blockbench/js/display_mode.js
JannisX11 0e5fb615c5 Fix incorrect name when creating display preset
Fix texture render sides updating incorrectly in some cases
2023-01-28 19:12:51 +01:00

1904 lines
64 KiB
JavaScript

var ground_animation = false;
var ground_timer = 0
var display_slot;
var display_presets;
var display_preview;
var enterDisplaySettings, exitDisplaySettings;
const DisplayMode = {};
class DisplaySlot {
constructor(id, data) {
this.default()
if (data) this.extend(data)
}
default() {
this.rotation = [0, 0, 0];
this.translation = [0, 0, 0];
this.scale = [1, 1, 1];
this.mirror = [false, false, false]
return this;
}
copy() {
return {
rotation: this.rotation.slice(),
translation: this.translation.slice(),
scale: this.scale.slice(),
mirror: this.mirror.slice()
}
}
export() {
var build = {}
if (!this.rotation.allEqual(0)) build.rotation = this.rotation
if (!this.translation.allEqual(0)) build.translation = this.translation
if (!this.scale.allEqual(1) || !this.mirror.allEqual(false)) {
build.scale = this.scale.slice()
if (!this.mirror.allEqual(false)) {
for (var i = 0; i < 3; i++) {
build.scale[i] *= this.mirror[i] ? -1 : 1;
}
}
}
if (Object.keys(build).length) {
return build;
}
}
extend(data) {
if (!data) return this;
for (var i = 0; i < 3; i++) {
if (data.rotation) Merge.number(this.rotation, data.rotation, i)
if (data.translation) Merge.number(this.translation, data.translation, i)
if (data.mirror) Merge.boolean(this.mirror, data.mirror, i)
if (data.scale) Merge.number(this.scale, data.scale, i)
this.scale[i] = Math.abs(this.scale[i])
if (data.scale && data.scale[i] < 0) this.mirror[i] = true;
}
this.update()
return this;
}
update() {
if (display_mode && this === DisplayMode.slot) {
DisplayMode.vue.$forceUpdate()
DisplayMode.updateDisplayBase()
}
return this;
}
}
(function() {
display_presets = [
{id: 'item', fixed: true, areas: {
ground: {
rotation: [ 0, 0, 0 ],
translation: [ 0, 2, 0],
scale:[ 0.5, 0.5, 0.5 ]
},
head: {
rotation: [ 0, 180, 0 ],
translation: [ 0, 13, 7],
scale:[ 1, 1, 1]
},
thirdperson_righthand: {
rotation: [ 0, 0, 0 ],
translation: [ 0, 3, 1 ],
scale: [ 0.55, 0.55, 0.55 ]
},
thirdperson_lefthand: {
rotation: [ 0, 0, 0 ],
translation: [ 0, 3, 1 ],
scale: [ 0.55, 0.55, 0.55 ]
},
firstperson_righthand: {
rotation: [ 0, -90, 25 ],
translation: [ 1.13, 3.2, 1.13],
scale: [ 0.68, 0.68, 0.68 ]
},
firstperson_lefthand: {
rotation: [ 0, -90, 25 ],
translation: [ 1.13, 3.2, 1.13],
scale: [ 0.68, 0.68, 0.68 ]
},
fixed: {
rotation: [ 0, 180, 0 ],
translation: [ 0, 0, 0 ],
scale: [ 1, 1, 1 ],
}
}
},
{id: 'block', fixed: true, areas: {
gui: {
rotation: [ 30, 225, 0 ],
translation: [ 0, 0, 0],
scale:[ 0.625, 0.625, 0.625 ]
},
ground: {
rotation: [ 0, 0, 0 ],
translation: [ 0, 3, 0],
scale:[ 0.25, 0.25, 0.25 ]
},
fixed: {
rotation: [ 0, 0, 0 ],
translation: [ 0, 0, 0],
scale:[ 0.5, 0.5, 0.5 ]
},
thirdperson_righthand: {
rotation: [ 75, 45, 0 ],
translation: [ 0, 2.5, 0],
scale: [ 0.375, 0.375, 0.375 ]
},
thirdperson_lefthand: {
rotation: [ 75, 45, 0 ],
translation: [ 0, 2.5, 0],
scale: [ 0.375, 0.375, 0.375 ]
},
firstperson_righthand: {
rotation: [ 0, 45, 0 ],
translation: [ 0, 0, 0 ],
scale: [ 0.40, 0.40, 0.40 ]
},
firstperson_lefthand: {
rotation: [ 0, 225, 0 ],
translation: [ 0, 0, 0 ],
scale: [ 0.40, 0.40, 0.40 ]
}
}
},
{id: 'handheld', fixed: true, areas: {
thirdperson_righthand: {
rotation: [ 0, -90, 55 ],
translation: [ 0, 4.0, 0.5 ],
scale: [ 0.85, 0.85, 0.85 ]
},
thirdperson_lefthand: {
rotation: [ 0, 90, -55 ],
translation: [ 0, 4.0, 0.5 ],
scale: [ 0.85, 0.85, 0.85 ]
},
firstperson_righthand: {
rotation: [ 0, -90, 25 ],
translation: [ 1.13, 3.2, 1.13 ],
scale: [ 0.68, 0.68, 0.68 ]
},
firstperson_lefthand: {
rotation: [ 0, 90, -25 ],
translation: [ 1.13, 3.2, 1.13 ],
scale: [ 0.68, 0.68, 0.68 ]
}
}
},
{id: 'rod', fixed: true, areas: {
thirdperson_righthand: {
rotation: [ 0, 90, 55 ],
translation: [ 0, 4.0, 2.5 ],
scale: [ 0.85, 0.85, 0.85 ]
},
thirdperson_lefthand: {
rotation: [ 0, -90, -55 ],
translation: [ 0, 4.0, 2.5 ],
scale: [ 0.85, 0.85, 0.85 ]
},
firstperson_righthand: {
rotation: [ 0, 90, 25 ],
translation: [ 0, 1.6, 0.8 ],
scale: [ 0.68, 0.68, 0.68 ]
},
firstperson_lefthand: {
rotation: [ 0, -90, -25 ],
translation: [ 0, 1.6, 0.8 ],
scale: [ 0.68, 0.68, 0.68 ]
}
}
},
{id: 'armor_stand', fixed: true, areas: {
thirdperson_righthand: {
rotation: [ 90, 0, 0 ],
translation: [ -6, -2, -4 ],
scale: [ 1, 1, 1 ]
},
thirdperson_lefthand: {
rotation: [ 90, 0, 0 ],
translation: [ -6, -2, -4 ],
scale: [ 1, 1, 1 ]
},
head: {
rotation: [ 0, 0, 0 ],
translation: [ 0, -30.4, 0 ],
scale: [ 1.6, 1.6, 1.6 ]
}
}
}
]
if (localStorage.getItem('display_presets') != null) {
var stored_display_presets = JSON.parse(localStorage.getItem('display_presets'))
$.extend(display_presets, stored_display_presets)
}
class refModel {
constructor(id, options = 0) {
var scope = this;
this.model = new THREE.Object3D();
this.name = tl('display.reference.'+id);
this.id = id;
this.icon = options.icon || id;
this.initialized = false;
this.pose_angles = {};
switch (id) {
case 'player':
this.pose_angles.thirdperson_righthand = 22.5;
this.pose_angles.thirdperson_lefthand = 22.5;
this.pose_angles.head = 0;
this.updateBasePosition = function() {
let angle = Math.degToRad(scope.pose_angles[display_slot] || 0)
let x = scope.variant === 'alex' ? 5.5 : 6
let y = 22 - Math.cos(angle)*10 + Math.sin(angle)*2
let z = Math.sin(angle)*10 + Math.cos(angle)*2
if (display_slot === 'thirdperson_righthand') {
setDisplayArea(x, y, -z, -90 + scope.pose_angles[display_slot], 0, 0, 1, 1, 1)
} else if (display_slot === 'thirdperson_lefthand') {
setDisplayArea(-x, y, -z, -90 + scope.pose_angles[display_slot], 0, 0, 1, 1, 1)
} else if (display_slot === 'head') {
setDisplayArea(0, 24 + Math.cos(angle)*4, Math.sin(angle)*4, scope.pose_angles[display_slot], 0, 0, 0.625, 0.625, 0.625)
}
this.model.children.forEach(mesh => {
if (display_slot === 'thirdperson_righthand' && mesh.name.match(/^right_arm/)) {
mesh.rotation.x = angle;
}
if (display_slot === 'thirdperson_lefthand' && mesh.name.match(/^left_arm/)) {
mesh.rotation.x = angle;
}
if (display_slot === 'head' && mesh.name.match(/^head/)) {
mesh.rotation.x = angle;
}
})
}
break;
case 'armor_stand':
this.updateBasePosition = function() {
if (display_slot === 'thirdperson_righthand') {
setDisplayArea(6, 12, -2, -90, 0, 0, 1, 1, 1)
} else if (display_slot === 'thirdperson_lefthand') {
setDisplayArea(-6, 12, -2, -90, 0, 0, 1, 1, 1)
} else if (display_slot === 'head') {
setDisplayArea(0, 27, 0, 0, 0, 0, 0.625, 0.625, 0.625)
}
}
break;
case 'armor_stand_small':
this.updateBasePosition = function() {
if (display_slot === 'thirdperson_righthand') {
setDisplayArea(3, 6, -1, -90, 0, 0, 0.5, 0.5, 0.5)
} else if (display_slot === 'thirdperson_lefthand') {
setDisplayArea(-3, 6, -1, -90, 0, 0, 0.5, 0.5, 0.5)
} else if (display_slot === 'head') {
setDisplayArea(0, 14.5, 0, 0, 0, 0, 0.4635, 0.4635, 0.4635)
}
}
break;
case 'zombie':
this.updateBasePosition = function() {
if (display_slot === 'thirdperson_righthand') {
setDisplayArea(-10, 18, -6, -90, 90, 90, 1, 1, 1)
} else if (display_slot === 'thirdperson_lefthand') {
setDisplayArea(-10, 18, 6, -90, 90, 90, 1, 1, 1)
} else if (display_slot === 'head') {
setDisplayArea(0, 22, 0, 0, 90, 0, 0.625, 0.625, 0.625)
}
}
break;
case 'baby_zombie':
this.updateBasePosition = function() {
if (display_slot === 'thirdperson_righthand') {
setDisplayArea(-5, 6, -3, -90, 90, 90, 0.5, 0.5, 0.5)
