correct branch and launch the program in development mode using the instructions below. If you just want to use the latest version, please download the app from the website.

  • Install NodeJS.
  • Then install all dependencies via npm install
  • Finally, launch Blockbench using npm run dev

Plugins

Blockbench supports Javascript-based plugins. Learn more about creating plugins on https://www.blockbench.net/wiki/api/index.

License

  • The Blockbench source-code is licensed under the GPL license version 3. See LICENSE.MD.
  • Modifications to the source code can be made under the terms of that license.
  • Blockbench plugins (external scripts) and themes (theme files to customize the design) that interact with the Blockbench API are an exception. Plugins and themes can be created and/or published as open source, proprietary or paid software.
  • All assets created with Blockbench (models, textures, animations, screenshots etc.) are your own!