Commit Graph

362 Commits

Author SHA1 Message Date
JannisX11
0094173678 Merge branch 'next' into collada 2021-11-12 21:55:58 +01:00
JannisX11
a980992433 Add reimport warning for modded entity models
Project files are now saved on Ctrl+S
Fix #1134 Interpolation with "this" in a keyframe only works after the keyframe
Fix using scroll bar in outliner unselects elements
2021-10-27 10:07:30 +02:00
JannisX11
07976498c4 Fix #1132 Default shadow size gets exported
Fix #1133 OptiFine mode caps shadow sizes
Fix element pasting issue in java block/item
2021-10-26 19:27:32 +02:00
JannisX11
9df1fa10ca "Transform > Scale" now affects all bones if everything selected
Add Alt-key modifier to drag UV face from anywhere
Fix #1104 OBJ export issue with cube inflation
2021-10-23 00:21:37 +02:00
JannisX11
fa98a3f28d Fix OBJ export of rotated cube faces
Rename mesh "Line" to "Edge"
Fix dialog title offset in text prompt dialog
Fix plugin install registration not working in web app
Fix modded entity models not exporting after conversion, closes #1124
2021-10-22 15:07:01 +02:00
JannisX11
e3ac34f4c5 Fix typo in splash screen
Fix Update Notification button not working
Split event for new project / setup project
Fix issue where deleting theme files would cause error pop up on start
Fix issue with field in texture generator dialog toggling on input
(caused by underlying bug in Condition system)
Fix wrong icon in "Display UV" option
Fix new cubes not updating position
2021-10-20 22:55:54 +02:00
JannisX11
389f233e2e v4.0.1 [ci-build] 2021-10-15 18:10:54 +02:00
JannisX11
d42d37a43e Fix CEM texture path export 2021-10-15 17:55:00 +02:00
JannisX11
12826ff1cc Copy paste menu icons
Fix OBJ export face directions
Menu.removeAction now supports action as argument
Fix locking of some element types not getting saved
2021-10-13 14:12:55 +03:00
JannisX11
feaafd7131 Implement #1024 Mesh stats on status bar
Fix #1085 Inverted rear faces when exporting to .obj
Fixed transform tool options missing on mobile
Fix menu positions on mobile
Fix texture updating when changed while tab is not open
2021-10-09 00:31:17 +03:00
JannisX11
2a85c12152 Improve texture paths for optifine entities
Fixed UV editor reverse select error
Auto imported textures meshes in java models are not locked
Fix glTF export issue
2021-10-07 10:20:58 +03:00
JannisX11
e2e90f0235 Fix export of face normals
Add OptiFine CEM multi texture support (import/export only) (#857)
2021-09-29 22:43:40 +02:00
JannisX11
f143f557bb UV can no longer be moved outside UV editor bounds
Fix #1072 Loop cut shortcut
Edit session display in tabs does not update correctly
Cannot double click to rename outliner elements
Add event hook for updating project resolution
Add project "locked" field and option in developer menu to reset it
Fix #1004 Display settings rotate tool issue
Fix #1074 Dissolving edge does not remove vertices
2021-09-29 19:34:03 +02:00
JannisX11
b191e74071 Add Merge Vertices by Distance action
Improve mesh UV rotating, add helper lines
Select All now works for vertices, faces etc.
