var display = {} Blockbench.display_settings = display var ground_animation = false; var ground_timer = 0 var display_slot; var display_clipboard; class refModel { constructor(id) { this.model = new THREE.Object3D(); this.name = tl('display.reference.'+id); this.id = id; this.icon = id; this.initialized = false; switch (id) { case 'player': this.onload = function() { if (display_slot === 'thirdperson_righthand') { setDisplayArea(-5.7, 7.5, -6, -90, 22.5, 90, 1, 1, 1) } else if (display_slot === 'thirdperson_lefthand') { setDisplayArea(-5.7, 7.5, 6, -90, 22.5, 90, 1, 1, 1) } else if (display_slot === 'head') { setDisplayArea(0, 22, 0, 0, 90, 0, 0.625, 0.625, 0.625) } } break; case 'armor_stand': this.onload = function() { if (display_slot === 'thirdperson_righthand') { setDisplayArea(-2, 6, -6, -90, 0, 90, 1, 1, 1) } else if (display_slot === 'thirdperson_lefthand') { setDisplayArea(-2, 6, 6, -90, 0, 90, 1, 1, 1) } else if (display_slot === 'head') { setDisplayArea(0, 21, 0, 0, 90, 0, 0.625, 0.625, 0.625) } } break; case 'armor_stand_small': this.onload = function() { if (display_slot === 'thirdperson_righthand') { setDisplayArea(-1, 0, -3, -90, 0, 90, 0.5, 0.5, 0.5) } else if (display_slot === 'thirdperson_lefthand') { setDisplayArea(-1, 0, 3, -90, 0, 90, 0.5, 0.5, 0.5) } else if (display_slot === 'head') { setDisplayArea(0, 8.5, 0, 0, 90, 0, 0.4635, 0.4635, 0.4635) } } break; case 'zombie': this.onload = function() { if (display_slot === 'thirdperson_righthand') { setDisplayArea(-10, 18, -6, -90, 90, 90, 1, 1, 1) } else if (display_slot === 'thirdperson_lefthand') { setDisplayArea(-10, 18, 6, -90, 90, 90, 1, 1, 1) } else if (display_slot === 'head') { setDisplayArea(0, 22, 0, 0, 90, 0, 0.625, 0.625, 0.625) } } break; case 'baby_zombie': this.onload = function() { if (display_slot === 'thirdperson_righthand') { setDisplayArea(-5, 6, -3, -90, 90, 90, 0.5, 0.5, 0.5) } else if (display_slot === 'thirdperson_lefthand') { setDisplayArea(-5, 6, 3, -90, 90, 90, 0.5, 0.5, 0.5) } else if (display_slot === 'head') { setDisplayArea(0, 8.5, 0, 0, 90, 0, 0.4635, 0.4635, 0.4635) } } break; case 'monitor': this.onload = function() { if (display_slot === 'firstperson_righthand') { setDisplayArea(-20.8, -8.4, 9, 0, 270, 0, 1,1,1) } else if (display_slot === 'firstperson_lefthand') { setDisplayArea(-20.5, -8.4, -9, 0, 270, 0, 1,1,1) } } break; case 'bow': this.onload = function() { if (display_slot === 'firstperson_righthand') { setDisplayArea(-24.7, -5.6, 5.4, 64, -115, 55, 1,1,1) } else if (display_slot === 'firstperson_lefthand') { setDisplayArea(-24.7, -5.6, -5.4, -64, -65, -55, 1,1,1) } } break; } } buildModel(things, texture) { var scope = this; if (texture === 'black') { var mat = new THREE.MeshBasicMaterial({color: 0x000000}); } else { var img = new Image(); img.src = texture; var tex = new THREE.Texture(img); img.tex = tex; img.tex.magFilter = THREE.NearestFilter; img.tex.minFilter = THREE.NearestFilter; img.onload = function() { this.tex.needsUpdate = true; } img.crossOrigin = ''; var mat = new THREE.MeshLambertMaterial({color: 0xffffff, map: tex, transparent: true}); } scope.material = mat things.forEach(function(s) { var mesh = new THREE.Mesh(new THREE.CubeGeometry(s.size[0], s.size[1], s.size[2]), mat ) mesh.position.set(s.origin[0], s.origin[1], s.origin[2]) mesh.geometry.translate(-s.origin[0], -s.origin[1], -s.origin[2]) mesh.geometry.translate(s.pos[0], s.pos[1], s.pos[2]) if (s.angle) { mesh.rotation['z'] = Math.PI / (180 /s.angle) } for (var face in s) { if (s.hasOwnProperty(face) && s[face].uv !== undefined) { var fIndex = 0; switch(face) { case 'north': fIndex = 10; break; case 'east': fIndex = 0; break; case 'south': fIndex = 8; break; case 'west': fIndex = 2; break; case 'up': fIndex = 4; break; case 'down': fIndex = 6; break; } mesh.geometry.faceVertexUvs[0][fIndex] = [ getUVArray(s[face])[0], getUVArray(s[face])[1], getUVArray(s[face])[3] ]; mesh.geometry.faceVertexUvs[0][fIndex+1] = [ getUVArray(s[face])[1], getUVArray(s[face])[2], getUVArray(s[face])[3] ]; } } mesh.geometry.elementsNeedUpdate = true; scope.model.add(mesh); }) scope.model.name = name; return this; } load() { displayReferenceObjects.clear() if (typeof this.onload === 'function') { this.onload() } //3D if (!this.initialized) { switch (this.id) { case 'player': this.buildPlayer(); break; case 'zombie': this.buildZombie(); break; case 'armor_stand': this.buildArmorStand(); break; case 'baby_zombie': this.buildBabyZombie(); break; case 'armor_stand_small': this.buildArmorStandSmall(); break; case 'monitor': this.buildMonitor(); break; case 'bow': this.buildMonitor(); break; case 'block': this.buildBlock(); break; case 'frame': this.buildFrame(); break; } this.initialized = true; } display_scene.add(this.model) displayReferenceObjects.active = this; main_preview.loadBackground() } buildPlayer() { var scope = this; var things = [ {"size": [4, 12, 4], "pos": [0, 12, -6], "origin": [0, 16, 0], "angle": -22.5, "north": {"uv": [10, 5, 11, 8], "texture": "#0"}, "east": {"uv": [13, 5, 14, 8], "texture": "#0"}, "south": {"uv": [12, 5, 13, 8], "texture": "#0"}, "west": {"uv": [11, 5, 12, 8], "texture": "#0"}, "up": { "uv": [11, 