JannisX11
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bd2921cfbc
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Fix incorrect location of brush outline in java block/item
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2023-08-12 11:21:57 +02:00 |
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JannisX11
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76e519fd9f
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Elements now support name flipping
Closes #1982
Close #1981 Mirror modeling now no longer updates names
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2023-08-11 22:25:55 +02:00 |
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JannisX11
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4b1ec0ac67
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Fixed mesh flipping issue:
Flipping a vertex of edge selection of a mesh would not invert the affected faces
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2023-08-07 00:29:29 +02:00 |
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JannisX11
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02b12c5b38
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Fix issue with generating mirror modeling box UV templates
Add update_scene_shading event hook
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2023-08-02 00:20:18 +02:00 |
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JannisX11
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97791b2b03
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Fix mesh tools performance bottleneck
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2023-07-19 23:43:56 +02:00 |
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JannisX11
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ba9bdc73e8
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Implement transparency render order option
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2023-07-19 22:58:06 +02:00 |
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JannisX11
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5534dfddd2
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Ensure moving outliner selections places in displayed order
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2023-07-12 19:03:48 +02:00 |
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JannisX11
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45eec0bfbd
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Fixed #1950 3D cursor offset on rotated cube face
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2023-07-10 21:30:08 +02:00 |
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JannisX11
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74cd419934
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Merge branch 'next' of https://github.com/JannisX11/blockbench into next
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2023-07-10 20:45:23 +02:00 |
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JannisX11
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3e24f5b04e
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Fix #1939 3D brush outline on deformed UV quads
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2023-07-09 14:26:41 +02:00 |
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Jannis
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4499aa9880
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Fix issue with mesh size sliders
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2023-07-09 11:05:52 +02:00 |
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JannisX11
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bb903809de
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Fix outliner search being case sensitive
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2023-07-08 23:21:39 +02:00 |
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JannisX11
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e4ad887923
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Add size sliders for meshes
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2023-07-08 15:00:04 +02:00 |
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JannisX11
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2d73775615
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Slightly improve accuracy of UVtoLocal + 3D brush outline on mesh faces
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2023-07-08 13:42:49 +02:00 |
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JannisX11
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df3c6e53a4
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Reorganize timeline menu
Fix 3D brush outline not working with inflated cubes
Fix 3D brush offset in Java Block Item format
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2023-07-07 15:27:37 +02:00 |
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JannisX11
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8b5a5e15a3
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Fix locator/null size changing with FOV
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2023-07-02 11:01:26 +02:00 |
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JannisX11
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957608abe6
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Merge branch 'master' into next
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2023-06-27 22:11:00 +02:00 |
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JannisX11
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dc479ce9ce
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3D brush outlinne support for cubes + rotation fix
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2023-06-25 19:13:43 +02:00 |
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JannisX11
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2f01633234
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Merge branch 'mirroring' into next
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2023-06-25 01:09:10 +02:00 |
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JannisX11
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d33a7de1f4
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Mirror Modeling fixes
- Add outliner hierarchy support
- Undo support
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2023-06-25 01:07:52 +02:00 |
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JannisX11
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85236bc487
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Add menu groups
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2023-06-20 18:31:29 +02:00 |
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JannisX11
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d436595872
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Add outliner search bar
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2023-06-18 16:29:53 +02:00 |
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JannisX11
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3a6a7b8fd5
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Fix texture apply tools visible in single texture format
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2023-06-03 23:17:45 +02:00 |
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JannisX11
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40ee8232f5
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Make Invert Selection work for keyframes + mesh selection
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2023-06-03 12:29:42 +02:00 |
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JannisX11
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4260d6bb58
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Merge branch 'master' into next
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2023-05-28 12:14:50 +02:00 |
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JannisX11
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150ae9ee9b
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Add Switch Face Crease button
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2023-05-26 10:36:17 +02:00 |
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JannisX11
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cef41276de
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Improve mesh editing performance
Change cuboid mesh preset name to cuboid from cube
Fix switching to paint mode de-syncing view mode selector
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2023-05-25 21:48:06 +02:00 |
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JannisX11
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50503e36d7
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Wip mirror modeling
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2023-05-17 18:03:35 +02:00 |
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JannisX11
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c671fe68c2
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Add hasAny and hasSelected to improve performance
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2023-05-07 00:12:28 +02:00 |
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JannisX11
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15ba9dc866
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Fix duplicated groups appearing at outliner bottom
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2023-05-06 23:41:16 +02:00 |
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JannisX11
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52550a9ef9
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Option to hide selection outlines in paint mode
Closes #1869
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2023-05-06 14:57:32 +02:00 |
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JannisX11
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a88d2b4c74
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Add extra attachable presets
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2023-05-03 16:51:08 +02:00 |
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JannisX11
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417fc2a5cb
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Merge branch 'root-ik' of https://github.com/TheDrawingCoder-Gamer/blockbench into TheDrawingCoder-Gamer-root-ik
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2023-04-27 23:19:17 +02:00 |
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JannisX11
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b8212ae763
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Merge branch 'next' of https://github.com/JannisX11/blockbench into next
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2023-04-27 23:08:18 +02:00 |
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JannisX11
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2e575e9a96
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Fix cube face rotation not always restricted to format
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2023-04-26 00:45:42 +02:00 |
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AaronWoodward
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5835a067d8
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Fixup for missing return, adding stretch to last export formats.
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2023-04-20 22:50:21 -07:00 |
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AaronWoodward
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b1b7223c81
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PR Feedback
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2023-04-20 22:50:19 -07:00 |
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AaronWoodward
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ee25fae85f
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Adding axis-independent stretching (like inflate but multiplicative)
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2023-04-20 22:50:05 -07:00 |
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TheDrawingCoding-Gamer
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167c7cd801
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Resolve merge conflict
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2023-04-17 15:07:13 -04:00 |
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JannisX11
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6907ebeecc
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Fix inverted normals when deleting vertices
Remove shadow from floating reference images
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2023-04-17 13:51:18 +02:00 |
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TheDrawingCoding-Gamer
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c9054c91e4
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IK Root
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2023-04-15 17:09:46 -04:00 |
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JannisX11
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65934f71be
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Pre-compute vertex weights for proportional editing
Improve mesh selection update performance
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2023-04-12 23:33:02 +02:00 |
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JannisX11
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893c7fbec8
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Fix error when using resize slider with box UV cube
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2023-04-12 21:22:03 +02:00 |
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JannisX11
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1294db77dd
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Add support for animated textures on meshes
Closes #1634
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2023-04-11 22:13:30 +02:00 |
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JannisX11
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fa87749758
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Allow scrolling while dragging UV face
Switch rotate gizmo cursors
Applying texture to box UV cube in UV editor not applies to all sides
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2023-04-09 13:26:44 +02:00 |
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JannisX11
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e8af0437be
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Fix #1805 Issue when running edits while painting
Add missing translations
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2023-04-08 13:46:11 +02:00 |
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JannisX11
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b60c817024
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Fix #1809 issue with edge selection
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2023-04-07 23:45:34 +02:00 |
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JannisX11
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593dc833cf
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Fix painting grid on bent mesh quads
Fix issue with creating mesh faces between disconnected vertices
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2023-03-29 22:58:57 +02:00 |
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JannisX11
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0e4272bee3
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Proportional editing lang strings
Add bedrock animation compile event hooks
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2023-03-25 23:52:50 +01:00 |
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JannisX11
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3b747de048
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Changed box UV origin when resizing Z axis
Partially solves #1794
Fix #1795 Center View on Selection in UV is based on texture rather than UV resolution
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2023-03-25 19:32:51 +01:00 |
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