/** * original author: arodic / https://github.com/arodic * modified for Blockbench by jannisx11 */ ( function () { 'use strict'; var GizmoMaterial = function ( parameters ) { THREE.MeshBasicMaterial.call( this ); this.depthTest = false; this.depthWrite = false; this.side = THREE.FrontSide; this.transparent = true; this.setValues( parameters ); this.oldColor = this.color.clone(); this.oldOpacity = this.opacity; this.highlight = function( highlighted ) { if ( highlighted ) { this.color.setHex( parseInt(CustomTheme.data.colors.accent.replace('#', ''), 16) ); this.opacity = 1; } else { this.color.copy( this.oldColor ); this.opacity = this.oldOpacity; } }; }; GizmoMaterial.prototype = Object.create( THREE.MeshBasicMaterial.prototype ); GizmoMaterial.prototype.constructor = GizmoMaterial; var GizmoLineMaterial = function ( parameters ) { THREE.LineBasicMaterial.call( this ); this.depthTest = false; this.depthWrite = false; this.transparent = true; this.linewidth = 1; this.setValues( parameters ); this.oldColor = this.color.clone(); this.oldOpacity = this.opacity; this.highlight = function( highlighted ) { if ( highlighted ) { this.color.setHex( parseInt(CustomTheme.data.colors.accent.replace('#', ''), 16) ); this.opacity = 1; } else { this.color.copy( this.oldColor ); this.opacity = this.oldOpacity; } }; }; GizmoLineMaterial.prototype = Object.create( THREE.LineBasicMaterial.prototype ); GizmoLineMaterial.prototype.constructor = GizmoLineMaterial; var pickerMaterial = new GizmoMaterial( { visible: false, transparent: false } ); THREE.TransformGizmo = function () { var scope = this; this.init = function () { THREE.Object3D.call( this ); this.handles = new THREE.Object3D(); this.pickers = new THREE.Object3D(); this.planes = new THREE.Object3D(); this.add( this.handles ); this.add( this.pickers ); this.add( this.planes ); //// PLANES var planeGeometry = new THREE.PlaneBufferGeometry( 50, 50, 2, 2 ); var planeMaterial = new THREE.MeshBasicMaterial( { visible: false, side: THREE.DoubleSide } ); var planes = { "XY": new THREE.Mesh( planeGeometry, planeMaterial ), "YZ": new THREE.Mesh( planeGeometry, planeMaterial ), "XZ": new THREE.Mesh( planeGeometry, planeMaterial ), "XYZE": new THREE.Mesh( planeGeometry, planeMaterial ) }; this.activePlane = planes[ "XYZE" ]; planes[ "YZ" ].rotation.set( 0, Math.PI / 2, 0 ); planes[ "XZ" ].rotation.set( - Math.PI / 2, 0, 0 ); for ( var i in planes ) { planes[ i ].name = i; this.planes.add( planes[ i ] ); this.planes[ i ] = planes[ i ]; } //// HANDLES AND PICKERS var setupGizmos = function( gizmoMap, parent ) { for ( var name in gizmoMap ) { for ( i = gizmoMap[ name ].length; i --; ) { var object = gizmoMap[ name ][ i ][ 0 ]; var position = gizmoMap[ name ][ i ][ 1 ]; var rotation = gizmoMap[ name ][ i ][ 2 ]; var scale = gizmoMap[ name ][ i ][ 3 ]; if (object.name.length === 0) { object.name = name; } object.renderDepth = 999 if ( position ) object.position.set( position[ 0 ], position[ 1 ], position[ 2 ] ); if ( rotation ) object.rotation.set( rotation[ 0 ], rotation[ 1 ], rotation[ 2 ] ); if ( scale ) { object.scale.set( scale[ 0 ], scale[ 1 ], scale[ 2 ] ); } parent.add( object ); } } }; setupGizmos( this.handleGizmos, this.handles ); setupGizmos( this.pickerGizmos, this.pickers ); // reset Transformations this.traverse( function ( child ) { if ( child instanceof THREE.Mesh ) { child.updateMatrix(); var tempGeometry = child.geometry.clone(); tempGeometry.applyMatrix4( child.matrix ); child.geometry = tempGeometry; child.position.set( 0, 0, 0 ); child.rotation.set( 0, 0, 0 ); child.scale.set( 1, 1, 1 ); } } ); }; this.highlight = function ( axis ) { var axis_letter = typeof axis === 'string' && axis.substr(-1).toLowerCase(); this.traverse( function( child ) { if ( child.material && child.material.highlight ) { if ( child.name === axis && axis_letter && child.scale[axis_letter] < 5) { child.material.highlight( true ); } else { child.material.highlight( false ); } } } ); }; }; THREE.TransformGizmo.prototype = Object.create( THREE.Object3D.prototype ); THREE.TransformGizmo.prototype.constructor = THREE.TransformGizmo; THREE.TransformGizmo.prototype.update = function ( rotation, eye ) { var vec1 = new THREE.Vector3( 0, 0, 0 ); var vec2 = new THREE.Vector3( 0, 1, 0 ); var lookAtMatrix = new THREE.Matrix4(); this.traverse( function( child ) { if ( child.name.search( "E" ) !== - 1 ) { child.quaternion.setFromRotationMatrix( lookAtMatrix.lookAt( eye, vec1, vec2 ) ); } else if ( child.name.search( "X" ) !== - 1 || child.name.search( "Y" ) !== - 1 || child.name.search( "Z" ) !