4, 12, 5], "texture": "#0", "rotation": 270 }, "down": { "uv": [12, 5, 13, 4], "texture": "#0", "rotation": 270 } }, //Right Arm {"size": [4, 12, 4], "pos": [0, 12, 6], "origin": [0, 16, 0], "angle": -22.5, "north": {"uv": [8, 13, 9, 16], "texture": "#0"}, "east": {"uv": [11, 13, 12, 16], "texture": "#0"}, "south": {"uv": [10, 13, 11, 16], "texture": "#0"}, "west": {"uv": [9, 13, 10, 16], "texture": "#0"}, "up": { "uv": [9, 12, 10, 13], "texture": "#0", "rotation": 270 }, "down": { "uv": [10, 13, 11, 12], "texture": "#0", "rotation": 270 } }, //Left Arm {"size": [4, 12, 4], "pos": [0, 0, -2], "origin": [0, 0, 0], "north": {"uv": [0, 5, 1, 8], "texture": "#0"}, "east": {"uv": [3, 5, 4, 8], "texture": "#0"}, "south": {"uv": [2, 5, 3, 8], "texture": "#0"}, "west": {"uv": [1, 5, 2, 8], "texture": "#0"}, "up": { "uv": [1, 4, 2, 5], "texture": "#0", "rotation": 270 }, "down": { "uv": [2, 4, 3, 5], "texture": "#0", "rotation": 270 } },//R Leg {"size": [4, 12, 4], "pos": [0, 0, 2], "origin": [0, 0, 0], "north": {"uv": [4, 13, 5, 16], "texture": "#0"}, "east": {"uv": [7, 13, 8, 16], "texture": "#0"}, "south": {"uv": [6, 13, 7, 16], "texture": "#0"}, "west": {"uv": [5, 13, 6, 16], "texture": "#0"}, "up": { "uv": [5, 12, 6, 13], "texture": "#0", "rotation": 270 }, "down": { "uv": [6, 12, 7, 13], "texture": "#0", "rotation": 270 } },// L Leg {"size": [8, 8, 8], "pos": [0, 22, 0], "origin": [0, 0, 0], "north": {"uv": [0, 2, 2, 4], "texture": "#0"}, "east": {"uv": [6, 2, 8, 4], "texture": "#0"}, "south": {"uv": [4, 2, 6, 4], "texture": "#0"}, "west": {"uv": [2, 2, 4, 4], "texture": "#0"}, "up": {"uv": [2, 0, 4, 2],"texture": "#0","rotation": 90 }, "down": { "uv": [6, 0, 4, 2], "texture": "#0", "rotation": 90 } },//Head {"size": [4, 12, 8], "pos": [0, 12, 0], "origin": [0, 0, 0], "north": {"uv": [4, 5, 5, 8], "texture": "#0"}, "east": {"uv": [8, 5, 10, 8], "texture": "#0"}, "south": {"uv": [7, 5, 8, 8], "texture": "#0"}, "west": {"uv": [5, 5, 7, 8], "texture": "#0"}, "up": { "uv": [5, 4, 7, 5], "texture": "#0", "rotation": 270 }, "down": { "uv": [7, 4, 9, 5], "texture": "#0", "rotation": 270 } },//Body /* {"size": [9, 9, 9], "pos": [0, 22, 0], "origin": [0, 0, 0], "north": {"uv": [8, 2, 10, 4], "texture": "#0"}, "east": {"uv": [14, 2, 16, 4], "texture": "#0"}, "south": {"uv": [12, 2, 14, 4], "texture": "#0"}, "west": {"uv": [10, 2, 12, 4], "texture": "#0"}, "up": {"uv": [10, 0, 12, 2],"texture": "#0","rotation": 90 }, "down": { "uv": [12, 0, 14, 2], "texture": "#0", "rotation": 270 } }//Head Layer */ ] var skin = 'assets/player_skin.png'; scope.buildModel(things, skin); updateDisplaySkin() } buildArmorStand() { this.buildModel([ { "size": [12, 1, 12], "pos": [0, -5.5, 0], "origin": [0, 0, 0], "north": {"uv": [0, 11, 3, 11.25], "texture": "#0"}, "east": {"uv": [3, 11, 6, 11.25], "texture": "#0"}, "south": {"uv": [6, 11, 9, 11.25], "texture": "#0"}, "west": {"uv": [9, 11, 12, 11.25], "texture": "#0"}, "up": {"uv": [3, 8, 6, 11], "texture": "#0","rotation": 90}, "down": {"uv": [6, 8, 9, 11], "texture": "#0", "rotation": 270} }, { "size": [2, 11, 2], "pos": [0, 0.5, -2], "origin": [0, 0, 0], "north": {"uv": [8.5, 4.5, 9, 7.5], "texture": "#0"}, "east": {"uv": [9, 4.5, 9.5, 7.5], "texture": "#0"}, "south": {"uv": [9.5, 4.5, 10, 7.5], "texture": "#0"}, "west": {"uv": [8, 4.5, 8.5, 7.5], "texture": "#0"}, "up": {"uv": [8.5, 4, 9, 4.5], "texture": "#0","rotation": 90}, "down": {"uv": [9, 4, 9.5, 4.5], "texture": "#0", "rotation": 270} }, { "size": [2, 11, 2], "pos": [0, 0.5, 2], "origin": [0, 0, 0], "north": {"uv": [8.5, 4.5, 9, 7.5], "texture": "#0"}, "east": {"uv": [9, 4.5, 9.5, 7.5], "texture": "#0"}, "south": {"uv": [9.5, 4.5, 10, 7.5], "texture": "#0"}, "west": {"uv": [8, 4.5, 8.5, 7.5], "texture": "#0"}, "up": {"uv": [8.5, 4, 9, 4.5], "texture": "#0","rotation": 90}, "down": {"uv": [9, 4, 9.5, 4.5], "texture": "#0", "rotation": 270} }, { "size": [2, 2, 8], "pos": [0, 7, 0], "origin": [0, 0, 0], "north": { "uv": [0.25, 5.75, 0.75, 6.25], "texture": "#0" }, "east": { "uv": [0.25, 5.75, 2.25, 6.25], "texture": "#0" }, "south": { "uv": [4.75, 5.75, 5.25, 6.25], "texture": "#0" }, "west": { "uv": [2.75, 5.75, 4.75, 6.25], "texture": "#0" }, "up": { "uv": [0, 12.5, 2, 13], "texture": "#0", "rotation": 90,"rotation": 90 }, "down": { "uv": [0, 12.5, 2, 13], "texture": "#0", "rotation": 90, "rotation": 270 } }, { "size": [2, 7, 2], "pos": [0, 11.5, 2], "origin": [0, 0, 0], "north": {"uv": [8.5, 4.5, 9, 7.5], "texture": "#0"}, "east": {"uv": [9, 4.5, 9.5, 7.5], "texture": "#0"}, "south": {"uv": [9.5, 4.5, 10, 7.5], "texture": "#0"}, "west": {"uv": [8, 4.5, 8.5, 7.5], "texture": "#0"}, "up": {"uv": [8.5, 4, 9, 4.5], "texture": "#0","rotation": 90}, "down": {"uv": [9, 4, 9.5, 4.5], "texture": "#0", "rotation": 270} }, { "size": [2, 7, 2], "pos": [0, 11.5, -2], "origin": [0, 0, 0], "north": {"uv": [8.5, 4.5, 9, 7.5], "texture": "#0"}, "east": {"uv": [9, 4.5, 9.5, 7.5], "texture": "#0"}, "south": {"uv": [9.5, 4.5, 10, 7.5], "texture": "#0"}, "west": {"uv": [8, 4.5, 8.5, 7.5], "texture": "#0"}, "up": {"uv": [8.5, 4, 9, 4.5], "texture": "#0","rotation": 90}, "down": {"uv": [9, 4, 