class UndoSystem { constructor() { this.index = 0; this.history = []; } startChange(amended) { /*if (this.current_save && Painter.painting) { throw 'Canceled edit: Cannot perform edits while painting' }*/ /*if (this.current_save && Transformer.dragging) { throw 'Canceled edit: Cannot perform other edits while transforming elements' }*/ if (!amended && this.amend_edit_menu) { this.closeAmendEditMenu(); } } initEdit(aspects, amended = false) { if (aspects && aspects.cubes) { console.warn('Aspect "cubes" is deprecated. Please use "elements" instead.'); aspects.elements = aspects.cubes; } this.startChange(amended); this.current_save = new UndoSystem.save(aspects) return this.current_save; } finishEdit(action, aspects) { if (aspects && aspects.cubes) { console.warn('Aspect "cubes" is deprecated. Please use "elements" instead.'); aspects.elements = aspects.cubes; } if (!this.current_save) return; aspects = aspects || this.current_save.aspects //After Blockbench.dispatchEvent('finish_edit', {aspects}) var entry = { before: this.current_save, post: new UndoSystem.save(aspects), action: action, time: Date.now() } this.current_save = entry.post if (this.history.length > this.index) { this.history.length = this.index; } delete this.current_save; this.history.push(entry) if (this.history.length > settings.undo_limit.value) { this.history.shift() } this.index = this.history.length if (!aspects || !aspects.keep_saved) { Project.saved = false; } Blockbench.dispatchEvent('finished_edit', {aspects}) if (Project.EditSession && Project.EditSession.active) { Project.EditSession.sendEdit(entry) } return entry; } cancelEdit() { if (!this.current_save) return; Canvas.outlines.children.empty(); this.startChange(); this.loadSave(this.current_save, new UndoSystem.save(this.current_save.aspects)) delete this.current_save; } closeAmendEditMenu() { if (this.amend_edit_menu) { this.amend_edit_menu.node.remove(); delete this.amend_edit_menu; } } amendEdit(form, callback) { let scope = this; let input_elements = {}; let dialog = document.createElement('div'); dialog.id = 'amend_edit_menu'; this.amend_edit_menu = { node: dialog, form: {} }; let close_button = document.createElement('div'); close_button.append(Blockbench.getIconNode('clear')); close_button.className = 'amend_edit_close_button'; close_button.title = tl('dialog.close') close_button.addEventListener('click', (event) => { Undo.closeAmendEditMenu(); }) dialog.append(close_button); function updateValue() { let form_values = {}; for (let key in form) { let input = scope.amend_edit_menu.form[key]; if (input) { if (input.type == 'number') { form_values[key] = input.slider.get(); } else if (input.type == 'checkbox') { form_values[key] = !!input.node.checked; } } } Undo.undo(null, true); callback(form_values, scope.amend_edit_menu.form); } for (let key in form) { let form_line = form[key]; if (!Condition(form_line.condition)) continue; let line = document.createElement('div'); line.className = 'amend_edit_line'; dialog.append(line); this.amend_edit_menu.form[key] = { type: form_line.type || 'number', label: form_line.label } if (this.amend_edit_menu.form[key].type == 'number') { let getInterval = form_line.getInterval; if (form_line.interval_type == 'position') getInterval = getSpatialInterval; if (form_line.interval_type == 'rotation') getInterval = getRotationInterval; let slider = new NumSlider({ id: 'amend_edit_slider', name: tl(form_line.label), private: true, onChange: updateValue, getInterval, settings: { default: form_line.value || 0, min: form_line.min, max: form_line.max, step: form_line.step||1, }, }); line.append(slider.node); input_elements[key] = slider; this.amend_edit_menu.form[key].slider = slider slider.update(); } else if (this.amend_edit_menu.form[key].type == 'checkbox') { let toggle = Interface.createElement('input', {type: 'checkbox', checked: !!form_line.value}); toggle.addEventListener('input', updateValue); line.append(toggle); input_elements[key] = toggle; this.amend_edit_menu.form[key].node = toggle; } let label = document.createElement('label'); label.innerText = tl(form_line.label); line.append(label); } let