} else if (display_slot === 'thirdperson_lefthand') {
setDisplayArea(-5, 6, 3, -90, 90, 90, 0.5, 0.5, 0.5)
} else if (display_slot === 'head') {
setDisplayArea(0, 8.5, 0, 0, 90, 0, 0.4635, 0.4635, 0.4635)
}
}
break;
case 'monitor':
this.updateBasePosition = function() {
var side = display_slot.includes('left') ? -1 : 1;
setDisplayArea(side*9.039, -8.318, 20.8, 0, 0, 0, 1,1,1)
}
break;
case 'frame':
this.updateBasePosition = function() {
setDisplayArea(8, 8, -1, 0, 0, 0, 0.5, 0.5, 0.5)
}
break;
case 'frame_invisible':
this.updateBasePosition = function() {
setDisplayArea(8, 8, 0.0, 0, 0, 0, 0.5, 0.5, 0.5)
}
break;
case 'bow':
this.updateBasePosition = function() {
var side = display_slot.includes('left') ? -1 : 1;
setDisplayArea(side*4.2, -4.9, 25, -20, -19, -8, 1,1,1)
}
break;
case 'crossbow':
this.updateBasePosition = function() {
var side = display_slot.includes('left') ? -1 : 1;
setDisplayArea(side*-1.2, -6.75, 23, 0, side*10, 0, 1, 1, 1)
}
break;
}
}
buildModel(things, texture, texture_res = [16, 16]) {
var scope = this;
if (texture === 'black') {
var mat = new THREE.MeshBasicMaterial({color: 0x101013});
} else {
var img = new Image();
img.src = texture;
var tex = new THREE.Texture(img);
img.tex = tex;
img.tex.magFilter = THREE.NearestFilter;
img.tex.minFilter = THREE.NearestFilter;
img.onload = function() {
this.tex.needsUpdate = true;
}
img.crossOrigin = '';
var mat = new THREE.MeshLambertMaterial({
color: 0xffffff,
map: tex,
side: 2,
alphaTest: 0.05
});
}
scope.material = mat
things.forEach(function(s) {
var mesh = new THREE.Mesh(new THREE.BoxGeometry(s.size[0], s.size[1], s.size[2]), mat)
if (s.origin) {
mesh.position.set(s.origin[0], s.origin[1], s.origin[2])
mesh.geometry.translate(-s.origin[0], -s.origin[1], -s.origin[2])
}
mesh.geometry.translate(s.pos[0], s.pos[1], s.pos[2])
if (s.rotation) {
mesh.rotation.setFromDegreeArray(s.rotation)
}
if (s.model) {
mesh.r_model = s.model
}
mesh.name = s.name || '';
function getUVArray(face) {
var arr = [
[face.uv[0]/texture_res[0], 1-(face.uv[1]/texture_res[1])],
[face.uv[2]/texture_res[0], 1-(face.uv[1]/texture_res[1])],
[face.uv[0]/texture_res[0], 1-(face.uv[3]/texture_res[1])],
[face.uv[2]/texture_res[0], 1-(face.uv[3]/texture_res[1])]
]
var rot = (face.rotation+0)
while (rot > 0) {
let a = arr[0];
arr[0] = arr[2];
arr[2] = arr[3];
arr[3] = arr[1];
arr[1] = a;
rot = rot-90;
}
return arr;
}
for (var face in s) {
if (s.hasOwnProperty(face) && s[face].uv !== undefined) {
var fIndex = 0;
switch(face) {
case 'north': fIndex = 10; break;
case 'east': fIndex = 0; break;
case 'south': fIndex = 8; break;
case 'west': fIndex = 2; break;
case 'up': fIndex = 4; break;
case 'down': fIndex = 6; break;
}
let uv_array = getUVArray(s[face]);
mesh.geometry.attributes.uv.array.set(uv_array[0], fIndex*4 + 0); //0,1
mesh.geometry.attributes.uv.array.set(uv_array[1], fIndex*4 + 2); //1,1
mesh.geometry.attributes.uv.array.set(uv_array[2], fIndex*4 + 4); //0,0
mesh.geometry.attributes.uv.array.set(uv_array[3], fIndex*4 + 6); //1,0
mesh.geometry.attributes.uv.needsUpdate = true;
}
}
scope.model.add(mesh);
})
scope.model.name = name;
return this;
}
setModelVariant(variant) {
this.variant = variant;
this.model.children.forEach((m) => {
if (m.r_model) {
m.visible = m.r_model === variant;
}
})
if (display_mode && displayReferenceObjects.active === this) {
this.updateBasePosition()
}
}
load(index) {
displayReferenceObjects.ref_indexes[display_slot] = index || 0;
displayReferenceObjects.clear()
if (typeof this.updateBasePosition === 'function') {
this.updateBasePosition()
}
//3D
if (!this.initialized) {
switch (this.id) {
case 'player': this.buildPlayer(); break;
case 'zombie': this.buildZombie(); break;
case 'armor_stand': this.buildArmorStand(); break;
case 'baby_zombie': this.buildBabyZombie(); break;
case 'armor_stand_small': this.buildArmorStandSmall(); break;
case 'monitor': this.buildMonitor(); break;
case 'bow': this.buildMonitor(); break;
case 'crossbow': this.buildMonitor(); break;
case 'block': this.buildBlock(); break;
case 'frame': this.buildFrame(); break;
case 'frame_invisible': this.buildFrameInvisible(); break;
}
this.initialized = true;
}
scene.add(this.model)
displayReferenceObjects.active = this;
DisplayMode.vue.pose_angle = this.pose_angles[display_slot] || 0;
DisplayMode.vue.reference_model = this.id;
display_preview.loadBackground()
}
buildPlayer(slim) {
var scope = this;
var cubes = [
{
//Head
"name": "head",
"size": [8, 8, 8],
"pos": [0, 28, 0],
"origin": [0, 24, 0],
"north": {"uv": [2.032, 2.032, 3.968, 3.968]},
"east": {"uv": [0.032, 2.032, 1.968, 3.968]},
"south": {"uv": [6.032, 2.032, 7.968, 3.968]},
"west": {"uv": [4.032, 2.032, 5.968, 3.968]},
"up": {"uv": [3.968, 1.968, 2.032, 0.032]},
"down": {"uv": [5.968, 0.032, 4.032, 1.968]}
},
{
//Head Layer
"name": "head_layer",
"size": [9, 9, 9],
"pos": [0, 28, 0],
"origin": [0, 24, 0],
"north": {"uv": [10.032, 2.032, 11.968, 3.968]},
"east": {"uv": [8.032, 2.032, 9.968, 3.968]},
"south": {"uv": [14.032, 2.032, 15.968, 3.968]},
"west": {"uv": [12.032, 2.032, 13.968, 3.968]},
"up": {"uv": [11.968, 1.968, 10.032, 0.032]},
"down": {"uv": [13.968, 0.032, 12.032, 1.968]}
},
{
//Body
"size": [8, 12, 4],
"pos": [0, 18, 0],
"north": {"uv": [5.032, 5.032, 6.968, 7.968]},
"east": {"uv": [4.032, 5.032, 4.968, 7.968]},
"south": {"uv": [8.032, 5.032, 9.968, 7.968]},
"west": {"uv": [7.032, 5.032, 7.968, 7.968]},
"up": {"uv": [5.032, 4.968, 6.968, 4.032]},
"down": {"uv": [7.032, 4.032, 8.968, 4.968]}
},
{
//Body Layer
"size": [8.5, 12.5, 4.5],
"pos": [0, 18, 0],
"north": {"uv": [5.032, 9.032, 6.968, 11.968]},
"east": {"uv": [4.032, 9.032, 4.968, 11.968]},
"south": {"uv": [8.032, 9.032, 9.968, 11.968]},
"west": {"uv": [7.032, 9.032, 7.968, 11.968]},
"up": {"uv": [5.032, 8.968, 6.968, 8.032]},
"down": {"uv": [7.032, 8.032, 8.968, 8.968]}
},
{
//R Leg
"size": [4, 12, 4],
"pos": [1.95, 6, 0],
"origin": [0, 12, 0],
"rotation": [-1, 0, 0],
"north": {"uv": [1.032, 5.032, 1.968, 7.968]},
"east": {"uv": [0.032, 5.032, 0.968, 7.968]},
"south": {"uv": [3.032, 5.032, 3.968, 7.968]},
"west": {"uv": [2.032, 5.032, 2.968, 7.968]},
"up": {"uv": [1.968, 4.968, 1.032, 4.032]},
"down": {"uv": [2.968, 4.032, 2.032, 4.968]}
},
{
//R Leg Layer
"size": [4.5, 12.5, 4.5],
"pos": [1.95, 6, 0],
"origin": [0, 12, 0],
"rotation": [-1, 0, 0],
"north": {"uv": [1.032, 9.032, 1.968, 11.968]},
"east": {"uv": [0.032, 9.032, 0.968, 11.968]},
"south": {"uv": [3.032, 9.032, 3.968, 11.968]},
"west": {"uv": [2.032, 9.032, 2.968, 11.968]},
"up": {"uv": [1.968, 8.968, 1.032, 8.032]},
"down": {"uv": [2.968, 8.032, 2.032, 8.968]}
},
{
//L Leg
"size": [4, 12, 4],
"pos": [-1.95, 6, 0],
"origin": [0, 12, 0],
"rotation": [1, 0, 0],
"north": {"uv": [5.032, 13.032, 5.968, 15.968]},
"east": {"uv": [4.032, 13.032, 4.968, 15.968]},
"south": {"uv": [7.032, 13.032, 7.968, 15.968]},
"west": {"uv": [6.032, 13.032, 6.968, 15.968]},
"up": {"uv": [5.968, 12.968, 5.032, 12.032]},
"down": {"uv": [6.968, 12.032, 6.032, 12.968]}
},
{
//L Leg Layer
"size": [4.5, 12.5, 4.5],
"pos": [-1.95, 6, 0],
"origin": [0, 12, 0],
"rotation": [1, 0, 0],
"north": {"uv": [1.032, 13.032, 1.968, 15.968]},
"east": {"uv": [0.032, 13.032, 0.968, 15.968]},
"south": {"uv": [3.032, 13.032, 3.968, 15.968]},
"west": {"uv": [2.032, 13.032, 2.968, 15.968]},
"up": {"uv": [1.968, 12.968, 1.032, 12.032]},
"down": {"uv": [2.968, 12.032, 2.032, 12.968]}
},
//Steve
{
//R Arm
"name": "right_arm",