== - 1 ) { child.quaternion.setFromEuler( rotation ); } } ); }; THREE.TransformGizmoTranslate = function () { THREE.TransformGizmo.call( this ); var arrowGeometry = new THREE.Geometry(); var mesh = new THREE.Mesh( new THREE.CylinderGeometry( 0, 0.07, 0.2, 12, 1, false ) ); mesh.position.y = 0.5; mesh.updateMatrix(); arrowGeometry.merge( mesh.geometry, mesh.matrix ); var lineXGeometry = new THREE.BufferGeometry(); lineXGeometry.setAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) ); lineXGeometry.name = 'gizmo_x' var lineYGeometry = new THREE.BufferGeometry(); lineYGeometry.setAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) ); lineYGeometry.name = 'gizmo_y' var lineZGeometry = new THREE.BufferGeometry(); lineZGeometry.setAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) ); lineZGeometry.name = 'gizmo_z' this.handleGizmos = { X: [ [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.r } ) ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ], [ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: gizmo_colors.r } ) ) ] ], Y: [ [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.g } ) ), [ 0, 0.5, 0 ] ], [ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: gizmo_colors.g } ) ) ] ], Z: [ [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ] ], [ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: gizmo_colors.b } ) ) ] ] }; this.pickerGizmos = { X: [ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0.6, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ] ], Y: [ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0.6, 0 ] ] ], Z: [ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ] ] }; this.setActivePlane = function ( axis, eye ) { var tempMatrix = new THREE.Matrix4(); eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) ); if ( axis === "X" ) { this.activePlane = this.planes[ "XY" ]; if ( Math.abs( eye.y ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "XZ" ]; } if ( axis === "Y" ) { this.activePlane = this.planes[ "XY" ]; if ( Math.abs( eye.x ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "YZ" ]; } if ( axis === "Z" ) { this.activePlane = this.planes[ "XZ" ]; if ( Math.abs( eye.x ) > Math.abs( eye.y ) ) this.activePlane = this.planes[ "YZ" ]; } }; this.init(); }; THREE.TransformGizmoTranslate.prototype = Object.create( THREE.TransformGizmo.prototype ); THREE.TransformGizmoTranslate.prototype.constructor = THREE.TransformGizmoTranslate; THREE.TransformGizmoScale = function () { THREE.TransformGizmo.call( this ); var arrowGeometry = new THREE.Geometry(); var mesh = new THREE.Mesh( new THREE.BoxGeometry( 0.15, 0.06, 0.15 ) ); mesh.position.y = 0.5; mesh.updateMatrix(); arrowGeometry.merge( mesh.geometry, mesh.matrix ); var lineXGeometry = new THREE.BufferGeometry(); lineXGeometry.setAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 1, 0, 0 ], 3 ) ); var lineYGeometry = new THREE.BufferGeometry(); lineYGeometry.setAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 1, 0 ], 3 ) ); var lineZGeometry = new THREE.BufferGeometry(); lineZGeometry.setAttribute( 'position', new THREE.Float32BufferAttribute( [ 0, 0, 0, 0, 0, 1 ], 3 ) ); this.handleGizmos = { X: [ [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.r } ) ), [ 0.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ], [ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: gizmo_colors.r } ) ) ], [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.r } ) ), [ -1.5, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ], [ new THREE.Line( lineXGeometry, new GizmoLineMaterial( { color: gizmo_colors.r } ) ), [ -1, 0, 0 ] ] ], Y: [ [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.g } ) ), [ 0, 0.5, 0 ] ], [ new THREE.Line( lineYGeometry, new GizmoLineMaterial( { color: gizmo_colors.g} ) ) ], [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.g } ) ), [ 0, -1.5, 0 ] ], [ new THREE.Line(lineYGeometry, new GizmoLineMaterial( { color: gizmo_colors.g } ) ), [ 0, -1, 0 ] ] ], Z: [ [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, 0.5 ], [ Math.PI / 2, 0, 0 ] ], [ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: gizmo_colors.b } ) ) ], [ new THREE.Mesh( arrowGeometry, new GizmoMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, -1.5 ], [ Math.PI / 2, 0, 0 ] ], [ new THREE.Line( lineZGeometry, new GizmoLineMaterial( { color: gizmo_colors.b } ) ), [ 0, 0, -1 ] ] ] }; this.handleGizmos.X[2][0].name = 'NX' this.handleGizmos.X[3][0].name = 'NX' this.handleGizmos.Y[2][0].name = 'NY' this.handleGizmos.Y[3][0].name = 'NY' this.handleGizmos.Z[2][0].name = 'NZ' this.handleGizmos.Z[3][0].name = 'NZ' this.pickerGizmos = { X: [ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0.6, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ], [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ -0.6, 0, 0 ], [ 0, 0, Math.PI / 2 ] ] ], Y: [ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0.6, 0 ] ], [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, -0.6, 0 ], [Math.PI / 1, 0, 0 ] ] ], Z: [ [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, 0.6 ], [ Math.PI / 2, 0, 0 ] ], [ new THREE.Mesh( new THREE.CylinderBufferGeometry( 0.2, 0, 1, 4, 1, false ), pickerMaterial ), [ 0, 0, -0.6 ], [ - Math.PI / 2, 0, 0 ] ] ] }; this.pickerGizmos.X[1][0].name = 'NX' this.pickerGizmos.Y[1][0].name = 'NY' this.pickerGizmos.Z[1][0].name = 'NZ' this.setActivePlane = function ( axis, eye ) { var tempMatrix = new THREE.Matrix4(); eye.applyMatrix4( tempMatrix.getInverse( tempMatrix.extractRotation( this.planes[ "XY" ].matrixWorld ) ) ); if ( axis === "X" || axis === "NX" ) { this.activePlane = this.planes[ "XY" ]; if ( Math.abs( eye.y ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "XZ" ]; } if ( axis === "Y" || axis === "NY" ) { this.activePlane = this.planes[ "XY" ]; if ( Math.abs( eye.x ) > Math.abs( eye.z ) ) this.activePlane = this.planes[ "YZ" ]; } if ( axis === "Z" || axis === "NZ" ) { this.activePlane = this.planes[ "XZ" ]; if ( Math.abs( eye.x ) > Math.abs( eye.y ) ) this.activePlane = this.planes[ "YZ" ]; } }; this.init(); }; THREE.TransformGizmoScale.prototype = Object.create( THREE.TransformGizmo.prototype ); THREE.TransformGizmoScale.prototype.constructor = THREE.TransformGizmoScale; THREE.TransformGizmoRotate = function () { THREE.TransformGizmo.call( this ); var CircleGeometry = function ( radius, facing, arc ) { var geometry = new THREE.BufferGeometry(); var vertices = []; arc = arc ? arc : 1; for ( var i = 0; i <= 64 * arc; ++ i ) { if ( facing === 'x' ) vertices.push( 0, Math.cos( i / 32 * Math.PI ) * radius, Math.sin( i / 32 * Math.PI ) * radius ); if ( facing === 'y' ) vertices.push( Math.cos( i / 32 * Math.PI ) * radius, 0, Math.sin( i / 32 * Math.PI ) * radius ); if ( facing === 'z' ) vertices.push( Math.sin( i / 32 * Math.PI ) * radius, Math.cos( i / 32 * Math.PI ) * radius, 0 ); } geometry.setAttribute( 'position', new THREE.Float32BufferAttribute( vertices, 3 ) ); return geometry; }; this.handleGizmos = { X: [ [ new THREE.Line( new CircleGeometry( 1, 'x', 0.5 ), new GizmoLineMaterial( { color: gizmo_colors.r } ) ) ], [ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.06, 0 ), new GizmoLineMaterial( { color: gizmo_colors.r } ) ), [ 0, 0, 0.98 ], null, [ 1, 4, 1 ] ], ], Y: [ [ new THREE.Line( new CircleGeometry( 1, 'y', 0.5 ), new GizmoLineMaterial( { color: gizmo_colors.g } ) ) ], [ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.06, 0 ), new GizmoLineMaterial( { color: gizmo_colors.g } ) ), [ 0, 0, 0.98 ], null, [ 4, 1, 1 ] ], ], Z: [ [ new THREE.Line( new CircleGeometry( 1, 'z', 0.5 ), new GizmoLineMaterial( { color: gizmo_colors.b } ) ) ], [ new THREE.Mesh( new THREE.OctahedronBufferGeometry( 0.06, 0 ), new GizmoLineMaterial( { color: gizmo_colors.b } ) ), [ 0.98, 0, 0 ], null, [ 1, 4, 1 ] ], ], XYZE: [[ new THREE.Line( new CircleGeometry( 1, 'z', 1 ), new GizmoLineMaterial( { color: 0x787878 } ) ) ]] }; this.pickerGizmos = { X: [[ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ 0, - Math.PI / 2, - Math.PI / 2 ] ]], Y: [[ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ Math.PI / 2, 0, 0 ] ]], Z: [[ new THREE.Mesh( new THREE.TorusBufferGeometry( 1, 0.12, 4, 12, Math.PI ), pickerMaterial ), [ 0, 0, 0 ], [ 0, 0, - Math.PI / 2 ] ]] }; this.setActivePlane = function ( axis ) { if ( axis === "E" ) this.activePlane = this.planes[ "XYZE" ]; if ( axis === "X" ) this.activePlane = this.planes[ "YZ" ]; if ( axis === "Y" ) this.activePlane = this.planes[ "XZ" ]; if ( axis === "Z" ) this.activePlane = this.planes[ "XY" ]; }; this.update = function ( rotation, eye2 ) { THREE.TransformGizmo.prototype.update.apply( this, arguments ); var group = { handles: this[ "handles" ], pickers: this[ "pickers" ], }; var tempMatrix = new THREE.Matrix4(); var worldRotation = new THREE.Euler( 0, 0, 1 ); var tempQuaternion = new THREE.Quaternion(); var unitX = new THREE.Vector3( 1, 0, 0 ); var unitY = new THREE.Vector3( 0, 1, 0 ); var unitZ = new THREE.Vector3( 0, 0, 1 ); var quaternionX = new THREE.Quaternion(); var quaternionY = new THREE.Quaternion(); var quaternionZ = new THREE.Quaternion(); var eye = eye2.clone(); worldRotation.copy( this.planes[ "XY" ].rotation ); tempQuaternion.setFromEuler( worldRotation ); tempMatrix.makeRotationFromQuaternion( tempQuaternion ).getInverse( tempMatrix ); eye.applyMatrix4( tempMatrix ); this.traverse( function( child ) { tempQuaternion.setFromEuler( worldRotation ); if ( child.name === "X" ) { quaternionX.setFromAxisAngle( unitX, Math.atan2( - eye.y, eye.z ) ); tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionX ); child.quaternion.copy( tempQuaternion ); } if ( child.name === "Y" ) { quaternionY.setFromAxisAngle( unitY, Math.atan2( eye.x, eye.z ) ); tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionY ); child.quaternion.copy( tempQuaternion ); } if ( child.name === "Z" ) { quaternionZ.setFromAxisAngle( unitZ, Math.atan2( eye.y, eye.x ) ); tempQuaternion.multiplyQuaternions( tempQuaternion, quaternionZ ); child.quaternion.copy( tempQuaternion ); } } ); }; this.init(); }; THREE.TransformGizmoRotate.prototype = Object.create( THREE.TransformGizmo.prototype ); THREE.TransformGizmoRotate.prototype.constructor = THREE.TransformGizmoRotate; THREE.TransformControls = function ( cam, domElement ) { THREE.Object3D.call( this ); domElement = ( domElement !== undefined ) ? domElement : document; this.camera = cam this.elements = []; this.visible = false; this.space = "world"; this.size = 1; this.axis = null; this.hoverAxis = null; this.direction = true; this.last_valid_position = new THREE.Vector3(); this.firstLocation = [0,0,0] var scope = this; var _mode = "translate"; var _dragging = false; var _has_groups = false; var _plane = "XY"; var _gizmo = { "translate": new THREE.TransformGizmoTranslate(), "scale": new THREE.TransformGizmoScale(), "rotate": new THREE.TransformGizmoRotate() }; for ( var type in _gizmo ) { var gizmoObj = _gizmo[ type ]; gizmoObj.visible = ( type === _mode ); this.add( gizmoObj ); } this.pivot_marker = new THREE.Mesh( new THREE.IcosahedronGeometry(0.08), new THREE.MeshBasicMaterial() ) this.pivot_marker.material.depthTest = false; this.pivot_marker.material.depthWrite = false; this.pivot_marker.material.side = THREE.FrontSide; this.pivot_marker.material.transparent = true; this.pivot_marker.material.color = gizmo_colors.outline; this.children[0].add(this.pivot_marker) //Adjust GIzmos this.traverse((kid) => { kid.renderOrder = 999 }) this.children[2].children[0].children[6].renderOrder -= 9 this.children[2].scale.set(0.8, 0.8, 