mirror of
https://github.com/JannisX11/blockbench.git
synced 2024-11-27 04:21:46 +08:00
1295 lines
75 KiB
JSON
1295 lines
75 KiB
JSON
{
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||
"dialog.ok": "OK",
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"dialog.cancel": "Anuluj",
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"dialog.confirm": "Potwierdź",
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"dialog.close": "Zamknij",
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"dialog.import": "Importuj",
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"dialog.save": "Zapisz",
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||
"dialog.discard": "Odrzuć",
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"dialog.dontshowagain": "Nie pokazuj ponownie",
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"data.cube": "Kostka",
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"data.group": "Grupa",
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"data.texture": "Tekstura",
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"data.plugin": "Wtyczka",
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"data.preview": "Podgląd",
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||
"data.toolbar": "Pasek narzędzi",
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"data.image": "Obraz",
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"keys.ctrl": "Ctrl",
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"keys.shift": "Shift",
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"keys.alt": "Alt",
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||
"keys.meta": "Cmd",
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||
"keys.delete": "Usuń",
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"keys.space": "Spacja",
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"keys.leftclick": "Lewy przycisk myszy",
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"keys.middleclick": "Środkowy przycisk myszy",
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"keys.rightclick": "Prawy przycisk myszy",
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"keys.tab": "Tab",
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"keys.backspace": "Backspace",
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||
"keys.enter": "Enter",
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||
"keys.escape": "Escape",
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"keys.function": "F%0",
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"keys.numpad": "Numpad %0",
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"keys.caps": "Caps Lock",
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"keys.menu": "Menu kontekstowe",
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"keys.left": "Lewo",
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"keys.up": "Góra",
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"keys.right": "Prawo",
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"keys.down": "Dół",
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"keys.pageup": "Page Up",
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"keys.pagedown": "Page Down",
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"keys.plus": "Plus",
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||
"keys.comma": "Przecinek",
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"keys.point": "Kropka",
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"keys.minus": "Minus",
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"keys.cross": "Krzyżyk",
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"keys.end": "Koniec",
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"keys.pos1": "Pozycja 1",
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"keys.printscreen": "Print Screen",
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"keys.pause": "Pauza",
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"message.rotation_limit.title": "Ograniczenia rotacji",
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"message.rotation_limit.message": "Rotacje są ograniczone do jednej osi i wielokrotności 22,5 stopni przez Minecraft. Obracanie na innej osi zresetuje obroty na innych osiach. Wyłącz opcje \"Ograniczenia rotacji\" jeżeli tworzysz model na inne potrzeby i potrzebujesz dowolności rotacji.",
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"message.file_not_found.title": "Nie znaleziono pliku",
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"message.file_not_found.message": "Blockbench nie mógł odnaleźć pliku. Upewnij się że jest zapisany lokalnie, a nie w chmurze.",
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"message.screenshot.title": "Zrzut ekranu",
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"message.screenshot.message": "Przechwycono zrzut ekranu.",
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"message.screenshot.clipboard": "Schowek",
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"message.screenshot.right_click": "Zrzut ekranu - kliknij prawym przyciskiem myszy aby skopiować",
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"message.invalid_file.title": "Nieprawidłowy plik",
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"message.invalid_file.message": "Nie udało się otworzyć pliku modelu: %0",
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"message.invalid_model.title": "Nieprawidłowy plik modelu",
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"message.invalid_model.message": "Ten plik nie zawiera prawidłowych danych modelu.",
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"message.child_model_only.title": "Pusty model dziecka",
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"message.child_model_only.message": "Ten plik jest dzieckiem %0 i nie zawiera modelu.",
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"message.unsaved_textures.title": "Niezapisane tekstury",
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"message.unsaved_textures.message": "Twój model ma niezapisane tekstury. Zapisz je i wstaw w odpowiedni folder w swoim resource packu.",
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"message.model_clipping.title": "Model zbyt duży",
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"message.model_clipping.message": "Twój model zawiera %0 kostek, które są większe niż limit 3x3x3 dozwalany przez Minecraft. Ten model nie będzie działał w Minecrafcie. Włącz opcję 'Ograniczony obszar roboczy' żeby temu zapobiec.",
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"message.loose_texture.title": "Import tekstur",
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"message.loose_texture.message": "Zaimportowana tekstura nie jest w resource packu. Minecraft może załadować tylko tekstury z folderu textures z załadowanego resource packa.",
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"message.loose_texture.change": "Zmień ścieżkę",
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"message.update_res.title": "Rozdzielczość tekstury",
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"message.update_res.message": "Czy chcesz zmienić rozdzielczość projektu do rozdzielczości tekstury? Kliknij 'Anuluj' jeżeli twoja tekstura ma większą rozdzielczość niż normalnie.",
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"message.update_res.update": "Aktualizuj",
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"message.bedrock_overwrite_error.message": "Blockbench nie może połączyć tego modelu ze starym plikiem",
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"message.bedrock_overwrite_error.backup_overwrite": "Stwórz kopię zapasową i nadpisz",
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"message.bedrock_overwrite_error.overwrite": "Nadpisz",
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"message.close_warning.message": "Czy chcesz zapisać swój model?",
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"message.close_warning.web": "Twoje niezapisane zmiany będą stracone. Jesteś pewien, że chcesz wyjść?",
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"message.default_textures.title": "Domyślne tekstury",
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"message.default_textures.message": "Wybierz folder \"textures\" w domyślnym resource packu",
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"message.default_textures.detail": "Wyciągnij domyślny resource pack z pliku .jar Minecrafta albo wygoogluj i ściągnij go. Potem, znajdź folder \"textures\" i otwórz go. Blockbench zapamięta to miejsce i weźmie stamtąd tekstury, jeżeli nie znajdzie ich w aktualnym resource packu.",
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"message.default_textures.select": "Wybierz domyślny folder \"textures\"",
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"message.image_editor.title": "Wybierz edytor obrazów",
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"message.image_editor.file": "Wybierz plik...",
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"message.image_editor.exe": "Wybierz .exe edytora obrazów",
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"message.display_skin.title": "Wyświetl skórkę",
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"message.display_skin.message": "Wybierz skórkę z komputera lub wpisz nazwę gracza",
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"message.display_skin.upload": "Prześlij skórkę",
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"message.display_skin.name": "Nazwa gracza",
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"message.display_skin.reset": "Resetuj",
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"message.invalid_plugin": "Nieprawidłowy plugin, sprawdź konsolę",
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"message.load_plugin_app": "Czy chcesz zezwolić temu pluginowi na dokonywanie zmian na twoim komputerze? Używaj tylko pluginów osób, którym ufasz.",
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"message.load_plugin_web": "Czy chcesz załadować ten plugin? Używaj tylko pluginów osób, którym ufasz.",
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"message.preset_no_info": "Ten preset nie zawiera informacji dla tego slotu",
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"message.restart_to_update": "Otwórz Blockbench ponownie by zatwierdzić zmiany",
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"message.save_file": "Zapisano jako %0",
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"message.save_obj": "Zapisano jako model .obj",
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"dialog.project.title": "Projekt",
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"dialog.project.name": "Nazwa pliku",
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"dialog.project.parent": "Model rodzica",
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"dialog.project.geoname": "Nazwa geometrii moba",
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"dialog.project.openparent": "Otwórz rodzica",