9.5, 4.5], "texture": "#0", "rotation": 270} }, { "size": [3, 3, 12], "pos": [0, 16.505, 0], "origin": [0, 0, 0], "north": {"uv": [3, 7.25, 3.75, 8], "texture": "#0"}, "east": { "uv": [3.75, 7.25, 6.75, 8], "texture": "#0" }, "south": { "uv": [6.75, 7.25, 7.5, 8], "texture": "#0" }, "west": {"uv": [0, 7.25, 3, 8], "texture": "#0"}, "up": { "uv": [0.75, 6.5, 3.75, 7.25], "texture": "#0", "rotation": 90,"rotation": 90 }, "down": { "uv": [3.75, 6.5, 6.75, 7.25], "texture": "#0", "rotation": 90, "rotation": 270 } }, { "size": [2, 6, 2], "pos": [0, 21, 0], "origin": [0, 0, 0], "north": {"uv": [0.5, 0.5, 1, 2.25], "texture": "#0"}, "east": {"uv": [1, 0.5, 1.5, 2.25], "texture": "#0"}, "south": {"uv": [1.5, 0.5, 2, 2.25], "texture": "#0"}, "west": {"uv": [0, 0.5, 0.5, 2.25], "texture": "#0"}, "up": {"uv": [0.5, 0, 1, 0.5], "texture": "#0","rotation": 90}, "down": {"uv": [1, 0, 1.5, 0.5], "texture": "#0", "rotation": 270} }, { "size": [2, 12, 2], "pos": [0, 12, -6], "origin": [0, 0, 0], "north": {"uv": [7, 0.5, 7.5, 3.5], "texture": "#0"}, "east": {"uv": [6.5, 0.5, 6, 3.5], "texture": "#0"}, "south": {"uv": [7.5, 0.5, 8, 3.5], "texture": "#0"}, "west": {"uv": [6, 0.5, 6.5, 3.5], "texture": "#0"}, "up": {"uv": [6.5, 0, 7, 0.5], "texture": "#0","rotation": 90}, "down": {"uv": [7, 0, 7.5, 0.5], "texture": "#0", "rotation": 270} }, { "size": [2, 12, 2], "pos": [0, 12, 6], "origin": [0, 0, 0], "north": {"uv": [7, 0.5, 7.5, 3.5], "texture": "#0"}, "east": {"uv": [6.5, 0.5, 7, 3.5], "texture": "#0"}, "south": {"uv": [7.5, 0.5, 8, 3.5], "texture": "#0"}, "west": {"uv": [6.5, 0.5, 6, 3.5], "texture": "#0"}, "up": {"uv": [6.5, 0, 7, 0.5], "texture": "#0","rotation": 90}, "down": {"uv": [7, 0, 7.5, 0.5], "texture": "#0","rotation": 270} } ], 'assets/armor_stand.png') } buildArmorStandSmall() { this.buildModel( [ { "size": [6, 0.5, 6], "pos": [0, -5.75, 0], "origin": [0, 0, 0], "north": {"uv": [0, 11, 3, 11.25], "texture": "#0"}, "east": {"uv": [3, 11, 6, 11.25], "texture": "#0"}, "south": {"uv": [6, 11, 9, 11.25], "texture": "#0"}, "west": {"uv": [9, 11, 12, 11.25], "texture": "#0"}, "up": {"uv": [3, 8, 6, 11], "texture": "#0","rotation": 90}, "down": {"uv": [6, 8, 9, 11], "texture": "#0", "rotation": 270} }, { "size": [1, 5.5, 1], "pos": [0, -2.75, -1], "origin": [0, 0, 0], "north": {"uv": [8.5, 4.5, 9, 7.5], "texture": "#0"}, "east": {"uv": [9, 4.5, 9.5, 7.5], "texture": "#0"}, "south": {"uv": [9.5, 4.5, 10, 7.5], "texture": "#0"}, "west": {"uv": [8, 4.5, 8.5, 7.5], "texture": "#0"}, "up": {"uv": [8.5, 4, 9, 4.5], "texture": "#0","rotation": 90}, "down": {"uv": [9, 4, 9.5, 4.5], "texture": "#0", "rotation": 270} }, { "size": [1, 5.5, 1], "pos": [0, -2.75, 1], "origin": [0, 0, 0], "north": {"uv": [8.5, 4.5, 9, 7.5], "texture": "#0"}, "east": {"uv": [9, 4.5, 9.5, 7.5], "texture": "#0"}, "south": {"uv": [9.5, 4.5, 10, 7.5], "texture": "#0"}, "west": {"uv": [8, 4.5, 8.5, 7.5], "texture": "#0"}, "up": {"uv": [8.5, 4, 9, 4.5], "texture": "#0","rotation": 90}, "down": {"uv": [9, 4, 9.5, 4.5], "texture": "#0", "rotation": 270} }, { "size": [1, 1, 4], "pos": [0, 0.5, 0], "origin": [0, 0, 0], "north": { "uv": [0.25, 5.75, 0.75, 6.25], "texture": "#0" }, "east": { "uv": [0.25, 5.75, 2.25, 6.25], "texture": "#0" }, "south": { "uv": [4.75, 5.75, 5.25, 6.25], "texture": "#0" }, "west": { "uv": [2.75, 5.75, 4.75, 6.25], "texture": "#0" }, "up": { "uv": [0, 12.5, 2, 13], "texture": "#0", "rotation": 90 }, "down": { "uv": [0, 12.5, 2, 13], "texture": "#0", "rotation": 90 } }, { "size": [1, 3.5, 1], "pos": [0, 2.75, 1], "origin": [0, 0, 0], "north": {"uv": [8.5, 4.5, 9, 7.5], "texture": "#0"}, "east": {"uv": [9, 4.5, 9.5, 7.5], "texture": "#0"}, "south": {"uv": [9.5, 4.5, 10, 7.5], "texture": "#0"}, "west": {"uv": [8, 4.5, 8.5, 7.5], "texture": "#0"}, "up": {"uv": [8.5, 4, 9, 4.5], "texture": "#0","rotation": 90}, "down": {"uv": [9, 4, 9.5, 4.5], "texture": "#0", "rotation": 270} }, { "size": [1, 3.5, 1], "pos": [0, 2.75, -1], "origin": [0, 0, 0], "north": {"uv": [8.5, 4.5, 9, 7.5], "texture": "#0"}, "east": {"uv": [9, 4.5, 9.5, 7.5], "texture": "#0"}, "south": {"uv": [9.5, 4.5, 10, 7.5], "texture": "#0"}, "west": {"uv": [8, 4.5, 8.5, 7.5], "texture": "#0"}, "up": {"uv": [8.5, 4, 9, 4.5], "texture": "#0","rotation": 90}, "down": {"uv": [9, 4, 9.5, 4.5], "texture": "#0", "rotation": 270} }, { "size": [1.5, 1.5, 6], "pos": [0, 5.255, 0], "origin": [0, 0, 0], "north": {"uv": [3, 7.25, 3.75, 8], "texture": "#0"}, "east": { "uv": [3.75, 7.25, 6.75, 8], "texture": "#0" }, "south": { "uv": [6.75, 7.25, 7.5, 8], "texture": "#0" }, "west": {"uv": [0, 7.25, 3, 8], "texture": "#0"}, "up": { "uv": [0.75, 6.5, 3.75, 7.25], "texture": "#0", "rotation": 90 }, "down": { "uv": [3.75, 6.5, 6.75, 7.25], "texture": "#0", "rotation": 90 } }, { "size": [ 1.5, 4.5, 1.5 ], "pos": [0, 8.27, 0], "origin": [0, 0, 0], "north": {"uv": [0.5, 0.5, 1, 2.25], "texture": "#0"}, "east": {"uv": [1, 0.5, 1.5, 2.25], "texture": "#0"}, "south": {"uv": [1.5, 0.5, 2, 2.25], "texture": "#0"}, "west": {"uv": [0, 0.5, 0.5, 2.25], "texture": "#0"}, "up": {"uv": [0.5, 0, 1, 0.5], "texture": "#0","rotation": 90}, "down": {"uv": [1, 0, 1.5, 