0.8) /* function updateLayers(obj) { if (obj.name.includes('X')) { obj.layers.set(4) } if (obj.name.includes('Y')) { obj.layers.set(5) } if (obj.name.includes('Z')) { obj.layers.set(6) } } this.children[0].children[0].children.forEach(updateLayers) this.children[1].children[0].children.forEach(updateLayers) */ //Vars var changeEvent = { type: "change" }; var mouseDownEvent = { type: "mouseDown" }; var mouseUpEvent = { type: "mouseUp", mode: _mode }; var objectChangeEvent = { type: "objectChange" }; var ray = new THREE.Raycaster(); var pointerVector = new THREE.Vector2(); var point = new THREE.Vector3(); var originalPoint = new THREE.Vector3(); var offset = new THREE.Vector3(); var scale = 1; var eye = new THREE.Vector3(); var tempMatrix = new THREE.Matrix4(); var originalValue = null; var previousValue = 0; var worldPosition = new THREE.Vector3(); var worldRotation = new THREE.Euler(); var camPosition = new THREE.Vector3(); this.attach = function ( object ) { this.elements.safePush(object); this.visible = true; }; this.detach = function () { this.elements.length = 0 this.visible = false; this.axis = null; this.hoverAxis = null; }; this.setMode = function ( mode ) { if (mode === 'hidden') { return; } _mode = mode||_mode; if ( _mode === "scale" ) scope.space = "local"; for ( var type in _gizmo ) _gizmo[ type ].visible = (type === _mode); if (mode == 'translate') { this.pivot_marker.visible = Toolbox.selected.visible = Toolbox.selected.id == 'pivot_tool'; } this.update(); scope.dispatchEvent( changeEvent ); }; this.setSize = function ( size ) { scope.size = size; this.update(); scope.dispatchEvent( changeEvent ); }; this.setSpace = function ( space ) { scope.space = space; this.update(); scope.dispatchEvent(changeEvent); }; this.getScale = function() { Transformer.camera.updateMatrixWorld(); camPosition.setFromMatrixPosition( Transformer.camera.matrixWorld ); return Transformer.camera.preview.calculateControlScale(worldPosition) * settings.control_size.value * 0.74; } this.setScale = function(sc) { Transformer.scale.set(sc,sc,sc) } this.update = function (object) { var scope = Transformer; if (!object) { object = this.rotation_ref; } if (scope.elements.length == 0) { this.detach() } this.getWorldPosition(worldPosition) this.setScale(this.getScale()); // Origin let scale = scope.camera.preview.calculateControlScale(rot_origin.getWorldPosition(new THREE.Vector3())) * settings.origin_size.value * 0.2; rot_origin.scale.set( scale, scale, scale ); if (rot_origin.base_scale) { rot_origin.scale.multiply(rot_origin.base_scale); } // Update Eye Position if ( scope.camera instanceof THREE.PerspectiveCamera ) { eye.copy( camPosition ).sub( worldPosition ).normalize(); } else if ( scope.camera instanceof THREE.OrthographicCamera ) { eye.copy( camPosition ).normalize(); } if (scope.elements.length == 0) return; if (object) { if (!this.dragging) worldRotation.setFromRotationMatrix( tempMatrix.extractRotation( object.matrixWorld ) ); if (Toolbox.selected.transformerMode === 'rotate') { _gizmo[ _mode ].update( worldRotation, eye ); this.rotation.set(0, 0, 0); } else { object.getWorldQuaternion(this.rotation) } } else { worldRotation.set(0, 0, 0); this.rotation.set(0, 0, 0); _gizmo[ _mode ].update( worldRotation, eye ); } _gizmo[ _mode ].highlight( scope.axis ); }; this.fadeInControls = function(frames) { if (!frames || typeof frames !== 'number') frames = 10 var scope = Transformer; scale = this.getScale() var old_scale = Transformer.scale.x var diff = (scale - old_scale) / frames var i = 0; var interval = setInterval(function() { i++; Transformer.setScale(old_scale + i*diff) if (i >= frames) { clearInterval(interval) } }, 16) } this.setCanvas = function(canvas) { if (this.canvas) { this.canvas.removeEventListener( "mousedown", onPointerDown ); this.canvas.removeEventListener( "touchstart", onPointerDown ); this.canvas.removeEventListener( "mousemove", onPointerHover ); this.canvas.removeEventListener( "touchmove", onPointerHover ); } this.canvas = canvas; this.canvas.addEventListener( "mousedown", onPointerDown, false ); this.canvas.addEventListener( "touchstart", onPointerDown, {passive: true} ); this.canvas.addEventListener( "mousemove", onPointerHover, false ); this.canvas.addEventListener( "touchmove", onPointerHover, {passive: true} ); } this.setCanvas(domElement) this.simulateMouseDown = function(e) { onPointerDown(e) } this.updateSelection = function() { this.elements.empty() if (Modes.edit || Toolbox.selected.id == 'pivot_tool') { if (selected.length) { selected.forEach(element => { if ( (element.movable && Toolbox.selected.transformerMode == 'translate') || (element.resizable && Toolbox.selected.transformerMode == 'scale') || (element.rotatable && Toolbox.selected.transformerMode == 'rotate') ) { scope.attach(element); } }) } else if (Group.selected && getRotationObject() == Group.selected) { scope.attach(Group.selected) } else { return this; } } this.center() this.update() return this; } var display_gui_rotation = new THREE.Object3D(); display_gui_rotation.rotation.set(0.2, 0.2, 0); display_gui_rotation.updateMatrixWorld(); this.getTransformSpace = function() { var rotation_tool = Toolbox.selected.id === 'rotate_tool' || Toolbox.selected.id === 'pivot_tool' if (!selected.length && (!Group.selected || !rotation_tool || !Format.bone_rig)) return; let input_space = Toolbox.selected == BarItems.rotate_tool ? BarItems.rotation_space.get() : BarItems.transform_space.get() if (Toolbox.selected == BarItems.rotate_tool && Format.rotation_limit) return 2; if (input_space == 'local' && selected.length && selected[0].rotatable && (!Format.bone_rig || !Group.selected) && Toolbox.selected.id !