JannisX11
7ee9fbef51
Add warnings for invalid per face UV values in optifine JEM
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Closes #2381
2024-06-15 22:26:45 +02:00
JannisX11
22b0d8e118
Fix absolute paths being prioritized when when merging projects
2024-06-12 22:06:03 +02:00
JannisX11
3135869903
Detect and warn about unresolved Git merge conflicts
2024-06-08 15:40:54 +02:00
JannisX11
76beb0d71c
Texture group implementation
2024-06-06 23:36:15 +02:00
JannisX11
c2d2a40c0e
Update texture draggable system to support groups
2024-06-06 00:58:33 +02:00
JannisX11
ccd436525d
Texture groups basics
2024-06-02 22:43:29 +02:00
JannisX11
5b16025ec1
Add 3D printing to generic format target list
2024-05-28 01:14:45 +02:00
JannisX11
71e796b71d
Fix #2347 modded entity export issue in older formats
2024-05-18 16:09:28 +02:00
JannisX11
c90267df7b
Fix elements remaining when undoing importing skin project
2024-05-13 18:42:27 +02:00
JannisX11
265fb66579
Fixes to modded entity class field
2024-05-11 22:24:00 +02:00
JannisX11
dc0067ee40
v4.10.0 [ci-build]
2024-05-09 18:32:13 +02:00
JannisX11
b162ee7d35
Remove redundant console logs
2024-05-09 17:28:40 +02:00
JannisX11
1a23a69717
Fix issue importing older bbmodel files in web app
2024-05-09 11:03:18 +02:00
JannisX11
b15ad31894
Add setting for saving selected texture as default in JEM
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Keep CEM scale property, closes #2246
Fix UV toolbar CSS issue
2024-05-08 21:55:32 +02:00
JannisX11
045983c579
Fix file extension disappearing from recent project names
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Fix bbmodel not handling faces without texture correctly
2024-05-03 15:42:01 +02:00
JannisX11
48b9589a9c
Fix issue when importing bedrock models with rotated locators
2024-05-03 13:39:35 +02:00
JannisX11
9fc34dfb05
Merge branch 'single-tex-default' into next
2024-05-01 23:58:42 +02:00
JannisX11
0a59e4a05f
Finish implementing default single texture system
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Improve implementation of per-bone textures
2024-05-01 23:58:17 +02:00
JannisX11
249c288d86
Make "Edit" first option when opening image file with Blockbench
2024-05-01 11:11:26 +02:00
JannisX11
2e7e5ec3d0
WIP single texture defaults
2024-04-28 21:57:45 +02:00
JannisX11
c22ca7848a
Optimize sketchfab tag suggestions, add NoAI tag
2024-04-27 22:56:15 +02:00
JannisX11
ec9b085aac
Add FBX embed textures export option
2024-04-27 22:12:15 +02:00
JannisX11
e803c9a140
Merge branch 'pr/SiboVG/1886' into next
2024-04-27 21:34:26 +02:00
JannisX11
ff801482f3
Fix ASCII FBX error in PR
2024-04-27 21:27:58 +02:00
JannisX11
4583c224f0
Merge pull request #2258 from Oakfather/bug-gltf
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GLTF Export Bug : element not defined
2024-04-27 19:33:34 +02:00
JannisX11
b6d6426868
Fix #2301 namespace auto-re-generating when opening project
2024-04-27 19:32:11 +02:00
JannisX11
60c1f4ecc0
Setting for bedrock UV rotations
2024-04-23 21:01:05 +02:00
JannisX11
932ca226f3
Merge branch 'bedrock-uv-rotation' into next
2024-04-23 20:55:25 +02:00
JannisX11
13ac4157ce
Add armadillo skin preset
2024-04-23 20:50:40 +02:00
JannisX11
8dbeb21766
FIx #2285 CTRL + Click no longer selects multiple UV faces
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Add additional warning when loading invalid bbmodel file
2024-04-21 15:27:31 +02:00
JannisX11
64038e9153
Fix project loading issues
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Fix scroll bar clipping too much into tab bar
2024-04-18 18:27:08 +02:00
JannisX11
8178e8939d
Add OptiFine multi texture support
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Closes #857
2024-04-14 23:06:46 +02:00
JannisX11
e57c79c6c4
Improve sketchfab error message
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Fix style issue with shrinked window
2024-04-14 14:42:55 +02:00
JannisX11
0a7d571da8
Changes to bbmodel format
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Fixed project name not being set to file name
Fixed issue with relative texture paths
Fixed issue with texture path when merging models
Bumped format version to 4.10
Disabled global box UV setting changes when merging models
2024-04-13 13:22:05 +02:00
JannisX11
b216296e9e
Update bedrock format versions to support uv rotations
2024-04-12 12:41:00 +02:00
JannisX11
60a6582018
Minor improvements
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Fixed an issue with tools that have no modes list specified
2024-04-09 18:55:19 +02:00
JannisX11
83424081f6
Add plugin "contributes" data to suggest plugins for unknown formats
2024-04-06 13:36:37 +02:00
JannisX11
b8f7d5be7b
Fix pose in armature gltf export
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closes #2224
2024-04-06 12:53:57 +02:00
JannisX11
057be33118
Add back child ModelPart references in 1.17 Modded Entity
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Closes #1892
2024-04-06 01:00:02 +02:00
JannisX11
bc1fd5d7d2
Add project tab context menu
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Add option to duplicate project
Change pixel grid to off by default
2024-04-04 14:16:20 +02:00
Oakfather
e5b0e16238
bug : GLTF Export : element is not defined in this context
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Got an error on export on this line, likely copied from the mesh.js code.
In this context the equivalent element is the child, this removes the error.
2024-04-03 10:15:24 -07:00
JannisX11
3c96d10b5f
Fix #1988 glTF armature export does not support multi texture
2024-03-28 17:54:59 +01:00
JannisX11
0d14a499b2
Fix #2201 can't export skinned glTF model with locator or null
2024-03-27 23:46:55 +01:00
JannisX11
3407447e35
Fix #2223 Bat Skin Template errors when trying to convert to a different format
2024-03-27 23:38:57 +01:00
JannisX11
b8c42640cf
Fix upper body rotation in wolf skin preset
2024-03-25 19:45:51 +01:00
JannisX11
e96d4b133f
Merge pull request #2227 from SirJain0/yarn-animation-export
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Add Yarn Mapping Export Template for Keyframe Animations
2024-03-24 22:34:42 +01:00
JannisX11
2e06339b65
Add Fabric (yarn) modded entity option
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Add entity class name field for modded entity
2024-03-24 22:34:34 +01:00
JannisX11
1deccb8967
Implement per element selection system in UV editor
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Fixes #2167
2024-03-22 19:53:56 +01:00
JannisX11
2abc64967f
Make ground plane one-sided, add setting to change back
2024-03-16 18:04:56 +01:00
JannisX11
acba809f31
Avoid showing existing textures in texture auto import list
2024-03-16 15:11:30 +01:00