preview_container = document.getElementById('preview'); preview_container.append(dialog); } addKeyframeCasualties(arr) { if (!arr || arr.length == 0) return; if (!this.current_save.keyframes) { this.current_save.keyframes = { animation: Animation.selected.uuid } } arr.forEach(kf => { this.current_save.affected = true this.current_save.keyframes[kf.uuid] = kf.getUndoCopy(); }) } undo(remote, amended) { this.startChange(amended); if (this.history.length <= 0 || this.index < 1) return; Project.saved = false; this.index--; var entry = this.history[this.index] this.loadSave(entry.before, entry.post) if (Project.EditSession && remote !== true) { Project.EditSession.sendAll('command', 'undo') } Blockbench.dispatchEvent('undo', {entry}) } redo(remote, amended) { this.startChange(amended); if (this.history.length <= 0) return; if (this.index >= this.history.length) { return; } Project.saved = false; var entry = this.history[this.index] this.index++; this.loadSave(entry.post, entry.before) if (Project.EditSession && remote !== true) { Project.EditSession.sendAll('command', 'redo') } Blockbench.dispatchEvent('redo', {entry}) } remoteEdit(entry) { this.loadSave(entry.post, entry.before, 'session') if (entry.save_history !== false) { delete this.current_save; this.history.push(entry) if (this.history.length > settings.undo_limit.value) { this.history.shift() } this.index = this.history.length Project.saved = false; Blockbench.dispatchEvent('finished_edit', {remote: true}) } } getItemByUUID(list, uuid) { if (!list || typeof list !== 'object' || !list.length) {return false;} var i = 0; while (i < list.length) { if (list[i].uuid === uuid) { return list[i] } i++; } return false; } loadSave(save, reference, mode) { var is_session = mode === 'session'; if (save.uv_mode) { Project.box_uv = save.uv_mode.box_uv; Project.texture_width = save.uv_mode.width; Project.texture_height = save.uv_mode.height; Canvas.updateAllUVs() } if (save.elements) { for (var uuid in save.elements) { if (save.elements.hasOwnProperty(uuid)) { var element = save.elements[uuid] var new_element = OutlinerNode.uuids[uuid] if (new_element) { for (var face in new_element.faces) { new_element.faces[face].reset() } new_element.extend(element) new_element.preview_controller.updateAll(new_element); } else { new_element = OutlinerElement.fromSave(element, true); } } } for (var uuid in reference.elements) { if (reference.elements.hasOwnProperty(uuid) && !save.elements.hasOwnProperty(uuid)) { var obj = OutlinerNode.uuids[uuid] if (obj) { obj.remove() } } } Canvas.updateVisibility() } if (save.outliner) { Group.selected = undefined parseGroups(save.outliner) if (is_session) { function iterate(arr) { arr.forEach((obj) => { delete obj.isOpen; if (obj.children) { iterate(obj.children) } }) } iterate(save.outliner) } if (Format.bone_rig) { Canvas.updateAllPositions() } } if (save.selection_group && !is_session) { Group.selected = undefined var sel_group = OutlinerNode.uuids[save.selection_group] if (sel_group) { sel_group.select() } } if (save.selection && !is_session) { selected.length = 0; elements.forEach(function(obj) { if (save.selection.includes(obj.uuid)) { obj.selectLow() if (save.mesh_selection[obj.uuid]) { Project.mesh_selection[obj.uuid] = save.mesh_selection[obj.uuid]; } } }) } if (save.group) { var group = OutlinerNode.uuids[save.group.uuid] if (group) { if (is_session) { delete save.group.isOpen; } group.extend(save.group) if (Format.bone_rig) { group.forEachChild(function(obj) { if (obj.preview_controller) obj.preview_controller.updateTransform(obj); }) } } } if (save.textures) { Painter.current = {} for (var uuid in save.textures) { if (reference.textures[uuid]) { var tex = Texture.all.find(tex => tex.uuid == uuid) if (tex) { var require_reload = tex.mode !