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"dialog.project.ao": "Ambient Occlusion",
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"dialog.texture.title": "Tekstura",
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"dialog.texture.variable": "Zmienna",
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"dialog.texture.namespace": "Przestrzeń nazw",
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"dialog.texture.folder": "Folder",
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"dialog.extrude.title": "Wytłocz obrazek",
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"dialog.extrude.mode": "Tryb skanowania",
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"dialog.extrude.mode.areas": "Pola",
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"dialog.extrude.mode.lines": "Linie",
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"dialog.extrude.mode.columns": "Kolumny",
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"dialog.extrude.mode.pixels": "Piksele",
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"dialog.extrude.opacity": "Minimalne krycie",
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"dialog.extrude.scan": "Skanuj i importuj",
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"dialog.display_preset.title": "Stwórz preset",
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"dialog.display_preset.message": "Wybierz sloty, które chcesz zapisać",
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"dialog.display_preset.create": "Stwórz",
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"dialog.select.title": "Wybierz",
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"dialog.select.new": "Nowe zaznaczenie",
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"dialog.select.group": "W zaznaczonej grupie",
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"dialog.select.name": "Nazwa zawiera",
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"dialog.select.random": "Losowy",
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"dialog.select.select": "Wybierz",
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"dialog.scale.title": "Skaluj model",
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"dialog.scale.axis": "Oś",
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"dialog.scale.scale": "Skala",
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"dialog.scale.clipping": "Ucięty model: twój model jest zbyt duży dla obszaru roboczego",
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"dialog.scale.confirm": "Skala",
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"dialog.plugins.title": "Pluginy",
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"dialog.plugins.installed": "Zainstalowane",
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"dialog.plugins.available": "Dostępne",
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"dialog.plugins.install": "Zainstaluj",
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"dialog.plugins.uninstall": "Odinstaluj",
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"dialog.plugins.reload": "Przeładuj",
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"dialog.plugins.none_installed": "Brak zainstalowanych pluginów",
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"dialog.plugins.none_available": "Brak dostępnych pluginów",
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"dialog.plugins.web_only": "Tylko dla wersji przeglądarkowej",
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"dialog.plugins.app_only": "Tylko dla aplikacji komputerowej",
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"dialog.plugins.author": "autorstwa %0",
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"dialog.plugins.show_less": "Pokaż mniej",
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"dialog.entitylist.title": "Otwórz model bytu",
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"dialog.entitylist.text": "Wybierz model który chesz zaimportować",
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"dialog.entitylist.bones": "Kości",
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"dialog.entitylist.cubes": "Kostki",
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"dialog.create_texture.folder": "Folder",
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"dialog.create_texture.template": "Szablon",
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"dialog.create_texture.resolution": "Rozdzielczość",
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"dialog.input.title": "Wstaw",
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"dialog.settings.settings": "Ustawienia",
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"dialog.settings.keybinds": "Klawisze",
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"dialog.settings.about": "O programie",
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"layout.color.back": "Wstecz",
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"layout.color.back.desc": "Tła i pola wpisywania",
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"layout.color.dark": "Ciemny",
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"layout.color.dark.desc": "Tło obszaru roboczego",
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"layout.color.ui": "UI",
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"layout.color.ui.desc": "Główny kolor interfejsu",
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"layout.color.bright_ui": "Jasny interfejs",
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"layout.color.bright_ui.desc": "Menu kontekstowe i podpowiedzi",
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"layout.color.button": "Przycisk",
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"layout.color.button.desc": "Przyciski i przełączniki",
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"layout.color.selected": "Wybrany",
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"layout.color.selected.desc": "Wybrane zakładki i obiekty",
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"layout.color.border": "Ramki",
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"layout.color.border.desc": "Ramki przycisków i pól wpisywania",
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"layout.color.accent": "Akcent",
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"layout.color.accent.desc": "Gałki przełączników i inne detale",
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"layout.color.grid": "Siatka",
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"layout.color.grid.desc": "Siatka podglądu 3D",
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"layout.color.text": "Tekst",
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"layout.color.text.desc": "Normalny tekst",
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"layout.color.light": "Jasny",
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"layout.color.light.desc": "Zaznaczony tekst",
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"layout.color.accent_text": "Akcent tekstu",
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"layout.color.accent_text.desc": "Tekst na zaakcentowanych elementach",
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"layout.font.main": "Główna czcionka",
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"layout.font.headline": "Czcionka nagłówkowa",
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"about.version": "Wersja:",
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"about.creator": "Twórca:",
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"about.website": "Strona:",
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"about.electron": "Ta aplikacja jest zbudowana za pomocą Electron, frameworka do tworzenia natywnych aplikacji, używając technologii sieciowych, takich jak Javascript, HTML i CSS.",
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"about.vertex_snap": "Przyciąganie wierzchołków jest bazowane na pluginie autorstwa SirBenet",
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"about.icons": "Paczki ikon:",
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"about.libraries": "Biblioteki:",
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"settings.category.general": "Ogólne",
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"settings.category.preview": "Podgląd",
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"settings.category.grid": "Siatka",
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"settings.category.edit": "Edytuj",
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"settings.category.snapping": "Przyciąganie",
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"settings.category.defaults": "Wartości domyślne",
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"settings.category.dialogs": "Okienka dialogowe",
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"settings.category.export": "Eksportuj",
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"settings.language": "Język",
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"settings.language.desc": "Język interfejsu. Otwórz Blockbench ponownie, żeby zatwierdzić zmiany.",
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"settings.backup_interval": "Interwał kopii zapasowych",
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"settings.backup_interval.desc": "Interwał tworzenia automatycznych kopii zapasowych, w minutach",
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"settings.origin_size": "Punkt obrotu",
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||
"settings.origin_size.desc": "Rozmiar punktu obrotu",
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"settings.control_size": "Rozmiar kontroli osi",
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"settings.control_size.desc": "Rozmiar narzędzia do kontroli 3 osi",
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"settings.display_skin": "Wyświetlana skórka",
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"settings.display_skin.desc": "Skórka używana do wyświetlenia na referencyjnym modelu gracza",
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"settings.shading": "Cieniowanie",
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"settings.shading.desc": "Włącz cieniowanie w podglądzie",
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"settings.texture_fps": "FPS animowanych tekstur",
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"settings.texture_fps.desc": "Klatki na sekundę dla animowanych tekstur",
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"settings.base_grid": "Mała siatka",
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||
"settings.base_grid.desc": "Pokaż małą siatkę i osie",
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||
"settings.large_grid": "Duża siatka",
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"settings.large_grid.desc": "Pokaż siatkę bloków 3x3",
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||
"settings.full_grid": "Pełna duża siatka",
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||
"settings.full_grid.desc": "Pokaż precyzyjną siatkę 3x3",