Add mesh submenu to edit menu
Fix texture animation timeline not always updating
Fix issue with saving project settings
Improve import support for OBJ models, closes #1009
Fix #1071 Bucket paint tool only works on 1st texture animation frame
Fix #1070 builtin/generated not a valid java item parent
Fix #1069 Cannot customize toolbars
Add titles to toolbar separators in customize dialog
2021-09-25 14:47:41 +02:00
JannisX11
dd6ad7387a Allow vertex snapping for mesh sections, closes #1056
Fix mesh painting grid issues
Fix vue issues
Fix shape and gradient tool not working on meshes
2021-09-23 15:59:26 +02:00
JannisX11
6b5a5f5cc0 Fix #1063 Unable to rotate groups with meshes on them
Fix project import resolution issues with meshes (#1059)
Fix #1058 Importing project does not apply mesh texture
Fix #1064 Cannot move lines on normal transform mode
Fix various actions not working on meshes
Fix various vue errors and inconsistencies
2021-09-21 11:20:10 +02:00
JannisX11
66f7ec2b44 Add UV rotate tool
Improve array export of JSON compiler
Stop texture animations playing when switching tab
Fix duplicate keybinding from add mesh button
Improve transform space normal calculation
Fix interface issues
Add "Instance" property type
2021-09-20 18:45:02 +02:00
JannisX11
2f13074baa
Merge pull request #1002 from SizableShrimp/next
Add support for forge 1.17 entity models
2021-09-17 23:13:07 +02:00
JannisX11
fb8d8ba67b Add Merge Vertices tool
Fix issue with vertex snapping on cubes
Fix skin models opening two tabs
Fix issue with closing projects
Fix #1048 Rescaling with face tool selection creates flickering
Fix ##1051 Arrow keys do not work with meshes (and other non-cubes)
Fix issues with null objects
Fix area select in UV editor selecting faces twice
Finish implementing theme borders option
2021-09-17 22:32:53 +02:00
JannisX11
ee5fdb2be7 4.0 Beta 2 [ci-build]
Fix restrict brush to side + face fill tool, closes #1015
2021-09-16 17:54:49 +02:00
JannisX11
2c98c43754 Add mesh inset action
Implement normal transform space
Turn name of locked elements gray in outliner
Fix face selection issue
Improve performance by hiding unselected faces on large meshes
Fix issue where imported bbmodels would switch to generic model
2021-09-16 16:52:21 +02:00
JannisX11
35767f018f Implement auto UV action for meshes
Change selection mode widget to icon mode
Implement bar select icon mode
Fix vertex selection issue
Fix OBJ export scale
Add UV Editor "Center View on Selection"
Fix rendering issue with transparent cube faces
2021-09-15 00:26:07 +02:00
JannisX11
9f1beb13eb Allow changing vertex coords via position sliders
Highlighting of selected faces
Fix #1025 Cannot assign tab as a keybind
FIx #1045 error when saving java block/item
Fix #1006 UV face scaling issue
Fix #1027 OBJ mesh export issue
Make element toolbar labels slightly smaller
Fix issue with generating templates on 0 wide mesh faces
2021-09-12 22:41:10 +02:00
JannisX11
cf946c1b73 Allow removing sideloaded theme
Bump beta version
2021-09-08 13:04:14 +02:00
JannisX11
e7019b642d Improve action control interface
Fix mesh UV mapping preview issue
Automatically import bedrock entity textures as emissive
Use Shift key in UV editor to snap vertices to grid
2021-09-08 11:00:17 +02:00
SizableShrimp
a3ce4f59d6 Add support for forge 1.17 entity models
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2021-08-31 02:00:03 -05:00
JannisX11
92d8d13c17 Rewrite OBJ exporter to support quads 2021-08-30 19:27:08 +02:00