== save.textures[uuid].mode; tex.extend(save.textures[uuid]).updateSource() tex.keep_size = true; if (require_reload || reference.textures[uuid] === true) { tex.load() } } } else { var tex = new Texture(save.textures[uuid], uuid) tex.load().add(false) } } for (var uuid in reference.textures) { if (!save.textures[uuid]) { var tex = Texture.all.find(tex => tex.uuid == uuid) if (tex) { Texture.all.splice(Texture.all.indexOf(tex), 1) } if (Texture.selected == tex) { Texture.selected = undefined; Blockbench.dispatchEvent('update_texture_selection'); } } } Canvas.updateAllFaces() } if (save.texture_order) { Texture.all.sort((a, b) => { return save.texture_order.indexOf(a.uuid) - save.texture_order.indexOf(b.uuid); }) Canvas.updateLayeredTextures() } if (save.selected_texture) { let tex = Texture.all.find(tex => tex.uuid == save.selected_texture); if (tex instanceof Texture) tex.select() } else if (save.selected_texture === null) { unselectTextures() } if (save.settings) { for (var key in save.settings) { settings[key].value = save.settings[key] } } if (save.animations) { for (var uuid in save.animations) { var animation = (reference.animations && reference.animations[uuid]) ? this.getItemByUUID(Animator.animations, uuid) : null; if (!animation) { animation = new Animation() animation.uuid = uuid } animation.extend(save.animations[uuid]).add(false) if (save.animations[uuid].selected) { animation.select() } } for (var uuid in reference.animations) { if (!save.animations[uuid]) { var animation = this.getItemByUUID(Animator.animations, uuid) if (animation) { animation.remove(false) } } } } if (save.animation_controllers) { for (var uuid in save.animation_controllers) { var controller = (reference.animation_controllers && reference.animation_controllers[uuid]) ? this.getItemByUUID(AnimationController.all, uuid) : null; if (!controller) { controller = new AnimationController(); controller.uuid = uuid; } controller.extend(save.animation_controllers[uuid]).add(false); if (save.animation_controllers[uuid].selected) { controller.select(); } } for (var uuid in reference.animation_controllers) { if (!save.animation_controllers[uuid]) { var controller = this.getItemByUUID(AnimationController.all, uuid); if (controller) { controller.remove(false); } } } } if (save.animation_controller_state) { let controller = AnimationController.all.find(controller => save.animation_controller_state.controller == controller.uuid); let state = controller && controller.states.find(state => state.uuid == save.animation_controller_state.uuid); if (state) { state.extend(save.animation_controller_state); } } if (save.keyframes) { var animation = Animation.selected; if (!animation || animation.uuid !== save.keyframes.animation) { animation = Animator.animations.findInArray('uuid', save.keyframes.animation) if (animation.select && Animator.open && is_session) { animation.select() } } if (animation) { function getKeyframe(uuid, animator) { var i = 0; while (i < animator.keyframes.length) { if (animator.keyframes[i].uuid === uuid) { return animator.keyframes[i]; } i++; } } for (var uuid in save.keyframes) { if (uuid.length === 36 && save.keyframes.hasOwnProperty(uuid)) { var data = save.keyframes[uuid]; var animator = animation.animators[data.animator]; if (!animator) continue; var kf = getKeyframe(uuid, animator); if (kf) { kf.extend(data) } else { animator.addKeyframe(data, uuid); } } } for (var uuid in reference.keyframes) { if (uuid.length === 36 && reference.keyframes.hasOwnProperty(uuid) && !save.keyframes.hasOwnProperty(uuid)) { var data = reference.keyframes[uuid]; var animator = animation.animators[data.animator]; if (!animator) continue; var kf = getKeyframe(uuid, animator) if (kf) { kf.remove() } } } updateKeyframeSelection() } } if (save.display_slots) { for (var slot in save.display_slots) { var data = save.display_slots[slot] if (!Project.display_settings[slot] && data) { Project.display_settings[slot] = new DisplaySlot() } else if (data === null && Project.display_settings[slot]) { Project.display_settings[slot].default() } Project.display_settings[slot].extend(data).update() } } if (save.exploded_view !