== 'pivot_tool') { let is_local = true; if (Format.bone_rig) { for (var el of selected) { if (el.parent !== selected[0].parent) { is_local = false; break; } } } if (is_local) { for (var el of selected) { if (el.rotation !== selected[0].rotation && !(el.rotation instanceof Array && el.rotation.equals(selected[0].rotation)) ) { is_local = false; break; } } } if (is_local) return 2; } if (input_space !== 'global' && Format.bone_rig) { // Bone Space if (Format.bone_rig && Group.selected && Group.selected.matchesSelection()) { if (Group.selected.parent instanceof Group) { return Group.selected.parent; } else { return 0; } } let bone = selected.length ? selected[0].parent : Group.selected; for (var el of selected) { if (el.parent !== bone) { bone = 0; break; } } return bone; } return 0; } this.isIKMovement = function() { return Modes.animate && Toolbox.selected.id === 'move_tool' && Group.selected && Group.selected.ik_enabled && Group.selected.ik_chain_length && Group.selected.parent instanceof Group; } this.center = function() { delete Transformer.rotation_ref; if (Modes.edit || Toolbox.selected.id == 'pivot_tool') { if (Transformer.visible) { var rotation_tool = Toolbox.selected.id === 'rotate_tool' || Toolbox.selected.id === 'pivot_tool' var rotation_object = getRotationObject() if (rotation_object instanceof Array || (!rotation_object && !rotation_tool)) { var arr = rotation_object instanceof Array ? rotation_object : selected; rotation_object = undefined; for (var obj of arr) { if (obj.visibility) { rotation_object = obj; break; } } } if (!rotation_object) { this.detach(); return; } this.rotation_object = rotation_object; if (Format.bone_rig && !Modes.animate) { Canvas.updateAllBones() } //Center if (Toolbox.selected.id === 'rotate_tool' || Toolbox.selected.id === 'pivot_tool') { rotation_object.mesh.getWorldPosition(this.position) Transformer.position.sub(scene.position); } else { var center = getSelectionCenter() Transformer.position.fromArray(center) } let space = Transformer.getTransformSpace(); //Rotation if (space === 2 || Toolbox.selected.id == 'resize_tool') { Transformer.rotation_ref = selected[0] && selected[0].mesh; if (Toolbox.selected.id == 'rotate_tool' && Group.selected) { Transformer.rotation_ref = Group.selected.mesh; } } else if (space instanceof Group) { Transformer.rotation_ref = space.mesh; } } } else if (Modes.display) { display_scene.add(Transformer) Transformer.attach(display_base) display_base.getWorldPosition(Transformer.position) if (Toolbox.selected.transformerMode === 'translate') { Transformer.rotation_ref = display_area; } else if (Toolbox.selected.transformerMode === 'scale') { Transformer.rotation_ref = display_base; } else if (Toolbox.selected.transformerMode === 'rotate' && display_slot == 'gui') { Transformer.rotation_ref = display_gui_rotation } Transformer.update() } else if (Modes.animate && Group.selected) { this.attach(Group.selected); Group.selected.mesh.getWorldPosition(this.position); if (Toolbox.selected.id == 'resize_tool') { Transformer.rotation_ref = Group.selected.mesh; } else if (scope.isIKMovement()) { if (Transformer.dragging && Transformer.ik_target) Transformer.position.copy(Transformer.ik_target); delete Transformer.rotation_ref; } else { Transformer.rotation_ref = Group.selected.mesh.parent; } } } function displayDistance(number) { Blockbench.setStatusBarText(trimFloatNumber(number)); } function extendTransformLine(long) { let axis = scope.axis.substr(-1).toLowerCase(); let axisNumber = getAxisNumber(axis); let main_gizmo = _gizmo[_mode].children[0]; switch (Toolbox.selected.transformerMode) { default: var line = main_gizmo.children[axisNumber*2]; break; case 'scale': var line = main_gizmo.children[(axisNumber*2 + (scope.direction?1:0)) * 2]; break; case 'rotate': var line = rot_origin; break; } line.scale[axis] = long ? 20000 : 1; if (Toolbox.selected.transformerMode !== 'rotate') { line.position[axis] = long ? -10000 : ((scope.direction || Toolbox.selected.transformerMode !== 'scale')?0:-1); } else { line.base_scale[axis] = long ? 20000 : 1; } _gizmo[ _mode ].highlight( scope.axis ); } function onPointerHover( event ) { if ( scope.elements.length === 0 || ( event.button !== undefined && event.button !== 0 ) ) return; var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event; var intersect = intersectObjects( pointer, _gizmo[ _mode ].pickers.children ); if (_dragging === true) return; scope.hoverAxis = null; if ( intersect ) { scope.hoverAxis = intersect.object.name; /* if (scope.camera.axis && (scope.hoverAxis.toLowerCase() === scope.camera.axis) === (_mode !== 'rotate')) { scope.hoverAxis = null; } */ event.preventDefault(); } if ( scope.axis !== scope.hoverAxis ) { scope.axis = scope.hoverAxis; scope.update(); scope.dispatchEvent( changeEvent ); } } function onPointerDown( event ) { document.addEventListener( "mouseup", onPointerUp, false ); if ( scope.elements.length === 0 || _dragging === true || ( event.button !== undefined && event.button !