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"settings.large_box": "Duże pudełko",
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"settings.large_box.desc": "Pokaż granice bloków 3x3",
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||
"settings.display_grid": "Tryb wyświetlania",
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||
"settings.display_grid.desc": "Pokaż siatkę w trybie wyświetlania",
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||
"settings.undo_limit": "Limit kroków wstecz",
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||
"settings.undo_limit.desc": "Maksymalna liczba kroków wstecz",
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||
"settings.local_move": "Przesuwaj na osiach lokalnych",
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"settings.local_move.desc": "Przesuwaj elementy po ich własnych osiach, jeżeli jest to możliwe",
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||
"settings.canvas_unselect": "Kliknięcie w obszar roboczy odznacza",
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||
"settings.canvas_unselect.desc": "Odznacza wszystkie elementy kiedy obszar roboczy jest kliknięty",
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||
"settings.paint_side_restrict": "Ogranicz szczotkę do strony",
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||
"settings.paint_side_restrict.desc": "Ogranicz działanie szczotek aby tylko malować na aktualnej stronie",
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||
"settings.autouv": "Automatyczne UV",
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||
"settings.autouv.desc": "Domyślnie włącz automatyczne UV",
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||
"settings.create_rename": "Nazwij nową kostkę",
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||
"settings.create_rename.desc": "Wpisz nazwę po stworzeniu nowego elementu lub grupy",
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||
"settings.edit_size": "Rozdzielczość siatki",
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||
"settings.edit_size.desc": "Rozdzielczość siatki, do której przyciągane są kostki",
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||
"settings.shift_size": "Rozdzielczość shifta",
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||
"settings.shift_size.desc": "Rozdzielczość siatki gdy trzymany jest shift",
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||
"settings.ctrl_size": "Rozdzielczość ctrl",
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||
"settings.ctrl_size.desc": "Rozdzielczość siatki gdy trzymany jest ctrl",
|
||
"settings.negative_size": "Ujemny rozmiar",
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||
"settings.negative_size.desc": "Pozwalaj narzędziu skalowania na używanie ujemnych rozmiarów",
|
||
"settings.dialog_larger_cubes": "Model zbyt duży",
|
||
"settings.dialog_larger_cubes.desc": "Pokaż okienko \"Model zbyt duży\"",
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||
"settings.dialog_rotation_limit": "Ograniczenia rotacji",
|
||
"settings.dialog_rotation_limit.desc": "Pokaż okienko \"Ograniczenia rotacji\"",
|
||
"settings.minifiedout": "Zminifikowany eksport",
|
||
"settings.minifiedout.desc": "Wypisz plik JSON w jednej linii",
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||
"settings.export_groups": "Eksportuj grupy",
|
||
"settings.export_groups.desc": "Zapisuj grupy w plikach modeli bloków",
|
||
"settings.credit": "Komentarz uznania",
|
||
"settings.credit.desc": "Dodaj komentarz uznania do eksportowanych plików",
|
||
"settings.default_path": "Domyślna ścieżka",
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||
"settings.default_path.desc": "Folder, z którego Blockbench ładuje domyślne tekstury",
|
||
"settings.image_editor": "Edytor obrazów",
|
||
"settings.image_editor.desc": "Domyślny edytor obrazów do edytowania tekstur",
|
||
"category.navigate": "Nawigacja",
|
||
"category.tools": "Narzędzia",
|
||
"category.file": "Plik",
|
||
"category.blockbench": "Blockbench",
|
||
"category.edit": "Edycja",
|
||
"category.transform": "Przesuwanie",
|
||
"category.filter": "Filtr",
|
||
"category.view": "Widok",
|
||
"category.display": "Ustawienia wyglądu",
|
||
"category.textures": "Tekstury",
|
||
"category.misc": "Inne",
|
||
"keybind.preview_select": "Wybierz",
|
||
"keybind.preview_rotate": "Obróć widok",
|
||
"keybind.preview_drag": "Przenieś widok",
|
||
"keybind.confirm": "Potwierdź",
|
||
"keybind.cancel": "Anuluj",
|
||
"action.slider_inflate": "Nadmuchaj",
|
||
"action.slider_inflate.desc": "Nadmuchaj kostki we wszystkich kierunkach, bez zmieniania UV.",
|
||
"action.slider_brush_size": "Wielkość",
|
||
"action.slider_brush_size.desc": "Promień pędzla w pikselach",
|
||
"action.slider_brush_opacity": "Nieprzezroczystość",
|
||
"action.slider_brush_opacity.desc": "Nieprzezroczystość pędzla w procentach",
|
||
"action.slider_brush_softness": "Miękkość",
|
||
"action.slider_brush_softness.desc": "Miękkość pędzla w procentach",
|
||
"action.uv_slider_pos_x": "Przesuń w poziomie",
|
||
"action.uv_slider_pos_x.desc": "Przesuń zaznaczenie UV wszystkich zaznaczonych kostek w poziomie",
|
||
"action.uv_slider_pos_y": "Przesuń w pionie",
|
||
"action.uv_slider_pos_y.desc": "Przesuń pionowy wybór UV wszystkich zaznaczonych kostek",
|
||
"action.uv_slider_size_x": "Skaluj poziomo",
|
||
"action.uv_slider_size_x.desc": "Skaluj zaznaczenie UV wszystkich zaznaczonych kostek w poziomie",
|
||
"action.uv_slider_size_y": "Skaluj w pionie",
|
||
"action.uv_slider_size_y.desc": "Skaluj zaznaczenie UV wszystkich zaznaczonych kostek w pionie",
|
||
"action.vertex_snap_mode": "Tryb przyciągania",
|
||
"action.vertex_snap_mode.desc": "Wybierz czy przyciąganie wierzchołków ma przesuwać elementy czy zmieniać ich rozmiar",
|
||
"action.move_tool": "Przesuń",
|
||
"action.move_tool.desc": "Narzędzie do wybierania i przesuwania elementów",
|
||
"action.resize_tool": "Zmień rozmiar",
|
||
"action.resize_tool.desc": "Narzędzie do wybierania i zmieniania rozmiaru elementów",
|
||
"action.brush_tool": "Pędzel",
|
||
"action.brush_tool.desc": "Narzędzie do malowania na teksturach bitmapowych na powierzniach lub w edytorze UV.",
|
||
"action.vertex_snap_tool": "Przyciąganie wierzchołków",
|
||
"action.vertex_snap_tool.desc": "Przesuń jedną kostkę do innej przez połączenie dwóch wierzchołków.",
|
||
"action.swap_tools": "Przełącz narzędzia",
|
||
"action.swap_tools.desc": "Przełącz się pomiędzy narzędziem przesuwania i zmiany rozmiaru",
|
||
"action.project_window": "Projekt...",
|
||
"action.project_window.desc": "Otwiera okienko projektu, gdzie możesz edytować metadatę twojego modelu",
|
||
"action.open_model": "Otwórz model",
|
||
"action.open_model.desc": "Otwórz plik modelu z komputera",
|
||
"action.extrude_texture": "Wyciągnięta tekstura",
|
||
"action.extrude_texture.desc": "Generuj model przez rozciągnięcie tekstury",
|
||
"action.export_blockmodel": "Eksportuj model bloku",
|
||
"action.export_blockmodel.desc": "Eksportuj model bloku lub przedmiotu Minecraft Java Edition",
|
||
"action.export_optifine_part": "Eksportuj część OptiFine",
|
||
"action.export_optifine_part.desc": "Eksportuj pojedyńczą część dla modelu bytu OptiFine",
|
||
"action.export_optifine_full": "Eksportuj JEM OptiFine",
|
||
"action.export_optifine_full.desc": "Eksportuj cały model bytu OptiFine",
|
||
"action.export_obj": "Eksportuj model OBJ",
|
||
"action.export_obj.desc": "Eksportuj model Wavefront OBJ dla renderowania",
|
||
"action.settings_window": "Ustawienia...",
|
||
"action.settings_window.desc": "Otwórz okienko ustawień Blockbench",
|
||
"action.plugins_window": "Pluginy...",
|
||
"action.plugins_window.desc": "Otwórz okienko sklepu z pluginami",
|
||
"action.reset_layout": "Resetuj układ",
|
||
"action.reset_layout.desc": "Resetuj układ do domyślnego w Blockbench",
|
||
"action.load_plugin": "Załaduj plugin z pliku",
|
||
"action.load_plugin.desc": "Załaduj plugin z pliku źródłowego",
|
||
"action.reload_plugins": "Przeładuj pluginy",
|
||
"action.reload_plugins.desc": "Przeładowuje wszystkie pluginy deweloperskie",
|
||
"action.uv_dialog": "Okienko UV",
|
||
"action.uv_dialog.desc": "Otwórz okienko UV żeby zobaczyć wszystkie ściany obok siebie",
|
||
"action.uv_dialog_full": "Pełny widok",
|
||
"action.uv_dialog_full.desc": "Otwórz okienko UV żeby edytować jedną ścianę na pełnym ekranie",
|
||
"action.undo": "Undo",
|
||
"action.undo.desc": "Odwraca ostatnią zmianę",
|
||
"action.redo": "Redo",
|
||
"action.redo.desc": "Ponawia ostatnie undo",
|
||
"action.copy": "Kopiuj",
|
||
"action.copy.desc": "Kopiuj zaznaczenie, ścianę lub ustawienia wyświetlania",
|
||
"action.paste": "Wklej",
|
||
"action.paste.desc": "Wklej zaznaczenie, ścianę lub ustawienia wyświetlania",
|
||
"action.cut": "Wytnij",
|
||
"action.cut.desc": "Wytnij zaznaczenie, ścianę lub ustawienia wyświetlania",
|
||
"action.add_cube": "Dodaj kostkę",
|
||
"action.add_cube.desc": "Dodaje nową kostkę",
|
||
"action.add_group": "Dodaj grupę",
|
||
"action.add_group.desc": "Dodaje nową grupę lub kość",
|
||
"action.outliner_toggle": "Przełącz więcej opcji",
|
||
"action.outliner_toggle.desc": "Pokazuje więcej opcji w outlinerze",
|
||
"action.duplicate": "Duplikuj",
|
||
"action.duplicate.desc": "Duplikuje zaznaczone kostki lub grupę",
|
||
"action.delete": "Usuń",
|
||
"action.delete.desc": "Usuwa zaznaczone kostki lub grupę",
|
||
"action.sort_outliner": "Sortuj outliner",
|
||
"action.sort_outliner.desc": "Sortuje outliner alfabetycznie",
|
||
"action.select_window": "Wybierz...",
|
||
"action.select_window.desc": "Wyszukaj i wybierz kostki ze względu na ich własności",
|
||
"action.invert_selection": "Odwróć zaznaczenie",
|
||
"action.invert_selection.desc": "Odwróć aktualnie zaznaczone kostki",
|
||
"action.select_all": "Wybierz wszystko",
|
||
"action.select_all.desc": "Wybierz wszystkie kostki",
|
||
"action.collapse_groups": "Zwiń grupy",
|
||
"action.collapse_groups.desc": "Zwiń wszystkie grupy",
|
||
"action.scale": "Skaluj",
|
||
"action.scale.desc": "Skaluj zaznaczone kostki",
|
||
"action.center_all": "Wyśrodkuj wszystkie",
|
||
"action.center_all.desc": "Wyśrodkuj zaznaczone kostki",
|
||
"action.toggle_visibility": "Przełącz widoczność",
|
||
"action.toggle_visibility.desc": "Przełącz widoczność zaznaczonych kostek.",
|
||
"action.toggle_export": "Przełącz eksportowanie",
|
||
"action.toggle_export.desc": "Przełącz ustawienia eksportowania zaznaczonych kostek.",
|
||
"action.toggle_autouv": "Przełącz automatyczne UV",
|
||
"action.toggle_autouv.desc": "Przełącz ustawienie automatycznego UV dla zaznaczonych kostek.",
|
||
"action.toggle_shade": "Przełącz cieniowanie",
|
||
"action.toggle_shade.desc": "Przełącz cieniowanie zaznaczonych kostek",
|
||
"action.rename": "Zmień nazwę",
|
||
"action.rename.desc": "Zmień nazwę zaznaczonych kostek.",
|
||
"action.add_display_preset": "Nowy preset",
|
||
"action.add_display_preset.desc": "Dodaj nowy preset ustawień widoku",
|
||
"action.fullscreen": "Pełny ekran",
|
||
"action.fullscreen.desc": "Przełącza tryb pełnego ekranu.",