JannisX11
c613bb32c4 Merge branch 'texturemesh' into next 2021-08-27 11:45:44 +02:00
JannisX11
e8ad4c829e Merge branch 'poly' into next 2021-08-27 11:44:38 +02:00
JannisX11
70b4158129 Merge branch 'uv-editor' into next 2021-08-27 11:43:21 +02:00
JannisX11
cb76a64bb0 Add setting to not export empty bones 2021-08-22 17:21:30 +02:00
JannisX11
4474db27db Merge branch 'master' into next 2021-08-21 23:14:27 +02:00
JannisX11
774a0f2a1c Merge branch 'uv-editor' into poly 2021-08-19 16:01:50 +02:00
JannisX11
9de93508c2 Fix drag-n-dropping multiple files at once 2021-08-18 23:49:18 +02:00
JannisX11
3bbd7007cf New UV editor initial setup 2021-08-17 22:02:23 +02:00
JannisX11
6be0d0cf61 Texture mesh rendering 2021-08-12 22:15:47 +02:00
JannisX11
ba7a99fddf Texture mesh positioning and import/export 2021-08-11 17:37:07 +02:00
JannisX11
c1be9dcc8c Support OptiFine shadow size and attach 2021-08-08 23:43:06 +02:00
JannisX11
d415071e1c Fix llama skin preset name
Fix font awesome link
2021-08-08 21:58:30 +02:00
JannisX11
5f9bbb3714 Add locator scale option 2021-08-07 19:46:54 +02:00
JannisX11
b65a721a9a Add error message when importing invalid format
Add error message when using copy paste tool in viewport
2021-08-07 18:33:50 +02:00
JannisX11
45eef76105 Implement new system to update view 2021-07-29 18:17:26 +02:00
JannisX11
2fd97375d4 Merge branch 'three-no-geo' into next 2021-07-25 20:06:46 +02:00
JannisX11
407ccca7bc Fix issues with new threejs version 2021-07-25 18:27:46 +02:00
JannisX11
1e35ca9428 Make edit sessions compatible with tabs 2021-07-24 13:51:42 +02:00
JannisX11
4ccbbcaa67 Track almost all project data in tabs 2021-07-10 22:22:02 +02:00
JannisX11
b7910261db Save model data per project
Opening models from OS now opens new tab
2021-07-08 14:30:32 +02:00
JannisX11
b0580acfff Show start screen only on new tabs 2021-07-07 13:08:56 +02:00
JannisX11
f216b365c8 Merge branch 'master' into tabs 2021-07-06 21:34:46 +02:00
JannisX11
b4b5da0699 Fix issue with Minecraft Skins
Closes #949
2021-07-02 23:15:30 +02:00
JannisX11
1a66d8f3e0 Fix display mode not working on mobile
Fix mobile Alt key override not affecting resize tool
Change order of bbmodel import to prioritize relative paths
2021-06-27 23:25:46 +02:00
JannisX11
7991ad043f Fix #896 Optifine JEM export console error
Improve readability of Blockbench version in console
Fix list rendering in markdown in dialogs
2021-06-27 14:52:49 +02:00
JannisX11
23419d7945 Fix #880 Armor (Main) skin template missing hat layer 2021-06-26 00:07:37 +02:00
JannisX11
16723da79f Update bedrock format to 1.16 when binding exists
Fix issue with bedrock binding input saving line breaks
2021-06-25 17:41:01 +02:00
JannisX11
637e00ea8c Fix issue with keymaps on macOS
Update Photoshop version in paths
2021-06-25 12:07:47 +02:00
JannisX11
ef91699525 Make rotated locators transform correctly 2021-06-23 23:36:39 +02:00
JannisX11
871353a582 Merge branch 'next' into rotate-locators 2021-06-23 22:26:52 +02:00
JannisX11
64c616b942 Add support for loading from bedrock attachables 2021-06-22 21:59:33 +02:00
JannisX11
e9f033b8fb Hide import actions if no project is open
Closes #918
2021-06-17 13:34:11 +02:00
JannisX11
e4f9b8cf60 Fix incorrect keyframe panel inputs for effects
Improve usability of sound keyframes in timeline
Fix render sides not updating in solid view mode
Make search bar in dialogs wider
Fix missing codec in generic model format
2021-06-16 15:52:05 +02:00
JannisX11
cbad2bd4b9 Add axolotl skin preset
