Fix issue with molang expression validator
Fix UV editing of mesh vertices not working on tall textures
Add failsafe and warning for plugin BarItems without correct ID
Open new image project when selecting Texture skin preset
DIsable brush outline while zooming in UV editor
Add attachables to description of bedrock enttiy format
Fix grid not updating when exploding model (#1451)
Fix tooltip in texture generator dialog
Change background color in center texture/UV editor
Increase minimum image zoom in Paint format
Fix wrong keybinding label in status bar on Mac
Fix#1068 Move gizmo in normal space sometimes not aligned correctly
FIx#1232 Gizmo does not stay aligned on normal transform space
Fix issue with spliting quads into tris
Fix#1240 AutoUV drifting on mesh models
Fix incorrect code font in plugin about text
Fix keybind items not allowing custom names
Fix custom formats not appearing on start screen instantly
Fix texture generator failing on 0 wide mesh faces
Fix issue with brush tool when using scroll bars in Paint panel
Fix launch issue after folding UV panel
Fix some panels not folding correctly
Make buildGrid available in global scope again
Fix incorrect title for display presets dialog
Fix#1354 Delete in main menu only works for elements/groups
Fix text pasting not working on mobile
Combine brightness+contrast, saturation+hue dialogs
Fix issue with UV editor scaling
Add ctrl key to move floating panels without snapping
Change back outliner group icon via material icons
Fix oninstall not working with side loaded plugins in web app
Fix panel issues
Fix UV editor issues
Add gizmos array to modularize gizmos that are hidden from screenshots
Fix#1227 Converting to mesh does not retain marker color
Fix locked outliner nodes can be renamed
Fix#1223 Extruded meshes not UV-mapped correctly
Fix creating tri over quad not splitting quad
Fix FOV issue in display mode
Fix unselect in outliner only working in edit mode
Fix null objects in timeline not unselecting correctly
Fix selection coordinate display issue in copy-paste tool
Fix imported animations being marked as unsaved
Remove colons in animation import dialog
Fix timeline playhead not snapping to time on initial click
Fix plugins being unable to add settings categories
Fix issue with meshes in edit sessions
Fix some custom theme colors not appying after restart
Fix error message when selecting meshes and cubes at the same time
Improve settings number input style
Fix#1125 The Java Block/Item rotation limit is not enforced when pasting elements
Remove menu option to set texture to transparent on mesh
Face selection now validates face existance when selecting different elements
Fix Update Notification button not working
Split event for new project / setup project
Fix issue where deleting theme files would cause error pop up on start
Fix issue with field in texture generator dialog toggling on input
(caused by underlying bug in Condition system)
Fix wrong icon in "Display UV" option
Fix new cubes not updating position
Fix right clicking keyframe
Fix#1093 Gizmo position not correct with rescaled elements
Fix cubes without faces causing errors
Add setting to change default Display UV value, closes#1097
right clicking UV face now selects it
Improve drawing performance
Default recent model list type is now grid
Fix UV pasting not working in preview
Fix#1041 Copy pasting UV on meshes can sometimes twist region
Fix#1092 Rescaling is not calculated correctly with 22.5 degree elements
Fix#1085 Inverted rear faces when exporting to .obj
Fixed transform tool options missing on mobile
Fix menu positions on mobile
Fix texture updating when changed while tab is not open
Fix#1061 Creating a line between quad does not separate face
Fix#1084 Auto UV does not work on cubes
Deleting lines no longer deletes selected vertices
Add fox as mesh thumbnail on update screen
Support format "features" inside conditions
Fix issue with clicking actions in action control
Add mesh UV rotate actions
UV size sliders now work for meshes
Complete blender keymap
Fix#1072 Loop cut shortcut
Edit session display in tabs does not update correctly
Cannot double click to rename outliner elements
Add event hook for updating project resolution
Add project "locked" field and option in developer menu to reset it
Fix#1004 Display settings rotate tool issue
Fix#1074 Dissolving edge does not remove vertices
Improve mesh UV rotating, add helper lines
Select All now works for vertices, faces etc.
Add mesh submenu to edit menu
Fix texture animation timeline not always updating
Fix issue with saving project settings
Improve import support for OBJ models, closes#1009Fix#1071 Bucket paint tool only works on 1st texture animation frame
Fix#1070 builtin/generated not a valid java item parent
Fix#1069 Cannot customize toolbars
Add titles to toolbar separators in customize dialog
Fix project import resolution issues with meshes (#1059)
Fix#1058 Importing project does not apply mesh texture
Fix#1064 Cannot move lines on normal transform mode
Fix various actions not working on meshes
Fix various vue errors and inconsistencies
Improve array export of JSON compiler
Stop texture animations playing when switching tab
Fix duplicate keybinding from add mesh button
Improve transform space normal calculation
Fix interface issues
Add "Instance" property type
Fix issue with vertex snapping on cubes
Fix skin models opening two tabs
Fix issue with closing projects
Fix#1048 Rescaling with face tool selection creates flickering
Fix ##1051 Arrow keys do not work with meshes (and other non-cubes)
Fix issues with null objects
Fix area select in UV editor selecting faces twice
Finish implementing theme borders option