|
||
"action.zoom_in": "Przybliż",
|
||
"action.zoom_in.desc": "Przybliż aby powiększyć interfejs.",
|
||
"action.zoom_out": "Oddal",
|
||
"action.zoom_out.desc": "Oddal aby zmniejszyć interfejs.",
|
||
"action.zoom_reset": "Resetuj powiększenie",
|
||
"action.zoom_reset.desc": "Resetuj powiększenie do domyślnych 100%",
|
||
"action.reset_interface": "Resetuj interfejs",
|
||
"action.reset_interface.desc": "Resetuj rozmiar i pozycje GUI",
|
||
"action.screenshot_model": "Zrzut ekranu modelu",
|
||
"action.screenshot_model.desc": "Wykonaj przyciętyu zrzut ekranu modelu z aktualnego kąta",
|
||
"action.screenshot_app": "Zrzut ekranu programu",
|
||
"action.screenshot_app.desc": "Wykonaj zrzut ekranu całej aplikacji",
|
||
"action.toggle_quad_view": "Przełącz widok poczwórny",
|
||
"action.toggle_quad_view.desc": "Przełącz na tryb 4 widoków",
|
||
"action.import_texture": "Importuj teksturę",
|
||
"action.import_texture.desc": "Zaimportuj jedną lub więcej tekstur z komputera",
|
||
"action.create_texture": "Stwórz teksturę",
|
||
"action.create_texture.desc": "Stwórz czystą teksturę lub szablon tekstury",
|
||
"action.save_textures": "Zapisz tekstury",
|
||
"action.save_textures.desc": "Zapisz wszystkie niezapisane tekstury",
|
||
"action.animated_textures": "Odtwarzaj animowane tekstury",
|
||
"action.animated_textures.desc": "Odtwarzaj i pauzuj animowane tekstury",
|
||
"action.origin_to_geometry": "Punkt obrotu do geometrii",
|
||
"action.origin_to_geometry.desc": "Ustal punkt obrotu w środku geometrii",
|
||
"action.rescale_toggle": "Przełącz zmianę rozmiaru",
|
||
"action.rescale_toggle.desc": "Zmieniaj rozmiar kostek w zależności od ich aktualnego obrotu",
|
||
"action.bone_reset_toggle": "Resetuj kość",
|
||
"action.bone_reset_toggle.desc": "Kość nie będzie wyświetlać kostek z modelu rodzica",
|
||
"action.reload": "Przeładuj Blockbench",
|
||
"action.reload.desc": "Przeładuj Blockbench. To usunie wszystkie niezapisane postępy.",
|
||
"menu.file": "Plik",
|
||
"menu.edit": "Edycja",
|
||
"menu.transform": "Przesuń",
|
||
"menu.filter": "Filtr",
|
||
"menu.display": "Wyświetlanie",
|
||
"menu.view": "Widok",
|
||
"menu.file.new": "Nowy",
|
||
"menu.file.recent": "Ostatnio",
|
||
"menu.file.import": "Import",
|
||
"menu.file.export": "Eksport",
|
||
"menu.transform.rotate": "Obróć",
|
||
"menu.transform.flip": "Odwróć",
|
||
"menu.transform.center": "Wyśrodkuj",
|
||
"menu.transform.properties": "Właściwości",
|
||
"menu.display.preset": "Zastosuj preset",
|
||
"menu.display.preset_all": "Zastosuj preset wszędzie",
|
||
"menu.display.remove_preset": "Usuń Preset",
|
||
"menu.view.zoom": "Powiększenie",
|
||
"menu.view.background": "Tło",
|
||
"menu.view.screenshot": "Zrzut ekranu",
|
||
"menu.cube.color": "Kolor znacznika",
|
||
"menu.cube.texture": "Tekstura",
|
||
"menu.cube.texture.transparent": "Przezroczysta",
|
||
"menu.cube.texture.blank": "Pusta",
|
||
"menu.group.sort": "Sortuj",
|
||
"menu.group.resolve": "Rozwiąż",
|
||
"menu.texture.face": "Zastosuj do ściany",
|
||
"menu.texture.cube": "Zastosuj do kostek",
|
||
"menu.texture.file": "Plik",
|
||
"menu.texture.refresh": "Odśwież",
|
||
"menu.texture.change": "Zmień plik",
|
||
"menu.texture.folder": "Otwórz w folderze",
|
||
"menu.texture.edit": "Edytuj",
|
||
"menu.texture.export": "Zapisz jako",
|
||
"menu.texture.save": "Zapisz",
|
||
"menu.texture.properties": "Właściwości",
|
||
"menu.preview.background": "Tło",
|
||
"menu.preview.background.load": "Załaduj",
|
||
"menu.preview.background.position": "Pozycja",
|
||
"menu.preview.background.lock": "Zablokuj do kamery",
|
||
"menu.preview.screenshot": "Zrzut ekranu",
|
||
"menu.preview.perspective": "Perspektywa",
|
||
"menu.preview.perspective.normal": "Normalna",
|
||
"menu.preview.quadview": "Widok Quad",
|
||
"menu.preview.stop_drag": "Skończ pozycjonowanie tła",
|
||
"menu.uv.mapping": "Mapowanie UV",
|
||
"menu.uv.mapping.export": "Eksport",
|
||
"menu.uv.mapping.rotation": "Rotacja",
|
||
"menu.uv.mapping.mirror_x": "Odbicie X",
|
||
"menu.uv.mapping.mirror_y": "Odbicie Y",
|
||
"menu.uv.texture": "Tekstura",
|
||
"cube.color.light_blue": "Jasnoniebieski",
|
||
"cube.color.yellow": "Żółty",
|
||
"cube.color.orange": "Pomarańczowy",
|
||
"cube.color.red": "Czerwony",
|
||
"cube.color.purple": "Fioletowy",
|
||
"cube.color.blue": "Niebieski",
|
||
"cube.color.green": "Zielony",
|
||
"cube.color.lime": "Limonkowy",
|
||
"switches.visibility": "Widoczność",
|
||
"switches.export": "Eksport",
|
||
"switches.autouv": "Automatyczne UV",
|
||
"panel.uv": "UV",
|
||
"panel.display": "Wyświetlanie",
|
||
"panel.textures": "Tekstury",
|
||
"panel.outliner": "Outliner",
|
||
"uv_editor.title": "Edytor UV",
|
||
"uv_editor.all_faces": "Wszystkie",
|
||
"uv_editor.no_faces": "Żadne",
|
||
"face.north": "Północ",
|
||
"face.south": "Południe",
|
||
"face.west": "Zachód",
|
||
"face.east": "Wschód",
|
||
"face.up": "Góra",
|
||
"face.down": "Dół",
|
||
"direction.north": "Północ",
|
||
"direction.south": "Południe",
|
||
"direction.west": "Zachód",
|
||
"direction.east": "Wschód",
|
||
"direction.top": "Góra",
|
||
"direction.bottom": "Dół",
|
||
"display.slot.third_right": "Trzecioosobowa Prawa",
|
||
"display.slot.third_left": "Trzecioosobowa Lewa",
|
||
"display.slot.first_right": "Pierwszoosobowa Prawa",
|
||
"display.slot.first_left": "Pierwszoosobowa Lewa",
|
||
"display.slot.head": "Głowa",
|
||
"display.slot.ground": "Podłoże",
|
||
"display.slot.frame": "Ramka",
|
||
"display.slot.gui": "GUI",
|
||
"display.rotation": "Rotacja",
|
||
"display.translation": "Transpozycja",
|
||
"display.scale": "Skala",
|
||
"display.slot": "Slot",
|
||
"display.reference": "Model referencyjny",
|
||
"display.reference.player": "Gracz",
|
||
"display.reference.zombie": "Zombie",
|
||
"display.reference.armor_stand": "Stojak na zbroje",
|
||
"display.reference.baby_zombie": "Zombie dziecko",
|
||
"display.reference.armor_stand_small": "Mały stojak na zbroje",
|
||
"display.reference.monitor": "Normalny",
|
||
"display.reference.bow": "Łuk",
|
||
"display.reference.block": "Blok",
|
||
"display.reference.frame": "Ramka na przedmiot",
|
||
"display.reference.inventory_nine": "3x3",
|
||
"display.reference.inventory_full": "Ekwipunek",
|
||
"display.reference.hud": "HUD",
|
||
"display.preset.blank_name": "Proszę podać nazwę",
|
||
"display.preset.item": "Podstawowy Przedmiot",
|
||
"display.preset.block": "Podstawowy blok",
|
||
"display.preset.handheld": "Podstawowa broń",
|
||
"display.preset.rod": "Podstawowa róźdżka",
|
||
"dialog.continue": "Kontynuuj",
|
||
"message.square_textures": "Tekstury muszą być kwadratowe",
|
||
"message.unsaved_texture.title": "Niezapisana tekstura",
|
||
"message.unsaved_texture.message": "Wszystkie niezapisane zmiany tej tekstury zostaną utracone. Chcesz kontynuować?",
|
||
"action.vertex_snap_mode.move": "Przesuń",
|
||
"action.vertex_snap_mode.scale": "Skaluj",
|
||
"action.open_model_folder": "Otwórz folder modelu",
|
||
"action.open_model_folder.desc": "Otwiera folder, w którym znajduje się model",
|
||
"action.change_textures_folder": "Zmień lokalizacje tekstur",
|
||
"action.change_textures_folder.desc": "Zmienia katalog, w którym są zapisane wszystkie tekstury",
|
||
"menu.texture.particle": "Użyj dla cząstek",
|
||
"message.update_notification.title": "Dostępna jest aktualizacja",
|
||
"message.update_notification.message": "Nowa wersja Blockbench \"%0\" jest dostępna. Chcesz ją teraz zainstalować?",
|
||
"message.untextured": "Ta powierzchnia nie ma tekstury",
|
||
"dialog.toolbar_edit.title": "Dostosuj pasek z narzędziami",
|
||
"keybindings.reset": "Resetuj",
|
||
"keybindings.clear": "Pusty",
|
||
"action.cube_counter": "Licznik kostek",
|
||
"action.uv_rotation": "Obrót UV",
|
||
"action.uv_rotation.desc": "Obrót UV ściany",
|
||
"action.uv_grid": "Siatka UV",
|
||
"action.uv_grid.desc": "Rozdzielczość siatki, do której selektor UV się przyciąga",
|
||
"action.uv_grid.auto": "Auto",
|
||
"action.uv_maximize": "Maksymalizuj UV",
|
||
"action.uv_maximize.desc": "Ustala UV tej ściany na całą teksturę",
|
||
"action.uv_auto": "Automatyczne UV",
|
||
"action.uv_auto.desc": "Ustala UV tej ściany na prawdziwy rozmiar ściany",
|
||
"action.uv_rel_auto": "Względne Automatyczne UV",
|
||
"action.uv_rel_auto.desc": "Ustala UV tej ściany do pozycji i wielkośći ściany",
|
||
"action.uv_mirror_x": "Odbij X UV",
|
||
"action.uv_mirror_x.desc": "Odbija UV tej ściany na osi X",
|
||
"action.uv_mirror_y": "Odbij Y UV",
|
||
"action.uv_mirror_y.desc": "Odbija UV tej ściany na osi Y",
|
||
"action.uv_transparent": "Przezroczysta ściana",
|
||
"action.uv_transparent.desc": "Ustawia wybraną ścianę na przezroczystą",
|
||
"action.uv_reset": "Resetuj ścianę",
|
||
"action.uv_reset.desc": "Resetuje wybraną ścianę",
|
||
"action.cullface": "Cullface",
|
||
"action.cullface.desc": "Nie renderuje tej ściany jeżeli wybrana strona modelu jest zakryta",
|
||
"action.auto_cullface": "Auto Cullface",
|
||
"action.auto_cullface.desc": "Ustala cullface tej ściany do siebie",
|
||
"action.face_tint": "Odcień",
|
||
"action.face_tint.desc": "Pozwala na ustalenie odcienia dla wybranej ściany",
|
||
"menu.toolbar.edit": "Dostosuj",
|
||
"menu.toolbar.reset": "Resetuj",
|
||
"uv_editor.rotated": "Obrócone",
|
||
"uv_editor.auto_cull": "Cullface do siebie",
|
||
"uv_editor.copied": "Skopiowana ściana",
|
||
"uv_editor.pasted": "Wklejona ściana",
|
||
"uv_editor.copied_x": "Skopiowano %0 ścian",
|
||
"uv_editor.reset": "Resetuj ścianę",
|
||
"uv_editor.maximized": "Maksymalizowane",
|
||
"uv_editor.autouv": "Auto rozmiar",
|
||
"uv_editor.mirrored": "Odbito",
|
||
"uv_editor.to_all": "Zastosowano do wszystkich ścian",
|
||
"uv_editor.transparent": "Zrobiono przezroczyste",
|
||
"uv_editor.cullface_on": "Cullface włączony",
|
||
"uv_editor.cullface_off": "Cullface wyłączony",
|
||
"uv_editor.tint_on": "Odcień włączony",
|
||
"uv_editor.tint_off": "Odcień wyłączony",
|
||
"action.uv_apply_all": "Zastosuj do wszystkich ścian",
|
||
"action.uv_apply_all.desc": "Stosuje ustawienia wybranej ściany do wszystkich ",
|
||
"message.image_editor_missing.title": "Domyślny edytor obrazów",
|
||
"message.image_editor_missing.message": "Wybierz plik exe twojego edytora obrazów.",
|
||
"message.image_editor_missing.detail": "Blockbench nie mógł odnaleźć edytora obrazów na twoim komputerze. Wybierz plik exe twojego preferowanego edytora obrazów.",
|
||
"action.update_autouv": "Aktualizuj auto UV",
|
||
"action.update_autouv.desc": "Aktualizuj automatyczne mapowanie UV zaznaczonych kostek",
|
||
"category.uv": "UV",
|
||
"status_bar.saved": "Model jest zapisany",
|
||
"status_bar.unsaved": "Istnieją niezapisane zmiany",
|
||
"action.move_up": "Przesuń w górę",
|
||
"action.move_up.desc": "Przesuń zaznaczone kostki w górę, względem aktualnego kąta kamery",
|
||
"action.move_down": "Przesuń w dół",
|
||
"action.move_down.desc": "Przesuń zaznaczone kostki w dół, względem aktualnego kąta kamery",
|
||
"action.move_left": "Przesuń w lewo",
|
||
"action.move_left.desc": "Przesuń zaznaczone kostki w lewo, względem aktualnego kąta kamery",
