Commit Graph

393 Commits

Author SHA1 Message Date
JannisX11
bd2921cfbc Fix incorrect location of brush outline in java block/item 2023-08-12 11:21:57 +02:00
JannisX11
76e519fd9f Elements now support name flipping
Closes #1982
Close #1981 Mirror modeling now no longer updates names
2023-08-11 22:25:55 +02:00
JannisX11
4b1ec0ac67 Fixed mesh flipping issue:
Flipping a vertex of edge selection of a mesh would not invert the affected faces
2023-08-07 00:29:29 +02:00
JannisX11
02b12c5b38 Fix issue with generating mirror modeling box UV templates
Add update_scene_shading event hook
2023-08-02 00:20:18 +02:00
JannisX11
97791b2b03 Fix mesh tools performance bottleneck 2023-07-19 23:43:56 +02:00
JannisX11
ba9bdc73e8 Implement transparency render order option 2023-07-19 22:58:06 +02:00
JannisX11
5534dfddd2 Ensure moving outliner selections places in displayed order 2023-07-12 19:03:48 +02:00
JannisX11
45eec0bfbd Fixed #1950 3D cursor offset on rotated cube face 2023-07-10 21:30:08 +02:00
JannisX11
74cd419934 Merge branch 'next' of https://github.com/JannisX11/blockbench into next 2023-07-10 20:45:23 +02:00
JannisX11
3e24f5b04e Fix #1939 3D brush outline on deformed UV quads 2023-07-09 14:26:41 +02:00
Jannis
4499aa9880 Fix issue with mesh size sliders 2023-07-09 11:05:52 +02:00
JannisX11
bb903809de Fix outliner search being case sensitive 2023-07-08 23:21:39 +02:00
JannisX11
e4ad887923 Add size sliders for meshes 2023-07-08 15:00:04 +02:00
JannisX11
2d73775615 Slightly improve accuracy of UVtoLocal + 3D brush outline on mesh faces 2023-07-08 13:42:49 +02:00
JannisX11
df3c6e53a4 Reorganize timeline menu
Fix 3D brush outline not working with inflated cubes
Fix 3D brush offset in Java Block Item format
2023-07-07 15:27:37 +02:00
JannisX11
8b5a5e15a3 Fix locator/null size changing with FOV 2023-07-02 11:01:26 +02:00
JannisX11
957608abe6 Merge branch 'master' into next 2023-06-27 22:11:00 +02:00
JannisX11
dc479ce9ce 3D brush outlinne support for cubes + rotation fix 2023-06-25 19:13:43 +02:00
JannisX11
2f01633234 Merge branch 'mirroring' into next 2023-06-25 01:09:10 +02:00
JannisX11
d33a7de1f4 Mirror Modeling fixes
- Add outliner hierarchy support
- Undo support
2023-06-25 01:07:52 +02:00
JannisX11
85236bc487 Add menu groups 2023-06-20 18:31:29 +02:00
JannisX11
d436595872 Add outliner search bar 2023-06-18 16:29:53 +02:00
JannisX11
3a6a7b8fd5 Fix texture apply tools visible in single texture format 2023-06-03 23:17:45 +02:00
JannisX11
40ee8232f5 Make Invert Selection work for keyframes + mesh selection 2023-06-03 12:29:42 +02:00
JannisX11
4260d6bb58 Merge branch 'master' into next 2023-05-28 12:14:50 +02:00
JannisX11
150ae9ee9b Add Switch Face Crease button 2023-05-26 10:36:17 +02:00
JannisX11
cef41276de Improve mesh editing performance
Change cuboid mesh preset name to cuboid from cube
Fix switching to paint mode de-syncing view mode selector
2023-05-25 21:48:06 +02:00
JannisX11
50503e36d7 Wip mirror modeling 2023-05-17 18:03:35 +02:00
JannisX11
c671fe68c2 Add hasAny and hasSelected to improve performance 2023-05-07 00:12:28 +02:00
JannisX11
15ba9dc866 Fix duplicated groups appearing at outliner bottom 2023-05-06 23:41:16 +02:00
JannisX11
52550a9ef9 Option to hide selection outlines in paint mode
Closes #1869
2023-05-06 14:57:32 +02:00
JannisX11
a88d2b4c74 Add extra attachable presets 2023-05-03 16:51:08 +02:00
JannisX11
417fc2a5cb Merge branch 'root-ik' of https://github.com/TheDrawingCoder-Gamer/blockbench into TheDrawingCoder-Gamer-root-ik 2023-04-27 23:19:17 +02:00
JannisX11
b8212ae763 Merge branch 'next' of https://github.com/JannisX11/blockbench into next 2023-04-27 23:08:18 +02:00
JannisX11
2e575e9a96 Fix cube face rotation not always restricted to format 2023-04-26 00:45:42 +02:00
AaronWoodward
5835a067d8 Fixup for missing return, adding stretch to last export formats. 2023-04-20 22:50:21 -07:00
AaronWoodward
b1b7223c81 PR Feedback 2023-04-20 22:50:19 -07:00
AaronWoodward
ee25fae85f Adding axis-independent stretching (like inflate but multiplicative) 2023-04-20 22:50:05 -07:00
TheDrawingCoding-Gamer
167c7cd801
Resolve merge conflict 2023-04-17 15:07:13 -04:00
JannisX11
6907ebeecc Fix inverted normals when deleting vertices
Remove shadow from floating reference images
2023-04-17 13:51:18 +02:00
TheDrawingCoding-Gamer
c9054c91e4
IK Root 2023-04-15 17:09:46 -04:00
JannisX11
65934f71be Pre-compute vertex weights for proportional editing
Improve mesh selection update performance
2023-04-12 23:33:02 +02:00
JannisX11
893c7fbec8 Fix error when using resize slider with box UV cube 2023-04-12 21:22:03 +02:00
JannisX11
1294db77dd Add support for animated textures on meshes
Closes #1634
2023-04-11 22:13:30 +02:00
JannisX11
fa87749758 Allow scrolling while dragging UV face
Switch rotate gizmo cursors
Applying texture to box UV cube in UV editor not applies to all sides
2023-04-09 13:26:44 +02:00
JannisX11
e8af0437be Fix #1805 Issue when running edits while painting
Add missing translations
2023-04-08 13:46:11 +02:00
JannisX11
b60c817024 Fix #1809 issue with edge selection 2023-04-07 23:45:34 +02:00
JannisX11
593dc833cf Fix painting grid on bent mesh quads
Fix issue with creating mesh faces between disconnected vertices
2023-03-29 22:58:57 +02:00
JannisX11
0e4272bee3 Proportional editing lang strings
Add bedrock animation compile event hooks
2023-03-25 23:52:50 +01:00
JannisX11
3b747de048 Changed box UV origin when resizing Z axis
Partially solves #1794
Fix #1795 Center View on Selection in UV is based on texture rather than UV resolution
2023-03-25 19:32:51 +01:00