"size": [4, 12, 4],
"pos": [6, 18, 0],
"origin": [4, 22, 0],
"rotation": [22.5, 0, 0],
"north": {"uv": [11.032, 5.032, 11.968, 7.968]},
"east": {"uv": [10.032, 5.032, 10.968, 7.968]},
"south": {"uv": [13.032, 5.032, 13.968, 7.968]},
"west": {"uv": [12.032, 5.032, 12.968, 7.968]},
"up": {"uv": [11.968, 4.968, 11.032, 4.032]},
"down": {"uv": [12.968, 4.032, 12.032, 4.968]},
"model": "steve"
},
{
//R Arm Layer
"name": "right_arm_layer",
"size": [4.5, 12.5, 4.5],
"pos": [6, 18, 0],
"origin": [4, 22, 0],
"rotation": [22.5, 0, 0],
"north": {"uv": [11.032, 9.032, 11.968, 11.968]},
"east": {"uv": [10.032, 9.032, 10.968, 11.968]},
"south": {"uv": [13.032, 9.032, 13.968, 11.968]},
"west": {"uv": [12.032, 9.032, 12.968, 11.968]},
"up": {"uv": [11.968, 8.968, 11.032, 8.032]},
"down": {"uv": [12.968, 8.032, 12.032, 8.968]},
"model": "steve"
},
{
//L Arm
"name": "left_arm",
"size": [4, 12, 4],
"pos": [-6, 18, 0],
"origin": [-4, 22, 0],
"rotation": [22.5, 0, 0],
"north": {"uv": [9.032, 13.032, 9.968, 15.968]},
"east": {"uv": [8.032, 13.032, 8.968, 15.968]},
"south": {"uv": [11.032, 13.032, 11.968, 15.968]},
"west": {"uv": [10.032, 13.032, 10.968, 15.968]},
"up": {"uv": [9.968, 12.968, 9.032, 12.032]},
"down": {"uv": [10.968, 12.032, 10.032, 12.968]},
"model": "steve"
},
{
//L Arm Layer
"name": "left_arm_layer",
"size": [4.5, 12.5, 4.5],
"pos": [-6, 18, 0],
"origin": [-4, 22, 0],
"rotation": [22.5, 0, 0],
"north": {"uv": [13.032, 13.032, 13.968, 15.968]},
"east": {"uv": [12.032, 13.032, 12.968, 15.968]},
"south": {"uv": [15.032, 13.032, 15.968, 15.968]},
"west": {"uv": [14.032, 13.032, 14.968, 15.968]},
"up": {"uv": [13.968, 12.968, 13.032, 12.032]},
"down": {"uv": [14.968, 12.032, 14.032, 12.968]},
"model": "steve"
},
//ALEX
{
//R Arm
"name": "right_arm",
"size": [3, 12, 4],
"pos": [5.5, 17.5, 0],
"origin": [0, 22, 0],
"rotation": [22.5, 0, 0],
"north": {"uv": [11.032, 5.032, 11.718, 7.968]},
"east": {"uv": [10.032, 5.032, 10.968, 7.968]},
"south": {"uv": [12.782, 5.032, 13.468, 7.968]},
"west": {"uv": [11.782, 5.032, 12.718, 7.968]},
"up": {"uv": [11.718, 4.968, 11.032, 4.032]},
"down": {"uv": [12.468, 4.032, 11.782, 4.968]},
"model": "alex"
},
{
//R Arm Layer
"name": "right_arm_layer",
"size": [3.5, 12.5, 4.5],
"pos": [5.5, 17.5, 0],
"origin": [0, 22, 0],
"rotation": [22.5, 0, 0],
"north": {"uv": [11.032, 9.032, 11.718, 11.968]},
"east": {"uv": [10.032, 9.032, 10.968, 11.968]},
"south": {"uv": [12.782, 9.032, 13.468, 11.968]},
"west": {"uv": [11.782, 9.032, 12.718, 11.968]},
"up": {"uv": [11.718, 8.968, 11.032, 8.032]},
"down": {"uv": [12.468, 8.032, 11.782, 8.968]},
"model": "alex"
},
{
//L Arm
"name": "left_arm",
"size": [3, 12, 4],
"pos": [-5.5, 17.5, 0],
"origin": [0, 22, 0],
"rotation": [22.5, 0, 0],
"north": {"uv": [9.032, 13.032, 9.718, 15.968]},
"east": {"uv": [8.032, 13.032, 8.968, 15.968]},
"south": {"uv": [10.782, 13.032, 11.468, 15.968]},
"west": {"uv": [9.782, 13.032, 10.718, 15.968]},
"up": {"uv": [9.718, 12.968, 9.032, 12.032]},
"down": {"uv": [10.468, 12.032, 9.782, 12.968]},
"model": "alex"
},
{
//L Arm Layer
"name": "left_arm_layer",
"size": [3.5, 12.5, 4.5],
"pos": [-5.5, 17.5, 0],
"origin": [0, 22, 0],
"rotation": [22.5, 0, 0],
"north": {"uv": [13.032, 13.032, 13.718, 15.968]},
"east": {"uv": [12.032, 13.032, 12.968, 15.968]},
"south": {"uv": [14.782, 13.032, 15.468, 15.968]},
"west": {"uv": [13.782, 13.032, 14.718, 15.968]},
"up": {"uv": [13.718, 12.968, 13.032, 12.032]},
"down": {"uv": [14.468, 12.032, 13.782, 12.968]},
"model": "alex"
}
]
var skin = 'assets/player_skin.png';
scope.buildModel(cubes, skin);
this.setModelVariant('steve')
updateDisplaySkin()
}
buildArmorStand() {
this.buildModel(JSON.parse(`[
{
"size": [12, 1, 12],
"pos": [0, 0.5, 0],
"origin": [0, 0, 0],
"north": {"uv": [12, 44, 24, 45]},
"east": {"uv": [0, 44, 12, 45]},
"south": {"uv": [36, 44, 48, 45]},
"west": {"uv": [24, 44, 36, 45]},
"up": {"uv": [24, 44, 12, 32]},
"down": {"uv": [36, 32, 24, 44]}
},
{
"size": [12, 3, 3],
"pos": [0, 22.5, 0],
"origin": [0, 0, 0],
"north": {"uv": [3, 29, 15, 32]},
"east": {"uv": [0, 29, 3, 32]},
"south": {"uv": [18, 29, 30, 32]},
"west": {"uv": [15, 29, 18, 32]},
"up": {"uv": [15, 29, 3, 26]},
"down": {"uv": [27, 26, 15, 29]}
},
{
"size": [2, 7, 2],
"pos": [2, 17.5, 0],
"origin": [0, 0, 0],
"north": {"uv": [18, 2, 20, 9]},
"east": {"uv": [16, 2, 18, 9]},
"south": {"uv": [22, 2, 24, 9]},
"west": {"uv": [20, 2, 22, 9]},
"up": {"uv": [20, 2, 18, 0]},
"down": {"uv": [22, 0, 20, 2]}
},
{
"size": [2, 7, 2],
"pos": [-2, 17.5, 0],
"origin": [0, 0, 0],
"north": {"uv": [50, 18, 52, 25]},
"east": {"uv": [48, 18, 50, 25]},
"south": {"uv": [54, 18, 56, 25]},
"west": {"uv": [52, 18, 54, 25]},
"up": {"uv": [52, 18, 50, 16]},
"down": {"uv": [54, 16, 52, 18]}
},
{
"size": [8, 2, 2],
"pos": [0, 13, 0],
"origin": [0, 0, 0],
"north": {"uv": [2, 50, 10, 52]},
"east": {"uv": [0, 50, 2, 52]},
"south": {"uv": [12, 50, 20, 52]},
"west": {"uv": [10, 50, 12, 52]},
"up": {"uv": [10, 50, 2, 48]},
"down": {"uv": [18, 48, 10, 50]}
},
{
"size": [2, 7, 2],
"pos": [0, 26.5, 0],
"origin": [0, 0, 0],
"north": {"uv": [2, 2, 4, 9]},
"east": {"uv": [0, 2, 2, 9]},
"south": {"uv": [6, 2, 8, 9]},
"west": {"uv": [4, 2, 6, 9]},
"up": {"uv": [4, 2, 2, 0]},
"down": {"uv": [6, 0, 4, 2]}
},
{
"size": [2, 12, 2],
"pos": [-6, 18, 0],
"origin": [0, 0, 0],
"north": {"uv": [36, 18, 34, 30]},
"east": {"uv": [38, 18, 36, 30]},
"south": {"uv": [40, 18, 38, 30]},
"west": {"uv": [34, 18, 32, 30]},
"up": {"uv": [34, 18, 36, 16]},
"down": {"uv": [36, 16, 38, 18]}
},
{
"size": [2, 11, 2],
"pos": [-1.9, 6.5, 0],
"origin": [0, 0, 0],
"north": {"uv": [44, 18, 42, 29]},
"east": {"uv": [46, 18, 44, 29]},
"south": {"uv": [48, 18, 46, 29]},
"west": {"uv": [42, 18, 40, 29]},
"up": {"uv": [42, 18, 44, 16]},
"down": {"uv": [44, 16, 46, 18]}
},
{
"size": [2, 12, 2],
"pos": [6, 18, 0],
"origin": [0, 0, 0],
"north": {"uv": [26, 2, 28, 14]},
"east": {"uv": [24, 2, 26, 14]},
"south": {"uv": [30, 2, 32, 14]},
"west": {"uv": [28, 2, 30, 14]},
"up": {"uv": [28, 2, 26, 0]},
"down": {"uv": [30, 0, 28, 2]}
},
{
"size": [2, 11, 2],
"pos": [1.9, 6.5, 0],
"origin": [0, 0, 0],
"north": {"uv": [10, 2, 12, 13]},
"east": {"uv": [8, 2, 10, 13]},
"south": {"uv": [14, 2, 16, 13]},
"west": {"uv": [12, 2, 14, 13]},
"up": {"uv": [12, 2, 10, 0]},
"down": {"uv": [14, 0, 12, 2]}
}
]`), 'assets/armor_stand.png', [64, 64])
}
buildArmorStandSmall() {
this.buildModel(JSON.parse(`[
{
"size": [6, 0.5, 6],
"pos": [0, 0.25, 0],
"origin": [0, 0, 0],
"north": {"uv": [12, 44, 24, 45]},
"east": {"uv": [0, 44, 12, 45]},
"south": {"uv": [36, 44, 48, 45]},
"west": {"uv": [24, 44, 36, 45]},
"up": {"uv": [24, 44, 12, 32]},
"down": {"uv": [36, 32, 24, 44]}
},
{
"size": [6, 1.5, 1.5],
"pos": [0, 11.25, 0],
"origin": [0, 0, 0],
"north": {"uv": [3, 29, 15, 32]},
"east": {"uv": [0, 29, 3, 32]},
"south": {"uv": [18, 29, 30, 32]},
"west": {"uv": [15, 29, 18, 32]},
"up": {"uv": [15, 29, 3, 26]},
"down": {"uv": [27, 26, 15, 29]}
},
{
"size": [1, 3.5, 1],
"pos": [1, 8.75, 0],
"origin": [0, 0, 0],
"north": {"uv": [18, 2, 20, 9]},
"east": {"uv": [16, 2, 18, 9]},
"south": {"uv": [22, 2, 24, 9]},
"west": {"uv": [20, 2, 22, 9]},
"up": {"uv": [20, 2, 18, 0]},
"down": {"uv": [22, 0, 20, 2]}
},
{
"size": [1, 3.5, 1],
"pos": [-1, 8.75, 0],
"origin": [0, 0, 0],
"north": {"uv": [50, 18, 52, 25]},
"east": {"uv": [48, 18, 50, 25]},
"south": {"uv": [54, 18, 56, 25]},
"west": {"uv": [52, 18, 54, 25]},
"up": {"uv": [52, 18, 50, 16]},