0.5], "texture": "#0", "rotation": 270} }, { "size": [1, 6, 1], "pos": [0, 3, -3], "origin": [0, 0, 0], "north": {"uv": [7, 0.5, 7.5, 3.5], "texture": "#0"}, "east": {"uv": [6.5, 0.5, 6, 3.5], "texture": "#0"}, "south": {"uv": [7.5, 0.5, 8, 3.5], "texture": "#0"}, "west": {"uv": [6, 0.5, 6.5, 3.5], "texture": "#0"}, "up": {"uv": [6.5, 0, 7, 0.5], "texture": "#0","rotation": 90}, "down": {"uv": [7, 0, 7.5, 0.5], "texture": "#0", "rotation": 270} }, { "size": [1, 6, 1], "pos": [0, 3, 3], "origin": [0, 0, 0], "north": {"uv": [7, 0.5, 7.5, 3.5], "texture": "#0"}, "east": {"uv": [6.5, 0.5, 7, 3.5], "texture": "#0"}, "south": {"uv": [7.5, 0.5, 8, 3.5], "texture": "#0"}, "west": {"uv": [6.5, 0.5, 6, 3.5], "texture": "#0"}, "up": {"uv": [6.5, 0, 7, 0.5], "texture": "#0","rotation": 90}, "down": {"uv": [7, 0, 7.5, 0.5], "texture": "#0", "rotation": 270} } ], 'assets/armor_stand.png') } buildZombie() { this.buildModel([ { "size": [4, 12, 4], "pos": [0, 0, -2], "origin": [0, 0, 0], "north": { "uv": [0.01, 5.01, 0.99, 7.99], "texture": "#1" }, "east": { "uv": [3.01, 5.01, 3.99, 7.99], "texture": "#1" }, "south": { "uv": [2.01, 5.01, 2.99, 7.99], "texture": "#1" }, "west": { "uv": [1.01, 5.01, 1.99, 7.99], "texture": "#1" }, "up": { "uv": [1.01, 4.01, 1.99, 4.99], "texture": "#1", "rotation": 90 }, "down": { "uv": [2.01, 4.01, 2.99, 4.99], "texture": "#1", "rotation": 90 } }, { "size": [4, 12, 4], "pos": [0, 0, 2], "origin": [0, 0, 0], "north": { "uv": [4.01, 13.01, 4.99, 15.99], "texture": "#1" }, "east": { "uv": [8.01, 13.01, 6.99, 15.99], "texture": "#1" }, "south": { "uv": [6.01, 13.01, 6.99, 15.99], "texture": "#1" }, "west": { "uv": [5.01, 13.01, 5.99, 15.99], "texture": "#1" }, "up": { "uv": [5.01, 12.01, 5.99, 12.99], "texture": "#1", "rotation": 90 }, "down": { "uv": [6.01, 12.01, 6.99, 12.99], "texture": "#1", "rotation": 90 } }, { "size": [4, 12, 8], "pos": [0, 12, 0], "origin": [0, 0, 0], "north": { "uv": [4.01, 5.01, 4.99, 7.99], "texture": "#1" }, "east": { "uv": [8.01, 5.01, 9.99, 7.99], "texture": "#1" }, "south": { "uv": [7.01, 5.01, 7.99, 7.99], "texture": "#1" }, "west": { "uv": [5.01, 5.01, 6.99, 7.99], "texture": "#1" }, "up": { "uv": [5.01, 4.01, 6.99, 4.99], "texture": "#1", "rotation": 90 }, "down": { "uv": [7.01, 4.01, 8.99, 4.99], "texture": "#1", "rotation": 270 } }, { "size": [8, 8, 8], "pos": [0, 22, 0], "origin": [0, 0, 0], "north": { "uv": [0.01, 2.01, 1.99, 3.99], "texture": "#1" }, "east": { "uv": [6.01, 2.01, 7.99, 3.99], "texture": "#1" }, "south": { "uv": [4.01, 2.01, 5.99, 3.99], "texture": "#1" }, "west": { "uv": [2.01, 2.01, 3.99, 3.99], "texture": "#1" }, "up": { "uv": [2.01, 0.01, 3.99, 1.99], "texture": "#1", "rotation": 90 }, "down": { "uv": [4.01, 0.01, 5.99, 1.99], "texture": "#1", "rotation": 90 } }, { "size": [12, 4, 4], "pos": [-4, 16, -6], "origin": [0, 0, 0], "north": { "uv": [12.01, 5.01, 12.99, 7.99], "texture": "#1", "rotation": 270 }, "east": { "uv": [11.01, 4.01, 11.99, 4.99], "texture": "#1", "rotation": 180 }, "south": { "uv": [10.01, 5.01, 10.99, 7.99], "texture": "#1", "rotation": 90 }, "west": { "uv": [12.01, 4.01, 12.99, 4.99], "texture": "#1", "rotation": 180 }, "up": { "uv": [11.01, 5.01, 11.99, 7.99], "texture": "#1", "rotation": 90 }, "down": { "uv": [13.01, 5.01, 13.99, 7.99], "texture": "#1", "rotation": 90 } }, { "size": [12, 4, 4], "pos": [-4, 16, 6], "origin": [0, 0, 0], "north": { "uv": [10.01, 13.01, 10.99, 15.99], "texture": "#1", "rotation": 270 }, "east": { "uv": [9.01, 12.01, 9.99, 12.99], "texture": "#1", "rotation": 180 }, "south": { "uv": [8.01, 13.01, 8.99, 15.99], "texture": "#1", "rotation": 90 }, "west": { "uv": [10.01, 12.01, 10.99, 12.99], "texture": "#1", "rotation": 180 }, "up": { "uv": [9.01, 13.01, 9.99, 15.99], "texture": "#1", "rotation": 90 }, "down": { "uv": [11.01, 13.01, 11.99, 15.99], "texture": "#1", "rotation": 90 } } ], 'assets/zombie.png') } buildBabyZombie() { this.buildModel([ { "size": [2, 6, 2], "pos": [-2.220446049250313e-16, -3, -1], "origin": [0, 0, 0], "north": { "uv": [0.01, 5.01, 0.99, 7.99], "texture": "#1" }, "east": { "uv": [3.01, 5.01, 3.99, 7.99], "texture": "#1" }, "south": { "uv": [2.01, 5.01, 2.99, 7.99], "texture": "#1" }, "west": { "uv": [1.01, 5.01, 1.99, 7.99], "texture": "#1" }, "up": { "uv": [1.01, 4.01, 1.99, 4.99], "texture": "#1", "rotation": 90 }, "down": { "uv": [2.01, 4.01, 2.99, 4.99], "texture": "#1", "rotation": 90 } }, { "size": [2, 6, 2], "pos": [-2.220446049250313e-16, -3, 1], "origin": [0, 0, 0], "north": { "uv": [4.01, 13.01, 4.99, 15.99], "texture": "#1" }, "east": { "uv": [8.01, 13.01, 6.99, 15.99], "texture": "#1" }, "south": { "uv": [6.01, 13.01, 6.99, 15.99], "texture": "#1" }, "west": { "uv": [5.01, 13.01, 5.99, 15.99], "texture": "#1" }, "up": { "uv": [5.01, 12.01, 5.99, 12.99], "texture": "#1", "rotation": 90 }, "down": { "uv": [6.01, 12.01, 6.99, 12.99], "texture": "#1", "rotation": 90 } }, { "size": [2, 6, 4], "pos": [-2.220446049250313e-16, 3, 0], "origin": [0, 0, 0], "north": { "uv": [4.01, 5.01, 4.99, 7.99], "texture": "#1" }, "east": { "uv": [8.01, 5.01, 9.99, 7.99], "texture": "#1" }, "south": { "uv": [7.01, 5.01, 7.99, 