Generate box UV templates on planes with only one side
Improve skin preset dialog
2021-06-12 17:20:36 +02:00
JannisX11
fdbe96dfa4 Save background images in projects
Enable shift-click-select for groups in no-bone formats
Fix tooltip issue in preview menu
2021-06-12 12:53:40 +02:00
JannisX11
bcbfc8eb76 Rename undo labels 2021-06-06 09:28:22 +02:00
JannisX11
f437b680b4 Ability to rotate locators 2021-05-28 13:19:09 +02:00
JannisX11
952c3ae468
Merge pull request #900 from SizableShrimp/master
Add support for Mojang mappings
2021-05-27 21:26:52 +02:00
JannisX11
73b4aec0c7 Reference textures in bbmodels via relative path 2021-05-22 21:37:24 +02:00
JannisX11
9e1e5252ab Add Minecraft edition selector for skins 2021-05-22 13:24:32 +02:00
SizableShrimp
f66e58d377 More formatting fixes
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2021-05-19 16:07:11 -05:00
SizableShrimp
9bcb1e6ca4 Remove formatting changes and useless field
Signed-off-by: SizableShrimp <sizableshrimp@sizableshrimp.me>
2021-05-19 16:02:13 -05:00
SizableShrimp
820f5aeb5b Remove unnecessary button and change template id 2021-05-19 15:55:35 -05:00
SizableShrimp
671268ab85 Add support for Mojang mappings 2021-05-19 15:29:09 -05:00
JannisX11
f3c8e82b3d Group marker colors 2021-05-18 12:20:08 +02:00
JannisX11
4803d7efd9 Merge branch 'master' into next 2021-05-12 20:17:57 +02:00
JannisX11
ca0b1d6377 Merge branch 'master' into tabs 2021-05-08 11:50:19 +02:00
JannisX11
897ecc3319 Animation sample rate 2021-05-05 20:38:19 +02:00
JannisX11
c9b6275d16 Initial tab bar implementation 2021-05-05 13:54:41 +02:00
JannisX11
f7edc3de3b Fix issue with saving skin on desktop app 2021-04-12 20:58:33 +02:00
JannisX11
f02e4dd081 Fix issues when unselecting animation
Fix issue with particle effects when resetting project
2021-04-10 17:28:40 +02:00
JannisX11
81206d55d8 Update MC skin piglin model
Fixes #865
2021-04-10 13:39:26 +02:00
JannisX11
8c644d9d96 Fix basic collada export 2021-04-03 22:38:18 +02:00
JannisX11
d0b4b502db Merge branch 'master' into collada 2021-04-03 21:51:37 +02:00
JannisX11
ae5ce9289d Add read/write support for mc bedrock bindings
#853
2021-03-20 23:57:12 +01:00
JannisX11
2b422332a0 Remove toast when stopping background positioning
Hide OptiFine part on start screen again
2021-03-20 20:55:57 +01:00
JannisX11
49bda4e354 Fix issue with positions in GLTF anim export 2021-03-18 22:52:26 +01:00
JannisX11
2a6b597e55 Fix MC version comments in modded entity export 2021-03-18 22:15:27 +01:00
JannisX11
31b8c91c41 Fix #841 undo not tracking exploded skin view 2021-03-10 19:37:36 +01:00
JannisX11
ce6ba0e178 Bump version to 3.8.1
Fix dialog texture import
Fix piglin skin model
2021-03-08 22:42:06 +01:00
JannisX11
75f683c300 Fix #845 incorrect color picker offset on background
Fix java blocks exporting pivot by default
2021-03-08 20:00:54 +01:00
JannisX11
9945e113d4 Make catmullrom keyframes only export post again
Version ranges in modded entity format
2021-03-05 12:55:49 +01:00
JannisX11
535ed79b6b Fix #829 Undoing project import does not remove bones 2021-03-04 14:55:22 +01:00
JannisX11
0beeed5c67 Add hidden tools info text in toolbar dialog
Fix #830 Texture turns white when importing project with same texture
Improve performance
2021-03-04 14:06:39 +01:00
JannisX11
2c0f6d39d3 Improve project import for textures and UV
Add more deprecated API warnings
2021-03-03 17:50:30 +01:00
JannisX11
6a8b955afe Merge branch 'merging' into 3.8 2021-02-28 15:59:26 +01:00