"down": {"uv": [54, 16, 52, 18]}
},
{
"size": [4, 1, 1],
"pos": [0, 6.5, 0],
"origin": [0, 0, 0],
"north": {"uv": [2, 50, 10, 52]},
"east": {"uv": [0, 50, 2, 52]},
"south": {"uv": [12, 50, 20, 52]},
"west": {"uv": [10, 50, 12, 52]},
"up": {"uv": [10, 50, 2, 48]},
"down": {"uv": [18, 48, 10, 50]}
},
{
"size": [1.5, 5.25, 1.48],
"pos": [0, 13.875, 0],
"origin": [0, 12, 0],
"north": {"uv": [2, 2, 4, 9]},
"east": {"uv": [0, 2, 2, 9]},
"south": {"uv": [6, 2, 8, 9]},
"west": {"uv": [4, 2, 6, 9]},
"up": {"uv": [4, 2, 2, 0]},
"down": {"uv": [6, 0, 4, 2]}
},
{
"size": [1, 6, 1],
"pos": [-3, 9, 0],
"origin": [0, 0, 0],
"north": {"uv": [36, 18, 34, 30]},
"east": {"uv": [38, 18, 36, 30]},
"south": {"uv": [40, 18, 38, 30]},
"west": {"uv": [34, 18, 32, 30]},
"up": {"uv": [34, 18, 36, 16]},
"down": {"uv": [36, 16, 38, 18]}
},
{
"size": [1, 5.5, 1],
"pos": [-0.95, 3.25, 0],
"origin": [0, 0, 0],
"north": {"uv": [44, 18, 42, 29]},
"east": {"uv": [46, 18, 44, 29]},
"south": {"uv": [48, 18, 46, 29]},
"west": {"uv": [42, 18, 40, 29]},
"up": {"uv": [42, 18, 44, 16]},
"down": {"uv": [44, 16, 46, 18]}
},
{
"size": [1, 6, 1],
"pos": [3, 9, 0],
"origin": [0, 0, 0],
"north": {"uv": [26, 2, 28, 14]},
"east": {"uv": [24, 2, 26, 14]},
"south": {"uv": [30, 2, 32, 14]},
"west": {"uv": [28, 2, 30, 14]},
"up": {"uv": [28, 2, 26, 0]},
"down": {"uv": [30, 0, 28, 2]}
},
{
"size": [1, 5.5, 1],
"pos": [0.95, 3.25, 0],
"origin": [0, 0, 0],
"north": {"uv": [10, 2, 12, 13]},
"east": {"uv": [8, 2, 10, 13]},
"south": {"uv": [14, 2, 16, 13]},
"west": {"uv": [12, 2, 14, 13]},
"up": {"uv": [12, 2, 10, 0]},
"down": {"uv": [14, 0, 12, 2]}
}
]`), 'assets/armor_stand.png', [64, 64])
}
buildZombie() {
this.buildModel(JSON.parse(`[
{
"size": [4, 12, 4],
"pos": [0, 0, -2],
"origin": [0, 0, 0],
"north": {"uv": [0.01, 5.01, 0.99, 7.99], "texture": "#1"},
"east": {"uv": [3.01, 5.01, 3.99, 7.99], "texture": "#1"},
"south": {"uv": [2.01, 5.01, 2.99, 7.99], "texture": "#1"},
"west": {"uv": [1.01, 5.01, 1.99, 7.99], "texture": "#1"},
"up": {"uv": [1.01, 4.01, 1.99, 4.99], "texture": "#1", "rotation": 90},
"down": {"uv": [2.01, 4.01, 2.99, 4.99], "texture": "#1", "rotation": 90}
},
{
"size": [4, 12, 4],
"pos": [0, 0, 2],
"origin": [0, 0, 0],
"north": {"uv": [4.01, 13.01, 4.99, 15.99], "texture": "#1"},
"east": {"uv": [8.01, 13.01, 6.99, 15.99], "texture": "#1"},
"south": {"uv": [6.01, 13.01, 6.99, 15.99], "texture": "#1"},
"west": {"uv": [5.01, 13.01, 5.99, 15.99], "texture": "#1"},
"up": {"uv": [5.01, 12.01, 5.99, 12.99], "texture": "#1", "rotation": 90},
"down": {"uv": [6.01, 12.01, 6.99, 12.99], "texture": "#1", "rotation": 90}
},
{
"size": [4, 12, 8],
"pos": [0, 12, 0],
"origin": [0, 0, 0],
"north": {"uv": [4.01, 5.01, 4.99, 7.99], "texture": "#1"},
"east": {"uv": [8.01, 5.01, 9.99, 7.99], "texture": "#1"},
"south": {"uv": [7.01, 5.01, 7.99, 7.99], "texture": "#1"},
"west": {"uv": [5.01, 5.01, 6.99, 7.99], "texture": "#1"},
"up": {"uv": [5.01, 4.01, 6.99, 4.99], "texture": "#1", "rotation": 90},
"down": {"uv": [7.01, 4.01, 8.99, 4.99], "texture": "#1", "rotation": 270}
},
{
"size": [8, 8, 8],
"pos": [0, 22, 0],
"origin": [0, 0, 0],
"north": {"uv": [0.01, 2.01, 1.99, 3.99], "texture": "#1"},
"east": {"uv": [6.01, 2.01, 7.99, 3.99], "texture": "#1"},
"south": {"uv": [4.01, 2.01, 5.99, 3.99], "texture": "#1"},
"west": {"uv": [2.01, 2.01, 3.99, 3.99], "texture": "#1"},
"up": {"uv": [2.01, 0.01, 3.99, 1.99], "texture": "#1", "rotation": 90},
"down": {"uv": [4.01, 0.01, 5.99, 1.99], "texture": "#1", "rotation": 90}
},
{
"size": [12, 4, 4],
"pos": [-4, 16, -6],
"origin": [0, 0, 0],
"north": {"uv": [12.01, 5.01, 12.99, 7.99], "texture": "#1", "rotation": 270},
"east": {"uv": [11.01, 4.01, 11.99, 4.99], "texture": "#1", "rotation": 180},
"south": {"uv": [10.01, 5.01, 10.99, 7.99], "texture": "#1", "rotation": 90},
"west": {"uv": [12.01, 4.01, 12.99, 4.99], "texture": "#1", "rotation": 180},
"up": {"uv": [11.01, 5.01, 11.99, 7.99], "texture": "#1", "rotation": 90},
"down": {"uv": [13.01, 5.01, 13.99, 7.99], "texture": "#1", "rotation": 90}
},
{
"size": [12, 4, 4],
"pos": [-4, 16, 6],
"origin": [0, 0, 0],
"north": {"uv": [10.01, 13.01, 10.99, 15.99], "texture": "#1", "rotation": 270},
"east": {"uv": [9.01, 12.01, 9.99, 12.99], "texture": "#1", "rotation": 180},
"south": {"uv": [8.01, 13.01, 8.99, 15.99], "texture": "#1", "rotation": 90},
"west": {"uv": [10.01, 12.01, 10.99, 12.99], "texture": "#1", "rotation": 180},
"up": {"uv": [9.01, 13.01, 9.99, 15.99], "texture": "#1", "rotation": 90},
"down": {"uv": [11.01, 13.01, 11.99, 15.99], "texture": "#1", "rotation": 90}
}
]`), 'assets/zombie.png')
}
buildBabyZombie() {
this.buildModel(JSON.parse(`[
{
"size": [2, 6, 2],
"pos": [-2.220446049250313e-16, -3, -1],
"origin": [0, 0, 0],
"north": {"uv": [0.01, 5.01, 0.99, 7.99], "texture": "#1"},
"east": {"uv": [3.01, 5.01, 3.99, 7.99], "texture": "#1"},
"south": {"uv": [2.01, 5.01, 2.99, 7.99], "texture": "#1"},
"west": {"uv": [1.01, 5.01, 1.99, 7.99], "texture": "#1"},
"up": {"uv": [1.01, 4.01, 1.99, 4.99], "texture": "#1", "rotation": 90},
"down": {"uv": [2.01, 4.01, 2.99, 4.99], "texture": "#1", "rotation": 90}
},
{
"size": [2, 6, 2],
"pos": [-2.220446049250313e-16, -3, 1],
"origin": [0, 0, 0],
"north": {"uv": [4.01, 13.01, 4.99, 15.99], "texture": "#1"},
"east": {"uv": [8.01, 13.01, 6.99, 15.99], "texture": "#1"},
"south": {"uv": [6.01, 13.01, 6.99, 15.99], "texture": "#1"},
"west": {"uv": [5.01, 13.01, 5.99, 15.99], "texture": "#1"},
"up": {"uv": [5.01, 12.01, 5.99, 12.99], "texture": "#1", "rotation": 90},
"down": {"uv": [6.01, 12.01, 6.99, 12.99], "texture": "#1", "rotation": 90}
},
{
"size": [2, 6, 4],
"pos": [-2.220446049250313e-16, 3, 0],
"origin": [0, 0, 0],
"north": {"uv": [4.01, 5.01, 4.99, 7.99], "texture": "#1"},
"east": {"uv": [8.01, 5.01, 9.99, 7.99], "texture": "#1"},
"south": {"uv": [7.01, 5.01, 7.99, 7.99], "texture": "#1"},
"west": {"uv": [5.01, 5.01, 6.99, 7.99], "texture": "#1"},
"up": {"uv": [5.01, 4.01, 6.99, 4.99], "texture": "#1", "rotation": 90},
"down": {"uv": [7.01, 4.01, 8.99, 4.99], "texture": "#1", "rotation": 270}
},
{
"size": [6.0, 6.0, 6.0],
"pos": [0, 9, 0],
"origin": [0, 9, 0],
"north": {"uv": [0.01, 2.01, 1.99, 3.99], "texture": "#1"},
"east": {"uv": [6.01, 2.01, 7.99, 3.99], "texture": "#1"},
"south": {"uv": [4.01, 2.01, 5.99, 3.99], "texture": "#1"},
"west": {"uv": [2.01, 2.01, 3.99, 3.99], "texture": "#1"},
"up": {"uv": [2.01, 0.01, 3.99, 1.99], "texture": "#1", "rotation": 90},
"down": {"uv": [4.01, 0.01, 5.99, 1.99], "texture": "#1", "rotation": 90}
},
{
"size": [6, 2, 2],
"pos": [-2.000000000000001, 5, -3],
"origin": [0, 0, 0],
"north": {"uv": [12.01, 5.01, 12.99, 7.99], "texture": "#1", "rotation": 270},
"east": {"uv": [11.01, 4.01, 11.99, 4.99], "texture": "#1", "rotation": 180},
"south": {"uv": [10.01, 5.01, 10.99, 7.99], "texture": "#1", "rotation": 90},
"west": {"uv": [12.01, 4.01, 12.99, 4.99], "texture": "#1", "rotation": 180},
"up": {"uv": [11.01, 5.01, 11.99, 7.99], "texture": "#1", "rotation": 90},
"down": {"uv": [13.01, 5.01, 13.99, 7.99], "texture": "#1", "rotation": 90}
},
{
"size": [6, 2, 2],
"pos": [-2.000000000000001, 5, 3],
"origin": [0, 0, 0],
"north": {"uv": [10.01, 13.01, 10.99, 15.99], "texture": "#1", "rotation": 270},
"east": {"uv": [9.01, 12.01, 9.99, 12.99], "texture": "#1", "rotation": 180},
"south": {"uv": [8.01, 13.01, 8.99, 15.99], "texture": "#1", "rotation": 90},
"west": {"uv": [10.01, 12.01, 10.99, 12.99], "texture": "#1", "rotation": 180},