== undefined) { Project.exploded_view = BarItems.explode_skin_model.value = save.exploded_view; BarItems.explode_skin_model.updateEnabledState(); } Blockbench.dispatchEvent('load_undo_save', {save, reference, mode}) updateSelection() if ((save.outliner || save.group) && Format.bone_rig) { Canvas.updateAllBones(); } if (Modes.animate) { Animator.preview(); } } } UndoSystem.save = class { constructor(aspects) { var scope = this; this.aspects = aspects; if (aspects.selection) { this.selection = []; this.mesh_selection = {}; selected.forEach(obj => { this.selection.push(obj.uuid); if (obj instanceof Mesh && Project.mesh_selection[obj.uuid]) { this.mesh_selection[obj.uuid] = JSON.parse(JSON.stringify(Project.mesh_selection[obj.uuid])); } }) if (Group.selected) { this.selection_group = Group.selected.uuid } } if (aspects.elements) { this.elements = {} aspects.elements.forEach(function(obj) { scope.elements[obj.uuid] = obj.getUndoCopy(aspects) }) } if (aspects.outliner) { this.outliner = compileGroups(true) } if (aspects.group) { this.group = aspects.group.getChildlessCopy(true) } if (aspects.textures) { this.textures = {} aspects.textures.forEach(t => { var tex = t.getUndoCopy(aspects.bitmap) this.textures[t.uuid] = tex }) } if (aspects.texture_order && Texture.all.length) { this.texture_order = []; Texture.all.forEach(tex => { this.texture_order.push(tex.uuid); }) } if (aspects.selected_texture && Texture.all.length) { this.selected_texture = Texture.selected ? Texture.selected.uuid : null; } if (aspects.settings) { this.settings = aspects.settings } if (aspects.uv_mode) { this.uv_mode = { box_uv: Project.box_uv, width: Project.texture_width, height: Project.texture_height } } if (aspects.animations) { this.animations = {} aspects.animations.forEach(a => { scope.animations[a.uuid] = a.getUndoCopy(); }) } if (aspects.keyframes && Animation.selected && Timeline.animators.length) { this.keyframes = { animation: Animation.selected.uuid } aspects.keyframes.forEach(kf => { scope.keyframes[kf.uuid] = kf.getUndoCopy() }) } if (aspects.animation_controllers) { this.animation_controllers = {} aspects.animation_controllers.forEach(a => { scope.animation_controllers[a.uuid] = a.getUndoCopy(); }) } if (aspects.animation_controller_state) { this.animation_controller_state = aspects.animation_controller_state.getUndoCopy(); this.animation_controller_state.controller = aspects.animation_controller_state.controller?.uuid; } if (aspects.display_slots) { scope.display_slots = {} aspects.display_slots.forEach(slot => { if (Project.display_settings[slot]) { scope.display_slots[slot] = Project.display_settings[slot].copy() } else { scope.display_slots[slot] = null } }) } if (aspects.exploded_view !== undefined) { this.exploded_view = !!aspects.exploded_view; } } addTexture(texture) { if (!this.textures) return; if (this.aspects.textures.safePush(texture)) { this.textures[texture.uuid] = texture.getUndoCopy(this.aspects.bitmap) } } addElements(elements, aspects = {}) { if (!this.elements) this.elements = {}; elements.forEach(el => { this.elements[el.uuid] = el.getUndoCopy(aspects); }) } } let Undo = null; BARS.defineActions(function() { new Action('undo', { icon: 'undo', category: 'edit', condition: () => Project, work_in_dialog: true, keybind: new Keybind({key: 'z', ctrl: true}), click(e) { Project.undo.undo(e); } }) new Action('redo', { icon: 'redo', category: 'edit', condition: () => Project, work_in_dialog: true, keybind: new Keybind({key: 'y', ctrl: true}), click(e) { Project.undo.redo(e); } }) new Action('edit_history', { icon: 'history', category: 'edit', condition: () => Project, click() { let steps = []; Undo.history.forEachReverse((entry, index) => { index++; step = { name: entry.action, time: new Date(entry.time).toLocaleTimeString(), index, current: index == Undo.index }; steps.push(step); }) steps.push({ name: 'Original', time: '', index: 0, current: Undo.index == 0 }) let step_selected = null; const dialog = new Dialog({ id: 'edit_history', title: 'action.edit_history', component: { data() {return { steps, selected: null }}, methods: { select(index) { this.selected = step_selected = index; }, confirm() { dialog.confirm(); } }, template: `
` }, onConfirm() { if (step_selected === null) return; let difference = step_selected - Undo.index; if (step_selected < Undo.index) { for (let i = 0; i < -difference; i++) { Undo.undo(); } } else if (step_selected > Undo.index) { for (let i = 0; i < difference; i++) { Undo.redo(); } } } }).show(); } }) })