JannisX11
7574757c43 Fix issue with UV mapping overlay
Fix bedrock models exporting bone mirror with box UV disabled
2021-02-25 10:23:55 +01:00
JannisX11
c0a997d452 Project merging improvements 2021-02-20 21:48:02 +01:00
JannisX11
5a0ebdbeae Merge branch '3.8' into merging 2021-02-20 13:21:46 +01:00
JannisX11
3fd7de3a73 Make dialog search bar a component 2021-02-20 13:21:11 +01:00
JannisX11
042e3c7e75 Keybinding tweaks
Write all default keybindings as char
Remove some default keybindings
2021-02-20 11:58:53 +01:00
JannisX11
38ead3b3ed Don't show duplicate textures in bedrock loader 2021-02-17 17:34:09 +01:00
JannisX11
cb3a1247b9 Fix duplicating anim overwriting old one in file 2021-02-16 23:49:11 +01:00
JannisX11
01d1aae059 Fix root locators not being saved 2021-02-13 21:47:18 +01:00
JannisX11
dbc5dedd31 Add action to export minecraft skins from file menu 2021-02-13 14:00:26 +01:00
JannisX11
218ee55e1f Support mc namespaces to generate flat item visual 2021-02-10 13:42:16 +01:00
JannisX11
ee9ff0aee0 Auto remove deleted files from recent
Fix event issue in bedrock texture dialog
2021-02-02 22:58:29 +01:00
JannisX11
c97cd983a8 Resolve outliner issue 2021-02-01 23:28:15 +01:00
JannisX11
9c7e64e381 Merge branch '3.8' into merging 2021-02-01 19:58:14 +01:00
JannisX11
28034789df Integrate null objects 2021-01-31 20:31:45 +01:00
JannisX11
7d65c78b43 More performance improvements 2021-01-31 12:51:10 +01:00
JannisX11
bb5b7b4284 Performance improvements by reducing use of jQuery 2021-01-31 00:12:53 +01:00
JannisX11
5bff78fa71 Rename NonGroup > OutlinerElement > Outliner Node 2021-01-30 22:41:24 +01:00
JannisX11
971327c5ff Redo outliner dragging + sorting 2021-01-30 22:30:34 +01:00
JannisX11
0c84cbf058 Preserve JSON formatting in bedrock files with multiple geos 2021-01-26 22:57:31 +01:00
JannisX11
7e64a11848 Convert explode skin view action to toggle
Fix issue with file input in dialog form
2021-01-23 22:49:21 +01:00
JannisX11
4c3b79c0cc Fix #801 Zombie skin model pose applied incorrectly 2021-01-12 22:37:44 +01:00
JannisX11
df0c1ae0f2 Merge branch 'master' into 3.8 2021-01-10 22:15:59 +01:00
JannisX11
9926202d28 Add action to explode skin model
closes #795
2021-01-10 22:13:32 +01:00
JannisX11
a19c1a55ea Support for CIT texture paths
Closes #448
2021-01-10 15:30:52 +01:00
JannisX11
c2ed10d547 Basic model merging function 2021-01-09 13:37:50 +01:00
JannisX11
52657c084f Export gltf models in block instead of pixel units 2020-12-25 21:58:29 +01:00
JannisX11
2253f5b11b Fix small modded entity export issue 2020-12-22 13:28:01 +01:00
JannisX11
274334b111 Refactor codec, format and IO files
Add new format property animation_files
2020-12-13 15:10:08 +01:00
JannisX11
000823d1f1 Update deprecated native dialog methods 2020-12-12 18:42:48 +01:00
JannisX11
608378e6f0 Import performance improvements 2020-12-12 15:14:48 +01:00
JannisX11
a0a9c920f5 Fix issues with skin mode
- Fix "Save Model" trying to save model file
- Fix rotation tool selecting cubes instead of bones
2020-12-06 21:20:29 +01:00
JannisX11
89c526f715 Remove log message in skin model importer 2020-11-08 18:42:12 +01:00
JannisX11
629c118856 Fix '#' not working in image paths in UI
Fixes #733
2020-11-07 20:48:58 +01:00
JannisX11
62bd3e287b Fix modded entity exporter generating unused bones
closes #751
2020-10-30 16:47:32 +01:00
JannisX11
5f70af14c4 Add goat skin model 2020-10-30 15:50:57 +01:00
JannisX11
2bfafac90d Sample animations with non linear interpolation 2020-10-28 21:57:12 +01:00