|
||
"action.move_right": "Przesuń w prawo",
|
||
"action.move_right.desc": "Przesuń zaznaczone kostki w prawo, względem aktualnego kąta kamery",
|
||
"action.move_forth": "Przesuń do przódu",
|
||
"action.move_forth.desc": "Przesuń zaznaczone kostki do przodu, względem aktualnego kąta kamery",
|
||
"action.move_back": "Przesuń do tyłu",
|
||
"action.move_back.desc": "Przesuń zaznaczone kostki do tyłu, względem aktualnego kąta kamery",
|
||
"layout.color.wireframe": "Szkielet",
|
||
"layout.color.wireframe.desc": "Widok linii szkieletów",
|
||
"action.add_animation": "Dodaj animację",
|
||
"action.add_animation.desc": "Stwórz pustą animację",
|
||
"action.load_animation_file": "Importuj animacje",
|
||
"action.load_animation_file.desc": "Importuj plik animacji",
|
||
"action.play_animation": "Odtwórz animacje",
|
||
"action.play_animation.desc": "Obejrzyj zaznaczoną animację",
|
||
"action.slider_keyframe_time": "Czas",
|
||
"action.slider_keyframe_time.desc": "Zmień czas zaznaczonych klatek kluczowych",
|
||
"timeline.rotation": "Rotacja",
|
||
"timeline.position": "Pozycja",
|
||
"timeline.scale": "Rozmiar",
|
||
"menu.keyframe.quaternion": "Kwaternion",
|
||
"panel.animations": "Animacje",
|
||
"panel.keyframe": "Klatka kluczowa",
|
||
"panel.keyframe.type": "Klatka kluczowa (%0)",
|
||
"generic.delete": "Usuń",
|
||
"generic.rename": "Zmień nazwę",
|
||
"message.no_animation_selected": "Musisz wybrać animację żeby to zrobić",
|
||
"message.no_bone_selected": "Musisz wybrać kość żeby to zrobić",
|
||
"message.duplicate_groups.title": "Duplikat nazwy kości",
|
||
"message.duplicate_groups.message": "Nazwa tej kości istnieje na wielu kościach. To moze sprawić problemy.",
|
||
"action.delete_keyframes": "Usuń klatki kluczowe",
|
||
"action.delete_keyframes.desc": "Usuń wszystkie zaznaczone klatki kluczowe",
|
||
"menu.animation": "Animacja",
|
||
"menu.animation.loop": "Zapętl",
|
||
"menu.animation.override": "Nadpisz",
|
||
"menu.animation.anim_time_update": "Aktualizuj zmienną",
|
||
"message.display_skin_model.title": "Model skina",
|
||
"message.display_skin_model.message": "Zmień typ modelu skina",
|
||
"message.display_skin_model.classic": "Klasyczny",
|
||
"message.display_skin_model.slim": "Slim",
|
||
"message.bone_material": "Zmień materiał kości",
|
||
"action.slider_animation_length": "Długość animacji",
|
||
"action.slider_animation_length.desc": "Zmień długość zaznaczonej animacji",
|
||
"panel.variable_placeholders": "\n Zmienne symbole zastępcze",
|
||
"panel.variable_placeholders.info": " Wymień zmienne, które chcesz podglądnąć za pomocą nazwy = wartość",
|
||
"status_bar.vertex_distance": "Odległość: 0%",
|
||
"dialog.create_gif.title": "Zapisz GIF",
|
||
"dialog.create_gif.length": "Długość",
|
||
"dialog.create_gif.fps": "FPS",
|
||
"dialog.create_gif.compression": "Ilość kompresji",
|
||
"dialog.create_gif.play": "Rozpocznij animację",
|
||
"category.animation": "Animacja",
|
||
"action.record_model_gif": "Zapisz GIF",
|
||
"action.record_model_gif.desc": "\n Nagraj animowany GIF modelu z bieżącego kąta",
|
||
"display.mirror": "Lustro",
|
||
"data.separator": "Separator",
|
||
"menu.preview.background.set_position": "Ustaw pozycję",
|
||
"dialog.toolbar_edit.hidden": "\n Ukryty",
|
||
"action.export_class_entity": "Eksportuj byt Java",
|
||
"action.export_class_entity.desc": "Wyeksportuj model bytu jako klasę Java",
|
||
"settings.seethrough_outline": "Kontury X-Ray",
|
||
"settings.seethrough_outline.desc": "Pokaż kontury przez obiekty",
|
||
"mode.edit": "Edytować",
|
||
"mode.paint": "Farba",
|
||
"mode.display": "Ekspozycja",
|
||
"mode.animate": "Animować",
|
||
"status_bar.recording_gif": "Nagrywanie GIF",
|
||
"status_bar.processing_gif": "Przetwarzanie GIF",
|
||
"settings.backup_retain": "Czas podtrzymania kopii zapasowej",
|
||
"settings.backup_retain.desc": "Ustaw jak długo Blockbench zachowuje stare kopie zapasowe w dniach",
|
||
"action.rotate_tool": "Narzędzie oobracania",
|
||
"action.rotate_tool.desc": "Narzędzie do wybierania i obracania elementów",
|
||
"action.fill_tool": "Wiaderko farby",
|
||
"action.fill_tool.desc": "Wiaderko farby zalewa maluje obszar na jeden kolor",
|
||
"action.eraser": "Gumka",
|
||
"action.eraser.desc": "Gumka zastępuje teksturę przeżroczystością",
|
||
"action.color_picker": "Prubnik koloru",
|
||
"action.color_picker.desc": "Narzędzie do wyboru koloru pikseli na teksturze",
|
||
"action.open_backup_folder": "Otwórz folder kopii zapasowej",
|
||
"action.open_backup_folder.desc": "Otwórz folder kopii zapasowej BlockBench",
|
||
"switches.mirror": "Lustro UV",
|
||
"language_name": "Polski",
|
||
"message.plugin_reload": "Przeładowano %0 lokalnych pluginów",
|
||
"settings.brightness": "Jasność",
|
||
"settings.brightness.desc": "Jasność podglądu. Domyślnie 50.",
|
||
"menu.preview.perspective.reset": "Zresetuj kamerę",
|
||
"action.fill_mode": "Tryb wypełniania",
|
||
"action.fill_mode.face": "Przód",
|
||
"action.fill_mode.color": "Kolory",
|
||
"action.fill_mode.cube": "Sześcian",
|
||
"action.toggle_mirror_uv": "Odbicie UV",
|
||
"action.toggle_mirror_uv.desc": "Toggle the UV mirroring on the X axis of the selected cubes",
|
||
"action.toggle_uv_overlay": "Przełącz pokrycie UV",
|
||
"action.toggle_uv_overlay.desc": "When enabled, displays all UV mapping overlays above the texture.",
|
||
"menu.texture.blank": "Apply to Untextured Faces",
|
||
"dialog.scale.select_overflow": "Select Overflow",
|
||
"dialog.create_texture.compress": "Skompresuj Szablon",
|
||
"action.action_control": "Action Control",
|
||
"action.action_control.desc": "Search and execute any available action",
|
||
"keybindings.recording": "Nagrywanie skrótów klawiszowych",
|
||
"keybindings.press": "Press a key or key combination or click anywhere on the screen to record your keybinding.",
|
||
"action.pivot_tool": "Pivot Tool",
|
||
"action.pivot_tool.desc": "Tool to change the pivot point of cubes and bones",
|
||
"action.slider_animation_speed": "Playback Speed",
|
||
"action.slider_animation_speed.desc": "Playback speed of the timeline in percent",
|
||
"action.previous_keyframe": "Previous Keyframe",
|
||
"action.previous_keyframe.desc": "Jump to the previous keyframe",
|
||
"action.next_keyframe": "Next Keyframe",
|
||
"action.next_keyframe.desc": "Jump to the next keyframe",
|
||
"message.outdated_client.title": "Przestarzały klient",
|
||
"message.outdated_client.message": "Zaktualizuj blockbencha do nowszej wersji żeby to zrobić!",
|
||
"action.export_asset_archive": "Pobier Archiv",
|
||
"action.export_asset_archive.desc": "Download an archive with the model and all textures in it",
|
||
"action.upload_sketchfab": "Upload to Sketchfab",
|
||
"message.sketchfab.name_or_token": "Please enter your Sketchfab token and a name",
|
||
"dialog.sketchfab_uploader.title": "Upload Sketchfab Model",
|
||
"dialog.sketchfab_uploader.token": "Token API",
|
||
"dialog.sketchfab_uploader.about_token": "The token is used to connect Blockbench to your Sketchfab account. You can find it on %0",
|
||
"dialog.sketchfab_uploader.name": "Nazwa modelu",
|
||
"dialog.sketchfab_uploader.description": "Opis",
|
||
"dialog.sketchfab_uploader.tags": "Tagi",
|
||
"settings.sketchfab_token": "Sketchfab Token",
|
||
"settings.sketchfab_token.desc": "Token to authorize Blockbench to upload to your Sketchfab account",
|
||
"panel.color": "Kolor",
|
||
"data.origin": "Pivot",
|
||
"message.sketchfab.success": "Model został wysłany",
|
||
"message.sketchfab.error": "Wystąpił problem podczas udostępniania modelu na Sketchfab",
|
||
"settings.outliner_colors": "Outliner Colors",
|
||
"settings.outliner_colors.desc": "Display element and group colors in the outliner",
|
||
"action.upload_sketchfab.desc": "Udostępnij model na Sketchfab",
|
||
"action.element_colors": "Cube Colors",
|
||
"action.element_colors.desc": "Show cube colors in the outliner",
|
||
"texture.error.file": "Plik nieznaleziony",
|
||
"texture.error.invalid": "Niepoprawny plik",
|
||
"texture.error.ratio": "Niepoprawny format",
|
||
"texture.error.parent": "Texture file provided by parent model",
|
||
"message.recover_backup.title": "Recover Model",
|
||
"message.recover_backup.message": "Blockbench was closed without saving. Do you want to recover the model?",
|
||
"message.invalid_session.title": "Invalid Session Token",
|
||
"message.invalid_session.message": "The session you are trying to join has expired or the token provided is invalid.",
|
||
"dialog.create_texture.power": "Power-of-2 Size",
|
||
"dialog.create_gif.turn": "Turntable Speed",
|
||
"action.edit_session": "Edit Session...",
|
||
"action.edit_session.desc": "Connect to an edit session to collaborate with other users",
|
||
"action.reset_keyframe": "Reset Keyframe",
|
||
"action.reset_keyframe.desc": "Reset all values of the selected keyframes",
|
||
"dialog.edit_session.title": "Edit Session",
|
||
"edit_session.username": "Nazwa użytkownika",
|
||
"edit_session.token": "Token",
|
||
"edit_session.about": "Edit Sessions can be used to collaborate on models across the internet. Create a session and copy the token and send it to friends, who can then use it to join.",
|
||
"edit_session.join": "Dołącz do sesji",
|
||
"edit_session.create": "Stwórz sesję",
|
||
"edit_session.quit": "Wyjdź z sesji",
|
||
"edit_session.joined": "%0 dołączył do sesji",
|
||
"edit_session.left": "%0 opuścił sesję",
|
||
"edit_session.quit_session": "Opuść aktualną sesję",
|
||
"edit_session.status": "Status",
|
||
"edit_session.hosting": "Hosting",
|
||
"edit_session.connected": "Połączono z sesją",
|
||
"dialog.sketchfab_uploader.private": "Prywatne (Pro)",
|
||
"dialog.sketchfab_uploader.password": "Hasło (Pro)",
|
||
"action.uv_select_all": "Zaznacz wszystkie",
|
||
"action.uv_select_all.desc": "Select all faces in the UV dialog",
|
||
"panel.chat": "Chat",
|
||
"edit_session.welcome": "Welcome to this session by %0",
|
||
"dialog.yes": "Yes",
|
||
"dialog.no": "No",
|
||
"generic.remove": "Remove",
|
||
"generic.download": "Download",
|
||
"generic.search": "Search",
|
||
"dates.today": "Today",
|
||
"dates.yesterday": "Yesterday",
|
||
"dates.this_week": "This Week",
|
||
"dates.weeks_ago": "%0 weeks ago",
|
||
"mode.start": "Start",
|
||
"mode.start.new": "New",
|
||
"mode.start.recent": "Recent",
|
||
"format.free": "Generic Model",
|
||
"format.free.desc": "Model without restrictions. For game engines, rendering etc.",
|
||
"format.java_block": "Java Blok/Przedmiot",
|
||
"format.java_block.desc": "Model bloku na Java Edition. Rozmiar i kąty obrotu są ograniczone.",
|
||
"format.bedrock": "Bedrock Model",
|
||
"format.bedrock.desc": "Model na Bedrock Edition",
|
||
"format.bedrock_old": "Bedrock Legacy Model",
|
||
"format.bedrock_old.desc": "Pre-1.12 Minecraft Bedrock Edition entity model",
|
||
"format.modded_entity": "Modded Entity",
|
||
"format.modded_entity.desc": "Entity model for Minecraft mods. Can be exported as .java class files.",
|
||
"format.optifine_entity": "OptiFine Entity",
|
||
"format.optifine_entity.desc": "Custom entity model for OptiFine",
|
||