== 0 ) ) return; var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event; if ( pointer.button === 0 || pointer.button === undefined ) { var intersect = intersectObjects( pointer, _gizmo[ _mode ].pickers.children ); if ( intersect ) { scope.dragging = true document.addEventListener( "touchend", onPointerUp, {passive: true} ); document.addEventListener( "touchcancel", onPointerUp, {passive: true} ); document.addEventListener( "touchleave", onPointerUp, {passive: true} ); document.addEventListener( "mousemove", onPointerMove, false ); document.addEventListener( "touchmove", onPointerMove, {passive: true} ); Transformer.getWorldPosition(worldPosition) //if (scope.camera.axis && (scope.hoverAxis && scope.hoverAxis.toLowerCase() === scope.camera.axis) === (_mode !== 'rotate')) return; event.preventDefault(); event.stopPropagation(); scope.dispatchEvent( mouseDownEvent ); scope.axis = intersect.object.name; scope.update(); eye.copy( camPosition ).sub( worldPosition ).normalize(); _gizmo[ _mode ].setActivePlane( scope.axis, eye ); var planeIntersect = intersectObjects( pointer, [ _gizmo[ _mode ].activePlane ] ); scope.last_valid_position.copy(scope.position) scope.hasChanged = false if (Toolbox.selected.id === 'resize_tool') { scope.direction = scope.axis.substr(0, 1) !== 'N' } if ( planeIntersect ) { offset.copy( planeIntersect.point ); previousValue = undefined Canvas.outlineObjects(selected) extendTransformLine(true); } _dragging = true; } } } function beforeFirstChange(event, point) { if (scope.hasChanged) return; if (Modes.edit || Toolbox.selected.id == 'pivot_tool') { if (Toolbox.selected.id === 'resize_tool') { var axisnr = getAxisNumber(scope.axis.toLowerCase().replace('n', '')) selected.forEach(function(obj) { if (obj.resizable) { obj.oldScale = obj.size(axisnr) } }) } _has_groups = Format.bone_rig && Group.selected && Group.selected.matchesSelection() && Toolbox.selected.transformerMode == 'translate'; var rotate_group = Format.bone_rig && Group.selected && (Toolbox.selected.transformerMode == 'rotate' || Toolbox.selected.id == 'pivot_tool'); if (rotate_group) { Undo.initEdit({group: Group.selected}) } else if (_has_groups) { Undo.initEdit({elements: selected, outliner: true}) } else { Undo.initEdit({elements: selected}) } } else if (Modes.id === 'animate') { if (Timeline.playing) { Timeline.pause() } scope.keyframes = []; var undo_keyframes = []; var animator = Animation.selected.getBoneAnimator(); if (animator && scope.isIKMovement()) { Transformer.bones = []; originalPoint.copy(point); var bone = Group.selected; for (var i = Group.selected.ik_chain_length; i >= 0; i--) { if (bone instanceof Group == false) break; if (bone != Group.selected || Blockbench.hasFlag('ik_counter_rotate_target')) { var animator = Animation.selected.getBoneAnimator(bone); animator.addToTimeline(); var {before, result} = animator.getOrMakeKeyframe('rotation'); scope.keyframes[i] = result; if (before) undo_keyframes.push(before); } bone = bone.parent; } Undo.initEdit({keyframes: undo_keyframes}) let basebone; let bones = []; var bone = Group.selected; for (let i = Group.selected.ik_chain_length; i >= 0; i--) { if (bone instanceof Group == false) break; if (bone instanceof Group) { bones.push(bone); bone = bone.parent; } } bones.reverse(); let solver = new FIK.Structure3D(scene); let chain = new FIK.Chain3D(); bones.forEach((bone, i) => { if (!bones[i+1]) return; let startPoint = new FIK.V3(0,0,0).copy(bone.mesh.getWorldPosition(new THREE.Vector3())) let endPoint = new FIK.V3(0,0,0).copy(bones[i+1].mesh.getWorldPosition(new THREE.Vector3())) let ik_bone = new FIK.Bone3D(startPoint, endPoint) chain.addBone(ik_bone) Transformer.bones.push({ bone, ik_bone, last_rotation: new THREE.Euler().copy(bone.mesh.rotation), ik_bone, last_diff: new THREE.Vector3( bones[i+1].origin[0] - bone.origin[0], bones[i+1].origin[1] - bone.origin[1], bones[i+1].origin[2] - bone.origin[2] ) }) if (!basebone) { basebone = ik_bone; } }) Transformer.original_target_rotation = Group.selected.mesh.getWorldQuaternion(new THREE.Quaternion()); Transformer.ik_target = new THREE.Vector3().copy(Transformer.position); solver.add(chain, Transformer.ik_target , true); Transformer.ik_solver = solver; Transformer.ik_solver.meshChains[0].forEach(mesh => { mesh.visible = false; }) } else if (animator) { var {before, result} = animator.getOrMakeKeyframe(Toolbox.selected.animation_channel); Undo.initEdit({keyframes: before ? [before] : []}) result.select(); scope.keyframes.push(result); } } else if (Modes.id === 'display') { Undo.initEdit({display_slots: [display_slot]}) } scope.firstChangeMade = true } function onPointerMove( event ) { if ( scope.elements.length == 0 || scope.axis === null || _dragging === false || ( event.button !== undefined && event.button !== 0 ) ) return; scope.orbit_controls.hasMoved = true var pointer = event.changedTouches ? event.changedTouches[ 0 ] : event; var planeIntersect = intersectObjects( pointer, [ _gizmo[ _mode ].activePlane ] ); if (!planeIntersect) return; event.preventDefault(); event.stopPropagation(); var axis = scope.axis.substr(-1).toLowerCase() var axisNumber = getAxisNumber(axis) point.copy( planeIntersect.point ); if (Toolbox.selected.transformerMode !