JannisX11
a17035c812 Remove conditional chaining to increase compatiblity 2020-10-26 19:56:00 +01:00
JannisX11
91f0b47ccd Display offset when moving/stretching keyframes
Allow stretching keyframes from both sides
Fix issue with empty model identifier in modded entities
2020-10-25 00:36:55 +02:00
JannisX11
9b3da73eea Add codec: load_filter API and convert codecs 2020-10-21 16:12:14 +02:00
JannisX11
433f682299 Prevent NaN values in visible box 2020-10-14 18:27:36 +02:00
JannisX11
11be98c1e8 Add Color option to selection window
Fix hoglin window
2020-10-12 17:26:51 +02:00
JannisX11
7a60e64771 Add clickable keyframes to motion trails 2020-10-10 18:31:56 +02:00
JannisX11
a3479578ce Load animations only when switching to the tab 2020-10-09 22:12:26 +02:00
JannisX11
fd39c54bb3 Improve performance 2020-10-04 11:13:38 +02:00
JannisX11
f0db857023 Fix OBJ exporter 2020-10-02 20:06:13 +02:00
JannisX11
9205ddac23 Add support for mc bedrock material instances 2020-09-30 23:05:45 +02:00
JannisX11
329eb43332 Add exporter files 2020-09-30 17:40:27 +02:00
JannisX11
2bc836d72c Fix issue with NaNs when offsetting keyframes
Improve molang syntax highlighting
Prevent animations from being imported twice
Set default cancel button in MessageBox to last button
2020-09-29 17:14:26 +02:00
JannisX11
de397a66e6 Fix rounding issue in UV editor, closes #675
Improve bedrock model import performance
2020-09-28 23:11:16 +02:00
JannisX11
f992eccbb5 Update GLTF exporter for new features
Improve timeline zooming behavior
Fix animation saving
2020-09-27 17:03:28 +02:00
JannisX11
c3b6922d52 Fix keyframe data point undo issues 2020-09-26 23:29:28 +02:00
JannisX11
1d8436d696 Option to minify bbmodel files 2020-09-26 13:21:20 +02:00
JannisX11
3ebf9efff7 Fixes to modded entity cube rotation exporter 2020-09-20 15:53:48 +02:00
JannisX11
bcf53fb97c Allow cube rotations in modded entity format 2020-09-20 15:43:45 +02:00
JannisX11
f7645a6f5c Generate textures for face UV skin format models 2020-09-16 20:15:21 +02:00
JannisX11
112e8e0a6f Save variable placeholders in project files #725 2020-09-14 18:31:28 +02:00
JannisX11
e48d2ccbd7 Merge branch 'animation-import' into 3.7 2020-09-12 16:18:17 +02:00
JannisX11
d4adacca7c Block and texture skin model presets 2020-09-11 22:55:17 +02:00
JannisX11
5de22865a5 Automatically load animations from entity file 2020-09-11 22:00:18 +02:00
JannisX11
232843c6ee Add armor models to skin mode
Version bump to 3.7
2020-08-16 22:12:42 +02:00
JannisX11
f5422f0a44 Fix #649 2020-08-15 16:38:39 +02:00
JannisX11
17519994d1 Support syntax of new Tabula version 2020-08-14 22:52:08 +02:00
JannisX11
9b3233be07 Fix issue with visible bounds height calculation 2020-08-12 16:47:03 +02:00
JannisX11
1782ca450c Fix issue with importing bedrock models
Fix issue with cropped screenshot API
2020-08-05 16:40:55 +02:00
JannisX11
437c1cd782 Only show tex generator folder when necessary
Allow lower case f for floats in modded entity import
2020-08-05 16:36:28 +02:00
JannisX11
a079b16e39 Fix issues with loading textures in projects/backups
Related to #695
2020-08-05 16:34:31 +02:00
JannisX11
021255b85a Fix scaling with inflation applied, closes #689
Fix project not closing after trying to load invalid model, closes #685
Add timestamp for bbmodels
2020-07-25 23:18:23 +02:00
JannisX11
92a2107965 Fix slim arm offset in skin editor + display mode 2020-07-17 12:46:32 +02:00
JannisX11
a7471f3753 v3.6.0 2020-07-16 09:32:59 +02:00