"up": {"uv": [9.01, 13.01, 9.99, 15.99], "texture": "#1", "rotation": 90},
"down": {"uv": [11.01, 13.01, 11.99, 15.99], "texture": "#1", "rotation": 90}
}
]`), 'assets/zombie.png')
}
buildMonitor() {
this.buildModel(JSON.parse(`[
{"size": [8, 8, 0.1], "pos": [0, 4.93, 31.20], "origin": [0, 0, 0], "north":{"uv":[0,0,0,0]},"east":{"uv":[0,0,0,0]},"south":{"uv":[0,0,0,0]},"west":{"uv":[0,0,16,16]},"up":{"uv":[0,0,0,0]},"down":{"uv":[0,0,0,0]}},
{"size": [8, 8, 0.1], "pos": [0, -4.93, 31.20], "origin": [0, 0, 0], "north":{"uv":[0,0,0,0]},"east":{"uv":[0,0,0,0]},"south":{"uv":[0,0,0,0]},"west":{"uv":[0,0,16,16]},"up":{"uv":[0,0,0,0]},"down":{"uv":[0,0,0,0]}},
{"size": [8, 8, 0.1], "pos": [5.65, 0, 31.2], "origin": [0, 0, 0], "north":{"uv":[0,0,0,0]},"east":{"uv":[0,0,0,0]},"south":{"uv":[0,0,0,0]},"west":{"uv":[0,0,16,16]},"up":{"uv":[0,0,0,0]},"down":{"uv":[0,0,0,0]}},
{"size": [8, 8, 0.1], "pos": [-5.65, 0, 31.2], "origin": [0, 0, 0], "north":{"uv":[0,0,0,0]},"east":{"uv":[0,0,0,0]},"south":{"uv":[0,0,0,0]},"west":{"uv":[0,0,16,16]},"up":{"uv":[0,0,0,0]},"down":{"uv":[0,0,0,0]}}
]`), 'black')
}
buildBlock() {
this.buildModel(JSON.parse(`[
{"size": [16,16,16], "pos": [8, -7.98, 8], "origin": [0, 0, 0], "north":{"uv":[0,0,16,16]},"east":{"uv":[0,0,16,16]},"south":{"uv":[0,0,16,16]},"west":{"uv":[0,0,16,16]},"up":{"uv":[0,0,16,16]},"down":{"uv":[0,0,16,16]}}
]`), 'assets/missing.png')
}
buildFrame() {
this.buildModel(JSON.parse(`[
{"size": [16,16,16], "pos": [8, 8, 8], "origin": [0, 0, 0], "north":{"uv":[0,0,16,16]},"east":{"uv":[0,0,16,16]},"south":{"uv":[0,0,16,16]},"west":{"uv":[0,0,16,16]},"up":{"uv":[0,0,16,16]},"down":{"uv":[0,0,16,16]}}
]`), 'assets/missing.png')
this.buildModel(JSON.parse(`[
{"size": [10,10,0.5], "pos": [8, 8, -0.25], "origin": [0, 0, 0], "north":{"uv":[3,3,13,13]},"east":{"uv":[0,0,0,0]},"south":{"uv":[0,0,0,0]},"west":{"uv":[0,0,0,0]},"up":{"uv":[0,0,0,0]},"down":{"uv":[0,0,0,0]}},
{"size": [1,12,1], "pos": [13.5, 8, -0.5], "origin": [0, 0, 0], "north":{"uv":[2,2,3,14]},"east":{"uv":[2,2,3,14]},"south":{"uv":[2,2,3,14]},"west":{"uv":[2,2,3,14]},"up":{"uv":[2,2,3,3]},"down":{"uv":[2,2,3,3]}},
{"size": [1,12,1], "pos": [2.5, 8, -0.5], "origin": [0, 0, 0], "north":{"uv":[2,2,3,14]},"east":{"uv":[2,2,3,14]},"south":{"uv":[2,2,3,14]},"west":{"uv":[2,2,3,14]},"up":{"uv":[2,2,3,3]},"down":{"uv":[2,2,3,3]}},
{"size": [10,1,1], "pos": [8, 13.5, -0.5], "origin": [0, 0, 0], "north":{"uv":[3,2,13,3]},"east":{"uv":[3,2,13,3]},"south":{"uv":[3,2,13,3]},"west":{"uv":[3,2,13,3]},"up":{"uv":[3,2,13,3]},"down":{"uv":[3,2,13,3]}},
{"size": [10,1,1], "pos": [8, 2.5, -0.5], "origin": [0, 0, 0], "north":{"uv":[3,13,13,14]},"east":{"uv":[3,13,13,14]},"south":{"uv":[3,13,13,14]},"west":{"uv":[3,13,13,14]},"up":{"uv":[3,13,13,14]},"down":{"uv":[3,13,13,14]}}
]`), 'assets/item_frame.png')
}
buildFrameInvisible() {
this.buildModel(JSON.parse(`[
{"size": [16,16,16], "pos": [8, 8, 8], "origin": [0, 0, 0], "north":{"uv":[0,0,16,16]},"east":{"uv":[0,0,16,16]},"south":{"uv":[0,0,16,16]},"west":{"uv":[0,0,16,16]},"up":{"uv":[0,0,16,16]},"down":{"uv":[0,0,16,16]}}
]`), 'assets/missing.png')
}
}
window.displayReferenceObjects = {
refmodels: {
player: new refModel('player', {icon: 'icon-player'}),
zombie: new refModel('zombie', {icon: 'icon-zombie'}),
armor_stand: new refModel('armor_stand', {icon: 'icon-armor_stand'}),
baby_zombie: new refModel('baby_zombie', {icon: 'icon-baby_zombie'}),
armor_stand_small: new refModel('armor_stand_small', {icon: 'icon-armor_stand_small'}),
monitor: new refModel('monitor', {icon: 'fa-asterisk'}),
bow: new refModel('bow', {icon: 'icon-bow'}),
crossbow: new refModel('crossbow', {icon: 'icon-crossbow'}),
block: new refModel('block', {icon: 'fa-cube'}),
frame: new refModel('frame', {icon: 'filter_frames'}),
frame_invisible: new refModel('frame_invisible', {icon: 'visibility_off'}),
inventory_nine: new refModel('inventory_nine', {icon: 'icon-inventory_nine'}),
inventory_full: new refModel('inventory_full', {icon: 'icon-inventory_full'}),
hud: new refModel('hud', {icon: 'icon-hud'})
},
active: '',
bar: function(buttons) {
$('#display_ref_bar').html('')
if (buttons.length === 10000) {
this.refmodels[buttons[0]].load()
return;
}
if (buttons.length < 2) {
$('.reference_model_bar').css('visibility', 'hidden')
} else {
$('.reference_model_bar').css('visibility', 'visible')
}
var i = 0;
while (i < buttons.length) {
var ref = this.refmodels[buttons[i]]
let icon = Blockbench.getIconNode(ref.icon);
var button = $(
`<div>
<input class="hidden" type="radio" name="refmodel" id="${ref.id}"${ i === 0 ? ' selected' : '' }>
<label class="tool" onclick="displayReferenceObjects.refmodels.${ref.id}.load(${i})" for="${ref.id}">
<div class="tooltip">${ref.name}</div>
</label>
</div>`
)
button.find('> label.tool').append(icon);
$('#display_ref_bar').append(button)
if (i === displayReferenceObjects.ref_indexes[display_slot]) {
ref.load(i)
button.find('input').prop("checked", true)
}
i++;
}
},
clear: function() {
scene.remove(displayReferenceObjects.active.model)
displayReferenceObjects.active = false
},
ref_indexes: {
thirdperson_righthand: 0,
thirdperson_lefthand: 0,
firstperson_righthand: 0,
firstperson_lefthand: 0,
ground: 0,
gui: 0,
head: 0,
fixed: 0,
},
slots: [
'thirdperson_righthand',
'thirdperson_lefthand',
'firstperson_righthand',
'firstperson_lefthand',
'ground',
'gui',
'head',
'fixed',
]
}
DisplayMode.slots = displayReferenceObjects.slots
const display_angle_preset = {
projection: 'perspective',
position: [-80, 40, -30],
target: [0, 8, 0],
default: true
}
enterDisplaySettings = function() { //Enterung Display Setting Mode, changes the scene etc
display_mode = true;
selected.empty()
updateSelection()
if (Project.model_3d) display_base.add(Project.model_3d)
if (!display_preview) {
display_preview = new Preview({id: 'display'})
}
if (quad_previews.enabled) {
quad_previews.enabled_before = true
}
display_preview.fullscreen()
display_preview.loadAnglePreset(display_angle_preset)
display_preview.camPers.setFocalLength(45)
$('body').addClass('display_mode')
$('#display_bar input#thirdperson_righthand').prop("checked", true)
Canvas.buildGrid()
Canvas.updateShading()
DisplayMode.loadThirdRight()
scene.add(display_area);
if (Project.model_3d) Project.model_3d.position.copy(Canvas.scene.position);
scene.position.set(0, 0, 0);
display_area.updateMatrixWorld()
Transformer.center()
if (Canvas.outlines.children.length) {
Canvas.outlines.children.empty();
}
}
exitDisplaySettings = function() { //Enterung Display Setting Mode, changes the scene etc
resetDisplayBase()
displayReferenceObjects.clear();
setDisplayArea(0,0,0, 0,0,0, 1,1,1)
display_area.updateMatrixWorld()
lights.rotation.set(0, 0, 0);
Canvas.global_light_side = 0;
Canvas.updateShading();
scene.remove(display_area)
if (!Format.centered_grid) scene.position.set(-8, -8, -8);
display_base.children.forEachReverse(child => {
display_base.remove(child);
child.position.set(0, 0, 0);
})
if (Project.model_3d) {
scene.add(Project.model_3d);
}
display_mode = false;
main_preview.fullscreen()
//$('.selection_only').css('visibility', 'hidden')
$('body').removeClass('display_mode')
resizeWindow()
if (quad_previews.enabled_before) {
openQuadView()
}
scene.add(Transformer)
Canvas.buildGrid()
Canvas.updateShading()
Canvas.updateRenderSides()
}
function resetDisplayBase() {
display_base.rotation.x = Math.PI / (180 / 0.1);