"keys.mouse": "Mouse Button %0",
|
||
"message.cleared_blank_faces.title": "Blank Faces",
|
||
"message.cleared_blank_faces.message": "Blockbench has found %0 cubes without any texture. Do you want to remove those elements?",
|
||
"message.wireframe.enabled": "Wireframe view enabled",
|
||
"message.wireframe.disabled": "Wireframe view disabled",
|
||
"dialog.convert_project.title": "Convert Project",
|
||
"dialog.convert_project.text": "Are you sure you want to convert this project? You cannot undo this step.",
|
||
"dialog.create_texture.double_use": "Keep Multi Texture Occupancy",
|
||
"dialog.model_stats.title": "Model Stats",
|
||
"dialog.model_stats.cubes": "Cubes",
|
||
"dialog.model_stats.locators": "Locators",
|
||
"dialog.model_stats.groups": "Groups",
|
||
"dialog.model_stats.vertices": "Vertices",
|
||
"dialog.model_stats.faces": "Powierzchnie",
|
||
"settings.username": "Nazwa użytkownika",
|
||
"settings.username.desc": "Username for edit sessions",
|
||
"settings.painting_grid": "Painting Grid",
|
||
"settings.painting_grid.desc": "Show grid on textured cubes in paint mode",
|
||
"action.slider_brush_min_opacity": "Minimum Opacity",
|
||
"action.slider_brush_min_opacity.desc": "Minimum opacity of the noise brush in percent",
|
||
"action.convert_project": "Konwertuj projekt",
|
||
"action.convert_project.desc": "Converts the current project to a project for another model format",
|
||
"action.close_project": "Zamknij projekt",
|
||
"action.close_project.desc": "Closes the currently open project",
|
||
"action.export_bedrock": "Export Bedrock Geometry",
|
||
"action.export_bedrock.desc": "Export the model as a bedrock edition geometry file.",
|
||
"action.save_project": "Zapisz projekt",
|
||
"action.save_project.desc": "Saves the current model as a project file",
|
||
"action.save_project_as": "Zapisz projekt jako",
|
||
"action.save_project_as.desc": "Saves the current model as a project file at a new location",
|
||
"action.export_over": "Zapisz model",
|
||
"action.export_over.desc": "Saves the model, textures and animations by overwriting the files",
|
||
"action.add_locator": "Add Locator",
|
||
"action.add_locator.desc": "Adds a new locator to control positions of particles, leashes etc",
|
||
"action.uv_turn_mapping": "Turn Mapping",
|
||
"action.uv_turn_mapping.desc": "Turn the UV mapping around 90 degrees",
|
||
"action.remove_blank_faces": "Usuń puste powierzchnie",
|
||
"action.remove_blank_faces.desc": "Usuwa wszystkie nieoteksturowane powierzchnie z zaznaczenia",
|
||
"menu.uv.select": "Wybierz sześcian",
|
||
"web.download_app": "Pobierz aplikację",
|
||
"uv_editor.turned": "Turned Mapping",
|
||
"display.reference.crossbow": "Crossbow",
|
||
"dialog.settings.search_results": "Wyniki wyszukiwania",
|
||
"settings.animation_snap": "Animation Snap",
|
||
"settings.animation_snap.desc": "Default snap interval for keyframes in the animation timeline in steps per second",
|
||
"action.import_optifine_part": "Import OptiFine Part",
|
||
"action.import_optifine_part.desc": "Import an entity part model for OptiFine",
|
||
"data.locator": "Locator",
|
||
"mode.start.no_recents": "No recently opened models",
|
||
"panel.element": "Element",
|
||
"panel.element.position": "Pozycja",
|
||
"panel.element.size": "Rozmiar",
|
||
"panel.element.origin": "Pivot Point",
|
||
"panel.element.rotation": "Obrót",
|
||
"message.canvas_limit_error.title": "Canvas Limit Error",
|
||
"message.canvas_limit_error.message": "The action could not be performed correctly because the format limits the canvas to 48 units. Shift the pivot point to prevent this.",
|
||
"data.effect": "Effect",
|
||
"generic.name": "Name",
|
||
"settings.recent_projects": "Recent Model Cap",
|
||
"settings.recent_projects.desc": "Maximum number of recent models to remember",
|
||
"settings.volume": "Volume",
|
||
"settings.volume.desc": "Volume control for sound effects in animations",
|
||
"action.change_keyframe_file": "Select Keyframe File",
|
||
"action.change_keyframe_file.desc": "Select an audio or particle file to preview an effect",
|
||
"action.clear_timeline": "Clear Timeline",
|
||
"action.clear_timeline.desc": "Clear all unselected bones from the timeline",
|
||
"action.select_effect_animator": "Animate Effects",
|
||
"action.select_effect_animator.desc": "Opens timeline to add sound and particle effects",
|
||
"action.timeline_focus": "Filter Channels",
|
||
"action.timeline_focus.desc": "Select the animation channels to display in the timeline",
|
||
"timeline.particle": "Cząsteczka",
|
||
"timeline.sound": "Dźwięk",
|
||
"timeline.effects": "Efekty",
|
||
"data.format": "Format",
|
||
"format.optifine_part": "OptiFine Part",
|
||
"format.optifine_part.desc": "JPM part for OptiFine entity models",
|
||
"action.reverse_keyframes": "Reverse Keyframes",
|
||
"action.reverse_keyframes.desc": "Reverse the order of the selected keyframes",
|
||
"generic.help": "Pomoc",
|
||
"message.removed_faces": "Usunięto %0 powierzchni",
|
||
"dialog.sketchfab_uploader.draft": "Szkic",
|
||
"action.slider_pos": "Przesuń %0",
|
||
"action.slider_pos.desc": "Move cubes on the %0 axis",
|
||
"action.slider_size": "Size %0",
|
||
"action.slider_size.desc": "Resize cubes on the %0 axis",
|
||
"action.slider_rotation": "Rotate %0",
|
||
"action.slider_rotation.desc": "Rotate cubes on the %0 axis",
|
||
"action.slider_origin": "Pivot %0",
|
||
"action.slider_origin.desc": "Move pivot on the %0 axis",
|
||
"action.rotate_cw": "Rotate %0 +90",
|
||
"action.rotate_cw.desc": "Rotate the selected cubes 90° on the %0 axis",
|
||
"action.rotate_ccw": "Rotate %0 -90",
|
||
"action.rotate_ccw.desc": "Rotate the selected cubes -90° on the %0 axis",
|
||
"action.flip": "Flip %0",
|
||
"action.flip.desc": "Flip the selected cubes on the %0 axis",
|
||
"action.center": "Center %0",
|
||
"action.center.desc": "Center the selected cubes on the %0 axis",
|
||
"action.bring_up_all_animations": "Bring Up All Animators",
|
||
"panel.bone": "Kość",
|
||
"data.color": "Kolor",
|
||
"generic.export": "Eksportuj",
|
||
"generic.none": "Żadne",
|
||
"status_bar.recording": "Recording Timelapse",
|
||
"message.add_to_palette": "Added to palette",
|
||
"message.size_modifiers": "Hold down Ctrl or Shift to transform in smaller increments.",
|
||
"message.timelapse_start": "Timelapse started",
|
||
"message.timelapse_stop": "Timelapse stopped",
|
||
"message.import_palette.replace_palette": "Replace old palette",
|
||
"message.import_palette.threshold": "Merge Threshold",
|
||
"dialog.timelapse.interval": "Interval (Seconds)",
|
||
"dialog.timelapse.source": "Źródło",
|
||
"dialog.timelapse.source.interface": "Interfejs",
|
||
"dialog.timelapse.source.locked": "Locked Angle",
|
||
"dialog.timelapse.destination": "Destination Folder",
|
||
"layout.color.checkerboard": "Checkerboard",
|
||
"layout.color.checkerboard.desc": "Background of canvas and UV editor",
|
||
"layout.font.code": "Code Font",
|
||
"layout.css": "Custom CSS",
|
||
"settings.category.paint": "Maluj",
|
||
"settings.deactivate_size_limit": "Deactivate Size Limit",
|
||
"settings.deactivate_size_limit.desc": "Deactivate the size limit for specific model formats. WARNING: This can cause invalid models.",
|
||
"settings.brush_opacity_modifier": "Brush Opacity Modifier",
|
||
"settings.brush_opacity_modifier.desc": "Modify the brush opacity when using a stylus",
|
||
"settings.brush_size_modifier": "Brush Size Modifier",
|
||
"settings.brush_size_modifier.desc": "Modify the brush size when using a stylus",
|
||
"settings.brush_modifier.pressure": "Nacisk",
|
||
"settings.brush_modifier.tilt": "Tilt",
|
||
"category.color": "Kolor",
|
||
"action.import_theme": "Importuj styl",
|
||
"action.export_theme": "Eksportuj styl",
|
||
"action.export_theme.desc": "Stwórz plik stylu bazowany na aktualnych ustawieniach",
|
||
"action.reset_theme": "Zresetuj styl",
|
||
"action.reset_theme.desc": "Zresetuj do podstawowego stylu",
|
||
"action.slider_color_h": "Barwa",
|
||
"action.slider_color_s": "Nasycenie",
|
||
"action.slider_color_v": "Wartość",
|
||
"action.add_to_palette": "Dodaj do palety",
|
||
"action.add_to_palette.desc": "Dodaj zaznaczony kolor do palety kolorów",
|
||
"action.import_palette": "Importuj paletę",
|
||
"action.import_palette.desc": "Import a palette file",
|
||
"action.export_palette": "Eksportuj paletę",
|
||
"action.export_palette.desc": "Export palette as a .GPL file",
|
||
"action.generate_palette": "Generate Palette",
|
||
"action.generate_palette.desc": "Generate palette from a texture",
|
||
"action.sort_palette": "Sort Palette",
|
||
"action.sort_palette.desc": "Sort all colors on the palette by color and brightness",
|
||
"action.timelapse": "Timelapse",
|
||
"action.timelapse.desc": "Nagraj timelaps procesu modelowania",
|
||
"action.add_keyframe": "Dodaj klatkę kluczową",
|
||
"action.add_keyframe.desc": "Automatycznie dodawaj klatki kluczowe. Naciśnij Shift, aby wymusić podstawowe wartości",
|
||
"action.bring_up_all_animations.desc": "Brings all modified animators into the timeline",
|
||
"timeline.timeline": "Instrukcje",
|
||
"menu.palette.load.default": "Podstawowa",
|
||
"panel.color.picker": "Wybierz kolor",
|
||
"panel.color.palette": "Paleta",
|
||
"generic.import": "Importuj",
|
||
"settings.brush_modifier.none": "Żaden",
|
||
"action.export_entity": "Export Bedrock Entity",
|
||
"action.export_entity.desc": "Add the current model as an entity to a mobs.json file",
|
||
"settings.highlight_cubes": "Podświetl kostki",
|
||
"settings.highlight_cubes.desc": "Highlight cubes when you hover over them or select them",
|
||
"action.add_marker": "Ustaw znacznik",
|
||
"action.add_marker.desc": "Ustaw znacznik osi czasu",
|
||
"timeline.pre_effect_script": "Skrypt",
|
||
"format.skin": "Skórka",
|
||
"format.skin.desc": "Edytuj skórki graczy i stworzeń",
|
||
"message.sketchfab.setup_guide": "Want to learn how to set up models in Sketchfab? Read %0",
|
||
"dialog.skin.title": "Stwórz skórkę",
|
||
"dialog.skin.model": "Skórka",
|
||
"dialog.skin.texture": "Tekstura (Opcjonalna)",
|
||
"action.toggle_skin_layer": "Włącz warstwę skórki",
|
||
"action.toggle_skin_layer.desc": "Włącz warstwę nakrycia głowy i ubrań",
|
||
"action.gui_light": "Światło GUI",
|
||
"action.gui_light.desc": "Wybierz sposób w jaki przedmiot jest podświetlony w ekwipunku",
|
||
"action.gui_light.side": "Boczne światło",
|
||
"action.gui_light.front": "Frontowe światło",
|
||
"action.move_keyframe_back": "Przemieść klatki kluczowe do tyłu",
|
||
"action.move_keyframe_forth": "Przemieść klatki kluczowe do przodu",
|
||
"menu.help": "Pomoc",
|
||
"menu.help.discord": "Serwer Discord",
|
||
"menu.help.report_issue": "Zgłoś błąd",
|
||
"menu.help.plugin_documentation": "Plugin API Documentation",
|
||
"menu.help.search_action": "Search and Run Action",
|
||
"menu.help.donate": "Wesprzyj",
|
||
"menu.help.about": "O Blockbench...",
|
||
"menu.preview.background.clipboard": "Wczytaj ze schowka",
|
||
"dialog.ignore": "Ignoruj",
|
||
"generic.unset": "Unset",
|
||
"message.invalid_builtin_parent.title": "Invalid Built-in Parent",