7.99], "texture": "#1" }, "west": { "uv": [5.01, 5.01, 6.99, 7.99], "texture": "#1" }, "up": { "uv": [5.01, 4.01, 6.99, 4.99], "texture": "#1", "rotation": 90 }, "down": { "uv": [7.01, 4.01, 8.99, 4.99], "texture": "#1", "rotation": 270 } }, { "size": [6.0, 6.0, 6.0], "pos": [0, 9, 0], "origin": [0, 9, 0], "north": { "uv": [0.01, 2.01, 1.99, 3.99], "texture": "#1" }, "east": { "uv": [6.01, 2.01, 7.99, 3.99], "texture": "#1" }, "south": { "uv": [4.01, 2.01, 5.99, 3.99], "texture": "#1" }, "west": { "uv": [2.01, 2.01, 3.99, 3.99], "texture": "#1" }, "up": { "uv": [2.01, 0.01, 3.99, 1.99], "texture": "#1", "rotation": 90 }, "down": { "uv": [4.01, 0.01, 5.99, 1.99], "texture": "#1", "rotation": 90 } }, { "size": [6, 2, 2], "pos": [-2.000000000000001, 5, -3], "origin": [0, 0, 0], "north": { "uv": [12.01, 5.01, 12.99, 7.99], "texture": "#1", "rotation": 270 }, "east": { "uv": [11.01, 4.01, 11.99, 4.99], "texture": "#1", "rotation": 180 }, "south": { "uv": [10.01, 5.01, 10.99, 7.99], "texture": "#1", "rotation": 90 }, "west": { "uv": [12.01, 4.01, 12.99, 4.99], "texture": "#1", "rotation": 180 }, "up": { "uv": [11.01, 5.01, 11.99, 7.99], "texture": "#1", "rotation": 90 }, "down": { "uv": [13.01, 5.01, 13.99, 7.99], "texture": "#1", "rotation": 90 } }, { "size": [6, 2, 2], "pos": [-2.000000000000001, 5, 3], "origin": [0, 0, 0], "north": { "uv": [10.01, 13.01, 10.99, 15.99], "texture": "#1", "rotation": 270 }, "east": { "uv": [9.01, 12.01, 9.99, 12.99], "texture": "#1", "rotation": 180 }, "south": { "uv": [8.01, 13.01, 8.99, 15.99], "texture": "#1", "rotation": 90 }, "west": { "uv": [10.01, 12.01, 10.99, 12.99], "texture": "#1", "rotation": 180 }, "up": { "uv": [9.01, 13.01, 9.99, 15.99], "texture": "#1", "rotation": 90 }, "down": { "uv": [11.01, 13.01, 11.99, 15.99], "texture": "#1", "rotation": 90 } } ], 'assets/zombie.png') } buildMonitor() { this.buildModel([ {"size": [0.1, 8, 8], "pos": [-31.2, 4.93, 0], "origin": [0, 0, 0], "north":{"uv":[0,0,0,0]},"east":{"uv":[0,0,0,0]},"south":{"uv":[0,0,0,0]},"west":{"uv":[0,0,16,16]},"up":{"uv":[0,0,0,0]},"down":{"uv":[0,0,0,0]}}, {"size": [0.1, 8, 8], "pos": [-31.2, -4.93, 0], "origin": [0, 0, 0], "north":{"uv":[0,0,0,0]},"east":{"uv":[0,0,0,0]},"south":{"uv":[0,0,0,0]},"west":{"uv":[0,0,16,16]},"up":{"uv":[0,0,0,0]},"down":{"uv":[0,0,0,0]}}, {"size": [0.1, 8, 8], "pos": [-31.2, 0, 5.65], "origin": [0, 0, 0], "north":{"uv":[0,0,0,0]},"east":{"uv":[0,0,0,0]},"south":{"uv":[0,0,0,0]},"west":{"uv":[0,0,16,16]},"up":{"uv":[0,0,0,0]},"down":{"uv":[0,0,0,0]}}, {"size": [0.1, 8, 8], "pos": [-31.2, 0, -5.65], "origin": [0, 0, 0], "north":{"uv":[0,0,0,0]},"east":{"uv":[0,0,0,0]},"south":{"uv":[0,0,0,0]},"west":{"uv":[0,0,16,16]},"up":{"uv":[0,0,0,0]},"down":{"uv":[0,0,0,0]}} ], 'black') } buildBlock() { this.buildModel([ {"size": [16,16,16], "pos": [0, 0, 0], "origin": [0, 0, 0], "north":{"uv":[0,0,16,16]},"east":{"uv":[0,0,16,16]},"south":{"uv":[0,0,16,16]},"west":{"uv":[0,0,16,16]},"up":{"uv":[0,0,16,16]},"down":{"uv":[0,0,16,16]}}, //Right Arm ], 'assets/missing.png') } buildFrame() { this.buildBlock() this.buildModel([ {"size": [10,10,0.5], "pos": [0, 0, -8.25], "origin": [0, 0, 0], "north":{"uv":[3,3,13,13]},"east":{"uv":[0,0,0,0]},"south":{"uv":[0,0,0,0]},"west":{"uv":[0,0,0,0]},"up":{"uv":[0,0,0,0]},"down":{"uv":[0,0,0,0]}}, {"size": [1,12,1], "pos": [5.5, 0, -8.5], "origin": [0, 0, 0], "north":{"uv":[2,2,3,14]},"east":{"uv":[2,2,3,14]},"south":{"uv":[2,2,3,14]},"west":{"uv":[2,2,3,14]},"up":{"uv":[2,2,3,3]},"down":{"uv":[2,2,3,3]}}, {"size": [1,12,1], "pos": [-5.5, 0, -8.5], "origin": [0, 0, 0], "north":{"uv":[2,2,3,14]},"east":{"uv":[2,2,3,14]},"south":{"uv":[2,2,3,14]},"west":{"uv":[2,2,3,14]},"up":{"uv":[2,2,3,3]},"down":{"uv":[2,2,3,3]}}, {"size": [10,1,1], "pos": [0, 5.5, -8.5], "origin": [0, 0, 0], "north":{"uv":[3,2,13,3]},"east":{"uv":[3,2,13,3]},"south":{"uv":[3,2,13,3]},"west":{"uv":[3,2,13,3]},"up":{"uv":[3,2,13,3]},"down":{"uv":[3,2,13,3]}}, {"size": [10,1,1], "pos": [0, -5.5, -8.5], "origin": [0, 0, 0], "north":{"uv":[3,13,13,14]},"east":{"uv":[3,13,13,14]},"south":{"uv":[3,13,13,14]},"west":{"uv":[3,13,13,14]},"up":{"uv":[3,13,13,14]},"down":{"uv":[3,13,13,14]}} ], 'assets/item_frame.png') } } var displayReferenceObjects = { refmodels: { player: new refModel('player'), zombie: new refModel('zombie'), armor_stand: new refModel('armor_stand'), baby_zombie: new refModel('baby_zombie'), armor_stand_small: new refModel('armor_stand_small'), monitor: new refModel('monitor'), bow: new refModel('bow'), block: new refModel('block'), frame: new refModel('frame'), inventory_nine: new refModel('inventory_nine'), inventory_full: new refModel('inventory_full'), hud: new refModel('hud') }, active: '', bar: function(buttons) { $('#display_ref_bar').html('') if (buttons.length === 10000) { this.refmodels[buttons[0]].load() return; } if (buttons.length < 2) { $('.reference_model_bar').css('visibility', 'hidden') } else { $('.reference_model_bar').css('visibility', 'visible') } var i = 0; while (i < buttons.length) { var ref = this.refmodels[buttons[i]] var icon = 'icon-'+ref.icon switch (icon) { case 'icon-monitor': icon = 'fa fa-asterisk'; break; } var button = $( '