display_base.rotation.y = Math.PI / (180 / 0.1);
display_base.rotation.z = Math.PI / (180 / 0.1);
display_base.position.x = 0;
display_base.position.y = 0;
display_base.position.z = 0;
display_base.scale.x = 1;
display_base.scale.y = 1;
display_base.scale.z = 1;
}
DisplayMode.updateDisplayBase = function(slot) {
if (!slot) slot = Project.display_settings[display_slot]
display_base.rotation.x = Math.PI / (180 / slot.rotation[0]);
display_base.rotation.y = Math.PI / (180 / slot.rotation[1]) * (display_slot.includes('lefthand') ? -1 : 1);
display_base.rotation.z = Math.PI / (180 / slot.rotation[2]) * (display_slot.includes('lefthand') ? -1 : 1);
display_base.position.x = slot.translation[0] * (display_slot.includes('lefthand') ? -1 : 1);
display_base.position.y = slot.translation[1];
display_base.position.z = slot.translation[2];
display_base.scale.x = (slot.scale[0]||0.001) * (slot.mirror[0] ? -1 : 1);
display_base.scale.y = (slot.scale[1]||0.001) * (slot.mirror[1] ? -1 : 1);
display_base.scale.z = (slot.scale[2]||0.001) * (slot.mirror[2] ? -1 : 1);
Transformer.center()
}
DisplayMode.applyPreset = function(preset, all) {
if (preset == undefined) return;
var slots = [display_slot]
if (all) {
slots = displayReferenceObjects.slots
} else if (preset.areas[display_slot] == undefined) {
Blockbench.showQuickMessage('message.preset_no_info')
return;
};
Undo.initEdit({display_slots: slots})
slots.forEach(function(sl) {
if (!Project.display_settings[sl]) {
Project.display_settings[sl] = new DisplaySlot()
}
Project.display_settings[sl].extend(preset.areas[sl])
})
DisplayMode.updateDisplayBase()
Undo.finishEdit('Apply display preset')
}
DisplayMode.loadJSON = function(data) {
for (var slot in data) {
if (displayReferenceObjects.slots.includes(slot)) {
Project.display_settings[slot] = new DisplaySlot().extend(data[slot])
}
}
}
var setDisplayArea = DisplayMode.setBase = function(x, y, z, rx, ry, rz, sx, sy, sz) {//Sets the Work Area to the given Space
display_area.rotation['x'] = Math.PI / (180 / rx);
display_area.rotation['y'] = Math.PI / (180 / ry);
display_area.rotation['z'] = Math.PI / (180 / rz);
display_area.position['x'] = x;
display_area.position['y'] = y;
display_area.position['z'] = z;
display_area.scale['x'] = sx;
display_area.scale['y'] = sy;
display_area.scale['z'] = sz;
display_area.updateMatrixWorld()
Transformer.center()
}
DisplayMode.groundAnimation = function() {
display_area.rotation.y += 0.015
ground_timer += 1
display_area.position.y = 5.5 + Math.sin(Math.PI * (ground_timer / 100)) * Math.PI/2
Transformer.center()
if (ground_timer === 200) ground_timer = 0;
}
DisplayMode.updateGUILight = function() {
if (!display_mode) return;
if (display_slot == 'gui' && Project.front_gui_light == true) {
lights.rotation.set(-Math.PI, 0.6, 0);
Canvas.global_light_side = 4;
} else {
lights.rotation.set(0, 0, 0);
Canvas.global_light_side = 0;
}
Canvas.updateShading();
}
function loadDisp(key) { //Loads The Menu and slider values, common for all Radio Buttons
display_slot = key
if (key !== 'gui' && display_preview.isOrtho === true) {
display_preview.loadAnglePreset(display_angle_preset)
}
display_preview.controls.enabled = true;
ground_animation = false;
$('#display_crosshair').detach()
if (display_preview.orbit_gizmo) display_preview.orbit_gizmo.unhide();
display_preview.camPers.setFocalLength(45)
if (Project.display_settings[key] == undefined) {
Project.display_settings[key] = new DisplaySlot()
}
display_preview.force_locked_angle = false;
DisplayMode.vue._data.slot = Project.display_settings[key]
DisplayMode.slot = Project.display_settings[key]
DisplayMode.updateDisplayBase();
Canvas.updateRenderSides();
DisplayMode.updateGUILight();
Toolbars.display.update();
}
DisplayMode.loadThirdRight = function() { //Loader
loadDisp('thirdperson_righthand')
display_preview.loadAnglePreset({
position: [-44, 40, -44],
target: [0, 14, 0]
})
displayReferenceObjects.bar(['player', 'zombie', 'baby_zombie', 'armor_stand', 'armor_stand_small'])
}
DisplayMode.loadThirdLeft = function() { //Loader
loadDisp('thirdperson_lefthand')
display_preview.camPers.position.set(-44, 40, -44)
display_preview.controls.target.set(0, 14, 0)
display_preview.loadAnglePreset({
position: [-44, 40, -44],
target: [0, 14, 0]
})
displayReferenceObjects.bar(['player', 'zombie', 'baby_zombie', 'armor_stand', 'armor_stand_small'])
}
function getOptimalFocalLength() {
if (display_preview.camera.aspect > 1.7) {
return 18 / display_preview.camera.aspect;
} else if (display_preview.camera.aspect > 1.0) {
return 16.57 + -3.57 * display_preview.camera.aspect;
} else {
return 13 * display_preview.camera.aspect;
}
}
DisplayMode.loadFirstRight = function() { //Loader
loadDisp('firstperson_righthand')
display_preview.loadAnglePreset({
position: [0, 0, 32.4],
target: [0, 0, 0],
focal_length: getOptimalFocalLength(),
})
display_preview.controls.enabled = false
if (display_preview.orbit_gizmo) display_preview.orbit_gizmo.hide();
displayReferenceObjects.bar(['monitor', 'bow', 'crossbow'])
$('.single_canvas_wrapper').append('<div id="display_crosshair"></div>')
}
DisplayMode.loadFirstLeft = function() { //Loader
loadDisp('firstperson_lefthand')
display_preview.loadAnglePreset({
position: [0, 0, 32.4],
target: [0, 0, 0],
focal_length: getOptimalFocalLength(),
})
display_preview.controls.enabled = false
if (display_preview.orbit_gizmo) display_preview.orbit_gizmo.hide();
displayReferenceObjects.bar(['monitor', 'bow', 'crossbow'])
$('.single_canvas_wrapper').append('<div id="display_crosshair"></div>')
}
DisplayMode.loadHead = function() { //Loader
loadDisp('head')
display_preview.loadAnglePreset({
position: [-30, 40, -30],
target: [0, 22, 0]
})
displayReferenceObjects.bar(['player', 'zombie', 'baby_zombie', 'armor_stand', 'armor_stand_small'])
}
DisplayMode.loadGUI = function() { //Loader
loadDisp('gui')
setDisplayArea(0, 0, 0, 0, 0, 0, 0.4, 0.4, 0.4)
display_preview.loadAnglePreset({
projection: 'orthographic',
position: [0, 0, 32],
target: [0, 0, 0],
locked_angle: 'south',
zoom: 1,
})
if (display_preview.orbit_gizmo) display_preview.orbit_gizmo.hide();
displayReferenceObjects.bar(['inventory_nine', 'inventory_full', 'hud'])
BarItems.gui_light.set(Project.front_gui_light ? 'front' : 'side');
}
DisplayMode.loadGround = function() { //Loader
loadDisp('ground')
display_preview.loadAnglePreset({
position: [-40, 37, -40],
target: [0, 3, 0]
})
setDisplayArea(8, 4, 8, 0, 0, 0, 1, 1, 1)
ground_animation = true;
ground_timer = 0
displayReferenceObjects.bar(['block'])
}
DisplayMode.loadFixed = function() { //Loader
loadDisp('fixed')
display_preview.loadAnglePreset({
position: [-24, 18, -50],
target: [0, 1, -5]
})
displayReferenceObjects.bar(['frame', 'frame_invisible'])
}
DisplayMode.load = function(slot) {
switch (slot) {
case 'thirdperson_righthand':
DisplayMode.loadThirdRight()
break;
case 'thirdperson_lefthand':
DisplayMode.loadThirdLeft()
break;
case 'firstperson_righthand':
DisplayMode.loadFirstRight()
break;
case 'firstperson_lefthand':
DisplayMode.loadFirstLeft()
break;
case 'head':
DisplayMode.loadHead()
break;
case 'gui':
DisplayMode.loadGUI()
break;
case 'ground':
DisplayMode.loadGround()
break;
case 'fixed':
DisplayMode.loadFixed()
break;
}
}
DisplayMode.copy = function() {
Clipbench.display_slot = DisplayMode.slot.copy()
}
DisplayMode.paste = function() {
Undo.initEdit({display_slots: [display_slot]})
DisplayMode.slot.extend(Clipbench.display_slot)
DisplayMode.updateDisplayBase()
