blockbench/js/io/formats/gltf.js
2021-03-18 22:52:26 +01:00

203 lines
5.7 KiB
JavaScript

(function() {
function buildAnimationTracks() {
let anims = [];
Animator.animations.forEach(animation => {
let tracks = [];
for (var uuid in animation.animators) {
let animator = animation.animators[uuid];
if (animator instanceof BoneAnimator && animator.getGroup()) {
for (var channel of animator.channels) {
if (animator[channel] && animator[channel].length) {
let times = [];
let values = [];
let keyframes = animator[channel].slice();
// Sampling calculated (molang) values
let contains_script
for (var kf of keyframes) {
if (kf.interpolation != 'linear') {
contains_script = true; break;
}
for (var data_point of kf.data_points) {
if (isNaN(data_point.x) || isNaN(data_point.y) || isNaN(data_point.z)) {
contains_script = true; break;
}
}
if (contains_script) break;
}
if (contains_script) {
var last_values;
for (var time = 0; time < animation.length; time += 1/24) {
Timeline.time = time;
let values = animator.interpolate(channel, false)
if (!values.equals(last_values) && !keyframes.find(kf => Math.epsilon(kf.time, time, 1/24))) {
let new_keyframe = new Keyframe({
time, channel,
data_points: [{
x: values[0],
y: values[1],
z: values[2],
}]
})
new_keyframe.animator = animator;
keyframes.push(new_keyframe)
}
last_values = values;
}
}
keyframes.sort((a, b) => a.time - b.time)
// Sampling rotation steps that exceed 180 degrees
if (channel === 'rotation' && !contains_script) {
let original_keyframes = keyframes.slice();
original_keyframes.forEach((kf, i) => {
let next = original_keyframes[i+1]
if (!next) return;
let k1 = kf.getArray(kf.data_points.length - 1);
let k2 = next.getArray();
let max_diff = Math.max(Math.abs(k1[0] - k2[0]), Math.abs(k1[1] - k2[1]), Math.abs(k1[2] - k2[2]));
let steps = Math.floor(max_diff / 180 + 1);
for (var step = 1; step < steps; step++) {
Timeline.time = kf.time + (next.time - kf.time) * (step/steps);
let values = animator.interpolate(channel, false)
let new_keyframe = new Keyframe({
time: Timeline.time, channel,
data_points: [{
x: values[0],
y: values[1],
z: values[2],
}]
})
new_keyframe.animator = animator;
keyframes.splice(keyframes.indexOf(kf) + step, 0, new_keyframe);
}
})
}
// Discontinuous keyframes
keyframes.slice().forEach(kf => {
if (kf.data_points.length > 1 && !kf.getArray(0).equals(kf.getArray(1))) {
let new_keyframe = new Keyframe({
time: kf.time + 0.004, channel,
data_points: [kf.data_points[1]]
})
new_keyframe.animator = animator;
keyframes.splice(keyframes.indexOf(kf) + 1, 0, new_keyframe);
}
})
let interpolation = THREE.InterpolateLinear;
keyframes.forEach(kf => {
if (kf.interpolation == Keyframe.interpolation.catmullrom) {
interpolation = THREE.InterpolateSmooth
}
times.push(kf.time);
Timeline.time = kf.time;
kf.getFixed().toArray(values, values.length);
})
let trackType = THREE.VectorKeyframeTrack;
if (channel === 'rotation') {
trackType = THREE.QuaternionKeyframeTrack;
channel = 'quaternion';
} else if (channel == 'position') {
values.forEach((val, i) => {
values[i] = val/16;
})
}
let track = new trackType(animator.group.mesh.uuid+'.'+channel, times, values, interpolation);
tracks.push(track);
}
}
} else if (animator instanceof BoneAnimator) {
console.log(`Skip export of track ${uuid.substr(0, 7)}... - No connected bone`)
}
}
if (tracks.length) {
let clip = new THREE.AnimationClip(animation.name, animation.length, tracks)
anims.push(clip);
} else {
console.log(`Skip export of animation ${animation.name} - No tracks generated`)
}
})
return anims;
}
var codec = new Codec('gltf', {
name: 'GLTF Model',
extension: 'gltf',
compile(options = 0, callback) {
let scope = this;
let exporter = new THREE.GLTFExporter();
let animations = [];
let gl_scene = new THREE.Scene();
gl_scene.name = 'blockbench_export'
scene.children.forEachReverse(object => {
if (object.isGroup || object.isElement) {
gl_scene.add(object);
}
});
if (!Modes.edit) {
Animator.showDefaultPose();
}
if (options.animations !== false) {
animations = buildAnimationTracks();
}
exporter.parse(gl_scene, (json) => {
scope.dispatchEvent('compile', {model: json, options});
callback(JSON.stringify(json));
gl_scene.children.forEachReverse(object => {
if (object.isGroup || object.isElement) {
scene.add(object);
}
});
}, {
animations,
onlyVisible: false,
trs: true,
truncateDrawRange: false,
forcePowerOfTwoTextures: true,
scale_factor: 1/16,
exportFaceColors: false,
});
},
export() {
var scope = codec;
scope.compile(0, content => {
setTimeout(_ => {
Blockbench.export({
resource_id: 'gltf',
type: scope.name,
extensions: [scope.extension],
name: scope.fileName(),
startpath: scope.startPath(),
content,
custom_writer: isApp ? (a, b) => scope.write(a, b) : null,
}, path => scope.afterDownload(path))
}, 20)
})
}
})
BARS.defineActions(function() {
codec.export_action = new Action({
id: 'export_gltf',
icon: 'icon-gltf',
category: 'file',
click: function () {
codec.export()
}
})
})
})()