|
||
"message.invalid_builtin_parent.message": "The link to the invalid parent model '%0' was removed in order to export a valid model.",
|
||
"dialog.resize_texture.fill": "Fill with",
|
||
"dialog.resize_texture.fill.transparent": "Przeźroczysty",
|
||
"dialog.resize_texture.fill.color": "Kolor",
|
||
"dialog.resize_texture.fill.repeat": "Powtórz",
|
||
"dialog.resize_texture.fill.stretch": "Rozciągnij",
|
||
"dialog.scale.element_pivot": "Element Pivot",
|
||
"dialog.scale.selection_center": "Selection Center",
|
||
"dialog.create_gif.length_mode": "Length Mode",
|
||
"dialog.create_gif.length_mode.seconds": "Sekund",
|
||
"dialog.create_gif.length_mode.frames": "Klatki",
|
||
"dialog.create_gif.length_mode.animation": "Długość animacji",
|
||
"dialog.create_gif.length_mode.turntable": "Turntable Rotation",
|
||
"dialog.save_angle.projection": "Projection",
|
||
"dialog.save_angle.projection.perspective": "Perspektywa",
|
||
"dialog.save_angle.projection.orthographic": "Orthographic",
|
||
"dialog.sketchfab_uploader.animations": "Animations",
|
||
"dialog.settings.theme": "Theme",
|
||
"settings.category.interface": "Interface",
|
||
"settings.preview_checkerboard": "Preview Checkerboard",
|
||
"settings.preview_checkerboard.desc": "Toggle the checkerboard background behind the preview",
|
||
"settings.uv_checkerboard": "UV Editor Checkerboard",
|
||
"settings.uv_checkerboard.desc": "Toggle the checkerboard background behind the UV editor",
|
||
"category.paint": "Paint",
|
||
"action.fill_mode.color_connected": "Connected Colors",
|
||
"action.draw_shape_type": "Shape Type",
|
||
"action.draw_shape_type.rectangle": "Rectangle",
|
||
"action.draw_shape_type.rectangle_h": "Rectangle (Hollow)",
|
||
"action.draw_shape_type.ellipse": "Ellipse",
|
||
"action.draw_shape_type.ellipse_h": "Ellipse (Hollow)",
|
||
"action.draw_shape_type.line": "Linia",
|
||
"action.mirror_painting": "Mirror Painting",
|
||
"action.mirror_painting.description": "Mirror your paint strokes to the other side of the model",
|
||
"action.lock_alpha": "Lock Alpha Channel",
|
||
"action.lock_alpha.description": "Lock the transparency of all pixels",
|
||
"action.draw_shape_tool": "Draw Shape",
|
||
"action.draw_shape_tool.desc": "Tool to draw simple shapes on textures",
|
||
"action.copy_paste_tool": "Copy Paste Tool",
|
||
"action.copy_paste_tool.desc": "Tool to copy and paste selections of textures",
|
||
"action.export_gltf": "Export glTF Model",
|
||
"action.export_gltf.desc": "Export model and animations as glTF file to use in other 3D applications",
|
||
"action.transform_space": "Transform Space",
|
||
"action.transform_space.desc": "Default transform space for elements and bones",
|
||
"action.transform_space.global": "Globalne",
|
||
"action.transform_space.bone": "Kość",
|
||
"action.transform_space.local": "Local",
|
||
"action.toggle_camera_projection": "Toggle Camera Projection",
|
||
"action.toggle_camera_projection.desc": "Toggle the camera projection between perspective and orthographic",
|
||
"action.load_camera_angle": "Camera Angle: %0",
|
||
"action.load_camera_angle.desc": "Load the camera angle '%0'",
|
||
"action.slider_face_tint": "Tint Index",
|
||
"action.slider_face_tint.desc": "Set the tint index of the current face. -1 means unset.",
|
||
"menu.help.quickstart": "Quickstart Wizard",
|
||
"menu.help.developer": "Deweloper",
|
||
"menu.help.developer.dev_tools": "Open Dev Tools",
|
||
"menu.help.developer.reset_storage": "Factory Reset",
|
||
"menu.help.developer.reset_storage.confirm": "Are you sure you want to reset Blockbench to factory settings? This will delete all custom settings, keybindings and installed plugins.",
|
||
"menu.help.developer.cache_reload": "Cache Reload",
|
||
"menu.texture.resize": "Zmień rozmiar...",
|
||
"menu.preview.orthographic": "Orthographic",
|
||
"menu.preview.save_angle": "Save Angle...",
|
||
"menu.preview.angle": "Angles",
|
||
"menu.preview.angle.initial": "Initial Angle",
|
||
"menu.preview.angle.load": "Wczytaj",
|
||
"menu.preview.maximize": "Maksymalizuj",
|
||
"panel.color.both": "Oba",
|
||
"uv_editor.copy_selection": "Kopiuj zaznaczenie",
|
||
"uv_editor.paste_selection": "Wklej zaznaczenie",
|
||
"uv_editor.copy_paste_tool.place": "Place",
|
||
"uv_editor.copy_paste_tool.cut": "Cut",
|
||
"uv_editor.copy_paste_tool.mirror_x": "Mirror X",
|
||
"uv_editor.copy_paste_tool.mirror_y": "Mirror Y",
|
||
"uv_editor.copy_paste_tool.rotate": "Rotate 90 Degrees",
|
||
"dialog.project.modded_entity_version": "Export Version",
|
||
"dialog.save_angle.position": "Camera Position",
|
||
"dialog.save_angle.target": "Focal Point",
|
||
"dialog.skin.pose": "Pose",
|
||
"layout.color.frame": "Window Frame",
|
||
"layout.color.frame.desc": "Border and title bar of the window",
|
||
"settings.large_grid_size": "Block Grid Size",
|
||
"settings.large_grid_size.desc": "Size of the block grid",
|
||
"action.load_plugin_from_url": "Load Plugin from URL",
|
||
"action.load_plugin_from_url.desc": "Load a plugin from a server by specifying the URL",
|
||
"action.cube_counter.desc": "Displays the current number of cubes and other statistics",
|
||
"action.unlock_everything": "Unlock All",
|
||
"action.unlock_everything.desc": "Unlock all groups and elements in the outliner.",
|
||
"action.load_palette": "Load Palette",
|
||
"action.load_palette.desc": "Load one of the built-in palette presets",
|
||
"action.toggle_locked": "Toggle Lock",
|
||
"action.toggle_locked.desc": "Toggle whether the selected elements are locked",
|
||
"action.apply_display_preset": "Apply Preset",
|
||
"action.apply_display_preset.desc": "Apply a default or custom display setting preset",
|
||
"action.apply_display_preset.here": "Apply To This Slot",
|
||
"action.apply_display_preset.everywhere": "Apply To All Slots",
|
||
"action.resolve_keyframe_expressions": "Resolve Keyframe",
|
||
"action.resolve_keyframe_expressions.desc": "Resolves the math expressions of the selected keyframes",
|
||
"action.fold_all_animations": "Fold All Animators",
|
||
"menu.palette.load.empty": "Blank",
|
||
"switches.lock": "Lock",
|
||
"settings.render_sides": "Render Sides",
|
||
"settings.render_sides.desc": "Select which side of a face is rendered",
|
||
"settings.render_sides.auto": "Auto",
|
||
"settings.render_sides.front": "Outside",
|
||
"settings.render_sides.double": "Inside and Outside",
|
||
"generic.enable": "Enable",
|
||
"generic.disable": "Disable",
|
||
"generic.redacted": "Redacted",
|
||
"dialog.select_texture.import_all": "Import All",
|
||
"dialog.skin.layer_template": "Layer Texture",
|
||
"about.version.up_to_date": "Up to date",
|
||
"about.version.update_available": "Version %0 is available",
|
||
"settings.category.application": "Application",
|
||
"settings.streamer_mode": "Streamer Mode",
|
||
"settings.streamer_mode.desc": "Hides sensitive information like recent models",
|
||
"settings.automatic_updates": "Automatic Updates",
|
||
"settings.automatic_updates.desc": "Automatically download new versions and keep Blockbench up-to-date",
|
||
"action.rotation_space": "Rotation Space",
|
||
"action.focus_on_selection": "Center View on Selection",
|
||
"action.focus_on_selection.desc": "Align the camera to face the center of the current selection",
|
||
"action.jump_to_timeline_start": "Jump to Animation Start",
|
||
"action.jump_to_timeline_end": "Jump to Animation End",
|
||
"menu.help.updating": "Updating (%0%)",
|
||
"menu.help.update_ready": "Relaunch to Update",
|
||
"menu.help.update_failed": "Update Failed",
|
||
"menu.animation.loop.once": "Play Once",
|
||
"menu.animation.loop.hold": "Hold On Last Frame",
|
||
"menu.animation.loop.loop": "Loop",
|
||
"interface.streamer_mode_on": "Streamer Mode Enabled",
|
||
"generic.reset": "Reset",
|
||
"generic.restore": "Restore",
|
||
"keys.mousewheel": "Mousewheel",
|
||
"message.delete_animation.title": "Delete Animation",
|
||
"message.delete_animation.message": "The animation was removed from Blockbench. Do you also want to delete the animation from the file that is was saved in?",
|
||
"message.no_animation_to_import": "No animations to import",
|
||
"dialog.material_instances.title": "Material Instances",
|
||
"dialog.animation_import.title": "Select Animations to Import",
|
||
"dialog.create_texture.padding": "Padding",
|
||
"settings.fov": "FOV",
|
||
"settings.fov.desc": "Camera Field of View. Default is 45",
|
||
"settings.sync_color": "Sync Color",
|
||
"settings.sync_color.desc": "Synchronize the color between different Blockbench instances",
|
||
"settings.minify_bbmodel": "Minified Project Files",
|
||
"settings.minify_bbmodel.desc": "Write .bbmodel files minified into one line",
|
||
"action.edit_material_instances": "Edit Material Instances",
|
||
"action.edit_material_instances.desc": "Edit material instance names for bedrock block geometries",
|
||
"action.save_all_animations": "Save All Animations",
|
||
"action.save_all_animations.desc": "Save all currently loaded animations",
|
||
"action.keyframe_interpolation": "Interpolation",
|
||
"action.keyframe_interpolation.desc": "Select the keyframe interpolation mode",
|
||
"action.keyframe_interpolation.linear": "Linear",
|
||
"action.keyframe_interpolation.catmullrom": "Smooth",
|
||
"action.timeline_focus.hide_empty": "Hide empty channels",
|
||
"menu.file.preferences": "Preferences",
|
||
"menu.animation.blend_weight": "Blend Weight",
|
||
"menu.animation.save": "Save",
|
||
"menu.animation.properties": "Properties...",
|
||
"menu.animation.file": "File",
|
||
"menu.animation.snapping": "Snapping",
|
||
"menu.animation.open_location": "Open File Location",
|
||
"panel.keyframe.add_data_point": "Add Keyframe Data Point",
|
||
"panel.keyframe.remove_data_point": "Remove Data Point",
|
||
"panel.keyframe.pre": "Pre",
|
||
"panel.keyframe.post": "Post",
|
||
"generic.all": "All",
|
||
"message.small_face_dimensions.title": "Incompatible Face Dimensions",
|
||
"message.small_face_dimensions.message": "The selection contains faces that are smaller than 1 unit in one direction. The Box UV mapping system considers any faces below that threshold as 0 pixels wide. The texture on those faces therefore may not work correctly.",
|
||
"message.small_face_dimensions.face_uv": "The current format supports per-face UV maps which can handle small face dimensions. Go to \"File\" > \"Project...\" and uncheck \"Box UV\".",
|
||
"dialog.plugins.outdated_client": "Requires a newer version of Blockbench",
|
||
"dialog.plugins.outdated_plugin": "Plugin is outdated and does not work with this version of Blockbench",
|
||
"settings.motion_trails": "Motion Trails",
|
||
"settings.motion_trails.desc": "Show motion trails in the animation editor",
|
||
"settings.antialiasing": "Anti-aliasing",
|
||
"settings.antialiasing.desc": "Toggle anti-aliasing in the preview. Restart Blockbench to apply changes",
|
||
"action.timeline_frame_back": "Jump 1 Frame Back",
|
||
"action.timeline_frame_forth": "Jump 1 Frame Forth",
|
||
"action.ik_enabled": "Enable IK",
|
||
"action.ik_enabled.desc": "Enable Inverse Kinematics for this bone",
|
||