Undo.finishEdit('Paste display slot')
}
DisplayMode.scrollSlider = function(type, value, el) {
Undo.initEdit({display_slots: [display_slot]})
var [channel, axis] = type.split('.')
DisplayMode.slot[channel][parseInt(axis)] = value
DisplayMode.slot.update()
Undo.finishEdit('Change display slot')
}
window.changeDisplaySkin = function() {
var commands = {
file: tl('message.display_skin.upload'),
name: isApp ? tl('message.display_skin.name') : undefined,
reset: tl('message.display_skin.reset'),
};
Blockbench.showMessageBox({
translateKey: 'display_skin',
icon: 'icon-player',
commands,
buttons: ['dialog.cancel'],
}, (result) => {
if (result === 'file') {
Blockbench.import({
resource_id: 'minecraft_skin',
extensions: ['png'],
type: 'PNG Player Skin',
readtype: 'image'
}, (files) => {
let img_content = isApp ? files[0].path : files[0].content;
let img = new Image();
img.src = img_content;
Blockbench.showMessageBox({
translateKey: 'display_skin_model',
icon: img,
commands: {
classic: tl('message.display_skin_model.classic'),
slim: tl('message.display_skin_model.slim')
},
buttons: ['dialog.cancel'],
}, (type) => {
if (files.length && type) {
settings.display_skin.value = (type == 'slim'?'S':'C') +','+ img_content;
updateDisplaySkin(true);
Settings.saveLocalStorages();
}
})
})
} else if (result === 'name' && isApp) {
if (typeof settings.display_skin.value === 'string' && settings.display_skin.value.substr(0, 9) === 'username:') {
var before = settings.display_skin.value.replace('username:', '')
} else {
var before = ''
}
Blockbench.textPrompt(tl('message.display_skin.name'), before, function(text) {
settings.display_skin.value = 'username:'+text
updateDisplaySkin(true);
Settings.saveLocalStorages();
})
} else if (result === 'reset') {
settings.display_skin.value = false;
updateDisplaySkin(true);
Settings.saveLocalStorages();
}
})
}
function updateDisplaySkin(feedback) {
var val = settings.display_skin.value
function setPSkin(skin, slim) {
if (!displayReferenceObjects.refmodels.player.material) {
return;
}
var mat = displayReferenceObjects.refmodels.player.material
mat.map.image.src = skin;
mat.map.needsUpdate = true;
mat.map.onUpdate = function() {
mat.map.onUpdate = null;
displayReferenceObjects.refmodels.player.setModelVariant(slim ? 'alex' : 'steve')
};
}
if (!val || typeof val !== 'string') {
setPSkin('assets/player_skin.png')
} else if (val.substr(0, 9) === 'username:') {
var username = val.substr(9)
$.getJSON('https://api.mojang.com/users/profiles/minecraft/'+username, function(uuid) {
if (uuid && uuid.id) {
$.getJSON('https://sessionserver.mojang.com/session/minecraft/profile/'+uuid.id, function(data) {
if (data && data.properties) {
var skin_path;
var is_slim = false;
try {
var parsed = JSON.parse(Buffer.from(data.properties[0].value, 'base64').toString())
skin_path = parsed.textures.SKIN.url
if (parsed.textures.SKIN.metadata && parsed.textures.SKIN.metadata.model === 'slim') {
is_slim = true
}
} catch (err) {}
setPSkin(skin_path, is_slim)
}
})
} else if (feedback) {
Blockbench.showQuickMessage(tl('message.display_skin.invalid_name', [username]), 2000);
}
})
} else {
if (val[1] === ',') {
var slim = val[0] === 'S';
val = val.substr(2);
} else {
var slim = false;
}
if (isApp) val += '?' + Math.floor(Math.random()*99);
setPSkin(val, slim);
}
}
BARS.defineActions(function() {
new Action('add_display_preset', {
icon: 'add',
category: 'display',
condition: () => display_mode,
click() {
new Dialog({
id: 'display_preset',
title: 'dialog.display_preset.title',
width: 300,
form: {
name: {label: 'generic.name', type: 'text', placeholder: tl('display.preset.blank_name')},
_: '_',
info: {type: 'info', text: 'dialog.display_preset.message'},
third_right: {type: 'checkbox', label: 'display.slot.third_right', value: true},
third_left: {type: 'checkbox', label: 'display.slot.third_left', value: true},
first_right: {type: 'checkbox', label: 'display.slot.first_right', value: true},
first_left: {type: 'checkbox', label: 'display.slot.first_left', value: true},
head: {type: 'checkbox', label: 'display.slot.head', value: true},
ground: {type: 'checkbox', label: 'display.slot.ground', value: true},
frame: {type: 'checkbox', label: 'display.slot.frame', value: true},
gui: {type: 'checkbox', label: 'display.slot.gui', value: true},
},
onConfirm(form_data) {
let preset = {
name: form_data.name || tl('display.preset.blank_name'),
areas: {}
}
display_presets.push(preset);
displayReferenceObjects.slots.forEach((s) => {
if (form_data[s] && Project.display_settings[s]) {
preset.areas[s] = Project.display_settings[s].copy();
}
})
localStorage.setItem('display_presets', JSON.stringify(display_presets));
}
}).show();
}
})
new Action('apply_display_preset', {
icon: 'fa-list',
category: 'display',
condition: () => display_mode,
click: function (e) {
new Menu('apply_display_preset', this.children(), {searchable: true}).open(e.target);
},
children: function() {
var presets = []
display_presets.forEach(function(p) {
var icon = 'label'
if (p.fixed) {
switch(p.id) {
case 'item': icon = 'filter_vintage'; break;
case 'block': icon = 'fa-cube'; break;
case 'handheld': icon = 'build'; break;
case 'rod': icon = 'remove'; break;
case 'armor_stand': icon = 'icon-armor_stand'; break;
}
}
presets.push({
icon: icon,
name: p.id ? tl('display.preset.'+p.id) : p.name,
click() {
DisplayMode.applyPreset(p)
},
children: [
{name: 'action.apply_display_preset.here', icon: 'done', click() {
DisplayMode.applyPreset(p)
}},
{name: 'action.apply_display_preset.everywhere', icon: 'done_all', click() {
DisplayMode.applyPreset(p, true)
}},
{
icon: 'delete',
name: 'generic.delete',
condition: !p.fixed,
click: function() {
display_presets.splice(display_presets.indexOf(p), 1);
localStorage.setItem('display_presets', JSON.stringify(display_presets))
}
}
]
})
})
return presets;
}
})
new BarSelect('gui_light', {
options: {
side: true,
front: true,
},
condition: () => display_mode && display_slot === 'gui',
onChange: function(slider) {
Project.front_gui_light = slider.get() == 'front';
DisplayMode.updateGUILight();
}
})
})
Interface.definePanels(function() {
new Panel('display', {
icon: 'tune',
condition: {modes: ['display']},
default_position: {
slot: 'left_bar',
float_position: [0, 0],
float_size: [300, 400],
height: 400
},
toolbars: {
head: Toolbars.display
},
component: {
name: 'panel-display',
data() {return {
axes: [0, 1, 2],
reference_model: 'player',
pose_angle: 0,
slot: new DisplaySlot(),
allow_mirroring: Settings.get('allow_display_slot_mirror')
}},
watch: {
pose_angle(value) {
displayReferenceObjects.active.pose_angles[display_slot] = value;
if (displayReferenceObjects.active.updateBasePosition) displayReferenceObjects.active.updateBasePosition();
}
},
methods: {
isMirrored: (axis) => {
if (Project.display_settings[display_slot]) {
return Project.display_settings[display_slot].scale[axis] < 0;
}
},
change: (axis, channel) => {
if (channel === 'scale') {
if (Pressing.shift || Pressing.overrides.shift) {
var val = limitNumber(parseFloat(DisplayMode.slot.scale[axis]), 0, 4)
DisplayMode.slot.scale[0] = val;
DisplayMode.slot.scale[1] = val;
DisplayMode.slot.scale[2] = val;
}
}
DisplayMode.updateDisplayBase()
},
focusout: (axis, channel) => {
if (channel === 'scale') {
var val = limitNumber(DisplayMode.slot.scale[axis], 0, 4)
DisplayMode.slot.scale[axis] = val;
if (Pressing.shift || Pressing.overrides.shift) {
DisplayMode.slot.scale[0] = val;
DisplayMode.slot.scale[1] = val;