'+ '
' ) $('#display_ref_bar').append(button) if (i === 0) { ref.load() button.find('input').prop("checked", true) } i++; } }, clear: function() { display_scene.remove(displayReferenceObjects.active.model) displayReferenceObjects.active = false $('#donation_hint').hide() }, slots: [ 'thirdperson_righthand', 'thirdperson_lefthand', 'firstperson_righthand', 'firstperson_righthand', 'ground', 'gui', 'head', 'fixed', ] } function enterDisplaySettings() { //Enterung Display Setting Mode, changes the scene etc display_mode = true; selected = [] updateSelection() if (quad_previews.enabled) { quad_previews.enabled_before = true main_preview.fullscreen() } main_preview.setNormalCamera() main_preview.camPers.position.set(-80, 40, -30) main_preview.camPers.setFocalLength(45) $('body').addClass('display_mode') $('.m_edit').hide() $('.m_disp').show() $('#display_bar input#thirdperson_righthand').prop("checked", true) updateInterface() //return; loadDispThirdRight() buildGrid() setShading() Canvas.updateRenderSides() resizeWindow() if (outlines.children.length) { outlines.children.length = 0 Canvas.updateAllPositions() } } function exitDisplaySettings() { //Enterung Display Setting Mode, changes the scene etc resetDisplayBase() setDisplayArea(0,0,0, 0,0,0, 1,1,1) setTimeout(() => { display_mode = false; main_preview.controls.target.set(0,-3,0) main_preview.camPers.position.set(-20, 20, -20) main_preview.controls.enabled = true main_preview.setNormalCamera() main_preview.camPers.setFocalLength(45) $('.m_disp').hide() $('.m_edit').show() $('.selection_only').css('visibility', 'hidden') $('body').removeClass('display_mode') resizeWindow() updateInterface() if (quad_previews.enabled_before) { openQuadView() } buildGrid() setShading() Canvas.updateRenderSides() setTimeout(function() { main_preview.camPers.setFocalLength(45) }, 20) }, 60) } function axisIndex(index) { if (typeof index === 'number') { if (index === 0) return 'x'; if (index === 1) return 'y'; if (index === 2) return 'z'; } else { if (index === 'x') return 0; if (index === 'y') return 1; if (index === 'z') return 2; } } function resetDisplayBase() { display_base.rotation['x'] = Math.PI / (180 / 0.1); display_base.rotation['y'] = Math.PI / (180 / 0.1); display_base.rotation['z'] = Math.PI / (180 / 0.1); display_base.position['x'] = 0; display_base.position['y'] = 0; display_base.position['z'] = 0; display_base.scale['x'] = 1; display_base.scale['y'] = 1; display_base.scale['z'] = 1; } function syncDispInput(obj, sender, axis, event) {//Syncs Range and Input, calls the change functions var val = $(obj).val() var raw_val; if (typeof val === 'string' || val instanceof String) { val = parseFloat(val.replace(/[^-.0-9]/g, "")) } if (isNaN(val)) val = 0 if (sender === 'rotation') { if (val > 180) val = 180 if (val < -180) val = -180 $(obj).siblings('input').val(val) dispRotate(val, axis) return; } else if (sender === 'translation') { if (val > 80) val = 80 if (val < -80) val = -80 $(obj).siblings('input').val(val); dispTranslate(val, axis) return; } else if (sender === 'scaleRange') { //From Range to Real raw_val = val if (val >= 0) { val = (val*(3/4))+1 if (val >=4) val = 4 } else { val = (val+4)/4 } $(obj).parent().find('input.scale').val(val) } else if (sender === 'scale') { //From Input(Real) to Range if (display[display_slot].scale == undefined) { display[display_slot].scale = [1,1,1] } if (val >= 1) { raw_val = (val-1)*(4/3) } else { raw_val =(val*4)-4 } } if (holding_shift === true) { dispScale(val, 'x') dispScale(val, 'y') dispScale(val, 'z') $('#display_settings input.scale').val(val) $('#display_settings input.scaleRange').val(raw_val) } else { dispScale(val, axis) $(obj).parent().find('input.scaleRange').val(raw_val) } } function dispRotate(val, axis) { //Change the actual thing if (display[display_slot].rotation == undefined) { display[display_slot].rotation = [0,0,0] } display[display_slot].rotation[axisIndex(axis)] = val if (display_slot === 'thirdperson_lefthand' && axis === 'y') val *= (-1) if (display_slot === 'firstperson_lefthand' && axis === 'y') val *= (-1) if (display_slot === 'thirdperson_lefthand' && axis === 'z') val *= (-1) if (display_slot === 'firstperson_lefthand' && axis === 'z') val *= (-1) display_base.rotation[axis] = Math.PI / (180 / val); } function dispTranslate(val, axis) { //Change the actual thing if (display[display_slot].translation == undefined) { display[display_slot].translation = [0,0,0] } display[display_slot].translation[axisIndex(axis)] = val if (display_slot === 'thirdperson_lefthand' && axis === 'x') val *= (-1) if (display_slot === 'firstperson_lefthand' && axis === 'x') val *= (-1) display_base.position[axis] = val } function dispScale(val, axis) { //Change the actual thing if (display[display_slot].scale == undefined) { display[display_slot].scale = [0,0,0] } val = limitNumber(val, 0.001, 4) display[display_slot].scale[axisIndex(axis)] = val if (val == 0) val = 0.001 display_base.scale[axis] = val } function resetDisplaySettings(key) { delete display[display_slot][key] $('input#'+key+'_x').val(0) $('input#'+key+'_y').val(0) $('input#'+key+'_z').val(0) if (key == 