"action.slider_ik_chain_length": "IK Chain Length",
|
||
"action.slider_ik_chain_length.desc": "Upwards length of the IK bone chain",
|
||
"panel.bone.ik": "Inverse Kinematics (Experimental)",
|
||
"settings.particle_tick_rate": "Particle Tick Rate",
|
||
"settings.particle_tick_rate.desc": "Tick rate for particle effects in ticks per second. Default is 30",
|
||
"action.lock_motion_trail": "Lock Motion Trail",
|
||
"action.lock_motion_trail.desc": "Lock the motion trail to the currently selected group",
|
||
"menu.animation_file.unload": "Unload Animation File",
|
||
"data.null_object": "Null Object",
|
||
"status_bar.toggle_sidebar": "Toggle Sidebar",
|
||
"message.load_plugin_failed.title": "Failed to load plugin",
|
||
"message.load_plugin_failed.message": "Ensure that the base file name of the plugin matches the plugin ID `%0`, as specified in Plugin.register().",
|
||
"dialog.project.uv_mode": "UV Mode",
|
||
"dialog.project.uv_mode.box_uv": "Box UV",
|
||
"dialog.project.uv_mode.face_uv": "Per-face UV",
|
||
"dialog.project.texture_size": "Texture Size",
|
||
"dialog.animation_export.title": "Select Animations to Export",
|
||
"dialog.create_texture.rearrange_uv": "Rearrange UV",
|
||
"layout.color.subtle_text": "Subtle Text",
|
||
"layout.color.subtle_text.desc": "Secondary text color with less contrast",
|
||
"settings.interface_scale": "Interface Scale",
|
||
"settings.interface_scale.desc": "Scale of the entire Blockbench interface",
|
||
"settings.background_rendering": "Background Rendering",
|
||
"settings.background_rendering.desc": "Update the preview while the window is not focused",
|
||
"settings.ctrl_shift_size": "Control + Shift Resolution",
|
||
"settings.ctrl_shift_size.desc": "Resolution of the grid while holding control and shift",
|
||
"settings.hardware_acceleration": "Hardware Acceleration",
|
||
"settings.hardware_acceleration.desc": "Outsource rendering tasks to the graphics card. Restart Blockbench to apply changes",
|
||
"action.explode_skin_model": "Explode Skin Model",
|
||
"action.explode_skin_model.desc": "Toggles an explosion view that allows you to edit covered faces",
|
||
"action.export_minecraft_skin": "Export Minecraft Skin",
|
||
"action.export_minecraft_skin.desc": "Export the Minecraft skin as a PNG texture",
|
||
"action.add_null_object": "Add Null Object",
|
||
"action.add_null_object.desc": "Adds a new null object",
|
||
"action.animated_texture_frame": "Animated Texture Frame",
|
||
"action.animated_texture_frame.desc": "Set the current frame of the animated texture",
|
||
"action.export_animation_file": "Export Animations...",
|
||
"action.export_animation_file.desc": "Export a selection of animations into a new file",
|
||
"action.timeline_graph_editor": "Toggle Graph Editor",
|
||
"action.timeline_graph_editor.desc": "Toggle the timeline between graph editor view and keyframe view",
|
||
"menu.file.recent.clear": "Clear Recent Files",
|
||
"switches.shade": "Shade",
|
||
"generic.share": "Share",
|
||
"dates.minute": "%0 Minute",
|
||
"dates.minutes": "%0 Minutes",
|
||
"dates.hour": "%0 Hour",
|
||
"dates.hours": "%0 Hours",
|
||
"dates.day": "%0 Day",
|
||
"dates.days": "%0 Dni",
|
||
"dates.week": "%0 Tygodnia",
|
||
"dates.weeks": "%0 Tygodni",
|
||
"dates.year": "%0 Roku",
|
||
"dates.years": "%0 Lat",
|
||
"message.drag_background": "Przenieś dło aby poruszyć jego pozycję. Przytrzymaj shift i przenieś do góry aby zmienić jego rozmiar.",
|
||
"message.installed_plugin": "Pomyślnie zainstalowano plugin %0",
|
||
"message.installed_plugin_fail": "Nie udało się zainstalować plugina %0",
|
||
"dialog.share_model.title": "Udostępnij Model",
|
||
"dialog.share_model.expire_time": "Termin wygaśnięcia",
|
||
"dialog.share_model.copied_to_clipboard": "Link skopiowany do schowka",
|
||
"dialog.share_model.failed": "Nie udało się przesłać modelu",
|
||
"action.import_java_block_model": "Dodaj model Bloku/Przedmiotu Java",
|
||
"action.import_java_block_model.desc": "Add a Minecraft Java block/item model from a json file to the current model",
|
||
"action.share_model": "Share...",
|
||
"action.share_model.desc": "Generate a short link to share your model",
|
||
"action.import_project": "Import Project",
|
||
"action.import_project.desc": "Import another project from a .bbmodel file into the current project",
|
||
"dialog.toolbar_edit.hidden_tools": "Some tools might be hidden because they are not available in the current mode, format, or situation.",
|
||
"settings.camera_near_plane": "Camera Near Plane",
|
||
"settings.camera_near_plane.desc": "Minimalny dystans z kamery gdzie objekt się renderuje. Wyższe wartości obniża Z-fighting. Domyślne to 1.",
|
||
"mode.start.keymap_preference": "Keybinding Preference",
|
||
"mode.start.keymap_preference.desc": "If you are new to Blockbench and you are coming from another 3D program, you can select a keymap to make your transition easier. You can change the keymap or individual keybindings later in the settings.",
|
||
"mode.start.select_keymap": "Select Keymap",
|
||
"message.recording_gif": "GIF creation in progress. Click here to abort.",
|
||
"message.load_keymap": "Are you sure you want to load this keymap? This will overwrite your current keybindings.",
|
||
"message.keymap_loaded": "Keymap loaded",
|
||
"dialog.convert_project.current_format": "Current Format",
|
||
"dialog.create_texture.rearrange_uv.desc": "Create a new UV arrangement to give every face its own spot on the texture",
|
||
"dialog.create_texture.compress.desc": "Arrange the UV maps in a dense layout to minimize the texture size",
|
||
"dialog.create_texture.power.desc": "Lock the automatic texture size to a power-of-2, such as 64 or 128. This is required by some renderers",
|
||
"dialog.create_texture.double_use.desc": "If two elements already have the same UV space assigned, keep it that way in the new map",
|
||
"dialog.create_texture.padding.desc": "Add a small padding between the individual parts of the template",
|
||
"dialog.create_texture.resolution.desc": "The base resolution of the texture, in pixels per meter. The real size of the texture map may differ depending on the amount and size of elements.",
|
||
"dialog.create_gif.color": "Background Color",
|
||
"dialog.save_angle.zoom": "Zoom",
|
||
"dialog.skin.variant": "Variant",
|
||
"dialog.flip_animation.info": "Opposite bones are identified by the keywords 'left' and 'right' within their name.",
|
||
"dialog.flip_animation.offset": "Offset by half the animation length",
|
||
"dialog.export_private_settings.title": "Private Settings",
|
||
"dialog.export_private_settings.message": "Your file contains the following private informations: **%0**. Remove these values if you plan to share the file with someone else.",
|
||
"dialog.export_private_settings.keep": "Keep",
|
||
"dialog.export_private_settings.remove": "Remove",
|
||
"settings.timecode_frame_number": "Display Timecodes as Frame Numbers",
|
||
"settings.timecode_frame_number.desc": "Display fraction timecodes in the timeline as frame number instead of centisecond",
|
||
"settings.animation_sample_rate": "Animation Sample Rate",
|
||
"settings.animation_sample_rate.desc": "Sample rate in samples per second for curves that the respective format does not support natively",
|
||
"keybind.preview_zoom": "Zoom View",
|
||
"action.gradient_tool": "Gradient Tool",
|
||
"action.gradient_tool.desc": "Create a color gradient on your texture",
|
||
"action.import_settings": "Import Settings",
|
||
"action.import_settings.desc": "Import a .bbsettings file",
|
||
"action.export_settings": "Export Settings",
|
||
"action.export_settings.desc": "Export the Blockbench settings as a .bbsettings file",
|
||
"action.load_keymap": "Load Keymap",
|
||
"action.load_keymap.default": "Default (Trackpad/Mouse)",
|
||
"action.load_keymap.mouse": "Default (Mouse)",
|
||
"action.load_keymap.default.desc": "Default Blockbench keybindings, with viewport navigation controls optimized for use on laptop trackpads",
|
||
"action.load_keymap.mouse.desc": "Default Blockbench keybindings, with viewport navigation bound to the middle mouse button",
|
||
"action.load_keymap.blender.desc": "Keymap for users who are familiar with the controls of Blender",
|
||
"action.load_keymap.cinema4d.desc": "Keymap for users who are familiar with the controls of Cinema 4D",
|
||
"action.load_keymap.maya.desc": "Keymap for users who are familiar with the controls of Autodesk Maya",
|
||
"action.import_keymap": "Import Keymap",
|
||
"action.import_keymap.desc": "Import keybindings a .bbkeymap file",
|
||
"action.export_keymap": "Export Keymap",
|
||
"action.export_keymap.desc": "Export the current keybindings as a .bbkeymap file",
|
||
"action.edit_history": "Edit History",
|
||
"action.edit_history.desc": "View the editing history and undo or redo steps",
|
||
"action.group_elements": "Group Elements",
|
||
"action.group_elements.desc": "Wrap selected elements into a new group",
|
||
"action.unfold_groups": "Unfold Groups",
|
||
"action.unfold_groups.desc": "Unfold all groups in the outliner",
|
||
"action.edit_bedrock_binding": "Edit Binding...",
|
||
"action.edit_bedrock_binding.desc": "Change which bone the geometry is bound to",
|
||
"action.pick_screen_color": "Pick Screen Color",
|
||
"action.pick_screen_color.desc": "Pick a color from somewhere on your screen",
|
||
"action.view_mode": "View Mode",
|
||
"action.view_mode.desc": "Change the model view mode",
|
||
"action.view_mode.textured": "Textured",
|
||
"action.view_mode.solid": "Solid",
|
||
"action.view_mode.wireframe": "Wireframe",
|
||
"action.toggle_sidebars": "Toggle Sidebars",
|
||
"action.toggle_sidebars.desc": "Enable or disable the sidebars",
|
||
"action.set_animation_end": "Set Animation End",
|
||
"action.set_animation_end.desc": "Set the end of the selected animation to the current timeline time",
|
||
"action.flip_animation": "Flip Animation",
|
||
"action.flip_animation.desc": "Flips part of an animation by copying selected keyframes to the other side of the model",
|
||
"action.graph_editor_zero_line": "Include Zero Line",
|
||
"action.graph_editor_zero_line.desc": "Whether the graph editor always includes the zero line in the view",
|
||
"menu.texture.render_mode": "Render Mode",
|
||
"menu.texture.render_mode.normal": "Normal",
|
||
"menu.texture.render_mode.emissive": "Emissive",
|
||
"menu.texture.render_mode.layered": "Layered",
|
||
"menu.preview.angle.edit": "Edit Angle...",
|
||
"menu.animation.start_delay": "Start Delay",
|
||
"menu.animation.loop_delay": "Loop Delay",
|
||
"menu.animation.flip_keyframes": "Flip Keyframes",
|
||
"menu.mobile_keyboard.disable_all": "Disable All",
|
||
"panel.keyframe.toggle_uniform_scale": "Toggle Uniform Scale",
|
||
"camera_angle.common_isometric_right": "Isometric Right (2:1)",
|
||
"camera_angle.common_isometric_left": "Isometric Left (2:1)",
|
||
"camera_angle.true_isometric_right": "True Isometric Right (30°)",
|
||
"camera_angle.true_isometric_left": "True Isometric Left (30°)",
|
||
"menu.help.wiki": "Blockbench Wiki",
|
||
"about.repository": "Repository:"
|
||
} |