DisplayMode.slot.scale[2] = val;
}
} else if (channel === 'translation') {
DisplayMode.slot.translation[axis] = limitNumber(DisplayMode.slot.translation[axis], -80, 80)||0;
} else {
DisplayMode.slot.rotation[axis] = Math.trimDeg(DisplayMode.slot.rotation[axis])||0;
}
DisplayMode.updateDisplayBase()
},
resetChannel: (channel) => {
var v = channel === 'scale' ? 1 : 0;
Undo.initEdit({display_slots: [display_slot]})
DisplayMode.slot.extend({[channel]: [v, v, v]})
if (channel === 'scale') {
DisplayMode.slot.extend({mirror: [false, false, false]})
}
Undo.finishEdit('Reset display channel')
},
invert: (axis) => {
Undo.initEdit({display_slots: [display_slot]})
DisplayMode.slot.mirror[axis] = !DisplayMode.slot.mirror[axis];
DisplayMode.slot.update()
Undo.finishEdit('Mirror display setting')
},
start: (axis, channel) => {
Undo.initEdit({display_slots: [display_slot]});
Interface.addSuggestedModifierKey('shift', 'modifier_actions.uniform_scaling');
},
save: (axis, channel) => {
Undo.finishEdit('Change display setting');
Interface.removeSuggestedModifierKey('shift', 'modifier_actions.uniform_scaling');
},
showMirroringSetting() {
Settings.openDialog({search_term: tl('settings.allow_display_slot_mirror')});
},
getAxisLetter
},
template: `
<div>
<div class="toolbar_wrapper display"></div>
<p class="panel_toolbar_label">${ tl('display.slot') }</p>
<div id="display_bar" class="bar tabs_small icon_bar">
<input class="hidden" type="radio" name="display" id="thirdperson_righthand" checked>
<label class="tool" for="thirdperson_righthand" onclick="DisplayMode.loadThirdRight()"><div class="tooltip">${ tl('display.slot.third_right') }</div><i class="material-icons">accessibility</i></label>
<input class="hidden" type="radio" name="display" id="thirdperson_lefthand">
<label class="tool" for="thirdperson_lefthand" onclick="DisplayMode.loadThirdLeft()"><div class="tooltip">${ tl('display.slot.third_left') }</div><i class="material-icons">accessibility</i></label>
<input class="hidden" type="radio" name="display" id="firstperson_righthand">
<label class="tool" for="firstperson_righthand" onclick="DisplayMode.loadFirstRight()"><div class="tooltip">${ tl('display.slot.first_right') }</div><i class="material-icons">person</i></label>
<input class="hidden" type="radio" name="display" id="firstperson_lefthand">
<label class="tool" for="firstperson_lefthand" onclick="DisplayMode.loadFirstLeft()"><div class="tooltip">${ tl('display.slot.first_left') }</div><i class="material-icons">person</i></label>
<input class="hidden" type="radio" name="display" id="head">
<label class="tool" for="head" onclick="DisplayMode.loadHead()"><div class="tooltip">${ tl('display.slot.head') }</div><i class="material-icons">sentiment_satisfied</i></label>
<input class="hidden" type="radio" name="display" id="ground">
<label class="tool" for="ground" onclick="DisplayMode.loadGround()"><div class="tooltip">${ tl('display.slot.ground') }</div><i class="icon-ground"></i></label>
<input class="hidden" type="radio" name="display" id="fixed">
<label class="tool" for="fixed" onclick="DisplayMode.loadFixed()"><div class="tooltip">${ tl('display.slot.frame') }</div><i class="material-icons">filter_frames</i></label>
<input class="hidden" type="radio" name="display" id="gui">
<label class="tool" for="gui" onclick="DisplayMode.loadGUI()"><div class="tooltip">${ tl('display.slot.gui') }</div><i class="material-icons">border_style</i></label>
</div>
<p class="panel_toolbar_label">${ tl('display.reference') }</p>
<div id="display_ref_bar" class="bar tabs_small icon_bar">
</div>
<div id="display_sliders">
<div class="bar display_slot_section_bar">
<p class="panel_toolbar_label">${ tl('display.rotation') }</p>
<div class="tool head_right" v-on:click="resetChannel('rotation')"><i class="material-icons">replay</i></div>
</div>
<div class="bar slider_input_combo" v-for="axis in axes" :title="getAxisLetter(axis).toUpperCase()">
<input type="range" :style="{'--color-thumb': \`var(--color-axis-\${getAxisLetter(axis)})\`}" class="tool disp_range" v-model.number="slot.rotation[axis]" v-bind:trigger_type="'rotation.'+axis"
min="-180" max="180" step="1" value="0"
@input="change(axis, 'rotation')" @mousedown="start()" @change="save">
<input lang="en" type="number" class="tool disp_text" v-model.number="slot.rotation[axis]" min="-180" max="180" step="0.5" value="0" @input="change(axis, 'rotation')" @focusout="focusout(axis, 'rotation');save()" @mousedown="start()">
</div>
<div class="bar display_slot_section_bar">
<p class="panel_toolbar_label">${ tl('display.translation') }</p>
<div class="tool head_right" v-on:click="resetChannel('translation')"><i class="material-icons">replay</i></div>
</div>
<div class="bar slider_input_combo" v-for="axis in axes" :title="getAxisLetter(axis).toUpperCase()">
<input type="range" :style="{'--color-thumb': \`var(--color-axis-\${getAxisLetter(axis)})\`}" class="tool disp_range" v-model.number="slot.translation[axis]" v-bind:trigger_type="'translation.'+axis"
v-bind:min="Math.abs(slot.translation[axis]) < 10 ? -20 : (slot.translation[axis] > 0 ? -70*3+10 : -80)"
v-bind:max="Math.abs(slot.translation[axis]) < 10 ? 20 : (slot.translation[axis] < 0 ? 70*3-10 : 80)"
v-bind:step="Math.abs(slot.translation[axis]) < 10 ? 0.25 : 1"
value="0" @input="change(axis, 'translation')" @mousedown="start()" @change="save">
<input lang="en" type="number" class="tool disp_text" v-model.number="slot.translation[axis]" min="-80" max="80" step="0.5" value="0" @input="change(axis, 'translation')" @focusout="focusout(axis, 'translation');save()" @mousedown="start()">
</div>
<div class="bar display_slot_section_bar">
<p class="panel_toolbar_label">${ tl('display.scale') }</p>
<div class="tool head_right" v-on:click="showMirroringSetting()"><i class="material-icons">flip</i></div>
<div class="tool head_right" v-on:click="resetChannel('scale')"><i class="material-icons">replay</i></div>
</div>
<div class="bar slider_input_combo" v-for="axis in axes" :title="getAxisLetter(axis).toUpperCase()">
<div class="tool display_scale_invert" v-on:click="invert(axis)" v-if="allow_mirroring">
<div class="tooltip">${ tl('display.mirror') }</div>
<i class="material-icons">{{ slot.mirror[axis] ? 'check_box' : 'check_box_outline_blank' }}</i>
</div>
<input type="range" :style="{'--color-thumb': \`var(--color-axis-\${getAxisLetter(axis)})\`}" class="tool disp_range scaleRange" v-model.number="slot.scale[axis]" v-bind:trigger_type="'scale.'+axis" v-bind:id="'scale_range_'+axis"
v-bind:min="slot.scale[axis] > 1 ? -2 : 0"
v-bind:max="slot.scale[axis] > 1 ? 4 : 2"
step="0.01"
value="0" @input="change(axis, 'scale')" @mousedown="start(axis, 'scale')" @change="save(axis, 'scale')">
<input type="number" class="tool disp_text" v-model.number="slot.scale[axis]" min="0" max="4" step="0.01" value="0" @input="change(axis, 'scale')" @focusout="focusout(axis, 'scale');save()" @mousedown="start()">
</div>
<template v-if="reference_model == 'player'">
<div class="bar display_slot_section_bar">
<p class="panel_toolbar_label">${ tl('display.pose_angle') }</p>
</div>
<div class="bar slider_input_combo">
<input type="range" class="tool disp_range" v-model.number="pose_angle"
min="-180" max="180" step="1" value="0">
<input lang="en" type="number" class="tool disp_text" v-model.number="pose_angle" min="-180" max="180" step="0.5">
</div>
</template>
</div>
</div>
`
},
})
DisplayMode.vue = Interface.Panels.display.inside_vue;
})
})()