'rotation') { display_base.rotation.x = Math.PI / (180 / 0); display_base.rotation.y = Math.PI / (180 / 0); display_base.rotation.z = Math.PI / (180 / 0); } else if (key == 'translation') { display_base.position.x = 0 display_base.position.y = 0 display_base.position.z = 0 } else if (key == 'scale') { $('input#scale_x.scale').val(1) $('input#scale_y.scale').val(1) $('input#scale_z.scale').val(1) display_base.scale.x = 1 display_base.scale.y = 1 display_base.scale.z = 1 } } function applyDisplayPreset(preset, all) { if (preset == undefined) return; var slots = [display_slot] if (all) { slots = displayReferenceObjects.slots } else if (preset.areas[display_slot] == undefined) { Blockbench.showQuickMessage('message.preset_no_info') return; }; slots.forEach(function(sl) { if (!preset.areas[sl]) return; if (typeof display[sl] !== 'object') display[sl] = {} $.extend(true, display[sl], preset.areas[sl]) }) loadSlot(display_slot) } function createPreset() { var name = $('input#preset_name').val() if (name == '') { $('input#preset_name').val(tl('"display.preset.blank_name')) return; } else { $('input#preset_name').val('new preset') } var preset = {name: name, areas: {}} display_presets.push(preset) displayReferenceObjects.slots.forEach(function(s) { if ($('#'+s+'_save').is(':checked')) { preset.areas[s] = display[s] } }) hideDialog() localStorage.setItem('display_presets', JSON.stringify(display_presets)) } function setDisplayArea(x, y, z, rx, ry, rz, sx, sy, sz) {//Sets the Work Area to the given Space display_area.rotation['x'] = Math.PI / (180 / rx); display_area.rotation['y'] = Math.PI / (180 / ry); display_area.rotation['z'] = Math.PI / (180 / rz); display_area.position['x'] = x; display_area.position['y'] = y; display_area.position['z'] = z; display_area.scale['x'] = sx; display_area.scale['y'] = sy; display_area.scale['z'] = sz; } function groundAnimation() { display_area.rotation.y += 0.015 ground_timer += 1 display_area.position.y = 13.5 + Math.sin(Math.PI * (ground_timer / 100)) * Math.PI/2 if (ground_timer === 200) ground_timer = 0; } function getDisplayNumber(key, mode, axis) { var def = 0 if (mode == 'scale') { def = 1 } if (display[key] == undefined) { return def; } if (display[key][mode] == undefined) { return def; } if (display[key][mode][axis] != undefined) { var val = display[key][mode][axis]; if (mode == 'scale' && val == 0) { val = 0.001; } return val; } else { return def; } } function loadDisp(key, skin) { //Loads The Menu and slider values, common for all Radio Buttons display_slot = key //enterScene(key) resetDisplayBase() if (key !== 'gui' && main_preview.isOrtho === true) { main_preview.setNormalCamera() } main_preview.controls.enabled = true; ground_animation = false; $('input#translation_z').prop('disabled', false) $('#donation_hint').hide() main_preview.camPers.setFocalLength(45) if (display[key] == undefined) { display[key] = {} } $('input#rotation_x').val(getDisplayNumber(key, 'rotation', 0)) $('input#rotation_y').val(getDisplayNumber(key, 'rotation', 1)) $('input#rotation_z').val(getDisplayNumber(key, 'rotation', 2)) $('input#translation_x').val(getDisplayNumber(key, 'translation', 0)) $('input#translation_y').val(getDisplayNumber(key, 'translation', 1)) $('input#translation_z').val(getDisplayNumber(key, 'translation', 2)) $('input#scale_x').val(getDisplayNumber(key, 'scale', 0)) $('input#scale_y').val(getDisplayNumber(key, 'scale', 1)) $('input#scale_z').val(getDisplayNumber(key, 'scale', 2)) syncDispInput($('input#scale_x'), 'scale') syncDispInput($('input#scale_y'), 'scale') syncDispInput($('input#scale_z'), 'scale') display_base.rotation['x'] = Math.PI / (180 / getDisplayNumber(key, 'rotation', 0)); display_base.rotation['y'] = Math.PI / (180 / getDisplayNumber(key, 'rotation', 1)); display_base.rotation['z'] = Math.PI / (180 / getDisplayNumber(key, 'rotation', 2)); display_base.position['x'] = getDisplayNumber(key, 'translation', 0); display_base.position['y'] = getDisplayNumber(key, 'translation', 1); display_base.position['z'] = getDisplayNumber(key, 'translation', 2); display_base.scale['x'] = getDisplayNumber(key, 'scale', 0); display_base.scale['y'] = getDisplayNumber(key, 'scale', 1); display_base.scale['z'] = getDisplayNumber(key, 'scale', 2); } function loadDispThirdRight() { //Loader loadDisp('thirdperson_righthand', true) displayReferenceObjects.bar(['player', 'zombie', 'baby_zombie', 'armor_stand', 'armor_stand_small']) } function loadDispThirdLeft() { //Loader loadDisp('thirdperson_lefthand', true) display_base.position['x'] = -getDisplayNumber('thirdperson_lefthand', 'translation', 0) display_base.rotation['y'] = Math.PI / (180 / -getDisplayNumber('thirdperson_lefthand', 'rotation', 1)) display_base.rotation['z'] = Math.PI / (180 / -getDisplayNumber('thirdperson_lefthand', 'rotation', 2)) displayReferenceObjects.bar(['player', 'zombie', 'baby_zombie', 'armor_stand', 'armor_stand_small']) } function loadDispFirstRight() { //Loader loadDisp('firstperson_righthand') setDisplayArea(-20.8, -8.4, 9, 0, 270, 0, 1,1,1) main_preview.camPers.setFocalLength(12) main_preview.camPers.position.set(-32.4, 0, 0) main_preview.controls.target.set(0,0,0) main_preview.controls.enabled = false displayReferenceObjects.bar(['monitor', 'bow']) } function loadDispFirstLeft() { //Loader loadDisp('firstperson_lefthand') display_base.position['x'] = -getDisplayNumber('firstperson_lefthand', 'translation', 0) display_base.rotation['y'] = Math.PI / (180 / -getDisplayNumber('firstperson_lefthand', 'rotation', 1)) display_base.rotation['z'] = Math.PI / (180 / -getDisplayNumber('firstperson_lefthand', 'rotation', 2)) setDisplayArea(-20.5, -8.4, -9, 0, 270, 0, 1,1,1) main_preview.camPers.setFocalLength(12) main_preview.camPers.position.set(-32.4, 0, 0) main_preview.controls.target.set(0,0,0) main_preview.controls.enabled = false displayReferenceObjects.bar(['monitor', 'bow']) } function loadDispHead() { //Loader loadDisp('head', true) displayReferenceObjects.bar(['player', 'zombie', 'baby_zombie', 'armor_stand', 'armor_stand_small']) } function loadDispGUI() { //Loader loadDisp('gui') setDisplayArea(0, 0, 0, 0, 0, 0, 0.4, 0.4, 0.4) main_preview.camOrtho.zoom = 1 main_preview.controls.target.set(0,0,0) //controls.enabled = false main_preview.setOrthographicCamera(2) main_preview.camOrtho.position.set(0,0,32) displayReferenceObjects.bar(['inventory_nine', 'inventory_full', 'hud']) } function loadDispGround() { //Loader loadDisp('ground') setDisplayArea(0, 12, 0, 0, 0, 0, 1, 1, 1) ground_animation = true; ground_timer = 0 displayReferenceObjects.bar(['block']) } function loadDispFixed() { //Loader loadDisp('fixed') setDisplayArea(0, 0, -8.5, 0, 0, 0, 0.5, 0.5, 0.5) displayReferenceObjects.bar(['frame']) } function loadSlot(slot) { switch (slot) { case 'thirdperson_righthand': loadDispThirdRight() break; case 'thirdperson_lefthand': loadDispThirdLeft() break; case 'firstperson_righthand': loadDispFirstRight() break; case 'firstperson_lefthand': loadDispFirstLeft() break; case 'head': loadDispHead() break; case 'gui': loadDispGUI() break; case 'ground': loadDispGround() break; case 'fixed': loadDispFixed() break; } } function copyDisplaySlot() { var base_setting = {rotation: [0, 0, 0], translation: [0, 0, 0], scale: [1, 1, 1]} $.extend(true, base_setting, display[display_slot]) display_clipboard = base_setting } function pasteDisplaySlot() { if (display_clipboard == undefined) return; if (typeof display_clipboard.rotation === 'object' && display_clipboard.rotation.join('_') === '0_0_0') { delete display[display_slot].rotation; } else { display[display_slot].rotation = display_clipboard.rotation.slice(); } if (typeof display_clipboard.translation === 'object' && display_clipboard.translation.join('_') === '0_0_0') { delete display[display_slot].translation; } else { display[display_slot].translation = display_clipboard.translation.slice(); } if (typeof display_clipboard.scale === 'object' && display_clipboard.scale.join('_') === '1_1_1') { delete display[display_slot].scale; } else { display[display_slot].scale = display_clipboard.scale.slice(); } /* var clear_content = {} $.extend(true, clear_content, display_clipboard) $.extend(true, display[slot], clear_content) */ loadSlot(display_slot) } function changeDisplaySkin() { Blockbench.showMessageBox({ translateKey: 'display_skin', icon: 'icon-player', buttons: [ tl('message.display_skin.upload'), tl('message.display_skin.name'), tl('message.display_skin.reset') ], confirm: 0, cancel: 1 }, function(result) { if (result === 2) { settings.display_skin.value = false updateDisplaySkin() } else if (result === 1) { if (typeof settings.display_skin.value === 'string' && settings.display_skin.value.substr(0, 9) === 'username:') { var before = settings.display_skin.value.replace('username:', '') } else { var before = '' } Blockbench.textPrompt(tl('message.display_skin.name'), before, function(text) { settings.display_skin.value = 'username:'+text updateDisplaySkin() }) } else { Blockbench.import({ extensions: ['png'], type: 'PNG Player Skin', readtype: 'image' }, function(files) { if (files.length) { settings.display_skin.value = isApp ? files[0].path : files[0].content updateDisplaySkin() } }) } }) } function updateDisplaySkin() { var val = settings.display_skin.value var source; function setPSkin(skin) { if (!displayReferenceObjects.refmodels.player.material) { return; } var mat = displayReferenceObjects.refmodels.player.material var img = new Image() try { img.src = skin } catch(err) { } img.onload = function() { mat.map.dispose() var tex = new THREE.Texture(img) img.tex = tex; img.tex.magFilter = THREE.NearestFilter img.tex.minFilter = THREE.NearestFilter this.tex.needsUpdate = true; mat.map = tex } } if (!val) { setPSkin('assets/player_skin.png') } else if (typeof val === 'string' && val.substr(0, 9) === 'username:') { var username = val.substr(9) $.getJSON('https://api.mojang.com/users/profiles/minecraft/'+username, function(uuid) { if (uuid && uuid.id) { $.getJSON('https://sessionserver.mojang.com/session/minecraft/profile/'+uuid.id, function(data) { if (data && data.properties) { var skin_path; try { skin_path = JSON.parse(atob(data.properties[0].value)).textures.SKIN.url } catch (err) {} setPSkin(skin_path) } }) } }) } else { setPSkin(val) } //displayReferenceObjects.refmodels.player.material }