blockbench/js/web.js
JannisX11 1b5bb9aba8 Fix tab selection issues
Fix issue with save dialog when closing program
UV Editor no longer updates when hidden, improving performance
Fix animated texture preview in UV panel
2021-09-15 17:50:46 +02:00

120 lines
4.0 KiB
JavaScript

function initializeWebApp() {
$(document.body).on('click', 'a[href]', (event) => {
event.preventDefault();
window.open(event.target.href, '_blank');
});
if (!Blockbench.isTouch && !Blockbench.isPWA) {
$('#web_download_button').show()
}
if (Blockbench.browser == 'firefox') {
document.body.style.imageRendering = 'crisp-edges'
}
}
try {
window.matchMedia('(display-mode: standalone)').addEventListener('change', (evt) => {
if (!Blockbench.isMobile) $('#web_download_button').toggle(!evt.matches);
});
} catch (err) {
if (!Blockbench.isMobile) $('#web_download_button').hide();
}
function loadInfoFromURL() {
if (location.hash.substr(1, 8) == 'session=') {
EditSession.token = location.hash.substr(9);
BarItems.edit_session.click();
}
if (location.hash.substr(1, 2) == 'm=') {
$.getJSON(`https://blckbn.ch/api/models/${location.hash.substr(3)}`, (model) => {
Codecs.project.load(model, {path: ''});
})
}
}
//Misc
window.onbeforeunload = function() {
let unsaved_projects = ModelProject.all.find(project => {
return !project.saved || project.textures.find(tex => !tex.saved)
})
if (unsaved_projects) {
return 'Unsaved Changes';
} else {
Blockbench.dispatchEvent('before_closing')
if (Project.EditSession) Project.EditSession.quit()
}
}
function setupMobilePanelSelector() {
if (Blockbench.isMobile) {
Interface.PanelSelectorVue = new Vue({
el: '#panel_selector_bar',
data: {
all_panels: Interface.Panels,
selected: null,
modifiers: Pressing.overrides
},
computed: {
panels() {
let arr = [];
arr.push({
icon: '3d_rotation',
name: tl('data.preview'),
id: 'preview'
})
for (var id in this.all_panels) {
let panel = this.all_panels[id];
if (Condition(panel.condition)) {
arr.push(panel)
}
}
return arr;
}
},
methods: {
select(panel) {
this.selected = panel && panel.id;
let overlay = $('#mobile_panel_overlay');
$('#left_bar').append(overlay.children());
if (panel instanceof Panel) {
overlay.append(panel.node);
overlay.show();
$(panel.node).show();
if (panel.onResize) panel.onResize();
} else {
overlay.hide();
}
},
openKeyboardMenu(event) {
let menu = new Menu([
{icon: Pressing.overrides.ctrl ? 'check_box' : 'check_box_outline_blank', name: 'keys.ctrl', click() {Pressing.overrides.ctrl = !Pressing.overrides.ctrl}},
{icon: Pressing.overrides.shift ? 'check_box' : 'check_box_outline_blank', name: 'keys.shift', click() {Pressing.overrides.shift = !Pressing.overrides.shift}},
{icon: Pressing.overrides.alt ? 'check_box' : 'check_box_outline_blank', name: 'keys.alt', click() {Pressing.overrides.alt = !Pressing.overrides.alt}},
'_',
{icon: 'clear_all', name: 'menu.mobile_keyboard.disable_all', condition: () => {
let {length} = [Pressing.overrides.ctrl, Pressing.overrides.shift, Pressing.overrides.alt].filter(key => key);
return length;
}, click() {
Pressing.overrides.ctrl = false; Pressing.overrides.shift = false; Pressing.overrides.alt = false;
}},
])
menu.open(this.$refs.mobile_keyboard_menu)
}
},
template: `
<div id="panel_selector_bar">
<div class="panel_selector" :class="{selected: selected == null}" @click="select(null)">
<div class="icon_wrapper"><i class="material-icons icon">3d_rotation</i></div>
</div>
<div class="panel_selector" :class="{selected: selected == panel.id}" v-for="panel in all_panels" v-if="Condition(panel.condition)" @click="select(panel)">
<div class="icon_wrapper" v-html="Blockbench.getIconNode(panel.icon).outerHTML"></div>
</div>
<div id="mobile_keyboard_menu" @click="openKeyboardMenu($event)" ref="mobile_keyboard_menu" :class="{enabled: modifiers.ctrl || modifiers.shift || modifiers.alt}">
<i class="material-icons">keyboard</i>
</div>
</div>`
})
}
}