== 'rotate') { point.sub( offset ); if (!display_mode) { point.removeEuler(worldRotation) } } else { point.sub( worldPosition ); point.removeEuler(worldRotation) var rotations = [ Math.atan2( point.z, point.y ), Math.atan2( point.x, point.z ), Math.atan2( point.y, point.x ) ] var angle = Math.radToDeg( rotations[axisNumber] ) } let transform_space = Transformer.getTransformSpace() if (Modes.edit || Toolbox.selected.id == 'pivot_tool') { if (Toolbox.selected.id === 'move_tool') { var snap_factor = canvasGridSize(event.shiftKey, event.ctrlOrCmd) point[axis] = Math.round( point[axis] / snap_factor ) * snap_factor; if (originalValue === null) { originalValue = point[axis]; } if (previousValue === undefined) { previousValue = point[axis] } else if (previousValue !== point[axis]) { beforeFirstChange(event) var difference = point[axis] - previousValue var overlapping = false if (Format.canvas_limit && !settings.deactivate_size_limit.value) { selected.forEach(function(obj) { if (obj.movable && obj.resizable) { overlapping = overlapping || ( obj.to[axisNumber] + difference + obj.inflate > 32 || obj.to[axisNumber] + difference + obj.inflate < -16 || obj.from[axisNumber] + difference - obj.inflate > 32 || obj.from[axisNumber] + difference - obj.inflate < -16 ) } }) } if (!overlapping) { displayDistance(point[axis] - originalValue); moveElementsInSpace(difference, axisNumber) scope.updateSelection() } previousValue = point[axis] scope.hasChanged = true } } else if (Toolbox.selected.id === 'resize_tool') { //Scale var snap_factor = canvasGridSize(event.shiftKey, event.ctrlOrCmd) point[axis] = Math.round( point[axis] / snap_factor ) * snap_factor; if (previousValue !== point[axis]) { beforeFirstChange(event) selected.forEach(function(obj, i) { if (obj.resizable) { obj.resize(point[axis], axisNumber, !scope.direction) } }) displayDistance(point[axis] * (scope.direction ? 1 : -1)); scope.updateSelection() previousValue = point[axis] scope.hasChanged = true } } else if (Toolbox.selected.id === 'rotate_tool') { var snap = getRotationInterval(event) angle = Math.round(angle / snap) * snap if (Math.abs(angle) > 300) angle = angle > 0 ? -snap : snap; if (previousValue === undefined) previousValue = angle if (originalValue === null) { originalValue = angle; } if (previousValue !== angle) { beforeFirstChange(event) var difference = angle - previousValue rotateOnAxis(n => (n + difference), axisNumber) Canvas.updatePositions(true) scope.updateSelection() displayDistance(angle - originalValue); previousValue = angle scope.hasChanged = true } } else if (Toolbox.selected.id === 'pivot_tool') { var snap_factor = canvasGridSize(event.shiftKey, event.ctrlOrCmd) point[axis] = Math.round( point[axis] / snap_factor ) * snap_factor; if (originalValue === null) { originalValue = point[axis]; } if (previousValue === undefined) { previousValue = point[axis] } else if (previousValue !== point[axis]) { beforeFirstChange(event) var difference = point[axis] - previousValue var origin = Transformer.rotation_object.origin.slice() if (transform_space == 0) { let vec = new THREE.Vector3(); var rotation = new THREE.Quaternion(); vec[axis] = difference; Transformer.rotation_object.mesh.parent.getWorldQuaternion(rotation); vec.applyQuaternion(rotation.inverse()); origin.V3_add(vec.x, vec.y, vec.z); } else { origin[axisNumber] += difference; } if (Format.bone_rig && Group.selected) { Group.selected.transferOrigin(origin, true); } else { selected.forEach(obj => { if (obj.transferOrigin) { obj.transferOrigin(origin); } }) } displayDistance(point[axis] - originalValue); Canvas.updatePositions(true); if (Modes.animate) { Animator.preview(); } scope.updateSelection() previousValue = point[axis] scope.hasChanged = true } } } else if (Modes.animate) { if (!Animation.selected) { Blockbench.showQuickMessage('message.no_animation_selected') } if (Toolbox.selected.id === 'rotate_tool') { value = Math.trimDeg(axisNumber === 2 ? angle : -angle) var round_num = getRotationInterval(event) } else { value = point[axis] if (Toolbox.selected.id === 'resize_tool') { value *= (scope.direction) ? 0.1 : -0.1; round_num = 0.1; } else { var round_num = canvasGridSize(event.shiftKey, event.ctrlOrCmd) } } value = Math.round(value/round_num)*round_num if (previousValue === undefined) previousValue = value if (originalValue === null) { originalValue = value; } if (value !== previousValue && Animation.selected && Animation.selected.getBoneAnimator()) { beforeFirstChange(event, planeIntersect.point) var difference = value - (previousValue||0) if (Toolbox.selected.id === 'rotate_tool' && Math.abs(difference) > 120) { difference = 0; } if (scope.isIKMovement()) { Transformer.ik_target[axis] += difference main_preview.render() Transformer.ik_solver.update(); let lim = 12; Transformer.bones.forEach((bone, i) => { var keyframe = scope.keyframes[i]; if (keyframe) { let euler = new THREE.Euler() let q = new THREE.Quaternion() let start = new THREE.Vector3().copy(Transformer.ik_solver.chains[0].bones[i].start) let end = new THREE.Vector3().copy(Transformer.ik_solver.chains[0].bones[i].end) Transformer.bones[i].bone.mesh.worldToLocal(start) Transformer.bones[i].bone.mesh.worldToLocal(end) let diff = new THREE.Vector3().copy(end).sub(start) let v1 = new THREE.Vector3().copy(diff).normalize(); let v2 = new THREE.Vector3().copy(bone.last_diff).normalize(); v1.x *= -1; v2.x *= -1; q.setFromUnitVectors(v1, v2) euler.setFromQuaternion(q) keyframe.offset('x', Math.clamp(Math.radToDeg(euler.x), -lim, lim)); keyframe.offset('y', Math.clamp(Math.radToDeg(euler.y), -lim, lim)); keyframe.offset('z', Math.clamp(Math.radToDeg(euler.z), -lim, lim)); Animator.preview() } }) if (Blockbench.hasFlag('ik_counter_rotate_target')) { let last_keyframe = Transformer.keyframes.last(); let group_parent_rot = Group.selected.mesh.parent.getWorldQuaternion(new THREE.Quaternion()); let diff_rot = new THREE.Quaternion().copy(Transformer.original_target_rotation); diff_rot.premultiply(group_parent_rot.inverse()); let diff_rot_e = new THREE.Euler().setFromQuaternion(diff_rot, 'ZYX'); last_keyframe.offset('x', Math.clamp( Math.radToDeg(Group.selected.mesh.rotation.x - diff_rot_e.x), -lim, lim)); last_keyframe.offset('y', Math.clamp( Math.radToDeg(Group.selected.mesh.rotation.y - diff_rot_e.y), -lim, lim)); last_keyframe.offset('z', Math.clamp(-Math.radToDeg(Group.selected.mesh.rotation.z - diff_rot_e.z), -lim, lim)); Animator.preview() } } else { if (axis == 'x' && Toolbox.selected.id === 'move_tool') { difference *= -1 } scope.keyframes[0].offset(axis, difference); scope.keyframes[0].select(); } displayDistance(value - originalValue); Animator.preview() previousValue = value scope.hasChanged = true } } else if (Modes.display) { var rotation = new THREE.Quaternion() scope.getWorldQuaternion(rotation) point.applyQuaternion(rotation.inverse()) var channel = Toolbox.selected.animation_channel if (channel === 'position') channel = 'translation'; var value = point[axis] var bf = display[display_slot][channel][axisNumber] - (previousValue||0) if (channel === 'rotation') { value = Math.trimDeg(bf + Math.round(angle*4)/4) - bf; } else if (channel === 'translation') { value = limitNumber( bf+Math.round(value*4)/4, -80, 80) - bf; } else /* scale */ { value = limitNumber( bf+Math.round(value*64)/(64*8)*(scope.direction ? 1 : -1), 0, 4) - bf; } if (display_slot.includes('lefthand')) { if (channel === 'rotation' && axisNumber) { value *= -1 } else if (channel === 'translation' && !axisNumber) { value *= -1 } } if (previousValue === undefined) previousValue = value if (originalValue === null) { originalValue = value; } if (value !== previousValue) { beforeFirstChange(event) var difference = value - (previousValue||0) display[display_slot][channel][axisNumber] += difference if (event.shiftKey && channel === 'scale') { var val = display[display_slot][channel][axisNumber] display[display_slot][channel][(axisNumber+1)%3] = val display[display_slot][channel][(axisNumber+2)%3] = val } DisplayMode.slot.update() displayDistance(value - originalValue); previousValue = value scope.hasChanged = true } } scope.dispatchEvent( changeEvent ); scope.dispatchEvent( objectChangeEvent ); } function onPointerUp( event ) { //event.preventDefault(); // Prevent MouseEvent on mobile document.removeEventListener( "mouseup", onPointerUp ); scope.dragging = false document.removeEventListener( "mousemove", onPointerMove ); document.removeEventListener( "touchmove", onPointerMove ); document.removeEventListener( "touchend", onPointerUp ); document.removeEventListener( "touchcancel", onPointerUp ); document.removeEventListener( "touchleave", onPointerUp ); if ( event.button !== undefined && event.button !== 0 && event.button !== 2 ) return; if ( _dragging && scope.axis !== null ) { mouseUpEvent.mode = _mode; scope.dispatchEvent( mouseUpEvent ); scope.orbit_controls.stopMovement(); outlines.children.length = 0; originalValue = null; extendTransformLine(false); Blockbench.setStatusBarText(); if (Modes.id === 'edit' || Toolbox.selected.id == 'pivot_tool') { if (Toolbox.selected.id === 'resize_tool') { //Scale selected.forEach(function(obj) { delete obj.oldScale }) if (scope.hasChanged) { Undo.finishEdit('resize') } } else if (scope.axis !== null && scope.hasChanged) { if (Toolbox.selected.id == 'pivot_tool') { Undo.finishEdit('move pivot') } else if (Toolbox.selected.id == 'rotate_tool') { Undo.finishEdit('rotate selection') } else { Undo.finishEdit('move selection') } } updateSelection() } else if (Modes.id === 'animate' && scope.keyframes && scope.keyframes.length) { Undo.finishEdit('change keyframe', {keyframes: scope.keyframes}) } else if (Modes.id === 'display') { Undo.finishEdit('edit display slot') } if (Modes.animate && Transformer.isIKMovement() && Transformer.ik_solver) { Transformer.ik_solver.meshChains[0].forEach(mesh => { scene.remove(mesh) }) delete Transformer.ik_solver; updateSelection() } } _dragging = false; if (scope.hasChanged && Blockbench.startup_count <= 1 && !Blockbench.hasFlag('size_modifier_message')) { Blockbench.addFlag('size_modifier_message'); setTimeout(() => { Blockbench.showCenterTip('message.size_modifiers', 8000); }, 5000); } if ( 'TouchEvent' in window && event instanceof TouchEvent ) { // Force "rollover" scope.axis = null; scope.update(); scope.dispatchEvent( changeEvent ); } else { onPointerHover( event ); } } function intersectObjects( pointer, objects ) { var rect = scope.canvas.getBoundingClientRect(); var x = ( pointer.clientX - rect.left ) / rect.width; var y = ( pointer.clientY - rect.top ) / rect.height; pointerVector.set( ( x * 2 ) - 1, - ( y * 2 ) + 1 ); ray.setFromCamera( pointerVector, scope.camera ); var intersections = ray.intersectObjects( objects, true ); return intersections[ 0 ] ? intersections[ 0 ] : false; } }; THREE.TransformControls.prototype = Object.create( THREE.Object3D.prototype ); THREE.TransformControls.prototype.constructor = THREE.TransformControls; }() );